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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
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| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md | |
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md new file mode 100644 index 0000000..87b7650 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md @@ -0,0 +1,19 @@ +# Workflow: How to run a test
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+To run a test, you need to double-click on the test or test fixture name in the **Test Runner** window.
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+You can also use one of the buttons on the top bar, **Run All** or **Run Selected**. As a result, you’ll see the test status icon changed and a counter in the top right corner updated:
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+
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+You may also use a context menu option **Run**, right-click on any item in the test tree to have it (with all its children if any) run.
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+
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+## Run tests within Rider
+
+It is possible to run unit tests in the Unity Test Framework directly from [JetBrains Rider](https://www.jetbrains.com/rider/).
+
+For more information, see the [JetBrains official documentation](https://www.jetbrains.com/help/rider/Running_and_Debugging_Unity_Tests.html) and their blog post [Run Unity tests in Rider 2018.1](https://blog.jetbrains.com/dotnet/2018/04/18/run-unity-tests-rider-2018-1/).
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