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+/* Search an insn for pseudo regs that must be in hard regs and are not.
+ Copyright (C) 1987, 1988, 1989 Free Software Foundation, Inc.
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU CC; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+
+/* This file contains subroutines used only from the file reload1.c.
+ It knows how to scan one insn for operands and values
+ that need to be copied into registers to make valid code.
+ It also finds other operands and values which are valid
+ but for which equivalent values in registers exist and
+ ought to be used instead.
+
+ Before processing the first insn of the function, call `init_reload'.
+
+ To scan an insn, call `find_reloads'. This does two things:
+ 1. sets up tables describing which values must be reloaded
+ for this insn, and what kind of hard regs they must be reloaded into;
+ 2. optionally record the locations where those values appear in
+ the data, so they can be replaced properly later.
+ This is done only if the second arg to `find_reloads' is nonzero.
+
+ The third arg to `find_reloads' specifies the value of `indirect_ok'.
+
+ Then you must choose the hard regs to reload those pseudo regs into,
+ and generate appropriate load insns before this insn and perhaps
+ also store insns after this insn. Set up the array `reload_reg_rtx'
+ to contain the REG rtx's for the registers you used. In some
+ cases `find_reloads' will return a nonzero value in `reload_reg_rtx'
+ for certain reloads. Then that tells you which register to use,
+ so you do not need to allocate one. But you still do need to add extra
+ instructions to copy the value into and out of that register.
+
+ Finally you must call `subst_reloads' to substitute the reload reg rtx's
+ into the locations already recorded.
+
+NOTE SIDE EFFECTS:
+
+ find_reloads can alter the operands of the instruction it is called on.
+
+ 1. Two operands of any sort may be interchanged, if they are in a
+ commutative instruction.
+ This happens only if find_reloads thinks the instruction will compile
+ better that way.
+
+ 2. Pseudo-registers that are equivalent to constants are replaced
+ with those constants if they are not in hard registers.
+
+1 happens every time find_reloads is called.
+2 happens only when REPLACE is 1, which is only when
+actually doing the reloads, not when just counting them.
+
+
+Using a reload register for several reloads in one insn:
+
+When an insn has reloads, it is considered as having three parts:
+the input reloads, the insn itself after reloading, and the output reloads.
+Reloads of values used in memory addresses are often needed for only one part.
+
+When this is so, reload_when_needed records which part needs the reload.
+Two reloads for different parts of the insn can share the same reload
+register.
+
+When a reload is used for addresses in multiple parts, or when it is
+an ordinary operand, it is classified as RELOAD_OTHER, and cannot share
+a register with any other reload. */
+
+#define REG_OK_STRICT
+
+#include "config.h"
+#include "rtl.h"
+#include "insn-config.h"
+#include "recog.h"
+#include "reload.h"
+#include "regs.h"
+#include "hard-reg-set.h"
+#include "flags.h"
+#include "real.h"
+
+#define min(x,y) ((x) < (y) ? (x) : (y))
+
+/* The variables set up by `find_reloads' are:
+
+ n_reloads number of distinct reloads needed; max reload # + 1
+ tables indexed by reload number
+ reload_in rtx for value to reload from
+ reload_out rtx for where to store reload-reg afterward if nec
+ (often the same as reload_in)
+ reload_reg_class enum reg_class, saying what regs to reload into
+ reload_inmode enum machine_mode; mode this operand should have
+ when reloaded, on input.
+ reload_outmode enum machine_mode; mode this operand should have
+ when reloaded, on output.
+ reload_strict_low char; 1 if this reload is inside a STRICT_LOW_PART.
+ reload_optional char, nonzero for an optional reload.
+ Optional reloads are ignored unless the
+ value is already sitting in a register.
+ reload_inc int, positive amount to increment or decrement by if
+ reload_in is a PRE_DEC, PRE_INC, POST_DEC, POST_INC.
+ Ignored otherwise (don't assume it is zero).
+ reload_in_reg rtx. A reg for which reload_in is the equivalent.
+ If reload_in is a symbol_ref which came from
+ reg_equiv_constant, then this is the pseudo
+ which has that symbol_ref as equivalent.
+ reload_reg_rtx rtx. This is the register to reload into.
+ If it is zero when `find_reloads' returns,
+ you must find a suitable register in the class
+ specified by reload_reg_class, and store here
+ an rtx for that register with mode from
+ reload_inmode or reload_outmode.
+ reload_nocombine char, nonzero if this reload shouldn't be
+ combined with another reload.
+ reload_needed_for rtx, operand this reload is needed for address of.
+ 0 means it isn't needed for addressing.
+ reload_needed_for_multiple
+ int, 1 if this reload needed for more than one thing.
+ reload_when_needed enum, classifies reload as needed either for
+ addressing an input reload, addressing an output,
+ for addressing a non-reloaded mem ref,
+ or for unspecified purposes (i.e., more than one
+ of the above). */
+
+int n_reloads;
+
+rtx reload_in[MAX_RELOADS];
+rtx reload_out[MAX_RELOADS];
+enum reg_class reload_reg_class[MAX_RELOADS];
+enum machine_mode reload_inmode[MAX_RELOADS];
+enum machine_mode reload_outmode[MAX_RELOADS];
+char reload_strict_low[MAX_RELOADS];
+rtx reload_reg_rtx[MAX_RELOADS];
+char reload_optional[MAX_RELOADS];
+int reload_inc[MAX_RELOADS];
+rtx reload_in_reg[MAX_RELOADS];
+char reload_nocombine[MAX_RELOADS];
+int reload_needed_for_multiple[MAX_RELOADS];
+rtx reload_needed_for[MAX_RELOADS];
+enum reload_when_needed reload_when_needed[MAX_RELOADS];
+
+/* All the "earlyclobber" operands of the current insn
+ are recorded here. */
+int n_earlyclobbers;
+rtx reload_earlyclobbers[MAX_RECOG_OPERANDS];
+
+/* Replacing reloads.
+
+ If `replace_reloads' is nonzero, then as each reload is recorded
+ an entry is made for it in the table `replacements'.
+ Then later `subst_reloads' can look through that table and
+ perform all the replacements needed. */
+
+/* Nonzero means record the places to replace. */
+static int replace_reloads;
+
+/* Each replacement is recorded with a structure like this. */
+struct replacement
+{
+ rtx *where; /* Location to store in */
+ int what; /* which reload this is for */
+ enum machine_mode mode; /* mode it must have */
+};
+
+static struct replacement replacements[MAX_RECOG_OPERANDS * ((MAX_REGS_PER_ADDRESS * 2) + 1)];
+
+/* Number of replacements currently recorded. */
+static int n_replacements;
+
+/* MEM-rtx's created for pseudo-regs in stack slots not directly addressable;
+ (see reg_equiv_address). */
+static rtx memlocs[MAX_RECOG_OPERANDS * ((MAX_REGS_PER_ADDRESS * 2) + 1)];
+static int n_memlocs;
+
+/* The instruction we are doing reloads for;
+ so we can test whether a register dies in it. */
+static rtx this_insn;
+
+/* Nonzero means (MEM (REG n)) is valid even if (REG n) is spilled. */
+static int indirect_ok;
+
+/* If hard_regs_live_known is nonzero,
+ we can tell which hard regs are currently live,
+ at least enough to succeed in choosing dummy reloads. */
+static int hard_regs_live_known;
+
+/* Indexed by hard reg number,
+ element is nonegative if hard reg has been spilled.
+ This vector is passed to `find_reloads' as an argument
+ and is not changed here. */
+static short *static_reload_reg_p;
+
+/* Set to 1 in subst_reg_equivs if it changes anything. */
+static int subst_reg_equivs_changed;
+
+/* On return from push_reload, holds the reload-number for the OUT
+ operand, which can be different for that from the input operand. */
+static int output_reloadnum;
+
+static int alternative_allows_memconst ();
+static rtx find_dummy_reload ();
+static rtx find_reloads_toplev ();
+static int find_reloads_address ();
+static int find_reloads_address_1 ();
+static int hard_reg_set_here_p ();
+/* static rtx forget_volatility (); */
+static rtx subst_reg_equivs ();
+static rtx subst_indexed_address ();
+rtx find_equiv_reg ();
+static int find_inc_amount ();
+
+/* Record one (sometimes two) reload that needs to be performed.
+ IN is an rtx saying where the data are to be found before this instruction.
+ OUT says where they must be stored after the instruction.
+ (IN is zero for data not read, and OUT is zero for data not written.)
+ INLOC and OUTLOC point to the places in the instructions where
+ IN and OUT were found.
+ CLASS is a register class required for the reloaded data.
+ INMODE is the machine mode that the instruction requires
+ for the reg that replaces IN and OUTMODE is likewise for OUT.
+
+ If IN is zero, then OUT's location and mode should be passed as
+ INLOC and INMODE.
+
+ STRICT_LOW is the 1 if there is a containing STRICT_LOW_PART rtx.
+
+ OPTIONAL nonzero means this reload does not need to be performed:
+ it can be discarded if that is more convenient.
+
+ The return value is the reload-number for this reload.
+
+ If both IN and OUT are nonzero, in some rare cases we might
+ want to make two separate reloads. (Actually we never do this now.)
+ Therefore, the reload-number for OUT is stored in
+ output_reloadnum when we return; the return value applies to IN.
+ Usually (presently always), when IN and OUT are nonzero,
+ the two reload-numbers are equal, but the caller should be careful to
+ distinguish them. */
+
+static int
+push_reload (in, out, inloc, outloc, class,
+ inmode, outmode, strict_low, optional, needed_for)
+ register rtx in, out;
+ rtx *inloc, *outloc;
+ enum reg_class class;
+ enum machine_mode inmode, outmode;
+ int strict_low;
+ int optional;
+ rtx needed_for;
+{
+ register int i;
+ int dont_share = 0;
+
+ /* Compare two RTX's. */
+#define MATCHES(x, y) (x == y || (x != 0 && GET_CODE (x) != REG && rtx_equal_p (x, y)))
+
+ /* INMODE and/or OUTMODE could be VOIDmode if no mode
+ has been specified for the operand. In that case,
+ use the operand's mode as the mode to reload. */
+ if (inmode == VOIDmode && in != 0)
+ inmode = GET_MODE (in);
+ if (outmode == VOIDmode && out != 0)
+ outmode = GET_MODE (out);
+
+ /* If IN is a pseudo register everywhere-equivalent to a constant, and
+ it is not in a hard register, reload straight from the constant,
+ since we want to get rid of such pseudo registers.
+ Often this is done earlier, but not always in find_reloads_address. */
+ if (in != 0 && GET_CODE (in) == REG)
+ {
+ register int regno = REGNO (in);
+
+ if (regno >= FIRST_PSEUDO_REGISTER && reg_renumber[regno] < 0
+ && reg_equiv_constant[regno] != 0)
+ in = reg_equiv_constant[regno];
+ }
+
+ /* Likewise for OUT. Of course, OUT will never be equivalent to
+ an actual constant, but it might be equivalent to a memory location
+ (in the case of a parameter). */
+ if (out != 0 && GET_CODE (out) == REG)
+ {
+ register int regno = REGNO (out);
+
+ if (regno >= FIRST_PSEUDO_REGISTER && reg_renumber[regno] < 0
+ && reg_equiv_constant[regno] != 0)
+ out = reg_equiv_constant[regno];
+ }
+
+ /* If we have a read-write operand with an address side-effect,
+ change either IN or OUT so the side-effect happens only once. */
+ if (in != 0 && out != 0 && GET_CODE (in) == MEM && rtx_equal_p (in, out))
+ {
+ if (GET_CODE (XEXP (in, 0)) == POST_INC
+ || GET_CODE (XEXP (in, 0)) == POST_DEC)
+ in = gen_rtx (MEM, GET_MODE (in), XEXP (XEXP (in, 0), 0));
+ if (GET_CODE (XEXP (in, 0)) == PRE_INC
+ || GET_CODE (XEXP (in, 0)) == PRE_DEC)
+ out = gen_rtx (MEM, GET_MODE (out), XEXP (XEXP (out, 0), 0));
+ }
+
+ /* If we are reloading a (SUBREG (MEM ...) ...) or (SUBREG constant ...),
+ really reload just the inside expression in its own mode.
+ Note that the case of (SUBREG (CONST_INT...)...) is handled elsewhere;
+ we can't handle it here because CONST_INT does not indicate a mode. */
+
+ if (in != 0 && GET_CODE (in) == SUBREG && GET_CODE (SUBREG_REG (in)) != REG)
+ {
+ inloc = &SUBREG_REG (in);
+ in = *inloc;
+ if (GET_CODE (SUBREG_REG (in)) == MEM)
+ /* This is supposed to happen only for paradoxical subregs made by
+ combine.c. (SUBREG (MEM)) isn't supposed to occur other ways. */
+ if (GET_MODE_SIZE (GET_MODE (in)) > GET_MODE_SIZE (inmode))
+ abort ();
+ inmode = GET_MODE (in);
+ }
+
+ /* If IN appears in OUT, we can't share any input-only reload for IN. */
+ if (in != 0 && out != 0 && reg_overlap_mentioned_p (in, out))
+ dont_share = 1;
+
+ /* Narrow down the class of register wanted if that is
+ desirable on this machine for efficiency. */
+ if (in != 0)
+ class = PREFERRED_RELOAD_CLASS (in, class);
+
+ if (class == NO_REGS)
+ abort ();
+
+ /* We can use an existing reload if the class is right
+ and at least one of IN and OUT is a match
+ and the other is at worst neutral.
+ (A zero compared against anything is neutral.) */
+ for (i = 0; i < n_reloads; i++)
+ if (reload_reg_class[i] == class
+ && reload_strict_low[i] == strict_low
+ && ((in != 0 && MATCHES (reload_in[i], in) && ! dont_share
+ && (out == 0 || reload_out[i] == 0 || MATCHES (reload_out[i], out)))
+ ||
+ (out != 0 && MATCHES (reload_out[i], out)
+ && (in == 0 || reload_in[i] == 0 || MATCHES (reload_in[i], in)))))
+ break;
+
+ /* Reloading a plain reg for input can match a reload to postincrement
+ that reg, since the postincrement's value is the right value.
+ Likewise, it can match a preincrement reload, since we regard
+ the preincrementation as happening before any ref in this insn
+ to that register. */
+ if (i == n_reloads)
+ for (i = 0; i < n_reloads; i++)
+ if (reload_reg_class[i] == class
+ && reload_strict_low[i] == strict_low
+ && out == 0 && reload_out[i] == 0
+ && ((GET_CODE (in) == REG
+ && (GET_CODE (reload_in[i]) == POST_INC
+ || GET_CODE (reload_in[i]) == POST_DEC
+ || GET_CODE (reload_in[i]) == PRE_INC
+ || GET_CODE (reload_in[i]) == PRE_DEC)
+ && MATCHES (XEXP (reload_in[i], 0), in))
+ ||
+ (GET_CODE (reload_in[i]) == REG
+ && (GET_CODE (in) == POST_INC
+ || GET_CODE (in) == POST_DEC
+ || GET_CODE (in) == PRE_INC
+ || GET_CODE (in) == PRE_DEC)
+ && MATCHES (XEXP (in, 0), reload_in[i]))))
+ {
+ /* Make sure reload_in ultimately has the increment,
+ not the plain register. */
+ if (GET_CODE (in) == REG)
+ in = reload_in[i];
+ break;
+ }
+
+ if (i == n_reloads)
+ {
+ /* We found no existing reload suitable for re-use.
