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33 lines
2.1 KiB
Markdown
33 lines
2.1 KiB
Markdown
<div align="center">
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<p>
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<img src="https://raw.githubusercontent.com/TheRandomMelon/Histacom2/master/Histacom2/Resources/TitleScreen/Histacom2_Logo.png" style="border: 0;">
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</p>
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<p>
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<a href="https://ci.appveyor.com/project/TheRandomMelon/histacom2"><img src="https://ci.appveyor.com/api/projects/status/ior5vrubtrvp958g?svg=true" style="border: 0;" alt="AppVeyor Badge"></a>
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<a href="https://discord.gg/CeBBXWN"><img src="https://img.shields.io/discord/562604068493852675.svg?colorB=7289DA&label=discord" style="border: 0;"></a>
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<img src="https://img.shields.io/github/repo-size/TheRandomMelon/Histacom2.svg" style="border: 0;">
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<a href="https://github.com/TheRandomMelon/Histacom2/issues"><img src="https://img.shields.io/github/issues/TheRandomMelon/Histacom2.svg" style="border: 0;"></a>
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</p>
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</div>
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Histacom 2 is a C# version of the PC game Histacom, released by 12padams in 2010. Here are some of our goals:
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* Get Histacom 2 to the same playable state that the original Histacom's in and beyond.
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* Add more applications to the operating systems.
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* Add more story elements.
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## Building
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Histacom 2 is currently being developed in Microsoft Visual Studio 2017. Visual Studio 2015 has also been proven to work. If you are using a different IDE, please do so with caution. We cannot guarantee the stability of other IDEs.
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Load the ``.sln`` project file into Visual Studio and compile. No further steps are required. This list may grow in the future.
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## Links
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Discord server: https://discord.gg/CeBBXWN (You can also click on the dark blue Discord Badge)
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AppVeyor project: https://ci.appveyor.com/project/timehack/timehack (You can also use the AppVeyor badge)
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## Documentation
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Histacom 2's documentation can be found on the Histacom 2 Wiki (WIP): https://github.com/TheRandomMelon/Histacom2/wiki
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## License
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Histacom 2 is licensed under the [MIT license](https://github.com/TheRandomMelon/Histacom2/blob/master/LICENSE). All code committed to the Histacom 2 repository becomes the property of Michael Webb, and cannot be removed under request. Please consider this before contributing.
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