Commit graph

4322 commits

Author SHA1 Message Date
xLuigiGamerx
6757a3abb7
Added FONT_SPECIAL (#556)
* Fixed player and mod lists not updating on language change

* Added `FONT_SPECIAL` which is based on the special controls letters in dialog boxes
2024-12-17 08:58:38 -05:00
Agent X
e3c1b20f6b Document rumble_init.h (65.46%) 2024-12-16 20:42:20 -05:00
Agent X
116d9808d2 Document djui_panel_menu.h (65.17%) 2024-12-16 20:26:43 -05:00
Agent X
faceaa684a Document sound functions 2024-12-16 20:18:28 -05:00
xLuigiGamerx
66fb28500b
Added djui_menu_get_rainbow_string_color() (#536)
* Removed unintentionally exposed function and disallowed it in autogen

* Exposed djui_language_get to lua

* Added djui_menu_get_rainbow_string_color()
2024-12-16 16:51:27 -05:00
John S
af1e7be9ac
Document Camera.h (#569)
* Document functions in Camera.h

This is the complete documentation for Camera.h

* Fix some grammar and formatting mistakes.
2024-12-16 16:43:39 -05:00
John S
d61206a91d
Document save_file.h (#570) 2024-12-16 16:42:55 -05:00
Agent X
95ef1eb133 Make ending set level to LEVEL_ENDING 2024-12-15 20:24:00 -05:00
Agent X
7e21a58eb3 Update rules 2024-12-15 20:09:21 -05:00
Agent X
036fa909a4 Add missing selectionbox arrows and cake screen textures to DynOS 2024-12-15 19:51:55 -05:00
Radek Krzyśków
c03075549e
Added missing validations on smlua_to_string to avoid nullptr deref (#561) 2024-12-15 09:27:51 +10:00
Agent X
bd09ed0298 Small code comment changes 2024-12-13 20:13:55 -05:00
Agent X
4908f4bdcf Automatically categorize CS mods 2024-12-13 20:13:43 -05:00
Sunk
7b8cb0254f
Make water punches have a range (#557) 2024-12-12 00:05:36 -05:00
John S
7d0b184fa5
Document surface_collision.h (#549)
* Document surface_collision.h

Add documentation to the functions of surface_collision.h

* Make descriptions a little more clear

* Fix random space
2024-12-12 00:02:07 -05:00
eros71
ccdb94042e
Use proper controller names in settings (#544)
* Use proper controller names in settings

Make the controller names show up in the selection box instead of things like 0, 1, etc... Now it will show names like "PS4 Controller", if provided by SDL2.

* Fix use-after-free, name length, and indentation.

* Add ellipsis

* oops

* Clean up name trimming

Hopefully done this right

* Bring back the ellipsis

Oops once again
2024-12-11 23:58:29 -05:00
Agent X
27aca61adf Fix compilation warning 2024-12-11 23:57:34 -05:00
Agent X
09ebdadd69 Raise max custom models to 1024 2024-12-11 23:57:00 -05:00
Agent X
520d09c280 New window title 2024-12-11 23:56:05 -05:00
Agent X
f7a48d23fe HOOK_ON_DJUI_THEME_CHANGED 2024-12-11 23:55:10 -05:00
Cooliokid956
cdbc376d1f
Fix socket-only compile error (#552)
Also remove the connection system selectionbox (no need for that, only causes crashes)
2024-12-10 21:12:23 +10:00
Sunk
9285e404db
Revert/fix recent romhack camera changes (#551)
* Revert/fix recent camera changes

* Undo camera direction revert
2024-12-10 05:56:19 -05:00
Isaac0-dev
839fb38ca5 corrected some issues with smlua_text_utils 2024-12-10 10:58:34 +10:00
Agent X
bdf908ea7e Fix typo 2024-12-08 18:49:09 -05:00
Agent X
f9d560aa78 Document some more functions (55.03%) 2024-12-08 18:38:23 -05:00
Agent X
c790115c24 Document lag_compensation.h (54.31%) 2024-12-08 18:16:12 -05:00
Agent X
66e23c0cbf Document behavior headers (54.07%) 2024-12-08 18:12:04 -05:00
Agent X
79ef7e8e12 Document about **800** functions (53.33%) 2024-12-08 17:55:23 -05:00
Isaac0-dev
b4e242c5ef remove forced settings 2024-12-09 08:21:53 +10:00
Isaac0-dev
23a6b6726f better typing for cmaps 2024-12-09 08:21:53 +10:00
Agent X
f15177ddb2 Peachy get any warp node fix
Co-Authored-By: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2024-12-07 22:42:16 -05:00
Agent X
885edd165d Fix rom hack camera inversion 2024-12-07 22:36:49 -05:00
Agent X
9b6e891b1c Document 8 more files (19.45%)
Special thanks to zam_boni on Discord as well

Co-Authored-By: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
Co-Authored-By: xLuigiGamerx <88401287+xLuigiGamerx@users.noreply.github.com>
2024-12-07 22:23:19 -05:00
Agent X
e9039df03e Document smlua_*_utils.h files (16.94%) 2024-12-07 21:53:08 -05:00
John S
58de87d1c1
Documentation of area.h and characters.h (#548)
* Documentation of characters.h

Documenting characters.h

* Add documentation to Area.h

* Redo autogen for new descriptions
2024-12-07 16:06:27 -05:00
Agent X
e9df872213 Move documented description above Lua example 2024-12-07 13:13:00 -05:00
Agent X
64659afd82 Small consistency changes. Functions are now 8.85% documented 2024-12-07 12:58:26 -05:00
Agent X
15c57943ea Document smlua_gfx_utils.h 2024-12-07 12:54:42 -05:00
Agent X
a8a8d50a0c Further improvements and document smlua_misc_utils.h 2024-12-07 12:53:34 -05:00
Agent X
1aa7524380 Improve auto documentation system 2024-12-07 11:39:29 -05:00
John S
c3539cfb58
Add descriptions to the auto-doc (#545)
Cleaned up math_util.h a little bit and added a description system for use with the autodoc.
2024-12-07 11:31:11 -05:00
Agent X
69241bd3d9 Add mod_file_exists 2024-12-05 18:40:42 -05:00
Agent X
856a828229 Add mod_storage_exists 2024-12-05 18:28:57 -05:00
Agent X
bff0cda663 Disallow another dangerous function 2024-12-01 16:58:45 -05:00
Agent X
eac580e04a Expose more lag compensation things to Lua 2024-12-01 16:46:05 -05:00
Isaac0-dev
c65a67ccf1 use a hmap for scroll targets 2024-11-30 15:34:25 +10:00
Isaac0-dev
c0691d4b3e add unordered map to cmap 2024-11-30 15:33:11 +10:00
Isaac0-dev
2bfd9bc5f6 init dynos levels in DynOS_Level_GetCollision 2024-11-30 09:12:47 +10:00
Isaac0-dev
97439fa557 fix a buffer overflow in smlua_text_utils 2024-11-30 07:30:57 +10:00
Agent X
849b5ead50 Fix chain chomp and Eyerok cutscenes 2024-11-29 12:40:39 -05:00