+ So add an additional reload. */
+
+ reload_in[i] = in;
+ reload_out[i] = out;
+ reload_reg_class[i] = class;
+ reload_inmode[i] = inmode;
+ reload_outmode[i] = outmode;
+ reload_reg_rtx[i] = 0;
+ reload_optional[i] = optional;
+ reload_inc[i] = 0;
+ reload_strict_low[i] = strict_low;
+ reload_nocombine[i] = 0;
+ reload_in_reg[i] = *inloc;
+ reload_needed_for[i] = needed_for;
+ reload_needed_for_multiple[i] = 0;
+
+ n_reloads++;
+ }
+ else
+ {
+ /* We are reusing an existing reload,
+ but we may have additional information for it.
+ For example, we may now have both IN and OUT
+ while the old one may have just one of them. */
+
+ if (inmode != VOIDmode)
+ reload_inmode[i] = inmode;
+ if (outmode != VOIDmode)
+ reload_outmode[i] = outmode;
+ if (in != 0)
+ reload_in[i] = in;
+ if (out != 0)
+ reload_out[i] = out;
+ reload_optional[i] &= optional;
+ if (reload_needed_for[i] != needed_for)
+ reload_needed_for_multiple[i] = 1;
+ }
+
+ /* If the ostensible rtx being reload differs from the rtx found
+ in the location to substitute, this reload is not safe to combine
+ because we cannot reliably tell whether it appears in the insn. */
+
+ if (in != 0 && in != *inloc)
+ reload_nocombine[i] = 1;
+
+#if 0
+ /* This was replaced by changes in find_reloads_address_1 and the new
+ function inc_for_reload, which go with a new meaning of reload_inc. */
+
+ /* If this is an IN/OUT reload in an insn that sets the CC,
+ it must be for an autoincrement. It doesn't work to store
+ the incremented value after the insn because that would clobber the CC.
+ So we must do the increment of the value reloaded from,
+ increment it, store it back, then decrement again. */
+ if (out != 0 && sets_cc0_p (PATTERN (this_insn)))
+ {
+ out = 0;
+ reload_out[i] = 0;
+ reload_inc[i] = find_inc_amount (PATTERN (this_insn), in);
+ /* If we did not find a nonzero amount-to-increment-by,
+ that contradicts the belief that IN is being incremented
+ in an address in this insn. */
+ if (reload_inc[i] == 0)
+ abort ();
+ }
+#endif
+
+ /* If we will replace IN and OUT with the reload-reg,
+ record where they are located so that substitution need
+ not do a tree walk. */
+
+ if (replace_reloads)
+ {
+ if (inloc != 0)
+ {
+ register struct replacement *r = &replacements[n_replacements++];
+ r->what = i;
+ r->where = inloc;
+ r->mode = inmode;
+ }
+ if (outloc != 0 && outloc != inloc)
+ {
+ register struct replacement *r = &replacements[n_replacements++];
+ r->what = i;
+ r->where = outloc;
+ r->mode = outmode;
+ }
+ }
+
+ /* If this reload is just being introduced and it has both
+ an incoming quantity and an outgoing quantity that are
+ supposed to be made to match, see if either one of the two
+ can serve as the place to reload into.
+
+ If one of them is acceptable, set reload_reg_rtx[i]
+ to that one. */
+
+ if (in != 0 && out != 0 && in != out && reload_reg_rtx[i] == 0)
+ {
+ reload_reg_rtx[i] = find_dummy_reload (in, out, inloc, outloc,
+ reload_reg_class[i], i);
+
+ /* If the outgoing register already contains the same value
+ as the incoming one, we can dispense with loading it.
+ The easiest way to tell the caller that is to give a phony
+ value for the incoming operand (same as outgoing one). */
+ if (reload_reg_rtx[i] == out
+ && (GET_CODE (in) == REG || CONSTANT_P (in))
+ && 0 != find_equiv_reg (in, this_insn, 0, REGNO (out),
+ static_reload_reg_p, i, inmode))
+ reload_in[i] = out;
+ }
+
+ if (out)
+ output_reloadnum = i;
+
+ return i;
+}
+
+/* Record an additional place we must replace a value
+ for which we have already recorded a reload.
+ RELOADNUM is the value returned by push_reload
+ when the reload was recorded.
+ This is used in insn patterns that use match_dup. */
+
+static void
+push_replacement (loc, reloadnum, mode)
+ rtx *loc;
+ int reloadnum;
+ enum machine_mode mode;
+{
+ if (replace_reloads)
+ {
+ register struct replacement *r = &replacements[n_replacements++];
+ r->what = reloadnum;
+ r->where = loc;
+ r->mode = mode;
+ }
+}
+
+/* If there is only one output reload, try to combine it
+ with a (logically unrelated) input reload
+ to reduce the number of reload registers needed.
+
+ This is safe if the input reload does not appear in
+ the value being output-reloaded, because this implies
+ it is not needed any more once the original insn completes. */
+
+static void
+combine_reloads ()
+{
+ int i;
+ int output_reload = -1;
+
+ /* Find the output reload; return unless there is exactly one
+ and that one is mandatory. */
+
+ for (i = 0; i < n_reloads; i++)
+ if (reload_out[i] != 0)
+ {
+ if (output_reload >= 0)
+ return;
+ output_reload = i;
+ }
+
+ if (output_reload < 0 || reload_optional[output_reload])
+ return;
+
+ /* An input-output reload isn't combinable. */
+
+ if (reload_in[output_reload] != 0)
+ return;
+
+ /* Check each input reload; can we combine it? */
+
+ for (i = 0; i < n_reloads; i++)
+ if (reload_in[i] && ! reload_optional[i] && ! reload_nocombine[i]
+ /* Life span of this reload must not extend past main insn. */
+ && reload_when_needed[i] != RELOAD_FOR_OUTPUT_RELOAD_ADDRESS
+ && reload_inmode[i] == reload_outmode[output_reload]
+ && reload_inc[i] == 0
+ && reload_reg_rtx[i] == 0
+ && reload_strict_low[i] == 0
+ && reload_reg_class[i] == reload_reg_class[output_reload]
+ && ! reg_overlap_mentioned_p (reload_in[i], reload_out[output_reload]))
+ {
+ int j;
+
+ /* We have found a reload to combine with! */
+ reload_out[i] = reload_out[output_reload];
+ reload_outmode[i] = reload_outmode[output_reload];
+ /* Mark the old output reload as inoperative. */
+ reload_out[output_reload] = 0;
+ /* The combined reload is needed for the entire insn. */
+ reload_needed_for_multiple[i] = 1;
+ reload_when_needed[i] = RELOAD_OTHER;
+
+ /* Transfer all replacements from the old reload to the combined. */
+ for (j = 0; j < n_replacements; j++)
+ if (replacements[j].what == output_reload)
+ replacements[j].what = i;
+
+ return;
+ }
+}
+
+/* Try to find a reload register for an in-out reload (expressions IN and OUT).
+ See if one of IN and OUT is a register that may be used;
+ this is desirable since a spill-register won't be needed.
+ If so, return the register rtx that proves acceptable.
+
+ INLOC and OUTLOC are locations where IN and OUT appear in the insn.
+ CLASS is the register class required for the reload.
+
+ If FOR_REAL is >= 0, it is the number of the reload,
+ and in some cases when it can be discovered that OUT doesn't need
+ to be computed, clear out reload_out[FOR_REAL].
+
+ If FOR_REAL is -1, this should not be done, because this call
+ is just to see if a register can be found, not to find and install it. */
+
+static rtx
+find_dummy_reload (in, out, inloc, outloc, class, for_real)
+ rtx in, out;
+ rtx *inloc, *outloc;
+ enum reg_class class;
+ int for_real;
+{
+ rtx value = 0;
+ rtx orig_in = in;
+
+ while (GET_CODE (out) == SUBREG)
+ out = SUBREG_REG (out);
+ while (GET_CODE (in) == SUBREG)
+ in = SUBREG_REG (in);
+
+ /* If operands exceed a word, we can't use either of them
+ unless they have the same size. */
+ if (GET_MODE_SIZE (GET_MODE (out)) != GET_MODE_SIZE (GET_MODE (in))
+ && (GET_MODE_SIZE (GET_MODE (out)) > UNITS_PER_WORD
+ || GET_MODE_SIZE (GET_MODE (in)) > UNITS_PER_WORD))
+ return 0;
+
+ /* See if OUT will do. */
+ if (GET_CODE (out) == REG)
+ {
+ register int regno = REGNO (out);
+
+ /* When we consider whether the insn uses OUT,
+ ignore references within IN. They don't prevent us
+ from copying IN into OUT, because those refs would
+ move into the insn that reloads IN.
+
+ However, we only ignore IN in its role as this operand.
+ If the insn uses IN elsewhere and it contains OUT,
+ that counts. We can't be sure it's the "same" operand
+ so it might not go through this reload. */
+ *inloc = const0_rtx;
+
+ if (reg_renumber[regno] >= 0)
+ regno = reg_renumber[regno];
+ if (regno < FIRST_PSEUDO_REGISTER
+ /* A fixed reg that can overlap other regs better not be used
+ for reloading in any way. */
+#ifdef OVERLAPPING_REGNO_P
+ && ! (fixed_regs[regno] && OVERLAPPING_REGNO_P (regno))
+#endif
+ && ! refers_to_regno_p (regno, regno + HARD_REGNO_NREGS (regno, GET_MODE (out)),
+ PATTERN (this_insn), outloc)
+ && TEST_HARD_REG_BIT (reg_class_contents[(int) class], regno))
+ value = out;
+
+ *inloc = orig_in;
+ }
+
+ /* Consider using IN if OUT was not acceptable
+ or if OUT dies in this insn (like the quotient in a divmod insn).
+ We can't use IN unless it is free after this insn,
+ which means we must know accurately which hard regs are live.
+ Also, the result can't go in IN if IN is used within OUT. */
+ if (hard_regs_live_known
+ && GET_CODE (in) == REG
+ && ! find_reg_note (this_insn, REG_UNSET, in)
+ && (value == 0
+ || find_regno_note (this_insn, REG_DEAD, REGNO (value))))
+ {
+ register int regno = REGNO (in);
+ if (find_regno_note (this_insn, REG_DEAD, regno))
+ {
+ if (reg_renumber[regno] >= 0)
+ regno = reg_renumber[regno];
+ if (regno < FIRST_PSEUDO_REGISTER
+ && ! refers_to_regno_p (regno,
+ regno + HARD_REGNO_NREGS (regno, GET_MODE (in)),
+ out, 0)
+ && ! hard_reg_set_here_p (regno, PATTERN (this_insn))
+ && TEST_HARD_REG_BIT (reg_class_contents[(int) class], regno))
+ {
+ /* If we were going to use OUT as the reload reg
+ and changed our mind, it means OUT is a dummy that
+ dies here. So don't bother copying value to it. */
+ if (for_real >= 0 && value == out)
+ reload_out[for_real] = 0;
+ value = in;
+ }
+ }
+ }
+
+ return value;
+}
+
+/* This page contains subroutines used mainly for determining
+ whether the IN or an OUT of a reload can serve as the
+ reload register. */
+
+/* Return 1 if hard reg number REGNO is stored in by expression X,
+ either explicitly or in the guise of a pseudo-reg allocated to REGNO.
+ X should be the body of an instruction. */
+
+static int
+hard_reg_set_here_p (regno, x)
+ register int regno;
+ rtx x;
+{
+ if (GET_CODE (x) == SET || GET_CODE (x) == CLOBBER)
+ {
+ register rtx op0 = SET_DEST (x);
+ while (GET_CODE (op0) == SUBREG)
+ op0 = SUBREG_REG (op0);
+ if (GET_CODE (op0) == REG)
+ {
+ register int r = REGNO (op0);
+ /* See if this reg includes the specified one. */
+ if (r <= regno && r + HARD_REGNO_NREGS (r, GET_MODE (op0)) > regno)
+ return 1;
+ }
+ }
+ else if (GET_CODE (x) == PARALLEL)
+ {
+ register int i = XVECLEN (x, 0) - 1;
+ for (; i >= 0; i--)
+ if (hard_reg_set_here_p (regno, XVECEXP (x, 0, i)))
+ return 1;
+ }
+
+ return 0;
+}
+
+/* Return 1 if ADDR is a valid memory address for mode MODE,
+ and check that each pseudo reg has the proper kind of
+ hard reg. */
+
+int
+strict_memory_address_p (mode, addr)
+ enum machine_mode mode;
+ register rtx addr;
+{
+ GO_IF_LEGITIMATE_ADDRESS (mode, addr, win);
+ return 0;
+
+ win:
+ return 1;
+}
+
+
+/* Like rtx_equal_p except that it allows a REG and a SUBREG to match
+ if they are the same hard reg, and has special hacks for
+ autoincrement and autodecrement.
+ This is specifically intended for find_reloads to use
+ in determining whether two operands match.
+ X is the operand whose number is the lower of the two.
+
+ The value is 2 if Y contains a pre-increment that matches
+ a non-incrementing address in X. */
+
+/* ??? To be completely correct, we should arrange to pass
+ for X the output operand and for Y the input operand.
+ For now, we assume that the output operand has the lower number
+ because that is natural in (SET output (... input ...)). */
+
+int
+operands_match_p (x, y)
+ register rtx x, y;
+{
+ register int i;
+ register RTX_CODE code = GET_CODE (x);
+ register char *fmt;
+ int success_2;
+
+ if (x == y)
+ return 1;
+ if ((code == REG || (code == SUBREG && GET_CODE (SUBREG_REG (x)) == REG))
+ && (GET_CODE (y) == REG || (GET_CODE (y) == SUBREG
+ && GET_CODE (SUBREG_REG (y)) == REG)))
+ {
+ register int j;
+
+ if (code == SUBREG)
+ {
+ i = REGNO (SUBREG_REG (x));
+ if (i >= FIRST_PSEUDO_REGISTER)
+ goto slow;
+ i += SUBREG_WORD (x);
+ }
+ else
+ i = REGNO (x);
+
+ if (GET_CODE (y) == SUBREG)
+ {
+ j = REGNO (SUBREG_REG (y));
+ if (j >= FIRST_PSEUDO_REGISTER)
+ goto slow;
+ j += SUBREG_WORD (y);
+ }
+ else
+ j = REGNO (y);
+
+ return i == j;
+ }
+ /* If two operands must match, because they are really a single
+ operand of an assembler insn, then two postincrements are invalid
+ because the assembler insn would increment only once.
