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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs deleted file mode 100644 index 43e0972..0000000 --- a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs +++ /dev/null @@ -1,50 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEditor; -using UnityEditor.Compilation; - -namespace VSCodeEditor -{ - public interface IAssemblyNameProvider - { - string GetAssemblyNameFromScriptPath(string path); - IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution); - IEnumerable<string> GetAllAssetPaths(); - UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath); - ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories); - } - - internal class AssemblyNameProvider : IAssemblyNameProvider - { - public string GetAssemblyNameFromScriptPath(string path) - { - return CompilationPipeline.GetAssemblyNameFromScriptPath(path); - } - - public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution) - { - return CompilationPipeline.GetAssemblies() - .Where(i => 0 < i.sourceFiles.Length && i.sourceFiles.Any(shouldFileBePartOfSolution)); - } - - public IEnumerable<string> GetAllAssetPaths() - { - return AssetDatabase.GetAllAssetPaths(); - } - - public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath) - { - return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath); - } - - public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories) - { - return CompilationPipeline.ParseResponseFile( - responseFilePath, - projectDirectory, - systemReferenceDirectories - ); - } - } -} |
