Agent X
bc9273900f
Increment version
2025-01-11 15:16:07 -05:00
Agent X
fefb222198
Re-expose function
2025-01-10 19:04:55 -05:00
Isaac0-dev
6abf4695cf
run autogen
2025-01-07 09:08:25 +10:00
PeachyPeach
85b51fd02a
Autogen documentation for vec types ( #609 )
2025-01-06 08:40:36 +10:00
PeachyPeach
adcd730d5d
Autogen: remove some hardcoded stuff ( #610 )
2025-01-06 08:30:52 +10:00
Isaac0-dev
16a483c68b
just removing this
2025-01-05 12:39:25 +10:00
Isaac0-dev
dd27099b32
fix mat4 optional fields
2025-01-05 08:48:38 +10:00
Isaac0-dev
25166483a6
optional mat4 fields
2025-01-04 23:32:04 +10:00
Isaac0-dev
dc4895d0c9
fix mod incompatibility with mat4
...
yes people use mat4 in mods
2025-01-04 21:46:51 +10:00
PeachyPeach
c2ec761608
Fix autogen for sound functions ( #602 )
2025-01-01 10:58:17 -05:00
John S
be0e47a4c2
Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c ( #601 )
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* WIP mario.h - mario_actions_moving.c
* Fix improper list formatting
bulleted lists are broken due to whitespace stripping, i may fix this later.
* Fix some issues in formatting and missing descriptions
* Accidental struct syntax fix
* Fix repeating descriptions
* Fix repeating descriptions final
2024-12-31 21:00:54 -05:00
Agent X
f880e6c569
Document level_update.h and add new instant warp function (70.1%)
2024-12-31 19:39:36 -05:00
Amy54Desu
1f1683815e
HOOK_MARIO_OVERRIDE_GEOMETRY_INPUTS ( #591 )
2024-12-31 10:38:52 +10:00
PeachyPeach
96932f5bf1
Custom geo function and switch nodes with Lua callback ( #593 )
2024-12-31 10:23:13 +10:00
Agent X
c17b82a7a3
Mod Storage: SUPERCHARGED
2024-12-30 18:18:14 -05:00
PeachyPeach
1c950ba57c
Autogen vector types ( #594 )
2024-12-30 18:14:51 -05:00
Agent X
8c8b7e91a3
Update some things
2024-12-29 14:38:45 -05:00
PeachyPeach
f695f988a2
Functions autogen update + matrix fields naming ( #590 )
2024-12-29 13:49:37 -05:00
jayden
c8faa22072
Final touches for geo hooks ( #588 )
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* new geo process children hook
* EXPOSE the mat stack
* fix formatting (oops)
2024-12-28 08:44:36 -05:00
jayden
1291350bed
Add hooks to graph node processing ( #587 )
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* geo process hooking
* autogen update!