+ On the other hand, an postincrement matches ordinary indexing
+ if the postincrement is the output operand. */
+ if (code == POST_DEC || code == POST_INC)
+ return operands_match_p (XEXP (x, 0), y);
+ /* Two preincrements are invalid
+ because the assembler insn would increment only once.
+ On the other hand, an preincrement matches ordinary indexing
+ if the preincrement is the input operand.
+ In this case, return 2, since some callers need to do special
+ things when this happens. */
+ if (GET_CODE (y) == PRE_DEC || GET_CODE (y) == PRE_INC)
+ return operands_match_p (x, XEXP (y, 0)) ? 2 : 0;
+
+ slow:
+
+ /* Now we have disposed of all the cases
+ in which different rtx codes can match. */
+ if (code != GET_CODE (y))
+ return 0;
+ if (code == LABEL_REF)
+ return XEXP (x, 0) == XEXP (y, 0);
+ if (code == SYMBOL_REF)
+ return XSTR (x, 0) == XSTR (y, 0);
+
+ /* (MULT:SI x y) and (MULT:HI x y) are NOT equivalent. */
+
+ if (GET_MODE (x) != GET_MODE (y))
+ return 0;
+
+ /* Compare the elements. If any pair of corresponding elements
+ fail to match, return 0 for the whole things. */
+
+ success_2 = 0;
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ int val;
+ switch (fmt[i])
+ {
+ case 'i':
+ if (XINT (x, i) != XINT (y, i))
+ return 0;
+ break;
+
+ case 'e':
+ val = operands_match_p (XEXP (x, i), XEXP (y, i));
+ if (val == 0)
+ return 0;
+ /* If any subexpression returns 2,
+ we should return 2 if we are successful. */
+ if (val == 2)
+ success_2 = 1;
+ break;
+
+ case '0':
+ break;
+
+ /* It is believed that rtx's at this level will never
+ contain anything but integers and other rtx's,
+ except for within LABEL_REFs and SYMBOL_REFs. */
+ default:
+ abort ();
+ }
+ }
+ return 1 + success_2;
+}
+
+/* Return the number of times character C occurs in string S. */
+
+static int
+n_occurrences (c, s)
+ char c;
+ char *s;
+{
+ int n = 0;
+ while (*s)
+ n += (*s++ == c);
+ return n;
+}
+
+struct decomposition
+{
+ int reg_flag;
+ int safe;
+ rtx base;
+ int start;
+ int end;
+};
+
+/* Describe the range of registers or memory referenced by X.
+ If X is a register, set REG_FLAG and put the first register
+ number into START and the last plus one into END.
+ If X is a memory reference, put a base address into BASE
+ and a range of integer offsets into START and END.
+ If X is pushing on the stack, we can assume it causes no trouble,
+ so we set the SAFE field. */
+
+static struct decomposition
+decompose (x)
+ rtx x;
+{
+ struct decomposition val;
+ int all_const = 0;
+
+ val.reg_flag = 0;
+ val.safe = 0;
+ if (GET_CODE (x) == MEM)
+ {
+ rtx base, offset = 0;
+ rtx addr = XEXP (x, 0);
+
+ if (GET_CODE (addr) == PRE_DEC || GET_CODE (addr) == PRE_INC
+ || GET_CODE (addr) == POST_DEC || GET_CODE (addr) == POST_INC)
+ {
+ val.base = XEXP (addr, 0);
+ val.start = - GET_MODE_SIZE (GET_MODE (x));
+ val.end = GET_MODE_SIZE (GET_MODE (x));
+ val.safe = REGNO (val.base) == STACK_POINTER_REGNUM;
+ return val;
+ }
+
+ if (GET_CODE (addr) == CONST)
+ {
+ addr = XEXP (addr, 0);
+ all_const = 1;
+ }
+ if (GET_CODE (addr) == PLUS)
+ {
+ if (CONSTANT_P (XEXP (addr, 0)))
+ {
+ base = XEXP (addr, 1);
+ offset = XEXP (addr, 0);
+ }
+ else if (CONSTANT_P (XEXP (addr, 1)))
+ {
+ base = XEXP (addr, 0);
+ offset = XEXP (addr, 1);
+ }
+ }
+
+ if (offset == 0)
+ {
+ base = addr;
+ offset = const0_rtx;
+ }
+ if (GET_CODE (offset) == CONST)
+ offset = XEXP (offset, 0);
+ if (GET_CODE (offset) == PLUS)
+ {
+ if (GET_CODE (XEXP (offset, 0)) == CONST_INT)
+ {
+ base = gen_rtx (PLUS, GET_MODE (base), base, XEXP (offset, 1));
+ offset = XEXP (offset, 0);
+ }
+ else if (GET_CODE (XEXP (offset, 1)) == CONST_INT)
+ {
+ base = gen_rtx (PLUS, GET_MODE (base), base, XEXP (offset, 0));
+ offset = XEXP (offset, 1);
+ }
+ else
+ {
+ base = gen_rtx (PLUS, GET_MODE (base), base, offset);
+ offset = const0_rtx;
+ }
+ }
+ else if (GET_CODE (offset) != CONST_INT)
+ {
+ base = gen_rtx (PLUS, GET_MODE (base), base, offset);
+ offset = const0_rtx;
+ }
+
+ if (all_const && GET_CODE (base) == PLUS)
+ base = gen_rtx (CONST, GET_MODE (base), base);
+
+ if (GET_CODE (offset) != CONST_INT)
+ abort ();
+
+ val.start = INTVAL (offset);
+ val.end = val.start + GET_MODE_SIZE (GET_MODE (x));
+ val.base = base;
+ return val;
+ }
+ else if (GET_CODE (x) == REG)
+ {
+ val.reg_flag = 1;
+ val.start = true_regnum (x);
+ if (val.start < 0)
+ {
+ /* A pseudo with no hard reg. */
+ val.start = REGNO (x);
+ val.end = val.start + 1;
+ }
+ else
+ /* A hard reg. */
+ val.end = val.start + HARD_REGNO_NREGS (val.start, GET_MODE (x));
+ }
+ else if (GET_CODE (x) == SUBREG)
+ {
+ if (GET_CODE (SUBREG_REG (x)) != REG)
+ /* This could be more precise, but it's good enough. */
+ return decompose (SUBREG_REG (x));
+ val.reg_flag = 1;
+ val.start = true_regnum (x);
+ if (val.start < 0)
+ return decompose (SUBREG_REG (x));
+ else
+ /* A hard reg. */
+ val.end = val.start + HARD_REGNO_NREGS (val.start, GET_MODE (x));
+ }
+ else
+ abort ();
+ return val;
+}
+
+/* Return 1 if altering Y will not modify the value of X.
+ Y is also described by YDATA, which should be decompose (Y). */
+
+static int
+immune_p (x, y, ydata)
+ rtx x, y;
+ struct decomposition ydata;
+{
+ struct decomposition xdata;
+
+ if (ydata.reg_flag)
+ return !refers_to_regno_p (ydata.start, ydata.end, x, 0);
+ if (ydata.safe)
+ return 1;
+
+ if (GET_CODE (y) != MEM)
+ abort ();
+ /* If Y is memory and X is not, Y can't affect X. */
+ if (GET_CODE (x) != MEM)
+ return 1;
+
+ xdata = decompose (x);
+
+ if (! rtx_equal_p (xdata.base, ydata.base))
+ {
+ /* If bases are distinct symbolic constants, there is no overlap. */
+ if (CONSTANT_P (xdata.base) && CONSTANT_P (ydata.base))
+ return 1;
+ /* Constants and stack slots never overlap. */
+ if (CONSTANT_P (xdata.base)
+ && (ydata.base == frame_pointer_rtx
+ || ydata.base == stack_pointer_rtx))
+ return 1;
+ if (CONSTANT_P (ydata.base)
+ && (xdata.base == frame_pointer_rtx
+ || xdata.base == stack_pointer_rtx))
+ return 1;
+ /* If either base is variable, we don't know anything. */
+ return 0;
+ }
+
+
+ return (xdata.start >= ydata.end || ydata.start >= xdata.end);
+}
+
+/* Main entry point of this file: search the body of INSN
+ for values that need reloading and record them with push_reload.
+ REPLACE nonzero means record also where the values occur
+ so that subst_reloads can be used.
+ IND_OK says that a memory reference is a valid memory address.
+
+ LIVE_KNOWN says we have valid information about which hard
+ regs are live at each point in the program; this is true when
+ we are called from global_alloc but false when stupid register
+ allocation has been done.
+
+ RELOAD_REG_P if nonzero is a vector indexed by hard reg number
+ which is nonnegative if the reg has been commandeered for reloading into.
+ It is copied into STATIC_RELOAD_REG_P and referenced from there
+ by various subroutines. */
+
+void
+find_reloads (insn, replace, ind_ok, live_known, reload_reg_p)
+ rtx insn;
+ int replace, ind_ok;
+ int live_known;
+ short *reload_reg_p;
+{
+#ifdef REGISTER_CONSTRAINTS
+
+ enum reload_modified { RELOAD_NOTHING, RELOAD_READ, RELOAD_READ_WRITE, RELOAD_WRITE };
+
+ register int insn_code_number;
+ register int i;
+ int noperands;
+ /* These are the constraints for the insn. We don't change them. */
+ char *constraints1[MAX_RECOG_OPERANDS];
+ /* These start out as the constraints for the insn
+ and they are chewed up as we consider alternatives. */
+ char *constraints[MAX_RECOG_OPERANDS];
+ /* Nonzero for a MEM operand whose entire address needs a reload. */
+ int address_reloaded[MAX_RECOG_OPERANDS];
+ int n_alternatives;
+ int this_alternative[MAX_RECOG_OPERANDS];
+ char this_alternative_win[MAX_RECOG_OPERANDS];
+ char this_alternative_offmemok[MAX_RECOG_OPERANDS];
+ char this_alternative_earlyclobber[MAX_RECOG_OPERANDS];
+ int this_alternative_matches[MAX_RECOG_OPERANDS];
+ int swapped;
+ int goal_alternative[MAX_RECOG_OPERANDS];
+ int this_alternative_number;
+ int goal_alternative_number;
+ int operand_reloadnum[MAX_RECOG_OPERANDS];
+ int goal_alternative_matches[MAX_RECOG_OPERANDS];
+ int goal_alternative_matched[MAX_RECOG_OPERANDS];
+ char goal_alternative_win[MAX_RECOG_OPERANDS];
+ char goal_alternative_offmemok[MAX_RECOG_OPERANDS];
+ char goal_alternative_earlyclobber[MAX_RECOG_OPERANDS];
+ int goal_alternative_swapped;
+ enum reload_modified modified[MAX_RECOG_OPERANDS];
+ int best;
+ int commutative;
+ char operands_match[MAX_RECOG_OPERANDS][MAX_RECOG_OPERANDS];
+ rtx substed_operand[MAX_RECOG_OPERANDS];
+ rtx body = PATTERN (insn);
+ int goal_earlyclobber, this_earlyclobber;
+ enum machine_mode operand_mode[MAX_RECOG_OPERANDS];
+
+ this_insn = insn;
+ n_reloads = 0;
+ n_replacements = 0;
+ n_memlocs = 0;
+ n_earlyclobbers = 0;
+ replace_reloads = replace;
+ indirect_ok = ind_ok;
+ hard_regs_live_known = live_known;
+ static_reload_reg_p = reload_reg_p;
+
+ /* Find what kind of insn this is. NOPERANDS gets number of operands.
+ Make OPERANDS point to a vector of operand values.
+ Make OPERAND_LOCS point to a vector of pointers to
+ where the operands were found.
+ Fill CONSTRAINTS and CONSTRAINTS1 with pointers to the
+ constraint-strings for this insn.
+ Return if the insn needs no reload processing. */
+
+ switch (GET_CODE (body))
+ {
+ case USE:
+ case CLOBBER:
+ case ASM_INPUT:
+ case ADDR_VEC:
+ case ADDR_DIFF_VEC:
+ return;
+
+ case SET:
+ /* Dispose quickly of (set (reg..) (reg..)) if both have hard regs. */
+ if (GET_CODE (SET_DEST (body)) == REG
+ && REGNO (SET_DEST (body)) < FIRST_PSEUDO_REGISTER
+ && GET_CODE (SET_SRC (body)) == REG
+ && REGNO (SET_SRC (body)) < FIRST_PSEUDO_REGISTER)
+ return;
+ case PARALLEL:
+ case ASM_OPERANDS:
+ noperands = asm_noperands (body);
+ if (noperands >= 0)
+ {
+ /* This insn is an `asm' with operands. */
+
+ insn_code_number = -1;
+
+ /* expand_asm_operands makes sure there aren't too many operands. */
+ if (noperands > MAX_RECOG_OPERANDS)
+ abort ();
+
+ /* Now get the operand values and constraints out of the insn. */
+
+ decode_asm_operands (body, recog_operand, recog_operand_loc,
+ constraints, operand_mode);
+ if (noperands > 0)
+ {
+ bcopy (constraints, constraints1, noperands * sizeof (char *));
+ n_alternatives = n_occurrences (',', constraints[0]) + 1;
+ for (i = 1; i < noperands; i++)
+ if (n_alternatives != n_occurrences (',', constraints[0]) + 1)
+ {
+ error_for_asm (insn, "operand constraints differ in number of alternatives");
+ /* Avoid further trouble with this insn. */
+ PATTERN (insn) = gen_rtx (USE, VOIDmode, const0_rtx);
+ n_reloads = 0;
+ return;
+ }
+ }
+ break;
+ }
+
+ default:
+ /* Ordinary insn: recognize it, allocate space for operands and
+ constraints, and get them out via insn_extract. */
+
+ insn_code_number = recog_memoized (insn);
+ noperands = insn_n_operands[insn_code_number];
+ n_alternatives = insn_n_alternatives[insn_code_number];
+ /* Just return "no reloads" if insn has no operands with constraints. */
+ if (n_alternatives == 0)
+ return;
+ insn_extract (insn);
+ for (i = 0; i < noperands; i++)
+ {
+ constraints[i] = constraints1[i]
+ = insn_operand_constraint[insn_code_number][i];
+ operand_mode[i] = insn_operand_mode[insn_code_number][i];
+ }
+ }
+
+ if (noperands == 0)
+ return;
+
+ commutative = -1;
+
+ /* If we will need to know, later, whether some pair of operands
+ are the same, we must compare them now and save the result.
