Commit graph

16 commits

Author SHA1 Message Date
jaburns
0afcc627e0 Initial setup for moving platforms 2020-10-13 15:36:15 -06:00
jaburns
485331408a Add missing include in loaded model file 2020-10-12 21:34:46 -06:00
jaburns
874202c9af Rename const 2020-10-12 18:05:04 -06:00
jaburns
259ce62dea Fix mario swimming stick direction 2020-10-12 17:58:16 -06:00
jaburns
20791ebcea Better api to get texture data 2020-10-12 14:08:55 -06:00
jaburns
8f893d6c0b Loading and animating mario textures from rom 2020-10-12 00:32:36 -06:00
jaburns
75b12d47f1 Building so and copying h to /dist dir 2020-10-10 13:36:49 -06:00
jaburns
15b90d31a7 Removed sm64-port as submodule 2020-10-10 13:26:49 -06:00
jaburns
f7e141bdf1 Grabbing geo files over http instead of requiring submodule 2020-10-10 13:25:50 -06:00
jaburns
b7d546099d Animation data loaded from rom 2020-10-10 12:26:48 -06:00
jaburns
178bbf5359 Loading animation data from the rom instead of decomp, partial impl 2020-10-10 10:36:41 -06:00
Jeremy Burns
5688ac1c00
Update README.md 2020-10-09 09:24:02 -06:00
jaburns
bd5bda6726 Add readme 2020-10-09 09:23:36 -06:00
jaburns
043d97dbd1 Pulling model and animation sources from sm64-port repo with script 2020-10-08 22:17:40 -06:00
jaburns
107a12030a Initial commit with hacked up sm64 decomp source 2020-10-08 15:59:06 -06:00
jaburns
90437c5db3 Added sm64-port as submodule 2020-10-08 13:33:40 -06:00