2024-12-27 22:07:31 -05:00
jayden
68b9f2c556
Autogen correctly handle pointers ( #584 )
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* correctly handle pointers in autogen
* autogen with correct pointers
* fix typo in lvt autogen
2024-12-27 17:51:47 -05:00
jayden
67f4088eb9
make graphnodeswitchcase mutable ( #581 )
2024-12-23 06:59:58 -05:00
Agent X
5aa3a31003
Document object_list_processor.h (69.67%)
2024-12-22 21:58:06 -05:00
Agent X
c76ded1c52
Merge branch 'dev' of https://github.com/coop-deluxe/sm64coopdx into dev
2024-12-22 21:54:05 -05:00
Agent X
fe316a9a08
Document some more files (69.61%)
2024-12-22 21:53:54 -05:00
jayden
2a19745137
Expose types of GraphNode to Lua ( #580 )
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* expose graph_node.h
* cast_graph_node lua function
* document cast_graph_node
* graph node immutables
2024-12-22 19:15:04 -05:00
John S
16e78ee36a
Fix a capitalization issue within the interaction.h documentation ( #578 )
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* Document Interaction.h (68.23%)
* Fix caps
* Fix missing bracket
* Make descriptions a little more clear and concise
* Fix a capitalization issue
2024-12-22 06:40:54 -05:00
John S
8da73663aa
Document Interaction.h (68.23%) ( #577 )
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* Document Interaction.h (68.23%)
* Fix caps
* Fix missing bracket
* Make descriptions a little more clear and concise
2024-12-19 22:30:07 -05:00
Agent X
982e2f1594
Raise mod storage limits to 1024
2024-12-19 16:24:30 -05:00
xLuigiGamerx
6757a3abb7
Added FONT_SPECIAL
( #556 )
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* Fixed player and mod lists not updating on language change
* Added `FONT_SPECIAL` which is based on the special controls letters in dialog boxes
2024-12-17 08:58:38 -05:00
Agent X
e3c1b20f6b
Document rumble_init.h (65.46%)
2024-12-16 20:42:20 -05:00
Agent X
116d9808d2
Document djui_panel_menu.h (65.17%)
2024-12-16 20:26:43 -05:00
Agent X
faceaa684a
Document sound functions
2024-12-16 20:18:28 -05:00
xLuigiGamerx
66fb28500b
Added djui_menu_get_rainbow_string_color() ( #536 )
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* Removed unintentionally exposed function and disallowed it in autogen
* Exposed djui_language_get to lua
* Added djui_menu_get_rainbow_string_color()
2024-12-16 16:51:27 -05:00
John S
af1e7be9ac
Document Camera.h ( #569 )
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* Document functions in Camera.h
This is the complete documentation for Camera.h
* Fix some grammar and formatting mistakes.
2024-12-16 16:43:39 -05:00
John S
d61206a91d
Document save_file.h ( #570 )
2024-12-16 16:42:55 -05:00
Agent X
bd09ed0298
Small code comment changes
2024-12-13 20:13:55 -05:00
John S
7d0b184fa5
Document surface_collision.h ( #549 )
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* Document surface_collision.h
Add documentation to the functions of surface_collision.h
* Make descriptions a little more clear
* Fix random space
2024-12-12 00:02:07 -05:00
Agent X
f7a48d23fe
HOOK_ON_DJUI_THEME_CHANGED
2024-12-11 23:55:10 -05:00
Agent X
bdf908ea7e
Fix typo
2024-12-08 18:49:09 -05:00
Agent X
f9d560aa78
Document some more functions (55.03%)
2024-12-08 18:38:23 -05:00
Agent X
c790115c24
Document lag_compensation.h (54.31%)
2024-12-08 18:16:12 -05:00
Agent X
66e23c0cbf
Document behavior headers (54.07%)
2024-12-08 18:12:04 -05:00
Agent X
79ef7e8e12
Document about **800** functions (53.33%)
2024-12-08 17:55:23 -05:00
Agent X
9b6e891b1c
Document 8 more files (19.45%)
...
Special thanks to zam_boni on Discord as well
Co-Authored-By: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
Co-Authored-By: xLuigiGamerx <88401287+xLuigiGamerx@users.noreply.github.com>
2024-12-07 22:23:19 -05:00
Agent X
e9039df03e
Document smlua_*_utils.h files (16.94%)
2024-12-07 21:53:08 -05:00
John S
58de87d1c1
Documentation of area.h and characters.h ( #548 )
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* Documentation of characters.h
Documenting characters.h
* Add documentation to Area.h
* Redo autogen for new descriptions
2024-12-07 16:06:27 -05:00
Agent X
e9df872213
Move documented description above Lua example
2024-12-07 13:13:00 -05:00
Agent X
64659afd82
Small consistency changes. Functions are now 8.85% documented
2024-12-07 12:58:26 -05:00
Agent X
15c57943ea
Document smlua_gfx_utils.h
2024-12-07 12:54:42 -05:00