diff options
Diffstat (limited to 'game')
| -rw-r--r-- | game/FPS.gd | 9 | ||||
| -rw-r--r-- | game/Game.gd | 5 | ||||
| -rw-r--r-- | game/Game.tscn | 17 | ||||
| -rw-r--r-- | game/Interface.tscn | 6 | ||||
| -rw-r--r-- | game/Pause.gd | 10 | ||||
| -rw-r--r-- | game/characters/player/Player.gd | 8 |
6 files changed, 30 insertions, 25 deletions
diff --git a/game/FPS.gd b/game/FPS.gd index 8b4c50f..688437d 100644 --- a/game/FPS.gd +++ b/game/FPS.gd @@ -1,16 +1,7 @@ extends Label - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" - - -# Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. - -# Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta: float) -> void: set_text("FPS " + String(Engine.get_frames_per_second())) diff --git a/game/Game.gd b/game/Game.gd index 0463af4..2bf346f 100644 --- a/game/Game.gd +++ b/game/Game.gd @@ -8,10 +8,11 @@ extends Node2D # Called when the node enters the scene tree for the first time. func _ready(): + pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): +#func _process(delta): - pass +# pass diff --git a/game/Game.tscn b/game/Game.tscn index e0bf6cb..ccfd590 100644 --- a/game/Game.tscn +++ b/game/Game.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=8 format=2] +[gd_scene load_steps=9 format=2] [ext_resource path="res://game/Game.gd" type="Script" id=1] [ext_resource path="res://game/Interface.tscn" type="PackedScene" id=2] @@ -6,6 +6,7 @@ [ext_resource path="res://assets/images/white.png" type="Texture" id=4] [ext_resource path="res://game/characters/player/Player.gd" type="Script" id=5] [ext_resource path="res://game/Pause.gd" type="Script" id=6] +[ext_resource path="res://assets/audio/Happy Bee.mp3" type="AudioStream" id=7] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 8, 8 ) @@ -13,6 +14,11 @@ extents = Vector2( 8, 8 ) [node name="World" type="Node2D"] script = ExtResource( 1 ) +[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] +pause_mode = 2 +stream = ExtResource( 7 ) +autoplay = true + [node name="HUD" type="CanvasLayer" parent="."] [node name="Interface" parent="HUD" instance=ExtResource( 2 )] @@ -63,14 +69,14 @@ text = "Quit" tile_set = ExtResource( 3 ) cell_size = Vector2( 16, 16 ) format = 1 -tile_data = PoolIntArray( 2031662, 0, 0, 2031663, 0, 0, 2031664, 0, 0, 2031665, 0, 0, 2031666, 0, 0, 2031667, 0, 0, 2031668, 0, 0, 2031669, 0, 0, 2031670, 0, 0, 2031671, 0, 0, 2031672, 0, 0, 2031673, 0, 0, 2031674, 0, 0, 2031675, 0, 0, 2031676, 0, 0, 2031677, 0, 0, 2031678, 0, 0, 2031679, 0, 0, 2031680, 0, 0, 2031681, 0, 0, 2031682, 0, 0, 2031683, 0, 0, 2031684, 0, 0, 2031685, 0, 0, 2031686, 0, 0, 2031687, 0, 0, 2031688, 0, 0, 2031689, 0, 0, 2031690, 0, 0, 2031691, 0, 0, 2031692, 0, 0, 