Removed prevent_bss_reordering.h and cleaned up sm64.ld
Audio bss now has it's own segment and it's cleared properly
Move most code to engine segment and ensure it's cleared properly
Moved N64 defines from config.h to a new file (config_n64.h)
Added "DEFINES" makefile from Refresh 13 and fix some bugs from it
Shindou now properly works on N64 (and PC Port thanks to Emil)
Proper RUMBLE_FEEDBACK defines thanks to R14 "ENABLE_RUMBLE"