+ Reloading the base and index registers will clobber them
+ and afterward they will fail to match. */
+
+ for (i = 0; i < noperands; i++)
+ {
+ register char *p;
+ register int c;
+
+ substed_operand[i] = recog_operand[i];
+ p = constraints[i];
+
+ /* Scan this operand's constraint to see if it should match another. */
+
+ while (c = *p++)
+ if (c == '%')
+ commutative = i;
+ else if (c >= '0' && c <= '9')
+ {
+ c -= '0';
+ operands_match[c][i]
+ = operands_match_p (recog_operand[c], recog_operand[i]);
+ /* If C can be commuted with C+1, and C might need to match I,
+ then C+1 might also need to match I. */
+ if (commutative >= 0)
+ {
+ if (c == commutative || c == commutative + 1)
+ {
+ int other = c + (c == commutative ? 1 : -1);
+ operands_match[other][i]
+ = operands_match_p (recog_operand[other], recog_operand[i]);
+ }
+ if (i == commutative || i == commutative + 1)
+ {
+ int other = i + (i == commutative ? 1 : -1);
+ operands_match[c][other]
+ = operands_match_p (recog_operand[c], recog_operand[other]);
+ }
+ /* Note that C is supposed to be less than I.
+ No need to consider altering both C and I
+ because in that case we would alter one into the other. */
+ }
+ }
+ }
+
+ /* Examine each operand that is a memory reference or memory address
+ and reload parts of the addresses into index registers.
+ While we are at it, initialize the array `modified'.
+ Also here any references to pseudo regs that didn't get hard regs
+ but are equivalent to constants get replaced in the insn itself
+ with those constants. Nobody will ever see them again. */
+
+ for (i = 0; i < noperands; i++)
+ {
+ register RTX_CODE code = GET_CODE (recog_operand[i]);
+ modified[i] = RELOAD_READ;
+ address_reloaded[i] = 0;
+ if (constraints[i][0] == 'p')
+ {
+ find_reloads_address (VOIDmode, 0,
+ recog_operand[i], recog_operand_loc[i],
+ recog_operand[i]);
+ substed_operand[i] = recog_operand[i] = *recog_operand_loc[i];
+ }
+ else if (code == MEM)
+ {
+ if (find_reloads_address (GET_MODE (recog_operand[i]),
+ recog_operand_loc[i],
+ XEXP (recog_operand[i], 0),
+ &XEXP (recog_operand[i], 0),
+ recog_operand[i]))
+ address_reloaded[i] = 1;
+ substed_operand[i] = recog_operand[i] = *recog_operand_loc[i];
+ }
+ else if (code == SUBREG)
+ substed_operand[i] = recog_operand[i] = *recog_operand_loc[i]
+ = find_reloads_toplev (recog_operand[i]);
+ else if (code == REG)
+ {
+ /* This is equivalent to calling find_reloads_toplev.
+ The code is duplicated for speed. */
+ register int regno = REGNO (recog_operand[i]);
+ if (reg_equiv_constant[regno] != 0)
+ substed_operand[i] = recog_operand[i]
+ = reg_equiv_constant[regno];
+#if 0 /* This might screw code in reload1.c to delete prior output-reload
+ that feeds this insn. */
+ if (reg_equiv_mem[regno] != 0)
+ substed_operand[i] = recog_operand[i]
+ = reg_equiv_mem[regno];
+#endif
+ if (reg_equiv_address[regno] != 0)
+ {
+ *recog_operand_loc[i] = recog_operand[i]
+ = gen_rtx (MEM, GET_MODE (recog_operand[i]),
+ reg_equiv_address[regno]);
+ find_reloads_address (GET_MODE (recog_operand[i]),
+ recog_operand_loc[i],
+ XEXP (recog_operand[i], 0),
+ &XEXP (recog_operand[i], 0),
+ recog_operand[i]);
+ substed_operand[i] = recog_operand[i] = *recog_operand_loc[i];
+ }
+ }
+ }
+
+ /* Now see what we need for pseudo-regs that didn't get hard regs
+ or got the wrong kind of hard reg. For this, we must consider
+ all the operands together against the register constraints. */
+
+ best = MAX_RECOG_OPERANDS + 100;
+
+ swapped = 0;
+ try_swapped:
+
+ /* The constraints are made of several alternatives.
+ Each operand's constraint looks like foo,bar,... with commas
+ separating the alternatives. The first alternatives for all
+ operands go together, the second alternatives go together, etc.
+
+ First loop over alternatives. */
+
+ for (this_alternative_number = 0;
+ this_alternative_number < n_alternatives;
+ this_alternative_number++)
+ {
+ /* Loop over operands for one constraint alternative. */
+ /* LOSERS counts those that don't fit this alternative
+ and would require loading. */
+ int losers = 0;
+ /* BAD is set to 1 if it some operand can't fit this alternative
+ even after reloading. */
+ int bad = 0;
+ /* REJECT is a count of how undesirable this alternative says it is
+ if any reloading is required. If the alternative matches exactly
+ then REJECT is ignored, but otherwise it gets this much
+ counted against it in addition to the reloading needed. */
+ int reject = 0;
+
+ this_earlyclobber = 0;
+
+ for (i = 0; i < noperands; i++)
+ {
+ register char *p = constraints[i];
+ register int win = 0;
+ /* 0 => this operand can be reloaded somehow for this alternative */
+ int badop = 1;
+ /* 0 => this operand can be reloaded if the alternative allows regs. */
+ int winreg = 0;
+ int c;
+ register rtx operand = recog_operand[i];
+ int offset = 0;
+ /* Nonzero means this is a MEM that must be reloaded into a reg
+ regardless of what the constraint says. */
+ int force_reload = 0;
+ int offmemok = 0;
+ int earlyclobber = 0;
+
+ /* If the operand is a SUBREG, extract
+ the REG or MEM (or maybe even a constant) within.
+ (Constants can occur as a result of reg_equiv_constant.) */
+
+ while (GET_CODE (operand) == SUBREG)
+ {
+ offset += SUBREG_WORD (operand);
+ operand = SUBREG_REG (operand);
+ if (GET_CODE (operand) != REG)
+ force_reload = 1;
+ }
+
+ this_alternative[i] = (int) NO_REGS;
+ this_alternative_win[i] = 0;
+ this_alternative_offmemok[i] = 0;
+ this_alternative_earlyclobber[i] = 0;
+ this_alternative_matches[i] = -1;
+
+ /* An empty constraint or empty alternative
+ allows anything which matched the pattern. */
+ if (*p == 0 || *p == ',')
+ win = 1, badop = 0;
+
+ /* Scan this alternative's specs for this operand;
+ set WIN if the operand fits any letter in this alternative.
+ Otherwise, clear BADOP if this operand could
+ fit some letter after reloads,
+ or set WINREG if this operand could fit after reloads
+ provided the constraint allows some registers. */
+
+ while (*p && (c = *p++) != ',')
+ switch (c)
+ {
+ case '=':
+ modified[i] = RELOAD_WRITE;
+ break;
+
+ case '+':
+ modified[i] = RELOAD_READ_WRITE;
+ break;
+
+ case '*':
+ break;
+
+ case '%':
+ commutative = i;
+ break;
+
+ case '?':
+ reject++;
+ break;
+
+ case '!':
+ reject = 100;
+ break;
+
+ case '#':
+ /* Ignore rest of this alternative as far as
+ reloading is concerned. */
+ while (*p && *p != ',') p++;
+ break;
+
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ c -= '0';
+ this_alternative_matches[i] = c;
+ /* We are supposed to match a previous operand.
+ If we do, we win if that one did.
+ If we do not, count both of the operands as losers.
+ (This is too conservative, since most of the time
+ only a single reload insn will be needed to make
+ the two operands win. As a result, this alternative
+ may be rejected when it is actually desirable.) */
+ if ((swapped && (c != commutative || i != commutative + 1))
+ /* If we are matching as if two operands were swapped,
+ also pretend that operands_match had been computed
+ with swapped.
+ But if I is the second of those and C is the first,
+ don't exchange them, because operands_match is valid
+ only on one side of its diagonal. */
+ ? (operands_match
+ [(c == commutative || c == commutative + 1)
+ ? 2*commutative + 1 - c : c]
+ [(i == commutative || i == commutative + 1)
+ ? 2*commutative + 1 - i : i])
+ : operands_match[c][i])
+ win = this_alternative_win[c];
+ else
+ {
+ /* Operands don't match. */
+ rtx value;
+ /* Retroactively mark the operand we had to match
+ as a loser, if it wasn't already. */
+ if (this_alternative_win[c])
+ losers++;
+ this_alternative_win[c] = 0;
+ if (this_alternative[c] == (int) NO_REGS)
+ bad = 1;
+ /* But count the pair only once in the total badness of
+ this alternative, if the pair can be a dummy reload. */
+ value
+ = find_dummy_reload (recog_operand[i], recog_operand[c],
+ recog_operand_loc[i], recog_operand_loc[c],
+ this_alternative[c], -1);
+
+ if (value != 0)
+ losers--;
+ }
+ /* This can be fixed with reloads if the operand
+ we are supposed to match can be fixed with reloads. */
+ badop = 0;
+ this_alternative[i] = this_alternative[c];
+ break;
+
+ case 'p':
+ /* All necessary reloads for an address_operand
+ were handled in find_reloads_address. */
+ this_alternative[i] = (int) ALL_REGS;
+ win = 1;
+ break;
+
+ case 'm':
+ if (force_reload)
+ break;
+ if (GET_CODE (operand) == MEM
+ || (GET_CODE (operand) == REG
+ && REGNO (operand) >= FIRST_PSEUDO_REGISTER
+ && reg_renumber[REGNO (operand)] < 0))
+ win = 1;
+ if (GET_CODE (operand) == CONST_DOUBLE
+ || CONSTANT_P (operand))
+ badop = 0;
+ break;
+
+ case '<':
+ if (GET_CODE (operand) == MEM
+ && ! address_reloaded[i]
+ && (GET_CODE (XEXP (operand, 0)) == PRE_DEC
+ || GET_CODE (XEXP (operand, 0)) == POST_DEC))
+ win = 1;
+ break;
+
+ case '>':
+ if (GET_CODE (operand) == MEM
+ && ! address_reloaded[i]
+ && (GET_CODE (XEXP (operand, 0)) == PRE_INC
+ || GET_CODE (XEXP (operand, 0)) == POST_INC))
+ win = 1;
+ break;
+
+ /* Memory operand whose address is offsettable. */
+ case 'o':
+ if (force_reload)
+ break;
+ if ((GET_CODE (operand) == MEM
+ && offsettable_memref_p (operand))
+ /* Certain mem addresses will become offsettable
+ after they themselves are reloaded. This is important;
+ we don't want our own handling of unoffsettables
+ to override the handling of reg_equiv_address. */
+ || (GET_CODE (operand) == MEM
+ && GET_CODE (XEXP (operand, 0)) == REG
+ && (! ind_ok
+ || reg_equiv_address[REGNO (XEXP (operand, 0))] != 0))
+ || (GET_CODE (operand) == REG
+ && REGNO (operand) >= FIRST_PSEUDO_REGISTER
+ && reg_renumber[REGNO (operand)] < 0))
+ win = 1;
+ if (GET_CODE (operand) == CONST_DOUBLE
+ || CONSTANT_P (operand)
+ || GET_CODE (operand) == MEM)
+ badop = 0;
+ offmemok = 1;
+ break;
+
+ case '&':
+ /* Output operand that is stored before the need for the
+ input operands (and their index registers) is over. */
+ if (GET_CODE (operand) == REG
+ || GET_CODE (operand) == MEM)
+ earlyclobber = 1, this_earlyclobber = 1;
+ break;
+
+ case 'F':
+ if (GET_CODE (operand) == CONST_DOUBLE)
+ win = 1;
+ break;
+
+ case 'G':
+ case 'H':
+ if (GET_CODE (operand) == CONST_DOUBLE
+ && CONST_DOUBLE_OK_FOR_LETTER_P (operand, c))
+ win = 1;
+ break;
+
+ case 's':
+ if (GET_CODE (operand) == CONST_INT)
+ break;
+ case 'i':
+ if (CONSTANT_P (operand))
+ win = 1;
+ break;
+
+ case 'n':
+ if (GET_CODE (operand) == CONST_INT)
+ win = 1;
+ break;
+
+ case 'I':
+ case 'J':
+ case 'K':
+ case 'L':
+ case 'M':
+ if (GET_CODE (operand) == CONST_INT
+ && CONST_OK_FOR_LETTER_P (INTVAL (operand), c))
+ win = 1;
+ break;
+
+ case 'g':
+ if (! force_reload
+ && (GENERAL_REGS == ALL_REGS
+ || GET_CODE (operand) != REG
+ || (REGNO (operand) >= FIRST_PSEUDO_REGISTER
+ && reg_renumber[REGNO (operand)] < 0)))
+ win = 1;
+ /* Drop through into 'r' case */
+
+ case 'r':
+ this_alternative[i]
+ = (int) reg_class_subunion[this_alternative[i]][(int) GENERAL_REGS];
+ goto reg;
+
+ default:
+ this_alternative[i]
+ = (int) reg_class_subunion[this_alternative[i]][(int) REG_CLASS_FROM_LETTER (c)];
+
+ reg:
+ if (GET_MODE (operand) == BLKmode)
+ break;
+ winreg = 1;
+ if (GET_CODE (operand) == REG
+ && reg_fits_class_p (operand, this_alternative[i],
+ offset, GET_MODE (recog_operand[i])))
+ win = 1;
+ break;
+ }
+
+ constraints[i] = p;
+
+ /* If this operand could be handled with a reg,
+ and some reg is allowed, then this operand can be handled. */
+ if (winreg && this_alternative[i] != (int) NO_REGS)
+ badop = 0;
+
+ /* Record which operands fit this alternative. */
+ this_alternative_earlyclobber[i] = earlyclobber;
+ if (win && ! force_reload)
+ this_alternative_win[i] = 1;
+ else
+ {
+ this_alternative_offmemok[i] = offmemok;
+ losers++;
+ if (badop)
+ bad = 1;
+ /* Alternative loses if it has no regs for a reg operand. */
+ if (GET_CODE (operand) == REG
+ && this_alternative[i] == (int) NO_REGS
+ && this_alternative_matches[i] < 0)
+ bad = 1;
+ }
+ }
+
+ /* Now see if any output operands that are marked "earlyclobber"
+ in this alternative conflict with any input operands
+ or any memory addresses. */
+
+ for (i = 0; i < noperands; i++)
+ if (this_alternative_earlyclobber[i]
+ && this_alternative_win[i])
+ {
+ struct decomposition early_data;
+ int j;
+
+ early_data = decompose (recog_operand[i]);
+
+ for (j = 0; j < noperands; j++)
+ /* Is this an input operand or a memory ref? */
+ if ((GET_CODE (recog_operand[j]) == MEM
+ || modified[j] != RELOAD_WRITE)
+ && j != i
+ /* Don't count an input operand that is constrained to match
+ the early clobber operand. */
+ && ! (this_alternative_matches[j] == i
+ && rtx_equal_p (recog_operand[i], recog_operand[j]))
+ /* Is it altered by storing the earlyclobber operand? */
+ && !immune_p (recog_operand[j], recog_operand[i], early_data))
+ {
+ /* If the output is in a single-reg class,
+ it's costly to reload it, so reload the input instead. */
+ if (reg_class_size[this_alternative[i]] == 1
+ && (GET_CODE (recog_operand[j]) == REG
+ || GET_CODE (recog_operand[j]) == SUBREG))
+ {
+ losers++;
+ this_alternative_win[j] = 0;
+ }
+ else
+ break;
+ }
+ /* If an earlyclobber operand conflicts with something,
+ it must be reloaded, so request this and count the cost. */
+ if (j != noperands)
+ {
+ losers++;
+ this_alternative_win[i] = 0;
+ for (j = 0; j < noperands; j++)
+ if (this_alternative_matches[j] == i
+ && this_alternative_win[j])
+ {
+ this_alternative_win[j] = 0;
+ losers++;
+ }
+ }
+ }
+
+ /* If one alternative accepts all the operands, no reload required,
+ choose that alternative; don't consider the remaining ones. */
+ if (losers == 0)
+ {
+ /* Unswap these so that they are never swapped at `finish'. */
+ if (commutative >= 0)
+ {
+ recog_operand[commutative] = substed_operand[commutative];
+ recog_operand[commutative + 1]
+ = substed_operand[commutative + 1];
+ }
+ for (i = 0; i < noperands; i++)
+ {
+ goal_alternative_win[i] = 1;
+ goal_alternative[i] = this_alternative[i];
+ goal_alternative_offmemok[i] = this_alternative_offmemok[i];
+ goal_alternative_matches[i] = this_alternative_matches[i];
+ goal_alternative_earlyclobber[i]
+ = this_alternative_earlyclobber[i];
+ }
+ goal_alternative_number = this_alternative_number;
+ goal_alternative_swapped = swapped;
+ goal_earlyclobber = this_earlyclobber;
+ goto finish;
+ }
+
+ /* REJECT, set by the ! and ? constraint characters,
+ discourages the use of this alternative for a reload goal. */
+ if (reject > 0)
+ losers += reject;
+
+ /* If this alternative can be made to work by reloading,
+ and it needs less reloading than the others checked so far,
+ record it as the chosen goal for reloading. */
+ if (! bad && best > losers)
+ {
+ for (i = 0; i < noperands; i++)
+ {
+ goal_alternative[i] = this_alternative[i];
+ goal_alternative_win[i] = this_alternative_win[i];
+ goal_alternative_offmemok[i] = this_alternative_offmemok[i];
+ goal_alternative_matches[i] = this_alternative_matches[i];
+ goal_alternative_earlyclobber[i]
+ = this_alternative_earlyclobber[i];
+ }
+ goal_alternative_swapped = swapped;
+ best = losers;
+ goal_alternative_number = this_alternative_number;
+ goal_earlyclobber = this_earlyclobber;
+ }
+ }
+
+ /* If insn is commutative (it's safe to exchange a certain pair of operands)
+ then we need to try each alternative twice,
+ the second time matching those two operands
+ as if we had exchanged them.