2031693, 0, 0, 2031694, 0, 0, 2031695, 0, 0, 2424870, 0, 0, 2424871, 0, 0, 2424872, 0, 0, 2424873, 0, 0, 2424874, 0, 0, 2424875, 0, 0, 2424876, 0, 0, 2424877, 0, 0, 2424878, 0, 0, 2424879, 0, 0, 2424880, 0, 0, 2424881, 0, 0, 2424882, 0, 0, 2424883, 0, 0, 2424884, 0, 0, 2424885, 0, 0, 2424886, 0, 0, 2424887, 0, 0, 2424888, 0, 0, 2424889, 0, 0, 2424890, 0, 0, 2424891, 0, 0, 2424892, 0, 0, 2424893, 0, 0, 2424894, 0, 0, 2424895, 0, 0, 2424896, 0, 0, 2424897, 0, 0, 2424898, 0, 0, 2818048, 0, 0, 2818049, 0, 0, 2818050, 0, 0, 2818051, 0, 0, 2818052, 0, 0, 2818053, 0, 0, 2818054, 0, 0, 2818055, 0, 0, 2818056, 0, 0, 2818057, 0, 0, 2818058, 0, 0, 2818059, 0, 0, 2818060, 0, 0, 2818061, 0, 0, 2818062, 0, 0, 2818063, 0, 0, 2818064, 0, 0, 2818065, 0, 0, 2818066, 0, 0, 2818067, 0, 0, 2818068, 0, 0, 2818069, 0, 0, 2818070, 0, 0, 2818071, 0, 0, 2818072, 0, 0, 2818073, 0, 0, 2818074, 0, 0, 2818075, 0, 0, 2818076, 0, 0, 2818077, 0, 0, 2818078, 0, 0, 2818079, 0, 0, 2818080, 0, 0, 2818081, 0, 0, 2818082, 0, 0, 2818083, 0, 0, 2818084, 0, 0, 2818085, 0, 0, 2818086, 0, 0, 2818087, 0, 0, 2818088, 0, 0, 2818089, 0, 0, 2818090, 0, 0, 2818091, 0, 0, 2818092, 0, 0, 2818093, 0, 0, 2818094, 0, 0, 2818095, 0, 0, 2818096, 0, 0, 2818097, 0, 0, 2818098, 0, 0, 2818099, 0, 0, 2818100, 0, 0, 2818101, 0, 0, 2818102, 0, 0, 2818103, 0, 0, 2818104, 0, 0, 2818105, 0, 0, 2818106, 0, 0, 2818107, 0, 0, 2818108, 0, 0, 2818109, 0, 0, 2818110, 0, 0, 2818111, 0, 0, 2818112, 0, 0, 2818113, 0, 0, 2818114, 0, 0, 2818115, 0, 0, 2818116, 0, 0, 2818117, 0, 0, 2818118, 0, 0, 2818119, 0, 0, 2818120, 0, 0, 2818121, 0, 0, 2818122, 0, 0, 2818123, 0, 0, 2818124, 0, 0, 2818125, 0, 0, 2818126, 0, 0, 2818127, 0, 0, 2883584, 0, 0, 2883585, 0, 0, 2883586, 0, 0, 2883587, 0, 0, 2883588, 0, 0, 2883589, 0, 0, 2883590, 0, 0, 2883591, 0, 0, 2883592, 0, 0, 2883593, 0, 0, 2883594, 0, 0, 2883595, 0, 0, 2883596, 0, 0, 2883597, 0, 0, 2883598, 0, 0, 2883599, 0, 0, 2883600, 0, 0, 2883601, 0, 0, 2883602, 0, 0, 2883603, 0, 0, 2883604, 0, 0, 2883605, 0, 0, 2883606, 0, 0, 2883607, 0, 0, 2883608, 0, 0, 2883609, 0, 0, 2883610, 0, 0, 2883611, 0, 0, 2883612, 0, 0, 2883613, 0, 0, 2883614, 0, 0, 2883615, 0, 0, 2883616, 0, 0, 2883617, 0, 0, 2883618, 0, 0, 2883619, 0, 0, 2883620, 0, 0, 2883621, 0, 0, 2883622, 0, 0, 2883623, 0, 0, 2883624, 0, 0, 2883625, 0, 0, 2883626, 0, 0, 2883627, 0, 0, 2883628, 0, 0, 2883629, 0, 0, 2883630, 0, 0, 2883631, 0, 0, 2883632, 0, 0, 2883633, 0, 0, 2883634, 0, 0, 2883635, 0, 0, 2883636, 0, 0, 2883637, 0, 0, 2883638, 0, 0, 2883639, 0, 0, 2883640, 0, 0, 2883641, 0, 0, 2883642, 0, 0, 2883643, 0, 0, 2883644, 0, 0, 2883645, 0, 0, 2883646, 0, 0, 2883647, 0, 0, 2883648, 0, 0, 2883649, 0, 0, 2883650, 0, 0, 2883651, 0, 0, 