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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:55:24 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:55:24 -0400
commit4653555cdef5a61817e35002fc371c0ca9830d45 (patch)
tree8dc50e2f51aa2088411170727c23b35689330410 /Assets/Scenes/SampleScene.unity
parentc55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (diff)
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Basic stuff
Diffstat (limited to 'Assets/Scenes/SampleScene.unity')
-rw-r--r--Assets/Scenes/SampleScene.unity179
1 files changed, 154 insertions, 25 deletions
diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 14bd54b..dc18d97 100644
--- a/Assets/Scenes/SampleScene.unity
+++ b/Assets/Scenes/SampleScene.unity
@@ -131,8 +131,9 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 417012010}
+ - component: {fileID: 417012011}
m_Layer: 0
- m_Name: GameObject
+ m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -146,14 +147,32 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 417012009}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0.94, z: 0}
+ m_LocalPosition: {x: 2.08, y: 1.18, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- - {fileID: 963194228}
- {fileID: 526099723}
+ - {fileID: 963194228}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!143 &417012011
+CharacterController:
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+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 417012009}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Height: 2
+ m_Radius: 0.5
+ m_SlopeLimit: 45
+ m_StepOffset: 0.3
+ m_SkinWidth: 0.08
+ m_MinMoveDistance: 0.001
+ m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &526099719
GameObject:
m_ObjectHideFlags: 0
@@ -165,7 +184,6 @@ GameObject:
- component: {fileID: 526099723}
- component: {fileID: 526099722}
- component: {fileID: 526099721}
- - component: {fileID: 526099720}
m_Layer: 0
m_Name: Capsule
m_TagString: Untagged
@@ -173,20 +191,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!136 &526099720
-CapsuleCollider:
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- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 526099719}
- m_Material: {fileID: 0}
- m_IsTrigger: 0
- m_Enabled: 1
- m_Radius: 0.5
- m_Height: 2
- m_Direction: 1
- m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &526099721
MeshRenderer:
m_ObjectHideFlags: 0
@@ -241,12 +245,12 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 526099719}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 2.2668738, y: 0.46238017, z: 2.7440042}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0.324, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 417012010}
- m_RootOrder: 1
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &705507993
GameObject:
@@ -334,12 +338,122 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
- m_LocalPosition: {x: 0, y: 3, z: 0}
+ m_LocalPosition: {x: 7.25, y: 11.74, z: 3.54}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!1 &863153742
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 863153747}
+ - component: {fileID: 863153746}
+ - component: {fileID: 863153745}
+ - component: {fileID: 863153744}
+ - component: {fileID: 863153743}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!54 &863153743
+Rigidbody:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 863153742}
+ serializedVersion: 2
+ m_Mass: 1
+ m_Drag: 0
+ m_AngularDrag: 0.05
+ m_UseGravity: 1
+ m_IsKinematic: 0
+ m_Interpolate: 0
+ m_Constraints: 0
+ m_CollisionDetection: 0
+--- !u!65 &863153744
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 863153742}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &863153745
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 863153742}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
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+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &863153746
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 863153742}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &863153747
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 863153742}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5, y: 1.2547524, z: 7.2893314}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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GameObject:
m_ObjectHideFlags: 0
@@ -351,6 +465,7 @@ GameObject:
- component: {fileID: 963194228}
- component: {fileID: 963194227}
- component: {fileID: 963194226}
+ - component: {fileID: 963194229}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
@@ -416,13 +531,27 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 2.12, y: 1.34, z: 2.69}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 417012010}
- m_RootOrder: 0
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &963194229
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 963194225}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: bf02dd592e232fffc8db83a69e584de0, type: 3}
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+ playerBody: {fileID: 526099723}
--- !u!1 &1704194732
GameObject:
m_ObjectHideFlags: 0