+ To do this, really exchange them in operands.
+
+ If we have just tried the alternatives the second time,
+ return operands to normal and drop through. */
+
+ if (commutative >= 0)
+ {
+ swapped = !swapped;
+ if (swapped)
+ {
+ recog_operand[commutative] = substed_operand[commutative + 1];
+ recog_operand[commutative + 1] = substed_operand[commutative];
+
+ bcopy (constraints1, constraints, noperands * sizeof (char *));
+ goto try_swapped;
+ }
+ else
+ {
+ recog_operand[commutative] = substed_operand[commutative];
+ recog_operand[commutative + 1] = substed_operand[commutative + 1];
+ }
+ }
+
+ /* The operands don't meet the constraints.
+ goal_alternative describes the alternative
+ that we could reach by reloading the fewest operands.
+ Reload so as to fit it. */
+
+ if (best == MAX_RECOG_OPERANDS + 100)
+ {
+ /* No alternative works with reloads?? */
+ if (insn_code_number >= 0)
+ abort ();
+ error_for_asm (insn, "inconsistent operand constraints in an `asm'");
+ /* Avoid further trouble with this insn. */
+ PATTERN (insn) = gen_rtx (USE, VOIDmode, const0_rtx);
+ n_reloads = 0;
+ return;
+ }
+
+ /* Jump to `finish' from above if all operands are valid already.
+ In that case, goal_alternative_win is all 1. */
+ finish:
+
+ /* Right now, for any pair of operands I and J that are required to match,
+ with I < J,
+ goal_alternative_matches[J] is I.
+ Set up goal_alternative_matched as the inverse function:
+ goal_alternative_matched[I] = J. */
+
+ for (i = 0; i < noperands; i++)
+ goal_alternative_matched[i] = -1;
+
+ for (i = 0; i < noperands; i++)
+ if (! goal_alternative_win[i]
+ && goal_alternative_matches[i] >= 0)
+ goal_alternative_matched[goal_alternative_matches[i]] = i;
+
+ /* If the best alternative is with operands 1 and 2 swapped,
+ consider them swapped before reporting the reloads. */
+
+ if (goal_alternative_swapped)
+ {
+ register rtx tem;
+
+ tem = substed_operand[commutative];
+ substed_operand[commutative] = substed_operand[commutative + 1];
+ substed_operand[commutative + 1] = tem;
+ tem = recog_operand[commutative];
+ recog_operand[commutative] = recog_operand[commutative + 1];
+ recog_operand[commutative + 1] = tem;
+ }
+
+ /* Perform whatever substitutions on the operands we are supposed
+ to make due to commutativity or replacement of registers
+ with equivalent constants or memory slots. */
+
+ for (i = 0; i < noperands; i++)
+ {
+ *recog_operand_loc[i] = substed_operand[i];
+ /* While we are looping on operands, initialize this. */
+ operand_reloadnum[i] = -1;
+ }
+
+ /* Any constants that aren't allowed and can't be reloaded
+ into memory locations are here changed into memory references. */
+ for (i = 0; i < noperands; i++)
+ if (! goal_alternative_win[i]
+ && (GET_CODE (recog_operand[i]) == CONST_DOUBLE
+ || CONSTANT_P (recog_operand[i]))
+ && (PREFERRED_RELOAD_CLASS (recog_operand[i],
+ (enum reg_class) goal_alternative[i])
+ == NO_REGS))
+ {
+ enum machine_mode mode = operand_mode[i];
+ *recog_operand_loc[i] = recog_operand[i]
+ = (GET_CODE (recog_operand[i]) == CONST_DOUBLE
+ ? force_const_double_mem (recog_operand[i])
+ : force_const_mem (mode != VOIDmode ? mode : SImode,
+ recog_operand[i]));
+ find_reloads_toplev (recog_operand[i]);
+ if (alternative_allows_memconst (constraints1[i], goal_alternative_number))
+ goal_alternative_win[i] = 1;
+ }
+
+ /* Now record reloads for all the operands that need them. */
+ for (i = 0; i < noperands; i++)
+ if (! goal_alternative_win[i])
+ {
+ /* Operands that match previous ones have already been handled. */
+ if (goal_alternative_matches[i] >= 0)
+ ;
+ /* Handle an operand with a nonoffsettable address
+ appearing where an offsettable address will do
+ by reloading the address into a base register. */
+ else if (goal_alternative_matched[i] == -1
+ && goal_alternative_offmemok[i]
+ && GET_CODE (recog_operand[i]) == MEM)
+ {
+ operand_reloadnum[i]
+ = push_reload (XEXP (recog_operand[i], 0), 0,
+ &XEXP (recog_operand[i], 0), 0,
+ BASE_REG_CLASS, GET_MODE (XEXP (recog_operand[i], 0)),
+ 0, 0, 0, 0);
+ reload_inc[operand_reloadnum[i]]
+ = GET_MODE_SIZE (GET_MODE (recog_operand[i]));
+ }
+ else if (goal_alternative_matched[i] == -1)
+ operand_reloadnum[i] =
+ push_reload (modified[i] != RELOAD_WRITE ? recog_operand[i] : 0,
+ modified[i] != RELOAD_READ ? recog_operand[i] : 0,
+ recog_operand_loc[i], 0,
+ (enum reg_class) goal_alternative[i],
+ (modified[i] == RELOAD_WRITE ? VOIDmode : operand_mode[i]),
+ (modified[i] == RELOAD_READ ? VOIDmode : operand_mode[i]),
+ (insn_code_number < 0 ? 0
+ : insn_operand_strict_low[insn_code_number][i]),
+ 0, 0);
+ /* In a matching pair of operands, one must be input only
+ and the other must be output only.
+ Pass the input operand as IN and the other as OUT. */
+ else if (modified[i] == RELOAD_READ
+ && modified[goal_alternative_matched[i]] == RELOAD_WRITE)
+ {
+ operand_reloadnum[i]
+ = push_reload (recog_operand[i],
+ recog_operand[goal_alternative_matched[i]],
+ recog_operand_loc[i],
+ recog_operand_loc[goal_alternative_matched[i]],
+ (enum reg_class) goal_alternative[i],
+ operand_mode[i],
+ operand_mode[goal_alternative_matched[i]],
+ VOIDmode, 0, 0);
+ operand_reloadnum[goal_alternative_matched[i]] = output_reloadnum;
+ }
+ else if (modified[i] == RELOAD_WRITE
+ && modified[goal_alternative_matched[i]] == RELOAD_READ)
+ {
+ operand_reloadnum[goal_alternative_matched[i]]
+ = push_reload (recog_operand[goal_alternative_matched[i]],
+ recog_operand[i],
+ recog_operand_loc[goal_alternative_matched[i]],
+ recog_operand_loc[i],
+ (enum reg_class) goal_alternative[i],
+ operand_mode[goal_alternative_matched[i]],
+ operand_mode[i],
+ VOIDmode, 0, 0);
+ operand_reloadnum[i] = output_reloadnum;
+ }
+ else if (insn_code_number >= 0)
+ abort ();
+ else
+ {
+ error_for_asm (insn, "inconsistent operand constraints in an `asm'");
+ /* Avoid further trouble with this insn. */
+ PATTERN (insn) = gen_rtx (USE, VOIDmode, const0_rtx);
+ n_reloads = 0;
+ return;
+ }
+ }
+ else if (goal_alternative_matched[i] < 0
+ && goal_alternative_matches[i] < 0
+ && optimize)
+ {
+ rtx operand = recog_operand[i];
+ /* For each non-matching operand that's a pseudo-register
+ that didn't get a hard register, make an optional reload.
+ This may get done even if the insn needs no reloads otherwise. */
+ /* (It would be safe to make an optional reload for a matching pair
+ of operands, but we don't bother yet.) */
+ while (GET_CODE (operand) == SUBREG)
+ operand = XEXP (operand, 0);
+ if (GET_CODE (operand) == REG
+ && REGNO (operand) >= FIRST_PSEUDO_REGISTER
+ && reg_renumber[REGNO (operand)] < 0
+ && (enum reg_class) goal_alternative[i] != NO_REGS
+ /* Don't make optional output reloads for jump insns
+ (such as aobjeq on the vax). */
+ && (modified[i] == RELOAD_READ
+ || GET_CODE (insn) != JUMP_INSN))
+ operand_reloadnum[i]
+ = push_reload (modified[i] != RELOAD_WRITE ? recog_operand[i] : 0,
+ modified[i] != RELOAD_READ ? recog_operand[i] : 0,
+ recog_operand_loc[i], 0,
+ (enum reg_class) goal_alternative[i],
+ (modified[i] == RELOAD_WRITE ? VOIDmode : operand_mode[i]),
+ (modified[i] == RELOAD_READ ? VOIDmode : operand_mode[i]),
+ (insn_code_number < 0 ? 0
+ : insn_operand_strict_low[insn_code_number][i]),
+ 1, 0);
+ /* Make an optional reload for an explicit mem ref. */
+ else if (GET_CODE (operand) == MEM
+ && (enum reg_class) goal_alternative[i] != NO_REGS
+ /* Don't make optional output reloads for jump insns
+ (such as aobjeq on the vax). */
+ && (modified[i] == RELOAD_READ
+ || GET_CODE (insn) != JUMP_INSN))
+ operand_reloadnum[i]
+ = push_reload (modified[i] != RELOAD_WRITE ? recog_operand[i] : 0,
+ modified[i] != RELOAD_READ ? recog_operand[i] : 0,
+ recog_operand_loc[i], 0,
+ (enum reg_class) goal_alternative[i],
+ (modified[i] == RELOAD_WRITE ? VOIDmode : operand_mode[i]),
+ (modified[i] == RELOAD_READ ? VOIDmode : operand_mode[i]),
+ (insn_code_number < 0 ? 0
+ : insn_operand_strict_low[insn_code_number][i]),
+ 1, 0);
+ }
+
+ /* Record the values of the earlyclobber operands for the caller. */
+ if (goal_earlyclobber)
+ for (i = 0; i < noperands; i++)
+ if (goal_alternative_earlyclobber[i])
+ reload_earlyclobbers[n_earlyclobbers++] = recog_operand[i];
+
+ /* If this insn pattern contains any MATCH_DUP's, make sure that
+ they will be substituted if the operands they match are substituted.
+ Also do now any substitutions we already did on the operands. */
+ if (insn_code_number >= 0)
+ for (i = insn_n_dups[insn_code_number] - 1; i >= 0; i--)
+ {
+ int opno = recog_dup_num[i];
+ *recog_dup_loc[i] = *recog_operand_loc[opno];
+ if (operand_reloadnum[opno] >= 0)
+ push_replacement (recog_dup_loc[i], operand_reloadnum[opno],
+ insn_operand_mode[insn_code_number][opno]);
+ }
+
+#if 0
+ /* This loses because reloading of prior insns can invalidate the equivalence
+ (or at least find_equiv_reg isn't smart enough to find it any more),
+ causing this insn to need more reload regs than it needed before.
+ It may be too late to make the reload regs available.
+ Now this optimization is done safely in choose_reload_targets. */
+
+ /* For each reload of a reg into some other class of reg,
+ search for an existing equivalent reg (same value now) in the right class.
