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authorAndrew Lee <alee14498@protonmail.com>2020-04-20 19:09:33 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-20 19:09:33 -0400
commit7c1e566113d59699af1624186c64eca67f063fc6 (patch)
tree5a6850a695986872d5d0b09d7dab8421628fe33e /Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs
parentdd117b77aae1d8be7563b360d05b842a73b7dab2 (diff)
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Upgraded Unity
Diffstat (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs')
-rw-r--r--Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs63
1 files changed, 0 insertions, 63 deletions
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs
deleted file mode 100644
index 96dc8f3..0000000
--- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs
+++ /dev/null
@@ -1,63 +0,0 @@
-using System;
-using System.Collections;
-using UnityEditor;
-
-namespace UnityEngine.TestTools
-{
- public class RecompileScripts : IEditModeTestYieldInstruction
- {
- public RecompileScripts() : this(true)
- {
- }
-
- public RecompileScripts(bool expectScriptCompilation) : this(expectScriptCompilation, true)
- {
- }
-
- public RecompileScripts(bool expectScriptCompilation, bool expectScriptCompilationSuccess)
- {
- ExpectScriptCompilation = expectScriptCompilation;
- ExpectScriptCompilationSuccess = expectScriptCompilationSuccess;
- ExpectDomainReload = true;
- }
-
- public bool ExpectDomainReload { get; private set; }
- public bool ExpectedPlaymodeState { get; }
- public bool ExpectScriptCompilation { get; private set; }
- public bool ExpectScriptCompilationSuccess { get; private set; }
- public static RecompileScripts Current { get; private set; }
-
- public IEnumerator Perform()
- {
- Current = this;
-
- // We need to yield, to give the test runner a chance to prepare for the domain reload
- // If the script compilation happens very fast, then EditModeRunner.MoveNextAndUpdateYieldObject will not have a chance to set m_CurrentYieldObject
- // This really should be fixed in EditModeRunner.MoveNextAndUpdateYieldObject
- yield return null;
-
- AssetDatabase.Refresh();
-
- if (ExpectScriptCompilation && !EditorApplication.isCompiling)
- {
- Current = null;
- throw new Exception("Editor does not need to recompile scripts");
- }
-
- EditorApplication.UnlockReloadAssemblies();
-
- while (EditorApplication.isCompiling)
- {
- yield return null;
- }
-
- Current = null;
-
- if (ExpectScriptCompilationSuccess && EditorUtility.scriptCompilationFailed)
- {
- EditorApplication.LockReloadAssemblies();
- throw new Exception("Script compilation failed");
- }
- }
- }
-}