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| author | Andrew Lee <alee14498@protonmail.com> | 2022-08-06 15:15:55 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2022-08-06 15:15:55 -0400 |
| commit | e47a732cb6b9a117faf7662170ced55e86da4add (patch) | |
| tree | 37e4d0ce4ab47d5bbb0f9508b3875a78b44b4fa1 /game/characters | |
| parent | f38880a49047aeea9ff55a3f1fd13701688ca56f (diff) | |
| download | frivolous-run-e47a732cb6b9a117faf7662170ced55e86da4add.tar.gz frivolous-run-e47a732cb6b9a117faf7662170ced55e86da4add.tar.bz2 frivolous-run-e47a732cb6b9a117faf7662170ced55e86da4add.zip | |
New credits, music
Diffstat (limited to 'game/characters')
| -rw-r--r-- | game/characters/player/Player.gd | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/game/characters/player/Player.gd b/game/characters/player/Player.gd index ea87926..40d4148 100644 --- a/game/characters/player/Player.gd +++ b/game/characters/player/Player.gd @@ -9,10 +9,6 @@ export var ACCEL = 20 var motion = Vector2() -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - func _physics_process(_delta): @@ -34,9 +30,7 @@ func _physics_process(_delta): if is_on_floor(): if Input.is_action_just_pressed("jump"): motion.y = -JUMPFORCE - pass motion = move_and_slide(motion,UP) - - pass + |
