jaburns
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d12a3e2568
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Using floor-based terrain instead of area-based
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2020-10-27 21:01:44 -06:00 |
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jaburns
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6563afc16d
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Free remaining global allocs
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2020-10-27 15:51:04 -06:00 |
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jaburns
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b921cb04bb
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Moved mario global state vars in to struct
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2020-10-27 15:11:12 -06:00 |
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jaburns
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0c67335112
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Fix typo
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2020-10-27 13:54:16 -06:00 |
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jaburns
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0496684610
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Fix animation memory leak
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2020-10-27 13:30:35 -06:00 |
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jaburns
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c74ab070e6
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Freeing display list allocations
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2020-10-27 13:26:58 -06:00 |
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jaburns
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71e918a01e
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Move matrix utils in to decomp dir
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2020-10-27 11:47:49 -06:00 |
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jaburns
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e4edfb5be4
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Fix bodystate action not updated
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2020-10-27 11:27:37 -06:00 |
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jaburns
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fcb6b5b431
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Massive refactor
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2020-10-27 11:07:42 -06:00 |
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jaburns
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48ab192e17
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Add stub surfaces_unload_object
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2020-10-25 17:24:41 -06:00 |
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jaburns
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fac3ef5f8b
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Fix segfault with static surfaces
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2020-10-25 16:43:38 -06:00 |
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jaburns
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5f59e1a178
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Added support for building on Windows
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2020-10-25 01:36:47 -06:00 |
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jaburns
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80d96f0241
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New interface note
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2020-10-20 13:29:43 -06:00 |
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jaburns
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c7582d040f
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Enum for public facing constant values
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2020-10-20 10:24:07 -06:00 |
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jaburns
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e1e9ae024f
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Use specific commit for collision import
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2020-10-19 23:05:07 -06:00 |
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Jeremy Burns
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f605240c6f
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Update README.md
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2020-10-19 23:01:14 -06:00 |
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jaburns
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ddf359a7ff
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Add ROM instructions
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2020-10-19 22:59:49 -06:00 |
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jaburns
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f6aec6d58e
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Clean up makefile so build lib doesnt build test
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2020-10-19 22:58:32 -06:00 |
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jaburns
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16af13ea8b
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Remove test binary
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2020-10-19 22:21:12 -06:00 |
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jaburns
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d3a2cbd2b2
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Include C test program in repo
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2020-10-19 22:17:32 -06:00 |
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jaburns
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82126eca3c
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Makefile reimports when import script changes
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2020-10-19 17:17:28 -06:00 |
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jaburns
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baec38c80e
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Clean up python script
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2020-10-19 13:03:51 -06:00 |
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jaburns
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06bc6e7503
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Removed hacky bash script, replaced with proper makefile
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2020-10-19 12:59:50 -06:00 |
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jaburns
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734a4b86f5
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Fix missing ref to absf
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2020-10-18 16:58:18 -06:00 |
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jaburns
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f889fa0522
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Add missing functions
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2020-10-18 16:56:35 -06:00 |
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jaburns
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d6869af30e
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Imported platform_displacement module
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2020-10-18 16:53:33 -06:00 |
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jaburns
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bec7b8399c
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Loading surface objects dynamically
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2020-10-17 14:03:17 -06:00 |
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jaburns
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43c99a9721
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Fix re-alloc surface
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2020-10-17 12:46:38 -06:00 |
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jaburns
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ee4e73977b
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Fixed link errors
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2020-10-17 12:41:14 -06:00 |
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jaburns
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735d227928
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Cleaned up surface loading
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2020-10-17 12:31:21 -06:00 |
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jaburns
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3256cc50c1
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Added api for dynamic surfaces
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2020-10-14 10:36:26 -06:00 |
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jaburns
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0afcc627e0
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Initial setup for moving platforms
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2020-10-13 15:36:15 -06:00 |
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jaburns
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485331408a
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Add missing include in loaded model file
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2020-10-12 21:34:46 -06:00 |
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jaburns
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874202c9af
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Rename const
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2020-10-12 18:05:04 -06:00 |
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jaburns
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259ce62dea
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Fix mario swimming stick direction
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2020-10-12 17:58:16 -06:00 |
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jaburns
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20791ebcea
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Better api to get texture data
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2020-10-12 14:08:55 -06:00 |
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jaburns
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8f893d6c0b
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Loading and animating mario textures from rom
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2020-10-12 00:32:36 -06:00 |
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jaburns
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75b12d47f1
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Building so and copying h to /dist dir
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2020-10-10 13:36:49 -06:00 |
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jaburns
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15b90d31a7
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Removed sm64-port as submodule
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2020-10-10 13:26:49 -06:00 |
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jaburns
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f7e141bdf1
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Grabbing geo files over http instead of requiring submodule
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2020-10-10 13:25:50 -06:00 |
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jaburns
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b7d546099d
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Animation data loaded from rom
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2020-10-10 12:26:48 -06:00 |
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jaburns
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178bbf5359
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Loading animation data from the rom instead of decomp, partial impl
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2020-10-10 10:36:41 -06:00 |
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Jeremy Burns
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5688ac1c00
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Update README.md
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2020-10-09 09:24:02 -06:00 |
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jaburns
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bd5bda6726
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Add readme
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2020-10-09 09:23:36 -06:00 |
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jaburns
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043d97dbd1
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Pulling model and animation sources from sm64-port repo with script
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2020-10-08 22:17:40 -06:00 |
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jaburns
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107a12030a
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Initial commit with hacked up sm64 decomp source
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2020-10-08 15:59:06 -06:00 |
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jaburns
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90437c5db3
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Added sm64-port as submodule
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2020-10-08 13:33:40 -06:00 |
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