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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
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diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Asset.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Asset.cs
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+using UnityEngine;
+
+namespace TMPro
+{
+
+ // Base class inherited by the various TextMeshPro Assets.
+ [System.Serializable]
+ public class TMP_Asset : ScriptableObject
+ {
+ /// <summary>
+ /// HashCode based on the name of the asset.
+ /// </summary>
+ public int hashCode;
+
+ /// <summary>
+ /// The material used by this asset.
+ /// </summary>
+ public Material material;
+
+ /// <summary>
+ /// HashCode based on the name of the material assigned to this asset.
+ /// </summary>
+ public int materialHashCode;
+
+ }
+}