An extended custom version of Super Mario 64 with extra stuff made by yours truly. Based of sm64ex and updated to Refresh 16
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2025-01-09 14:29:19 -05:00
.github/ISSUE_TEMPLATE init repo 2020-08-08 14:03:20 -05:00
actors Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
asm Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
assets Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
bin iQue fixes 2024-05-17 22:28:22 -05:00
data Object changes and qol features 2023-07-21 14:58:49 -05:00
doxygen init repo 2020-08-08 14:03:20 -05:00
enhancements Post r15: Significantly more Libultra Cleanup 2021-12-30 22:47:02 -05:00
include Remove no reorder surface and probably outdated comment 2024-12-19 01:21:54 -05:00
levels Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
lib libultra: format changes (newline fix, trim spaces, tabs) 2024-05-05 12:32:54 -05:00
platform Critical fix and 3ds changes 2023-05-31 21:27:27 -05:00
rsp Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
sound Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
src Fix steam deck external data compile (closes #79) 2025-01-09 14:29:19 -05:00
text Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
textures Puppycam 2 changes 2023-07-20 23:40:30 -05:00
tools Some build fixes from sm64ex and SDL2 rumble fix 2024-12-19 00:48:52 -05:00
.clang-format init repo 2020-08-08 14:03:20 -05:00
.clang-tidy init repo 2020-08-08 14:03:20 -05:00
.gitattributes init repo 2020-08-08 14:03:20 -05:00
.gitignore sm64ex macOS build changes and more 2021-12-01 23:01:39 -05:00
asmdiff.jp.sh init repo 2020-08-08 14:03:20 -05:00
assets.json iQue fixes 2024-05-17 22:28:22 -05:00
c2obj.py update c2obj.py and obj2c.by (from sm64pc/sm64ex#281) 2021-01-21 18:17:08 -05:00
CHANGES Update to Refresh 14 + More 2021-07-14 21:00:38 -05:00
charmap.txt Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
charmap_menu.txt Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
defines.mk Better mouse handling plus DXGI support (from sm64coopdx) 2024-11-21 23:19:32 -05:00
diff.py Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00
diff_settings.py Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
Dockerfile Update Dockerfile to Ubuntu 22.04 as 18.04 is EOL 2023-11-15 07:57:56 +00:00
Doxyfile init repo 2020-08-08 14:03:20 -05:00
extract_assets.py extract_assets.py: Add extra arg to clean to delete from a folder 2024-05-17 22:39:26 -05:00
first-diff.py Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
format.sh init repo 2020-08-08 14:03:20 -05:00
Jenkinsfile Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
Makefile Some build fixes from sm64ex and SDL2 rumble fix 2024-12-19 00:48:52 -05:00
Makefile.split iQue fixes 2024-05-17 22:28:22 -05:00
obj2c.py update c2obj.py and obj2c.by (from sm64pc/sm64ex#281) 2021-01-21 18:17:08 -05:00
pisetup.sh Tools slight fixes 2023-05-22 17:44:17 -05:00
README.md Better mouse handling plus DXGI support (from sm64coopdx) 2024-11-21 23:19:32 -05:00
rename_sym.sh Update to Refresh 14 + More 2021-07-14 21:00:38 -05:00
SAVE_FORMAT.MD init repo 2020-08-08 14:03:20 -05:00
sm64.cn.sha1 Refresh 16: iQue (CN) version support 2024-05-11 14:08:26 -05:00
sm64.eu.sha1 init repo 2020-08-08 14:03:20 -05:00
sm64.jp.sha1 init repo 2020-08-08 14:03:20 -05:00
sm64.ld N64: BSS changes and related 2023-05-18 14:55:55 -05:00
sm64.sh.sha1 init repo 2020-08-08 14:03:20 -05:00
sm64.us.sha1 init repo 2020-08-08 14:03:20 -05:00
util.mk Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00

sm64ex_alo

Fork of sm64pc/sm64ex with additional features.

Changes

  • N64 Building - Support for it was removed in sm64ex
  • Based of the latest refresh (since sm64ex is stuck on 12)
  • Puppycam 2 (sm64ex still has Puppycam 1)
  • Quality of life fixes and features (QOL_FIXES=1 and QOL_FEATURES=1 respectively)
  • Mouse support for desktop targets (MOUSE_ACTIONS=1)
  • Simple debug options menu (EXT_DEBUG_MENU=1)
  • Kaze's more objects patch (PORT_MOP_OBJS=1)

Backends included

Patches

  • Some misc patches for this repo are available here (more incoming)

Building

Clone the repository:

git clone https://github.com/AloUltraExt/sm64ex-alo
cd sm64ex-alo

Note: On Unix systems you may need to do this before doing any changes:

git config core.fileMode false
chmod -R 775 .

Copy baserom(s) for asset extraction:

For each version (jp/us/eu/sh) for which you want to build an executable, put an existing ROM at ./baserom.<VERSION>.z64 for asset extraction.

By default it builds the US version.

To build for N64, click here.

Note: Only tested in WSL, works on (Debian / Ubuntu) as well, other distros untested.

Install build dependencies:

sudo apt install -y binutils-mips-linux-gnu build-essential git pkgconf python3 gcc-mips-linux-gnu

Build:

# if you have more cores available, you can increase the -j parameter
make -j4 TARGET_N64=1 

ROM location:

build/us/sm64.us.f3dzex.z64
To build for Android, click here.

Note: Only Termux build is supported.

Install Termux

Install the app from F-Droid here

Make sure you use this version, as the Google Play version is outdated.

Install build dependencies

pkg install git wget make python getconf zip apksigner clang binutils which libglvnd-dev

Copy in your baserom:

Do this using your default file manager (on AOSP, you can slide on the left and there will be a "Termux" option there), or using Termux.

termux-setup-storage
cp /sdcard/path/to/your/baserom.z64 ./baserom.us.z64

Install external dependencies

cd platform/android/ && ./getkhrplatform.sh && ./getSDL.sh && cd ../..

Build

# if you have more cores available, you can increase the -j parameter
# On Termux, TARGET_ANDROID=1 is defined automatically in Makefile
make -j4

Copying and Installing apk:

Do this to move the apk to the root of your storage then open it using a file manager.

cp build/us_android/sm64.us.f3dex2e.apk /sdcard/sm64.us.f3dex2e.apk