+ We can use it as long as we don't need to change its contents. */
+ for (i = 0; i < n_reloads; i++)
+ if (reload_reg_rtx[i] == 0
+ && reload_in[i] != 0
+ && GET_CODE (reload_in[i]) == REG
+ && reload_out[i] == 0)
+ {
+ reload_reg_rtx[i]
+ = find_equiv_reg (reload_in[i], insn, reload_reg_class[i], -1,
+ static_reload_reg_p, 0, reload_inmode[i]);
+ /* Prevent generation of insn to load the value
+ because the one we found already has the value. */
+ if (reload_reg_rtx[i])
+ reload_in[i] = reload_reg_rtx[i];
+ }
+#endif
+
+#else /* no REGISTER_CONSTRAINTS */
+ int noperands;
+ int insn_code_number;
+ int goal_earlyclobber = 0; /* Always 0, to make combine_reloads happen. */
+ register int i;
+ rtx body = PATTERN (insn);
+
+ n_reloads = 0;
+ n_replacements = 0;
+ n_earlyclobbers = 0;
+ replace_reloads = replace;
+ indirect_ok = ind_ok;
+ this_insn = insn;
+
+ /* Find what kind of insn this is. NOPERANDS gets number of operands.
+ Store the operand values in RECOG_OPERAND and the locations
+ of the words in the insn that point to them in RECOG_OPERAND_LOC.
+ Return if the insn needs no reload processing. */
+
+ switch (GET_CODE (body))
+ {
+ case USE:
+ case CLOBBER:
+ case ASM_INPUT:
+ case ADDR_VEC:
+ case ADDR_DIFF_VEC:
+ return;
+
+ case PARALLEL:
+ case SET:
+ noperands = asm_noperands (body);
+ if (noperands >= 0)
+ {
+ /* This insn is an `asm' with operands.
+ First, find out how many operands, and allocate space. */
+
+ insn_code_number = -1;
+ /* ??? This is a bug! ???
+ Give up and delete this insn if it has too many operands. */
+ if (noperands > MAX_RECOG_OPERANDS)
+ abort ();
+
+ /* Now get the operand values out of the insn. */
+
+ decode_asm_operands (body, recog_operand, recog_operand_loc, 0, 0);
+ break;
+ }
+
+ default:
+ /* Ordinary insn: recognize it, allocate space for operands and
+ constraints, and get them out via insn_extract. */
+
+ insn_code_number = recog_memoized (insn);
+ noperands = insn_n_operands[insn_code_number];
+ insn_extract (insn);
+ }
+
+ if (noperands == 0)
+ return;
+
+ for (i = 0; i < noperands; i++)
+ {
+ register RTX_CODE code = GET_CODE (recog_operand[i]);
+
+ if (insn_code_number >= 0)
+ if (insn_operand_address_p[insn_code_number][i])
+ find_reloads_address (VOIDmode, 0,
+ recog_operand[i], recog_operand_loc[i],
+ recog_operand[i]);
+ if (code == MEM)
+ find_reloads_address (GET_MODE (recog_operand[i]),
+ recog_operand_loc[i],
+ XEXP (recog_operand[i], 0),
+ &XEXP (recog_operand[i], 0),
+ recog_operand[i]);
+ if (code == SUBREG)
+ recog_operand[i] = *recog_operand_loc[i]
+ = find_reloads_toplev (recog_operand[i]);
+ if (code == REG)
+ {
+ register int regno = REGNO (recog_operand[i]);
+ if (reg_equiv_constant[regno] != 0)
+ recog_operand[i] = *recog_operand_loc[i]
+ = reg_equiv_constant[regno];
+#if 0 /* This might screw code in reload1.c to delete prior output-reload
+ that feeds this insn. */
+ if (reg_equiv_mem[regno] != 0)
+ recog_operand[i] = *recog_operand_loc[i]
+ = reg_equiv_mem[regno];
+#endif
+ }
+ }
+#endif /* no REGISTER_CONSTRAINTS */
+
+ /* Determine which part of the insn each reload is needed for,
+ based on which operand the reload is needed for.
+ Reloads of entire operands are classified as RELOAD_OTHER.
+ So are reloads for which a unique purpose is not known. */
+
+ for (i = 0; i < n_reloads; i++)
+ {
+ reload_when_needed[i] = RELOAD_OTHER;
+
+ if (reload_needed_for[i] != 0 && ! reload_needed_for_multiple[i])
+ {
+ int j;
+ int output_address = 0;
+ int input_address = 0;
+ int operand_address = 0;
+
+ /* This reload is needed only for the address of something.
+ Determine whether it is needed for addressing an operand
+ being reloaded for input, whether it is needed for an
+ operand being reloaded for output, and whether it is needed
+ for addressing an operand that won't really be reloaded. */
+
+ for (j = 0; j < n_reloads; j++)
+ if (reload_needed_for[i] == reload_in[j]
+ || reload_needed_for[i] == reload_out[j])
+ {
+ if (reload_optional[j])
+ operand_address = 1;
+ else
+ {
+ if (reload_needed_for[i] == reload_in[j])
+ input_address = 1;
+ if (reload_needed_for[i] == reload_out[j])
+ output_address = 1;
+ }
+ }
+
+ /* If it is needed for only one of those, record which one. */
+
+ if (input_address && ! output_address && ! operand_address)
+ reload_when_needed[i] = RELOAD_FOR_INPUT_RELOAD_ADDRESS;
+ if (output_address && ! input_address && ! operand_address)
+ reload_when_needed[i] = RELOAD_FOR_OUTPUT_RELOAD_ADDRESS;
+ if (operand_address && ! input_address && ! output_address)
+ reload_when_needed[i] = RELOAD_FOR_OPERAND_ADDRESS;
+ }
+ }
+
+ /* Perhaps an output reload can be combined with another
+ to reduce needs by one. */
+ if (!goal_earlyclobber)
+ combine_reloads ();
+}
+
+/* Return 1 if alternative number ALTNUM in constraint-string CONSTRAINT
+ accepts a memory operand with constant address. */
+
+static int
+alternative_allows_memconst (constraint, altnum)
+ char *constraint;
+ int altnum;
+{
+ register int c;
+ /* Skip alternatives before the one requested. */
+ while (altnum > 0)
+ {
+ while (*constraint++ != ',');
+ altnum--;
+ }
+ /* Scan the requested alternative for 'm' or 'o'.
+ If one of them is present, this alternative accepts memory constants. */
+ while ((c = *constraint++) && c != ',' && c != '#')
+ if (c == 'm' || c == 'o')
+ return 1;
+ return 0;
+}
+
+/* Scan X for memory references and scan the addresses for reloading.
+ Also checks for references to "constant" regs that we want to eliminate
+ and replaces them with the values they stand for.
+ We may alter X descructively if it contains a reference to such.
+ If X is just a constant reg, we return the equivalent value
+ instead of X. */
+
+static rtx
+find_reloads_toplev (x)
+ rtx x;
+{
+ register RTX_CODE code = GET_CODE (x);
+
+ register char *fmt = GET_RTX_FORMAT (code);
+ register int i;
+
+ if (code == REG)
+ {
+ /* This code is duplicated for speed in find_reloads. */
+ register int regno = REGNO (x);
+ if (reg_equiv_constant[regno] != 0)
+ x = reg_equiv_constant[regno];
+#if 0
+/* This creates (subreg (mem...)) which would cause an unnecessary
+ reload of the mem. */
+ else if (reg_equiv_mem[regno] != 0)
+ x = reg_equiv_mem[regno];
+#endif
+ else if (reg_equiv_address[regno] != 0)
+ {
+ x = gen_rtx (MEM, GET_MODE (x),
+ reg_equiv_address[regno]);
+ find_reloads_address (GET_MODE (x), 0,
+ XEXP (x, 0),
+ &XEXP (x, 0), x);
+ }
+ return x;
+ }
+ if (code == MEM)
+ {
+ rtx tem = x;
+ find_reloads_address (GET_MODE (x), &tem, XEXP (x, 0), &XEXP (x, 0), x);
+ return tem;
+ }
+
+ if (code == SUBREG && GET_CODE (SUBREG_REG (x)) == REG)
+ {
+ /* Check for SUBREG containing a REG that's equivalent to a constant. */
+ register int regno = REGNO (SUBREG_REG (x));
+ if (regno >= FIRST_PSEUDO_REGISTER && reg_renumber[regno] < 0
+ && reg_equiv_constant[regno] != 0)
+ {
+ /* If the constant has a known value, truncate it right now. */
+ if (GET_CODE (reg_equiv_constant[regno]) == CONST_INT)
+ {
+ int size = GET_MODE_BITSIZE (GET_MODE (x));
+ if (size < BITS_PER_WORD)
+ return gen_rtx (CONST_INT, VOIDmode,
+ INTVAL (reg_equiv_constant[regno])
+ & ((1 << size) - 1));
+ return reg_equiv_constant[regno];
+ }
+ /* If the constant is symbolic, allow it to be substituted normally.
+ push_reload will strip the subreg later. */
+ }
+ /* If the subreg contains a reg that will be converted to a mem,
+ convert the subreg to a narrower memref now.
+ Otherwise, we would get (subreg (mem ...) ...),
+ which would force reload of the mem. */
+ else if (regno >= FIRST_PSEUDO_REGISTER && reg_equiv_address[regno] != 0)
+ {
+ int offset = SUBREG_WORD (x) * UNITS_PER_WORD;
+ rtx addr;
+#ifdef BYTES_BIG_ENDIAN
+ int size;
+ size = GET_MODE_SIZE (GET_MODE (SUBREG_REG (x)));
+ offset += min (size, UNITS_PER_WORD);
+ size = GET_MODE_SIZE (GET_MODE (x));
+ offset -= min (size, UNITS_PER_WORD);
+#endif
+ addr = plus_constant (reg_equiv_address[regno], offset);
+ x = gen_rtx (MEM, GET_MODE (x), addr);
+ find_reloads_address (GET_MODE (x), 0,
+ XEXP (x, 0),
+ &XEXP (x, 0), x);
+ }
+
+ }
+
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ XEXP (x, i) = find_reloads_toplev (XEXP (x, i));
+ }
+ return x;
+}
+
+static rtx
+make_memloc (ad, regno)
+ rtx ad;
+ int regno;
+{
+ register int i;
+ rtx tem = reg_equiv_address[regno];
+ for (i = 0; i < n_memlocs; i++)
+ if (rtx_equal_p (tem, XEXP (memlocs[i], 0)))
+ return memlocs[i];
+ tem = gen_rtx (MEM, GET_MODE (ad), tem);
+ memlocs[n_memlocs++] = tem;
+ return tem;
+}
+
+/* Record all reloads needed for handling memory address AD
+ which appears in *LOC in a memory reference to mode MODE
+ which itself is found in location *MEMREFLOC.
+ Note that we take shortcuts assuming that no multi-reg machine mode
+ occurs as part of an address.
+
+ OPERAND is the operand of the insn within which this address appears.
+
+ Value is nonzero if this address is reloaded or replaced as a whole.
+ This is interesting to the caller if the address is an autoincrement. */
+
+static int
+find_reloads_address (mode, memrefloc, ad, loc, operand)
+ enum machine_mode mode;
+ rtx *memrefloc;
+ rtx ad;
+ rtx *loc;
+ rtx operand;
+{
+ register int regno;
+ rtx tem;
+
+ if (GET_CODE (ad) == REG)
+ {
+ regno = REGNO (ad);
+
+ if (reg_equiv_constant[regno] != 0)
+ {
+ if (strict_memory_address_p (mode, reg_equiv_constant[regno]))
+ {
+ *loc = ad = reg_equiv_constant[regno];
+ return 1;
+ }
+ }
+#if 0 /* This might screw code in reload1.c to delete prior output-reload
+ that feeds this insn. */
+ if (reg_equiv_mem[regno] != 0)
+ {
+ if (strict_memory_address_p (mode, reg_equiv_mem[regno]))
+ {
+ *loc = ad = reg_equiv_mem[regno];
+ return 1;
+ }
+ }
+#endif
+ if (reg_equiv_address[regno] != 0)
+ {
+ rtx tem = make_memloc (ad, regno);
+ push_reload (XEXP (tem, 0), 0, &XEXP (tem, 0), 0,
+ BASE_REG_CLASS,
+ GET_MODE (XEXP (tem, 0)), 0, VOIDmode, 0,
+ operand);
+ push_reload (tem, 0, loc, 0, BASE_REG_CLASS,
+ GET_MODE (ad), 0, VOIDmode, 0,
+ operand);
+ return 1;
+ }
+ if (! (regno >= FIRST_PSEUDO_REGISTER && reg_renumber[regno] < 0
+ ? indirect_ok
+ : REGNO_OK_FOR_BASE_P (regno)))
+ {
+ push_reload (ad, 0, loc, 0, BASE_REG_CLASS,
+ GET_MODE (ad), 0, VOIDmode, 0, operand);
+ return 1;
+ }
+ return 0;
+ }
+
+ if (strict_memory_address_p (mode, ad))
+ {
+ /* The address appears valid, so reloads are not needed.
+ But the address may contain an eliminable register.
+ This can happen because a machine with indirect addressing
+ may consider a pseudo register by itself a valid address even when
+ it has failed to get a hard reg.
+ So do a tree-walk to find and eliminate all such regs. */
+
+ /* But first quickly dispose of a common case. */
+ if (GET_CODE (ad) == PLUS
+ && GET_CODE (XEXP (ad, 1)) == CONST_INT
+ && GET_CODE (XEXP (ad, 0)) == REG
+ && reg_equiv_constant[REGNO (XEXP (ad, 0))] == 0)
+ return 0;
+
+ subst_reg_equivs_changed = 0;
+ *loc = subst_reg_equivs (ad);
+
+ if (! subst_reg_equivs_changed)
+ return 0;
+
+ /* Check result for validity after substitution. */
+ if (strict_memory_address_p (mode, ad))
+ return 0;
+ }
+
+ /* If we have address of a stack slot but it's not valid
+ (displacement is too large), compute the sum in a register. */
+ if (GET_CODE (ad) == PLUS
+ && (XEXP (ad, 0) == frame_pointer_rtx
+#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
+ || XEXP (ad, 0) == arg_pointer_rtx
+#endif
+ )
+ && GET_CODE (XEXP (ad, 1)) == CONST_INT)
+ {
+ /* Unshare the MEM rtx so we can safely alter it. */
+ if (memrefloc)
+ {
+ rtx oldref = *memrefloc;
+ *memrefloc = copy_rtx (*memrefloc);
+ loc = &XEXP (*memrefloc, 0);
+ if (operand == oldref)
+ operand = *memrefloc;
+ }
+ if (double_reg_address_ok)
+ {
+ /* Unshare the sum as well. */
+ *loc = ad = copy_rtx (ad);
+ /* Reload the displacement into an index reg.
+ We assume the frame pointer or arg pointer is a base reg. */
+ push_reload (XEXP (ad, 1), 0, &XEXP (ad, 1), 0, INDEX_REG_CLASS,
+ GET_MODE (ad), VOIDmode, 0, 0, operand);
+ }
+ else
+ {
+ /* If the sum of two regs is not necessarily valid,
+ reload the sum into a base reg.
