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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-20 13:23:57 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-20 13:23:57 -0400 |
| commit | 0382584a77aed5dc926909b7dad6159ae0757e38 (patch) | |
| tree | 7aaef7f6c98bd5ae3ed28db39ae898d266b6d81e /Assets/Models | |
| parent | b45cbdab7ba1217347fc67863cc9d3c90ef74bf9 (diff) | |
| download | Project-Sandbox-0382584a77aed5dc926909b7dad6159ae0757e38.tar.gz Project-Sandbox-0382584a77aed5dc926909b7dad6159ae0757e38.tar.bz2 Project-Sandbox-0382584a77aed5dc926909b7dad6159ae0757e38.zip | |
Added jumping and gun (not functional)
Diffstat (limited to 'Assets/Models')
| -rw-r--r-- | Assets/Models/Gun.blend | bin | 0 -> 561680 bytes | |||
| -rw-r--r-- | Assets/Models/Gun.blend.meta | 96 | ||||
| -rw-r--r-- | Assets/Models/Gun.blend1 | bin | 0 -> 561680 bytes | |||
| -rw-r--r-- | Assets/Models/Gun.blend1.meta | 7 |
4 files changed, 103 insertions, 0 deletions
diff --git a/Assets/Models/Gun.blend b/Assets/Models/Gun.blend Binary files differnew file mode 100644 index 0000000..6459afc --- /dev/null +++ b/Assets/Models/Gun.blend diff --git a/Assets/Models/Gun.blend.meta b/Assets/Models/Gun.blend.meta new file mode 100644 index 0000000..1a77230 --- /dev/null +++ b/Assets/Models/Gun.blend.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: f0e23f9937bd672aa97794e8bc51ca9c +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Gun.blend1 b/Assets/Models/Gun.blend1 Binary files differnew file mode 100644 index 0000000..ee2bacd --- /dev/null +++ b/Assets/Models/Gun.blend1 diff --git a/Assets/Models/Gun.blend1.meta b/Assets/Models/Gun.blend1.meta new file mode 100644 index 0000000..3974ee0 --- /dev/null +++ b/Assets/Models/Gun.blend1.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d1eb460f8149cb1a68df7da2f03a3a32 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: |
