A multi-platform, all-in-one machinima studio for Super Mario 64.
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2023-09-01 16:50:46 +02:00
.github/ISSUE_TEMPLATE
actors
asm
assets
bin
data dynos load on splash screen 2023-08-27 12:01:51 +02:00
doxygen
dynos add locations 2023-08-25 16:55:40 +02:00
enhancements
fonts
include
levels add a small delay 2023-08-28 10:34:58 +02:00
lib
res
sound
src animation keyframes (i hate debugging now) 2023-09-01 16:50:46 +02:00
text
textures Tweak splash screen background and transitions 2023-08-27 20:26:49 -04:00
tools
.clang-format
.clang-tidy
.gitattributes
.gitignore Tweak splash screen background and transitions 2023-08-27 20:26:49 -04:00
asmdiff.jp.sh
assets.json
c2obj.py
CHANGES
charmap.txt
charmap_menu.txt
diff.py
diff_settings.py
Dockerfile
Doxyfile
dynos.mk
extract_assets.py
first-diff.py
format.sh
imgui.ini
Jenkinsfile
Makefile remove debug info + move filesystem code 2023-08-24 22:44:24 +02:00
Makefile.split
obj2c.py
pisetup.sh
README.md
rename_sym.sh
SAVE_FORMAT.MD
screenshot.png
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt

Saturn

  • Saturn is an all-in-one machinima studio for Super Mario 64, based on sm64pc/sm64ex.
  • In order to compile the editor, a prior copy of the game is required. This is to avoid including any copyrighted material.

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Features

- Machinima camera system
- Extensive color code editor
- Custom model library
  - Create, share, and download custom playermodels. No reloading required!
  - Works with color codes
  - Thousands of completely customizable expressions
- CHROMA KEY STAGE
- Keyframe editor
  - Animate almost anything!
- Completely rebindable controls
  - Supports most modern controllers
- Dynamic window size/resolution
- Interpolated 60 fps
  
...and more!
  • For installation instructions, please refer to the wiki.
  • Written guides, including custom model creation can be found there as well.

image

In case you feel this project deserves some extra love, I have a Ko-fi below.

ko-fi