* Add a menu where mods can put their options at
* Document mod menu hook functions
* Add HOOK_ON_LANGUAGE_CHANGED
* Add new Cheats mod
* Make player menu disable singleplayer pause
* fix some git merge conflicts that weren't resolved (#55)
and added -latomic to build flags to fix compile warnings while compiling miniaudio
* Remove legacy 'deluxe' field from built-in mods
* Lots of improvements to memory safety
* Abbreviated hex color parsing
Co-Authored-By: Mechstreme <84944335+mechstreme@users.noreply.github.com>
---------
Co-authored-by: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-authored-by: Mechstreme <84944335+mechstreme@users.noreply.github.com>
It isn't a finished product, I ran out of time to complete it and removing it can also free up some space for something like a cheats or moveset mod to be in its place.
I plan to readd normal cheats when I get the chance. I do not agree with removing cheats from the game and just having a shoddily made Lua mod to replace it.
Added SentChatMessages-History (including navigation)
Added Tab-Completion for Main-Commands
Added Tab-Completion for Sub-Commands
Added Tab-Completion for Player-Names [Now finally fixed and working correctly]
Improved some english translations
Improved a lot of german translations
Fixed a few bugs and bad code regarding "default commands"
Development started on a new chat command handling system (Not in use yet)
Fixed some stuff previously noted/criticized by other developers in a previous the code review
Added new Start-Parameter "--playername PLAYERNAME"
Added new Start-Parameter "--randomplayername"
* Update personal star counter mod
Decided to modernize this mod by making it more efficient and readable. Added a ton of comments to make it much easier to understand what's going on here.
* Rename mod
* Rename mod just a bit more
* Allow extended moveset to be toggled from a chat command
I got permission to edit extended moveset. Eventually I'll try to see if I can improve upon this moveset.
aside from ladder teleportation finally being dealt with (and hopefully being gone for good),
There are two new options when dismounting ladders:
Rollout - Press A while holding the control stick left or right to rollout in that direction
Wall Kick - Simply press A to wall kick off the ladder
Freefall has been relocated to Z, and B doesn't do anything (yet..).
the only behavior param now is ladder height
ladders' orientation (yaw) is now simply set by the object's yaw
when adding ladders in fast64, the cone empty is recommended
- Seekers only go faster in water
- No more Act Select
- Pause exits only allowed 30 seconds after entering a level
- Dying no longer makes you seeker unless next to a seeker
- Picks random seeker at the end of a round instead of last seeker
- staying too long in a cannon shoots you out
- can't trigger text or dialog
- Defaults to hit to tag instead of touch to tag
- no levels are banned
- Anti camp removed
- Much more optimized
- Probably other stuff i cannot remember
* Update personal-starcount-ex.lua
Adds an incompatible tag for gamemodes, as you aren't collecting any stars outside of the main game.
Also adds some HUD trickery via djui_hud_set_render_behind_hud to draw underneath screen transitions, and the vanilla pause screen.
* Update personal-starcount-ex.lua
* Update personal-starcount-ex.lua
* Update personal-starcount-ex.lua