2883652, 0, 0, 2883653, 0, 0, 2883654, 0, 0, 2883655, 0, 0, 2883656, 0, 0, 2883657, 0, 0, 2883658, 0, 0, 2883659, 0, 0, 2883660, 0, 0, 2883661, 0, 0, 2883662, 0, 0, 2883663, 0, 0 ) +tile_data = PoolIntArray( 2424870, 0, 0, 2424871, 0, 0, 2424872, 0, 0, 2424873, 0, 0, 2424874, 0, 0, 2424875, 0, 0, 2424876, 0, 0, 2424877, 0, 0, 2424878, 0, 0, 2424879, 0, 0, 2424880, 0, 0, 2424881, 0, 0, 2424882, 0, 0, 2424883, 0, 0, 2424884, 0, 0, 2424885, 0, 0, 2424886, 0, 0, 2424887, 0, 0, 2424888, 0, 0, 2424889, 0, 0, 2424890, 0, 0, 2424891, 0, 0, 2424892, 0, 0, 2424893, 0, 0, 2424894, 0, 0, 2424895, 0, 0, 2424896, 0, 0, 2424897, 0, 0, 2424898, 0, 0, 2424899, 0, 0, 2424900, 0, 0, 2424901, 0, 0, 2424902, 0, 0, 2424903, 0, 0, 2424904, 0, 0, 2424905, 0, 0, 2424906, 0, 0, 2424907, 0, 0, 2424908, 0, 0, 2424909, 0, 0, 2424910, 0, 0, 2424911, 0, 0, 2818048, 0, 0, 2818049, 0, 0, 2818050, 0, 0, 2818051, 0, 0, 2818052, 0, 0, 2818053, 0, 0, 2818054, 0, 0, 2818055, 0, 0, 2818056, 0, 0, 2818057, 0, 0, 2818058, 0, 0, 2818059, 0, 0, 2818060, 0, 0, 2818061, 0, 0, 2818062, 0, 0, 2818063, 0, 0, 2818064, 0, 0, 2818065, 0, 0, 2818066, 0, 0, 2818067, 0, 0, 2818068, 0, 0, 2818069, 0, 0, 2818070, 0, 0, 2818071, 0, 0, 2818072, 0, 0, 2818073, 0, 0, 2818074, 0, 0, 2818075, 0, 0, 2818076, 0, 0, 2818077, 0, 0, 2818078, 0, 0, 2818079, 0, 0, 2818080, 0, 0, 2818081, 0, 0, 2818082, 0, 0, 2818083, 0, 0, 2818084, 0, 0, 2818085, 0, 0, 2818086, 0, 0, 2818087, 0, 0, 2818088, 0, 0, 2818089, 0, 0, 2818090, 0, 0, 2818091, 0, 0, 2818092, 0, 0, 2818093, 0, 0, 2818094, 0, 0, 2818095, 0, 0, 2818096, 0, 0, 2818097, 0, 0, 2818098, 0, 0, 2818099, 0, 0, 2818100, 0, 0, 2818101, 0, 0, 2818102, 0, 0, 2818103, 0, 0, 2818104, 0, 0, 2818105, 0, 0, 2818106, 0, 0, 2818107, 0, 0, 2818108, 0, 0, 2818109, 0, 0, 2818110, 0, 0, 2818111, 0, 0, 2818112, 0, 0, 2818113, 0, 0, 2818114, 0, 0, 2818115, 0, 0, 2818116, 0, 0, 2818117, 0, 0, 2818118, 0, 0, 2818119, 0, 0, 2818120, 0, 0, 2818121, 0, 0, 2818122, 0, 0, 2818123, 0, 0, 2818124, 0, 0, 2818125, 0, 0, 2818126, 0, 0, 2818127, 0, 0, 2883584, 0, 0, 2883585, 0, 0, 2883586, 0, 0, 2883587, 0, 0, 2883588, 0, 0, 2883589, 0, 0, 2883590, 0, 0, 2883591, 0, 0, 2883592, 0, 0, 2883593, 0, 0, 2883594, 0, 0, 2883595, 0, 0, 2883596, 0, 0, 2883597, 0, 0, 2883598, 0, 0, 2883599, 0, 0, 2883600, 0, 0, 2883601, 0, 0, 2883602, 0, 0, 2883603, 0, 0, 2883604, 0, 0, 2883605, 0, 0, 2883606, 0, 0, 2883607, 0, 0, 2883608, 0, 0, 2883609, 0, 0, 2883610, 0, 0, 2883611, 0, 0, 2883612, 0, 0, 2883613, 0, 0, 2883614, 0, 0, 2883615, 0, 0, 2883616, 0, 0, 2883617, 0, 0, 2883618, 0, 0, 2883619, 0, 0, 2883620, 0, 0, 2883621, 0, 0, 2883622, 0, 0, 2883623, 0, 0, 2883624, 0, 0, 2883625, 0, 0, 2883626, 0, 0, 2883627, 0, 0, 2883628, 