+ That will at least work. */
+ push_reload (ad, 0, loc, 0, BASE_REG_CLASS,
+ GET_MODE (ad), VOIDmode, 0, 0, operand);
+ }
+ return 1;
+ }
+
+ /* See if address becomes valid when an eliminable register
+ in a sum is replaced. */
+
+ tem = ad;
+ if (GET_CODE (ad) == PLUS)
+ tem = subst_indexed_address (ad);
+ if (tem != ad && strict_memory_address_p (mode, tem))
+ {
+ /* Ok, we win that way. Replace any additional eliminable
+ registers. */
+
+ subst_reg_equivs_changed = 0;
+ tem = subst_reg_equivs (tem);
+
+ /* Make sure that didn't make the address invalid again. */
+
+ if (! subst_reg_equivs_changed || strict_memory_address_p (mode, tem))
+ {
+ *loc = tem;
+ return 0;
+ }
+ }
+
+ /* If constants aren't valid addresses, reload the constant address
+ into a register. */
+ if (CONSTANT_ADDRESS_P (ad) && ! strict_memory_address_p (mode, ad))
+ {
+ push_reload (ad, 0, loc, 0,
+ BASE_REG_CLASS,
+ Pmode, 0, VOIDmode, 0, operand);
+ return 1;
+ }
+
+ return find_reloads_address_1 (ad, 0, loc, operand);
+}
+
+/* Find all pseudo regs appearing in AD
+ that are eliminable in favor of equivalent values
+ and do not have hard regs; replace them by their equivalents. */
+
+static rtx
+subst_reg_equivs (ad)
+ rtx ad;
+{
+ register RTX_CODE code = GET_CODE (ad);
+ register int i;
+ register char *fmt;
+
+ switch (code)
+ {
+ case CONST_INT:
+ case CONST:
+ case CONST_DOUBLE:
+ case SYMBOL_REF:
+ case LABEL_REF:
+ case PC:
+ case CC0:
+ return ad;
+
+ case REG:
+ {
+ register int regno = REGNO (ad);
+
+ if (reg_equiv_constant[regno] != 0)
+ {
+ subst_reg_equivs_changed = 1;
+ return reg_equiv_constant[regno];
+ }
+ }
+ return ad;
+
+ case PLUS:
+ /* Quickly dispose of a common case. */
+ if (XEXP (ad, 0) == frame_pointer_rtx
+ && GET_CODE (XEXP (ad, 1)) == CONST_INT)
+ return ad;
+ }
+
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ if (fmt[i] == 'e')
+ XEXP (ad, i) = subst_reg_equivs (XEXP (ad, i));
+ return ad;
+}
+
+/* If ADDR is a sum containing a pseudo register that should be
+ replaced with a constant (from reg_equiv_constant),
+ return the result of doing so, and also apply the associative
+ law so that the result is more likely to be a valid address.
+ (But it is not guaranteed to be one.)
+
+ In all other cases, return ADDR. */
+
+static rtx
+subst_indexed_address (addr)
+ rtx addr;
+{
+ rtx const_part = 0;
+ rtx var_part = 0;
+ int regno;
+
+ if (GET_CODE (addr) == PLUS)
+ {
+ if (CONSTANT_P (XEXP (addr, 0)))
+ const_part = XEXP (addr, 0),
+ var_part = XEXP (addr, 1);
+ else if (CONSTANT_P (XEXP (addr, 1)))
+ const_part = XEXP (addr, 1),
+ var_part = XEXP (addr, 0);
+ else
+ var_part = addr;
+
+ if (const_part && GET_CODE (const_part) == CONST)
+ const_part = XEXP (const_part, 0);
+
+ if (GET_CODE (var_part) == REG
+ && (regno = REGNO (var_part)) >= FIRST_PSEUDO_REGISTER
+ && reg_renumber[regno] < 0
+ && reg_equiv_constant[regno] != 0)
+ return (const_part
+ ? gen_rtx (CONST, VOIDmode,
+ gen_rtx (PLUS, Pmode, const_part,
+ reg_equiv_constant[regno]))
+ : reg_equiv_constant[regno]);
+
+ if (GET_CODE (var_part) != PLUS)
+ return addr;
+
+ if (GET_CODE (XEXP (var_part, 0)) == REG
+ && (regno = REGNO (XEXP (var_part, 0))) >= FIRST_PSEUDO_REGISTER
+ && reg_renumber[regno] < 0
+ && reg_equiv_constant[regno] != 0)
+ return gen_rtx (PLUS, Pmode, XEXP (var_part, 1),
+ (const_part
+ ? gen_rtx (CONST, VOIDmode,
+ gen_rtx (PLUS, Pmode, const_part,
+ reg_equiv_constant[regno]))
+ : reg_equiv_constant[regno]));
+
+ if (GET_CODE (XEXP (var_part, 1)) == REG
+ && (regno = REGNO (XEXP (var_part, 1))) >= FIRST_PSEUDO_REGISTER
+ && reg_renumber[regno] < 0
+ && reg_equiv_constant[regno] != 0)
+ return gen_rtx (PLUS, Pmode, XEXP (var_part, 0),
+ (const_part
+ ? gen_rtx (CONST, VOIDmode,
+ gen_rtx (PLUS, Pmode, const_part,
+ reg_equiv_constant[regno]))
+ : reg_equiv_constant[regno]));
+ }
+ return addr;
+}
+
+/* Record the pseudo registers we must reload into hard registers
+ in a subexpression of a would-be memory address, X.
+ (This function is not called if the address we find is strictly valid.)
+ CONTEXT = 1 means we are considering regs as index regs,
+ = 0 means we are considering them as base regs.
+
+ OPERAND is the operand of the insn within which this address appears.
+
+ We return nonzero if X, as a whole, is reloaded or replaced. */
+
+/* Note that we take shortcuts assuming that no multi-reg machine mode
+ occurs as part of an address.
+ Also, this is not fully machine-customizable; it works for machines
+ such as vaxes and 68000's and 32000's, but other possible machines
+ could have addressing modes that this does not handle right. */
+
+static int
+find_reloads_address_1 (x, context, loc, operand)
+ rtx x;
+ int context;
+ rtx *loc;
+ rtx operand;
+{
+ register RTX_CODE code = GET_CODE (x);
+
+ if (code == PLUS)
+ {
+ register rtx op0 = XEXP (x, 0);
+ register rtx op1 = XEXP (x, 1);
+ register RTX_CODE code0 = GET_CODE (op0);
+ register RTX_CODE code1 = GET_CODE (op1);
+ if (code0 == MULT || code0 == SIGN_EXTEND || code1 == MEM)
+ {
+ find_reloads_address_1 (op0, 1, &XEXP (x, 0), operand);
+ find_reloads_address_1 (op1, 0, &XEXP (x, 1), operand);
+ }
+ else if (code1 == MULT || code1 == SIGN_EXTEND || code0 == MEM)
+ {
+ find_reloads_address_1 (op0, 0, &XEXP (x, 0), operand);
+ find_reloads_address_1 (op1, 1, &XEXP (x, 1), operand);
+ }
+ else if (code0 == CONST_INT || code0 == CONST
+ || code0 == SYMBOL_REF || code0 == LABEL_REF)
+ {
+ find_reloads_address_1 (op1, 0, &XEXP (x, 1), operand);
+ }
+ else if (code1 == CONST_INT || code1 == CONST
+ || code1 == SYMBOL_REF || code1 == LABEL_REF)
+ {
+ find_reloads_address_1 (op0, 0, &XEXP (x, 0), operand);
+ }
+ else if (code0 == REG && code1 == REG)
+ {
+ if (REG_OK_FOR_INDEX_P (op0)
+ && REG_OK_FOR_BASE_P (op1))
+ return 0;
+ else if (REG_OK_FOR_INDEX_P (op1)
+ && REG_OK_FOR_BASE_P (op0))
+ return 0;
+ else if (REG_OK_FOR_BASE_P (op1))
+ find_reloads_address_1 (op0, 1, &XEXP (x, 0), operand);
+ else if (REG_OK_FOR_BASE_P (op0))
+ find_reloads_address_1 (op1, 1, &XEXP (x, 1), operand);
+ else if (REG_OK_FOR_INDEX_P (op1))
+ find_reloads_address_1 (op0, 0, &XEXP (x, 0), operand);
+ else if (REG_OK_FOR_INDEX_P (op0))
+ find_reloads_address_1 (op1, 0, &XEXP (x, 1), operand);
+ else
+ {
+ find_reloads_address_1 (op0, 1, &XEXP (x, 0), operand);
+ find_reloads_address_1 (op1, 0, &XEXP (x, 1), operand);
+ }
+ }
+ else if (code0 == REG)
+ {
+ find_reloads_address_1 (op0, 1, &XEXP (x, 0), operand);
+ find_reloads_address_1 (op1, 0, &XEXP (x, 1), operand);
+ }
+ else if (code1 == REG)
+ {
+ find_reloads_address_1 (op1, 1, &XEXP (x, 1), operand);
+ find_reloads_address_1 (op0, 0, &XEXP (x, 0), operand);
+ }
+ }
+ else if (code == POST_INC || code == POST_DEC
+ || code == PRE_INC || code == PRE_DEC)
+ {
+ rtx incremented = XEXP (x, 0);
+
+ if (GET_CODE (incremented) == REG)
+ {
+ register int regno = REGNO (incremented);
+ int value = 0;
+
+ /* A register that is incremented cannot be constant! */
+ if (regno >= FIRST_PSEUDO_REGISTER
+ && reg_equiv_constant[regno] != 0)
+ abort ();
+
+ /* Handle a register that is equivalent to a memory location
+ which cannot be addressed directly. */
+ if (reg_equiv_address[regno] != 0)
+ {
+ rtx tem = make_memloc (incremented, regno);
+ /* First reload the memory location's address. */
+ push_reload (XEXP (tem, 0), 0, &XEXP (tem, 0), 0,
+ BASE_REG_CLASS,
+ GET_MODE (XEXP (tem, 0)), 0, VOIDmode, 0,
+ operand);
+ /* Put this inside a new increment-expression. */
+ x = gen_rtx (GET_CODE (x), GET_MODE (x), tem);
+ /* Proceed to reload that, as if it contained a register. */
+ }
+
+ /* If we have a hard register that is ok as an index,
+ don't make a reload. If an autoincrement of a nice register
+ isn't "valid", it must be that no autoincrement is "valid".
+ If that is true and something made an autoincrement anyway,
+ this must be a special context where one is allowed.
+ (For example, a "push" instruction.)
+ We can't improve this address, so leave it alone. */
+
+ /* Otherwise, reload the autoincrement into a suitable hard reg
+ and record how much to increment by. */
+
+ if (reg_renumber[regno] >= 0)
+ regno = reg_renumber[regno];
+ if ((regno >= FIRST_PSEUDO_REGISTER
+ || !(context ? REGNO_OK_FOR_INDEX_P (regno)
+ : REGNO_OK_FOR_BASE_P (regno))))
+ {
+ register rtx link;
+
+ int reloadnum
+ = push_reload (x, 0, loc, 0,
+ context ? INDEX_REG_CLASS : BASE_REG_CLASS,
+ GET_MODE (x), GET_MODE (x), VOIDmode, 0, operand);
+ reload_inc[reloadnum]
+ = find_inc_amount (PATTERN (this_insn), incremented);
+
+ value = 1;
+
+ /* Update the REG_INC notes. */
+
+ for (link = REG_NOTES (this_insn);
+ link; link = XEXP (link, 1))
+ if (REG_NOTE_KIND (link) == REG_INC
+ && REGNO (XEXP (link, 0)) == REGNO (incremented))
+ push_replacement (&XEXP (link, 0), reloadnum, VOIDmode);
+ }
+ return value;
+ }
+ }
+ else if (code == REG)
+ {
+ register int regno = REGNO (x);
+
+ if (reg_equiv_constant[regno] != 0)
+ {
+ push_reload (reg_equiv_constant[regno], 0, loc, 0,
+ context ? INDEX_REG_CLASS : BASE_REG_CLASS,
+ GET_MODE (x), 0, VOIDmode, 0, operand);
+ return 1;
+ }
+
+#if 0 /* This might screw code in reload1.c to delete prior output-reload
+ that feeds this insn. */
+ if (reg_equiv_mem[regno] != 0)
+ {
+ push_reload (reg_equiv_mem[regno], 0, loc, 0,
+ context ? INDEX_REG_CLASS : BASE_REG_CLASS,
+ GET_MODE (x), 0, VOIDmode, 0, operand);
+ return 1;
+ }
+#endif
+ if (reg_equiv_address[regno] != 0)
+ {
+ x = make_memloc (x, regno);
+ push_reload (XEXP (x, 0), 0, &XEXP (x, 0), 0,
+ BASE_REG_CLASS,
+ GET_MODE (XEXP (x, 0)), 0, VOIDmode, 0, operand);
+ }
+
+ if (reg_renumber[regno] >= 0)
+ regno = reg_renumber[regno];
+ if ((regno >= FIRST_PSEUDO_REGISTER
+ || !(context ? REGNO_OK_FOR_INDEX_P (regno)
+ : REGNO_OK_FOR_BASE_P (regno))))
+ {
+ push_reload (x, 0, loc, 0,
+ context ? INDEX_REG_CLASS : BASE_REG_CLASS,
+ GET_MODE (x), 0, VOIDmode, 0, operand);
+ return 1;
+ }
+ }
+ else
+ {
+ register char *fmt = GET_RTX_FORMAT (code);
+ register int i;
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ find_reloads_address_1 (XEXP (x, i), context, &XEXP (x, i), operand);
+ }
+ }
+
+ return 0;
+}
+
+/* Substitute into X the registers into which we have reloaded
+ the things that need reloading. The array `replacements'
+ says contains the locations of all pointers that must be changed
+ and says what to replace them with.
+
+ Return the rtx that X translates into; usually X, but modified. */
+
+void
+subst_reloads ()
+{
+ register int i;
+
+ for (i = 0; i < n_replacements; i++)
+ {
+ register struct replacement *r = &replacements[i];
+ register rtx reloadreg = reload_reg_rtx[r->what];
+ if (reloadreg)
+ {
+ /* Encapsulate RELOADREG so its machine mode matches what
+ used to be there. */
+ if (GET_MODE (reloadreg) != r->mode && r->mode != VOIDmode)
+ reloadreg = gen_rtx (SUBREG, r->mode, reloadreg, 0);
+ *r->where = reloadreg;
+ }
+ /* If reload got no reg and isn't optional, something's wrong. */
+ else if (! reload_optional[r->what])
+ abort ();
+ }
+}
+
+#if 0
+
+/* [[This function is currently obsolete, now that volatility
+ is represented by a special bit `volatil' so VOLATILE is never used;
+ and UNCHANGING has never been brought into use.]]
+
+ Alter X by eliminating all VOLATILE and UNCHANGING expressions.
+ Each of them is replaced by its operand.
