Commit graph

47 commits

Author SHA1 Message Date
jaburns
d12a3e2568 Using floor-based terrain instead of area-based 2020-10-27 21:01:44 -06:00
jaburns
6563afc16d Free remaining global allocs 2020-10-27 15:51:04 -06:00
jaburns
b921cb04bb Moved mario global state vars in to struct 2020-10-27 15:11:12 -06:00
jaburns
0c67335112 Fix typo 2020-10-27 13:54:16 -06:00
jaburns
0496684610 Fix animation memory leak 2020-10-27 13:30:35 -06:00
jaburns
c74ab070e6 Freeing display list allocations 2020-10-27 13:26:58 -06:00
jaburns
71e918a01e Move matrix utils in to decomp dir 2020-10-27 11:47:49 -06:00
jaburns
e4edfb5be4 Fix bodystate action not updated 2020-10-27 11:27:37 -06:00
jaburns
fcb6b5b431 Massive refactor 2020-10-27 11:07:42 -06:00
jaburns
48ab192e17 Add stub surfaces_unload_object 2020-10-25 17:24:41 -06:00
jaburns
fac3ef5f8b Fix segfault with static surfaces 2020-10-25 16:43:38 -06:00
jaburns
5f59e1a178 Added support for building on Windows 2020-10-25 01:36:47 -06:00
jaburns
80d96f0241 New interface note 2020-10-20 13:29:43 -06:00
jaburns
c7582d040f Enum for public facing constant values 2020-10-20 10:24:07 -06:00
jaburns
e1e9ae024f Use specific commit for collision import 2020-10-19 23:05:07 -06:00
Jeremy Burns
f605240c6f
Update README.md 2020-10-19 23:01:14 -06:00
jaburns
ddf359a7ff Add ROM instructions 2020-10-19 22:59:49 -06:00
jaburns
f6aec6d58e Clean up makefile so build lib doesnt build test 2020-10-19 22:58:32 -06:00
jaburns
16af13ea8b Remove test binary 2020-10-19 22:21:12 -06:00
jaburns
d3a2cbd2b2 Include C test program in repo 2020-10-19 22:17:32 -06:00
jaburns
82126eca3c Makefile reimports when import script changes 2020-10-19 17:17:28 -06:00
jaburns
baec38c80e Clean up python script 2020-10-19 13:03:51 -06:00
jaburns
06bc6e7503 Removed hacky bash script, replaced with proper makefile 2020-10-19 12:59:50 -06:00
jaburns
734a4b86f5 Fix missing ref to absf 2020-10-18 16:58:18 -06:00
jaburns
f889fa0522 Add missing functions 2020-10-18 16:56:35 -06:00
jaburns
d6869af30e Imported platform_displacement module 2020-10-18 16:53:33 -06:00
jaburns
bec7b8399c Loading surface objects dynamically 2020-10-17 14:03:17 -06:00
jaburns
43c99a9721 Fix re-alloc surface 2020-10-17 12:46:38 -06:00
jaburns
ee4e73977b Fixed link errors 2020-10-17 12:41:14 -06:00
jaburns
735d227928 Cleaned up surface loading 2020-10-17 12:31:21 -06:00
jaburns
3256cc50c1 Added api for dynamic surfaces 2020-10-14 10:36:26 -06:00
jaburns
0afcc627e0 Initial setup for moving platforms 2020-10-13 15:36:15 -06:00
jaburns
485331408a Add missing include in loaded model file 2020-10-12 21:34:46 -06:00
jaburns
874202c9af Rename const 2020-10-12 18:05:04 -06:00
jaburns
259ce62dea Fix mario swimming stick direction 2020-10-12 17:58:16 -06:00
jaburns
20791ebcea Better api to get texture data 2020-10-12 14:08:55 -06:00
jaburns
8f893d6c0b Loading and animating mario textures from rom 2020-10-12 00:32:36 -06:00
jaburns
75b12d47f1 Building so and copying h to /dist dir 2020-10-10 13:36:49 -06:00
jaburns
15b90d31a7 Removed sm64-port as submodule 2020-10-10 13:26:49 -06:00
jaburns
f7e141bdf1 Grabbing geo files over http instead of requiring submodule 2020-10-10 13:25:50 -06:00
jaburns
b7d546099d Animation data loaded from rom 2020-10-10 12:26:48 -06:00
jaburns
178bbf5359 Loading animation data from the rom instead of decomp, partial impl 2020-10-10 10:36:41 -06:00
Jeremy Burns
5688ac1c00
Update README.md 2020-10-09 09:24:02 -06:00
jaburns
bd5bda6726 Add readme 2020-10-09 09:23:36 -06:00
jaburns
043d97dbd1 Pulling model and animation sources from sm64-port repo with script 2020-10-08 22:17:40 -06:00
jaburns
107a12030a Initial commit with hacked up sm64 decomp source 2020-10-08 15:59:06 -06:00
jaburns
90437c5db3 Added sm64-port as submodule 2020-10-08 13:33:40 -06:00