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authorAndrew Lee <alee14498@protonmail.com>2020-04-20 13:23:57 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-20 13:23:57 -0400
commit0382584a77aed5dc926909b7dad6159ae0757e38 (patch)
tree7aaef7f6c98bd5ae3ed28db39ae898d266b6d81e /Assets/Scripts/Exit.cs
parentb45cbdab7ba1217347fc67863cc9d3c90ef74bf9 (diff)
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Added jumping and gun (not functional)
Diffstat (limited to 'Assets/Scripts/Exit.cs')
-rw-r--r--Assets/Scripts/Exit.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/Assets/Scripts/Exit.cs b/Assets/Scripts/Exit.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Exit : MonoBehaviour
+{
+ // Update is called once per frame
+ void Update()
+ {
+ if (Input.GetKey("escape"))
+ {
+ Debug.Log("Game is now closed.");
+ Application.Quit();
+ }
+
+ }
+}