+ Thus, (PLUS (VOLATILE (MEM (REG 5))) (CONST_INT 4))
+ becomes (PLUS (MEM (REG 5)) (CONST_INT 4)).
+
+ If X is itself a VOLATILE expression,
+ we return the expression that should replace it
+ but we do not modify X. */
+
+static rtx
+forget_volatility (x)
+ register rtx x;
+{
+ enum rtx_code code = GET_CODE (x);
+ register char *fmt;
+ register int i;
+ register rtx value = 0;
+
+ switch (code)
+ {
+ case LABEL_REF:
+ case SYMBOL_REF:
+ case CONST_INT:
+ case CONST_DOUBLE:
+ case CONST:
+ case REG:
+ case CC0:
+ case PC:
+ return x;
+
+ case VOLATILE:
+ case UNCHANGING:
+ return XEXP (x, 0);
+ }
+
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ XEXP (x, i) = forget_volatility (XEXP (x, i));
+ if (fmt[i] == 'E')
+ {
+ register int j;
+ for (j = XVECLEN (x, i) - 1; j >= 0; j--)
+ XVECEXP (x, i, j) = forget_volatility (XVECEXP (x, i, j));
+ }
+ }
+
+ return x;
+}
+
+#endif
+
+/* Check the insns before INSN to see if there is a suitable register
+ containing the same value as GOAL.
+ If OTHER is -1, look for a register in class CLASS.
+ Otherwise, just see if register number OTHER shares GOAL's value.
+
+ Return an rtx for the register found, or zero if none is found.
+
+ If RELOAD_REG_P is (short *)1,
+ we reject any hard reg that appears in reload_reg_rtx
+ because such a hard reg is also needed coming into this insn.
+
+ If RELOAD_REG_P is any other nonzero value,
+ it is a vector indexed by hard reg number
+ and we reject any hard reg whose element in the vector is nonnegative
+ as well as any that appears in reload_reg_rtx.
+
+ If GOAL is zero, then GOALREG is a register number; we look
+ for an equivalent for that register.
+
+ MODE is the machine mode of the value we want an equivalence for.
+ If GOAL is nonzero and not VOIDmode, then it must have mode MODE.
+
+ This function is used by jump.c as well as in the reload pass.
+
+ If GOAL is a PLUS, we assume it adds the stack pointer to a constant. */
+
+rtx
+find_equiv_reg (goal, insn, class, other, reload_reg_p, goalreg, mode)
+ register rtx goal;
+ rtx insn;
+ enum reg_class class;
+ register int other;
+ short *reload_reg_p;
+ int goalreg;
+ enum machine_mode mode;
+{
+ register rtx p = insn;
+ rtx valtry, value, where;
+ register rtx pat;
+ register int regno = -1;
+ int valueno;
+ int goal_mem = 0;
+ int goal_const = 0;
+ int goal_mem_addr_varies = 0;
+ int nregs;
+ int valuenregs;
+
+ if (goal == 0)
+ regno = goalreg;
+ else if (GET_CODE (goal) == REG)
+ regno = REGNO (goal);
+ else if (GET_CODE (goal) == MEM)
+ {
+ enum rtx_code code = GET_CODE (XEXP (goal, 0));
+ if (MEM_VOLATILE_P (goal))
+ return 0;
+ if (flag_float_store
+ && (GET_MODE (goal) == DFmode || GET_MODE (goal) == SFmode))
+ return 0;
+ /* An address with side effects must be reexecuted. */
+ switch (code)
+ {
+ case POST_INC:
+ case PRE_INC:
+ case POST_DEC:
+ case PRE_DEC:
+ return 0;
+ }
+ goal_mem = 1;
+ }
+ else if (CONSTANT_P (goal))
+ goal_const = 1;
+ else
+ return 0;
+
+ /* On some machines, certain regs must always be rejected
+ because they don't behave the way ordinary registers do. */
+
+#ifdef OVERLAPPING_REGNO_P
+ if (regno >= 0 && regno < FIRST_PSEUDO_REGISTER
+ && OVERLAPPING_REGNO_P (regno))
+ return 0;
+#endif
+
+ /* Scan insns back from INSN, looking for one that copies
+ a value into or out of GOAL.
+ Stop and give up if we reach a label. */
+
+ while (1)
+ {
+ p = PREV_INSN (p);
+ if (p == 0 || GET_CODE (p) == CODE_LABEL)
+ return 0;
+ if (GET_CODE (p) == INSN
+ /* If we don't want spill regs (true for all calls in this file) */
+ && (! (reload_reg_p != 0 && reload_reg_p != (short *)1)
+ /* then ignore insns introduced by reload; they aren't useful
+ and can cause results in reload_as_needed to be different
+ from what they were when calculating the need for spills.
+ If we notice an input-reload insn here, we will reject it below,
+ but it might hide a usable equivalent. That makes bad code.
+ It may even abort: perhaps no reg was spilled for this insn
+ because it was assumed we would find that equivalent. */
+ || INSN_UID (p) < reload_first_uid))
+ {
+ pat = PATTERN (p);
+ /* First check for something that sets some reg equal to GOAL. */
+ if (GET_CODE (pat) == SET
+ && ((regno >= 0
+ && GET_CODE (SET_SRC (pat)) == REG
+ && REGNO (SET_SRC (pat)) == regno
+ && GET_CODE (valtry = SET_DEST (pat)) == REG)
+ ||
+ (regno >= 0
+ && GET_CODE (SET_DEST (pat)) == REG
+ && REGNO (SET_DEST (pat)) == regno
+ && GET_CODE (valtry = SET_SRC (pat)) == REG)
+ ||
+ (goal_const && rtx_equal_p (SET_SRC (pat), goal)
+ && GET_CODE (valtry = SET_DEST (pat)) == REG)
+ || (goal_mem
+ && GET_CODE (valtry = SET_DEST (pat)) == REG
+ && rtx_renumbered_equal_p (goal, SET_SRC (pat)))
+ || (goal_mem
+ && GET_CODE (valtry = SET_SRC (pat)) == REG
+ && rtx_renumbered_equal_p (goal, SET_DEST (pat)))))
+ if (valueno = REGNO (valtry),
+ other >= 0
+ ? valueno == other
+ : ((unsigned) valueno < FIRST_PSEUDO_REGISTER
+ && TEST_HARD_REG_BIT (reg_class_contents[(int) class],
+ valueno)))
+ {
+ value = valtry;
+ where = p;
+ break;
+ }
+ }
+ }
+
+ /* We found a previous insn copying GOAL into a suitable other reg VALUE
+ (or copying VALUE into GOAL, if GOAL is also a register).
+ Now verify that VALUE is really valid. */
+
+ /* VALUENO is the register number of VALUE; a hard register. */
+
+ /* Don't find the sp as an equiv, since pushes that we don't notice
+ would invalidate it. */
+ if (valueno == STACK_POINTER_REGNUM)
+ return 0;
+
+ /* Reject VALUE if the copy-insn moved the wrong sort of datum. */
+ if (GET_MODE (value) != mode)
+ return 0;
+
+ /* Reject VALUE if it was loaded from GOAL
+ and is also a register that appears in the address of GOAL. */
+
+ if (goal_mem && value == SET_DEST (PATTERN (where))
+ && refers_to_regno_p (valueno,
+ valueno + HARD_REGNO_NREGS (valueno, mode),
+ goal, 0))
+ return 0;
+
+ /* Reject registers that overlap GOAL. */
+
+ if (!goal_mem && !goal_const
+ && regno + HARD_REGNO_NREGS (regno, mode) > valueno
+ && regno < valueno + HARD_REGNO_NREGS (valueno, mode))
+ return 0;
+
+ /* Reject VALUE if it is one of the regs reserved for reloads.
+ Reload1 knows how to reuse them anyway, and it would get
+ confused if we allocated one without its knowledge.
+ (Now that insns introduced by reload are ignored above,
+ this case shouldn't happen, but I'm not positive.) */
+
+ if (reload_reg_p != 0 && reload_reg_p != (short *)1
+ && reload_reg_p[valueno] >= 0)
+ return 0;
+
+ /* On some machines, certain regs must always be rejected
+ because they don't behave the way ordinary registers do. */
+
+#ifdef OVERLAPPING_REGNO_P
+ if (OVERLAPPING_REGNO_P (valueno))
+ return 0;
+#endif
+
+ nregs = HARD_REGNO_NREGS (regno, mode);
+ valuenregs = HARD_REGNO_NREGS (valueno, mode);
+
+ /* Reject VALUE if it is a register being used for an input reload
+ even if it is not one of those reserved. */
+
+ if (reload_reg_p != 0)
+ {
+ int i;
+ for (i = 0; i < n_reloads; i++)
+ if (reload_reg_rtx[i] != 0 && reload_in[i])
+ {
+ int regno1 = REGNO (reload_reg_rtx[i]);
+ int nregs1 = HARD_REGNO_NREGS (regno1,
+ GET_MODE (reload_reg_rtx[i]));
+ if (regno1 < valueno + valuenregs
+ && regno1 + nregs1 > valueno)
+ return 0;
+ }
+ }
+
+ if (goal_mem)
+ goal_mem_addr_varies = rtx_addr_varies_p (goal);
+
+ /* Now verify that the values of GOAL and VALUE remain unaltered
+ until INSN is reached. */
+
+ p = insn;
+ while (1)
+ {
+ p = PREV_INSN (p);
+ if (p == where)
+ return value;
+
+ /* Don't trust the conversion past a function call
+ if either of the two is in a call-clobbered register, or memory. */
+ if (GET_CODE (p) == CALL_INSN
+ && ((regno >= 0 && regno < FIRST_PSEUDO_REGISTER
+ && call_used_regs[regno])
+ ||
+ (valueno >= 0 && valueno < FIRST_PSEUDO_REGISTER
+ && call_used_regs[valueno])
+ ||
+ goal_mem))
+ return 0;
+
+ if (GET_CODE (p) == INSN || GET_CODE (p) == JUMP_INSN
+ || GET_CODE (p) == CALL_INSN)
+ {
+ /* If this insn P stores in either GOAL or VALUE, return 0.
+ If GOAL is a memory ref and this insn writes memory, return 0.
+ If GOAL is a memory ref and its address is not constant,
+ and this insn P changes a register, return 0.
+ That is in lieue of checking whether GOAL uses this register. */
+
+ pat = PATTERN (p);
+ if (GET_CODE (pat) == SET || GET_CODE (pat) == CLOBBER)
+ {
+ register rtx dest = SET_DEST (pat);
+ while (GET_CODE (dest) == SUBREG
+ || GET_CODE (dest) == ZERO_EXTRACT
+ || GET_CODE (dest) == SIGN_EXTRACT
+ || GET_CODE (dest) == STRICT_LOW_PART)
+ dest = XEXP (dest, 0);
+ if (GET_CODE (dest) == REG)
+ {
+ register int xregno = REGNO (dest);
+ int xnregs;
+ if (REGNO (dest) < FIRST_PSEUDO_REGISTER)
+ xnregs = HARD_REGNO_NREGS (xregno, GET_MODE (dest));
+ else
+ xnregs = 1;
+ if (xregno < regno + nregs && xregno + xnregs > regno)
+ return 0;
+ if (xregno < valueno + valuenregs
+ && xregno + xnregs > valueno)
+ return 0;
+ if (goal_mem_addr_varies)
+ return 0;
+ }
+ else if (goal_mem && GET_CODE (dest) == MEM
+ && ! push_operand (dest, GET_MODE (dest)))
+ return 0;
+ }
+ else if (GET_CODE (pat) == PARALLEL)
+ {
+ register int i;
+ for (i = XVECLEN (pat, 0) - 1; i >= 0; i--)
+ {
+ register rtx v1 = XVECEXP (pat, 0, i);
+ if (GET_CODE (v1) == SET || GET_CODE (v1) == CLOBBER)
+ {
+ register rtx dest = SET_DEST (v1);
+ while (GET_CODE (dest) == SUBREG
+ || GET_CODE (dest) == ZERO_EXTRACT
+ || GET_CODE (dest) == SIGN_EXTRACT
+ || GET_CODE (dest) == STRICT_LOW_PART)
+ dest = XEXP (dest, 0);
+ if (GET_CODE (dest) == REG)
+ {
+ register int xregno = REGNO (dest);
+ int xnregs;
+ if (REGNO (dest) < FIRST_PSEUDO_REGISTER)
+ xnregs = HARD_REGNO_NREGS (xregno, GET_MODE (dest));
+ else
+ xnregs = 1;
+ if (xregno < regno + nregs
+ && xregno + xnregs > regno)
+ return 0;
+ if (xregno < valueno + valuenregs
+ && xregno + xnregs > valueno)
+ return 0;
+ if (goal_mem_addr_varies)
+ return 0;
+ }
+ else if (goal_mem && GET_CODE (dest) == MEM
+ && ! push_operand (dest, GET_MODE (dest)))
+ return 0;
+ }
+ }
+ }
+ /* If this insn auto-increments or auto-decrements
+ either regno or valueno, return 0 now.
+ If GOAL is a memory ref and its address is not constant,
+ and this insn P increments a register, return 0.
+ That is in lieue of checking whether GOAL uses this register. */
+ {
+ register rtx link;
+
+ for (link = REG_NOTES (p); link; link = XEXP (link, 1))
+ if (REG_NOTE_KIND (link) == REG_INC)
+ {
+ register int incno = REGNO (XEXP (link, 0));
+ if (incno < regno + nregs && incno >= regno)
+ return 0;
+ if (incno < valueno + valuenregs && incno >= valueno)
+ return 0;
+ if (goal_mem_addr_varies)
+ return 0;
+ }
+ }
+ }
+ }
+}
+
+/* Find a place where INCED appears in an increment or decrement operator
+ within X, and return the amount INCED is incremented or decremented by.
+ The value is always positive. */
+
+static int
+find_inc_amount (x, inced)
+ rtx x, inced;
+{
+ register enum rtx_code code = GET_CODE (x);
+ register char *fmt;
+ register int i;
+
+ if (code == MEM)
+ {
+ register rtx addr = XEXP (x, 0);
+ if ((GET_CODE (addr) == PRE_DEC
+ || GET_CODE (addr) == POST_DEC
+ || GET_CODE (addr) == PRE_INC
+ || GET_CODE (addr) == POST_INC)
+ && XEXP (addr, 0) == inced)
+ return GET_MODE_SIZE (GET_MODE (x));
+ }
+
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ {
+ register int tem = find_inc_amount (XEXP (x, i), inced);
+ if (tem != 0)
+ return tem;
+ }
+ if (fmt[i] == 'E')
+ {
+ register int j;
+ for (j = XVECLEN (x, i) - 1; j >= 0; j--)
+ {
+ register int tem = find_inc_amount (XVECEXP (x, i, j), inced);
+ if (tem != 0)
+ return tem;
+ }
+ }
+ }
+
+ return 0;
+}