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dxsdk
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init repo
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2020-08-08 14:03:20 -05:00 |
GL
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init repo
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2020-08-08 14:03:20 -05:00 |
libc
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init repo
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2020-08-08 14:03:20 -05:00 |
PR
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Add most N64 microcodes from ultrasm64, fix microcode defines
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2021-09-09 18:06:02 -05:00 |
stb
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init repo
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2020-08-08 14:03:20 -05:00 |
behavior_data.h
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Update to Refresh 14 + More
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2021-07-14 21:00:38 -05:00 |
command_macros_base.h
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init repo
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2020-08-08 14:03:20 -05:00 |
config.h
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some audio configs, if to ifdef
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2021-08-27 00:46:47 -05:00 |
course_table.h
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post-r14 change,Fix styling
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2021-08-26 23:44:11 -05:00 |
dialog_ids.h
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Update to Refresh 14 + More
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2021-07-14 21:00:38 -05:00 |
eu_translation.h
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Refresh 12
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2020-09-23 10:27:20 -05:00 |
geo_commands.h
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Post r15: Change 3 space indent to 4 space indent and cleanup
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2021-11-30 21:27:14 -05:00 |
gfx_dimensions.h
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Re-add TARGET_N64 Part 3
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2020-08-09 23:35:25 -05:00 |
helper_macros.h
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init repo
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2020-08-08 14:03:20 -05:00 |
level_commands.h
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add enums for lvlscript/beh ids (no geos for now)
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2021-05-07 23:56:53 -05:00 |
level_misc_macros.h
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init repo
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2020-08-08 14:03:20 -05:00 |
level_table.h
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post-r14 change,Fix styling
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2021-08-26 23:44:11 -05:00 |
macro_preset_names.h
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init repo
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2020-08-08 14:03:20 -05:00 |
macro_presets.h
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post-r14 change,Fix styling
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2021-08-26 23:44:11 -05:00 |
macros.h
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Re-add TARGET_N64 Part 2
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2020-08-09 18:05:03 -05:00 |
macros.inc
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Update to Refresh 14 + More
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2021-07-14 21:00:38 -05:00 |
make_const_nonconst.h
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Re-add TARGET_N64 Part 2
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2020-08-09 18:05:03 -05:00 |
mario_animation_ids.h
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post-r14 change,Fix styling
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2021-08-26 23:44:11 -05:00 |
mario_geo_switch_case_ids.h
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post-r14 change,Fix styling
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2021-08-26 23:44:11 -05:00 |
model_ids.h
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Update MOP, add remaning objects and fix most of them
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2021-09-17 17:23:08 -05:00 |
moving_texture_macros.h
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init repo
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2020-08-08 14:03:20 -05:00 |
object_constants.h
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Post r15: Change 3 space indent to 4 space indent and cleanup
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2021-11-30 21:27:14 -05:00 |
object_fields.h
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Update MOP, add remaning objects and fix most of them
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2021-09-17 17:23:08 -05:00 |
platform_info.h
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fix n64 building and restore configHud
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2020-08-16 21:00:42 -05:00 |
prevent_bss_reordering.h
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init repo
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2020-08-08 14:03:20 -05:00 |
qol_defines.h
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update 2 qol features
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2021-09-26 16:55:22 -05:00 |
segment_symbols.h
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fix builds and properly skip goddard
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2021-05-15 14:13:14 -05:00 |
segments.h
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Shiftable Segments 2 by someone2639
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2021-08-28 16:40:23 -05:00 |
seq_ids.h
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Update to Refresh 14 + More
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2021-07-14 21:00:38 -05:00 |
seq_macros.inc
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Update to Refresh 14 + More
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2021-07-14 21:00:38 -05:00 |
sm64.h
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add separate debug menu define, 2 new warp debug options
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2021-10-30 12:15:11 -05:00 |
sounds.h
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Update MOP, add remaning objects and fix most of them
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2021-09-17 17:23:08 -05:00 |
special_preset_names.h
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init repo
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2020-08-08 14:03:20 -05:00 |
special_presets.h
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post-r14 change,Fix styling
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2021-08-26 23:44:11 -05:00 |
surface_terrains.h
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post-r14 change,Fix styling
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2021-08-26 23:44:11 -05:00 |
text_cheats_strings.h.in
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new cheat: blj anywhere
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2021-10-30 12:16:51 -05:00 |
text_debug_strings.h.in
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add separate debug menu define, 2 new warp debug options
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2021-10-30 12:15:11 -05:00 |
text_menu_strings.h.in
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init repo
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2020-08-08 14:03:20 -05:00 |
text_options_strings.h.in
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some char and option changes
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2021-10-31 15:47:08 -05:00 |
text_strings.h.in
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add separate debug menu define, 2 new warp debug options
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2021-10-30 12:15:11 -05:00 |
textures.h
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init repo
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2020-08-08 14:03:20 -05:00 |
tinfl.h
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init repo
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2020-08-08 14:03:20 -05:00 |
trig_tables.inc.c
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init repo
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2020-08-08 14:03:20 -05:00 |
types.h
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remove vertex high fps interpolation (has no negative effect)
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2021-08-31 19:31:49 -05:00 |
ultra64.h
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init repo
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2020-08-08 14:03:20 -05:00 |