0, 0, 2883629, 0, 0, 2883630, 0, 0, 2883631, 0, 0, 2883632, 0, 0, 2883633, 0, 0, 2883634, 0, 0, 2883635, 0, 0, 2883636, 0, 0, 2883637, 0, 0, 2883638, 0, 0, 2883639, 0, 0, 2883640, 0, 0, 2883641, 0, 0, 2883642, 0, 0, 2883643, 0, 0, 2883644, 0, 0, 2883645, 0, 0, 2883646, 0, 0, 2883647, 0, 0, 2883648, 0, 0, 2883649, 0, 0, 2883650, 0, 0, 2883651, 0, 0, 2883652, 0, 0, 2883653, 0, 0, 2883654, 0, 0, 2883655, 0, 0, 2883656, 0, 0, 2883657, 0, 0, 2883658, 0, 0, 2883659, 0, 0, 2883660, 0, 0, 2883661, 0, 0, 2883662, 0, 0, 2883663, 0, 0 ) [node name="Player" type="KinematicBody2D" parent="."] position = Vector2( 50, 600 ) script = ExtResource( 5 ) -MAXSPEED = 100 +MAXSPEED = 200 JUMPFORCE = 500 -ACCEL = 200 +ACCEL = 100 [node name="Sprite" type="Sprite" parent="Player"] texture = ExtResource( 4 ) @@ -82,3 +88,6 @@ shape = SubResource( 1 ) current = true zoom = Vector2( 0.5, 0.5 ) smoothing_enabled = true + +[connection signal="pressed" from="Pause/Pause/Overlay/CenterContainer/VBoxContainer/Resume" to="Pause/Pause" method="_on_Resume_pressed"] +[connection signal="pressed" from="Pause/Pause/Overlay/CenterContainer/VBoxContainer/Quit" to="Pause/Pause" method="_on_Quit_pressed"] diff --git a/game/Interface.tscn b/game/Interface.tscn index fa0ea6e..ed071d2 100644 --- a/game/Interface.tscn +++ b/game/Interface.tscn @@ -11,13 +11,13 @@ margin_right = 67.0 margin_bottom = 40.0 [node name="FPS" type="Label" parent="VBoxContainer"] -margin_right = 107.0 +margin_right = 83.0 margin_bottom = 14.0 text = "FPS" script = ExtResource( 1 ) [node name="Money" type="Label" parent="VBoxContainer"] margin_top = 18.0 -margin_right = 107.0 +margin_right = 83.0 margin_bottom = 32.0 -text = "Money Spent: $0" +text = "Money Spent" diff --git a/game/Pause.gd b/game/Pause.gd index eae0f5e..ccdf132 100644 --- a/game/Pause.gd +++ b/game/Pause.gd @@ -5,3 +5,13 @@ func _input(event): var new_pause_state = not get_tree().paused get_tree().paused = new_pause_state visible = new_pause_state + + +func _on_Resume_pressed(): + var new_pause_state = not get_tree().paused + get_tree().paused = new_pause_state + visible = new_pause_state + + +func _on_Quit_pressed(): + get_tree().quit() diff --git a/game/characters/player/Player.gd b/game/characters/player/Player.gd index ea87926..40d4148 100644 --- a/game/characters/player/Player.gd +++ b/game/characters/player/Player.gd @@ -9,10 +9,6 @@ export var ACCEL = 20 var motion = Vector2() -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - func _physics_process(_delta): @@ -34,9 +30,7 @@ func _physics_process(_delta): if is_on_floor(): if Input.is_action_just_pressed("jump"): motion.y = -JUMPFORCE - pass motion = move_and_slide(motion,UP) - - pass + |
