xLuigiGamerx
6757a3abb7
Added FONT_SPECIAL
( #556 )
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* Fixed player and mod lists not updating on language change
* Added `FONT_SPECIAL` which is based on the special controls letters in dialog boxes
2024-12-17 08:58:38 -05:00
Agent X
e3c1b20f6b
Document rumble_init.h (65.46%)
2024-12-16 20:42:20 -05:00
Agent X
116d9808d2
Document djui_panel_menu.h (65.17%)
2024-12-16 20:26:43 -05:00
Agent X
faceaa684a
Document sound functions
2024-12-16 20:18:28 -05:00
xLuigiGamerx
66fb28500b
Added djui_menu_get_rainbow_string_color() ( #536 )
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* Removed unintentionally exposed function and disallowed it in autogen
* Exposed djui_language_get to lua
* Added djui_menu_get_rainbow_string_color()
2024-12-16 16:51:27 -05:00
John S
af1e7be9ac
Document Camera.h ( #569 )
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* Document functions in Camera.h
This is the complete documentation for Camera.h
* Fix some grammar and formatting mistakes.
2024-12-16 16:43:39 -05:00
John S
d61206a91d
Document save_file.h ( #570 )
2024-12-16 16:42:55 -05:00
Agent X
95ef1eb133
Make ending set level to LEVEL_ENDING
2024-12-15 20:24:00 -05:00
Agent X
7e21a58eb3
Update rules
2024-12-15 20:09:21 -05:00
Agent X
036fa909a4
Add missing selectionbox arrows and cake screen textures to DynOS
2024-12-15 19:51:55 -05:00
Radek Krzyśków
c03075549e
Added missing validations on smlua_to_string to avoid nullptr deref ( #561 )
2024-12-15 09:27:51 +10:00
Agent X
bd09ed0298
Small code comment changes
2024-12-13 20:13:55 -05:00
Agent X
4908f4bdcf
Automatically categorize CS mods
2024-12-13 20:13:43 -05:00
Sunk
7b8cb0254f
Make water punches have a range ( #557 )
2024-12-12 00:05:36 -05:00
John S
7d0b184fa5
Document surface_collision.h ( #549 )
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* Document surface_collision.h
Add documentation to the functions of surface_collision.h
* Make descriptions a little more clear
* Fix random space
2024-12-12 00:02:07 -05:00
eros71
ccdb94042e
Use proper controller names in settings ( #544 )
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* Use proper controller names in settings
Make the controller names show up in the selection box instead of things like 0, 1, etc... Now it will show names like "PS4 Controller", if provided by SDL2.
* Fix use-after-free, name length, and indentation.
* Add ellipsis
* oops
* Clean up name trimming
Hopefully done this right
* Bring back the ellipsis
Oops once again
2024-12-11 23:58:29 -05:00
Agent X
27aca61adf
Fix compilation warning
2024-12-11 23:57:34 -05:00
Agent X
09ebdadd69
Raise max custom models to 1024
2024-12-11 23:57:00 -05:00
Agent X
520d09c280
New window title
2024-12-11 23:56:05 -05:00
Agent X
f7a48d23fe
HOOK_ON_DJUI_THEME_CHANGED
2024-12-11 23:55:10 -05:00
Cooliokid956
cdbc376d1f
Fix socket-only compile error ( #552 )
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Also remove the connection system selectionbox (no need for that, only causes crashes)
2024-12-10 21:12:23 +10:00
Sunk
9285e404db
Revert/fix recent romhack camera changes ( #551 )
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* Revert/fix recent camera changes
* Undo camera direction revert
2024-12-10 05:56:19 -05:00
Isaac0-dev
839fb38ca5
corrected some issues with smlua_text_utils
2024-12-10 10:58:34 +10:00
Agent X
bdf908ea7e
Fix typo
2024-12-08 18:49:09 -05:00
Agent X
f9d560aa78
Document some more functions (55.03%)
2024-12-08 18:38:23 -05:00
Agent X
c790115c24
Document lag_compensation.h (54.31%)
2024-12-08 18:16:12 -05:00
Agent X
66e23c0cbf
Document behavior headers (54.07%)
2024-12-08 18:12:04 -05:00
Agent X
79ef7e8e12
Document about **800** functions (53.33%)
2024-12-08 17:55:23 -05:00
Isaac0-dev
b4e242c5ef
remove forced settings
2024-12-09 08:21:53 +10:00
Isaac0-dev
23a6b6726f
better typing for cmaps
2024-12-09 08:21:53 +10:00
Agent X
f15177ddb2
Peachy get any warp node fix
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Co-Authored-By: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2024-12-07 22:42:16 -05:00
Agent X
885edd165d
Fix rom hack camera inversion
2024-12-07 22:36:49 -05:00
Agent X
9b6e891b1c
Document 8 more files (19.45%)
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Special thanks to zam_boni on Discord as well
Co-Authored-By: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
Co-Authored-By: xLuigiGamerx <88401287+xLuigiGamerx@users.noreply.github.com>
2024-12-07 22:23:19 -05:00
Agent X
e9039df03e
Document smlua_*_utils.h files (16.94%)
2024-12-07 21:53:08 -05:00
John S
58de87d1c1
Documentation of area.h and characters.h ( #548 )
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* Documentation of characters.h
Documenting characters.h
* Add documentation to Area.h
* Redo autogen for new descriptions
2024-12-07 16:06:27 -05:00
Agent X
e9df872213
Move documented description above Lua example
2024-12-07 13:13:00 -05:00
Agent X
64659afd82
Small consistency changes. Functions are now 8.85% documented
2024-12-07 12:58:26 -05:00
Agent X
15c57943ea
Document smlua_gfx_utils.h
2024-12-07 12:54:42 -05:00
Agent X
a8a8d50a0c
Further improvements and document smlua_misc_utils.h
2024-12-07 12:53:34 -05:00
Agent X
1aa7524380
Improve auto documentation system
2024-12-07 11:39:29 -05:00
John S
c3539cfb58
Add descriptions to the auto-doc ( #545 )
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Cleaned up math_util.h a little bit and added a description system for use with the autodoc.
2024-12-07 11:31:11 -05:00
Agent X
69241bd3d9
Add mod_file_exists
2024-12-05 18:40:42 -05:00
Agent X
856a828229
Add mod_storage_exists
2024-12-05 18:28:57 -05:00
Agent X
bff0cda663
Disallow another dangerous function
2024-12-01 16:58:45 -05:00
Agent X
eac580e04a
Expose more lag compensation things to Lua
2024-12-01 16:46:05 -05:00
Isaac0-dev
c65a67ccf1
use a hmap for scroll targets
2024-11-30 15:34:25 +10:00
Isaac0-dev
c0691d4b3e
add unordered map to cmap
2024-11-30 15:33:11 +10:00
Isaac0-dev
2bfd9bc5f6
init dynos levels in DynOS_Level_GetCollision
2024-11-30 09:12:47 +10:00
Isaac0-dev
97439fa557
fix a buffer overflow in smlua_text_utils
2024-11-30 07:30:57 +10:00
Agent X
849b5ead50
Fix chain chomp and Eyerok cutscenes
2024-11-29 12:40:39 -05:00