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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
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| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs | |
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Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs new file mode 100644 index 0000000..9f133a1 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs @@ -0,0 +1,256 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Playables; +using UnityEngine.Timeline; + +namespace UnityEditor.Timeline +{ + /// <summary> + /// Description of the on-screen area where a clip is drawn + /// </summary> + public struct ClipBackgroundRegion + { + /// <summary> + /// The rectangle where the background of the clip is drawn. + /// </summary> + /// <remarks> + /// The rectangle is clipped to the screen. The rectangle does not include clip borders. + /// </remarks> + public Rect position { get; private set; } + + /// <summary> + /// The start time of the region, relative to the clip. + /// </summary> + public double startTime { get; private set; } + + /// <summary> + /// The end time of the region, relative to the clip. + /// </summary> + public double endTime { get; private set; } + + /// <summary> + /// Constructor + /// </summary> + /// <param name="_position"></param> + /// <param name="_startTime"></param> + /// <param name="_endTime"></param> + public ClipBackgroundRegion(Rect _position, double _startTime, double _endTime) + { + position = _position; + startTime = _startTime; + endTime = _endTime; + } + + public override bool Equals(object obj) + { + if (!(obj is ClipBackgroundRegion)) + return false; + + return Equals((ClipBackgroundRegion)obj); + } + + public bool Equals(ClipBackgroundRegion other) + { + return position.Equals(other.position) && + startTime == other.startTime && + endTime == other.endTime; + } + + public override int GetHashCode() + { + return HashUtility.CombineHash( + position.GetHashCode(), + startTime.GetHashCode(), + endTime.GetHashCode() + ); + } + + public static bool operator==(ClipBackgroundRegion region1, ClipBackgroundRegion region2) + { + return region1.Equals(region2); + } + + public static bool operator!=(ClipBackgroundRegion region1, ClipBackgroundRegion region2) + { + return !region1.Equals(region2); + } + } + + /// <summary> + /// The user-defined options for drawing a clip. + /// </summary> + public struct ClipDrawOptions + { + private IEnumerable<Texture2D> m_Icons; + + /// <summary> + /// Text that indicates if the clip should display an error. + /// </summary> + /// <remarks> + /// If the error text is not empty or null, then the clip displays a warning. The error text is used as the tooltip. + /// </remarks> + public string errorText { get; set; } + + /// <summary> + /// The tooltip to show for the clip. + /// </summary> + public string tooltip { get; set; } + + /// <summary> + /// The color drawn under the clip. By default, the color is the same as the track color. + /// </summary> + public Color highlightColor { get; set; } + + + /// <summary> + /// Icons to display on the clip. + /// </summary> + public IEnumerable<Texture2D> icons + { + get { return m_Icons ?? System.Linq.Enumerable.Empty<Texture2D>(); } + set { m_Icons = value;} + } + + public override bool Equals(object obj) + { + if (!(obj is ClipDrawOptions)) + return false; + + return Equals((ClipDrawOptions)obj); + } + + public bool Equals(ClipDrawOptions other) + { + return errorText == other.errorText && + tooltip == other.tooltip && + highlightColor == other.highlightColor && + System.Linq.Enumerable.SequenceEqual(icons, other.icons); + } + + public override int GetHashCode() + { + return HashUtility.CombineHash( + errorText != null ? errorText.GetHashCode() : 0, + tooltip != null ? tooltip.GetHashCode() : 0, + highlightColor.GetHashCode(), + icons != null ? icons.GetHashCode() : 0 + ); + } + + public static bool operator==(ClipDrawOptions options1, ClipDrawOptions options2) + { + return options1.Equals(options2); + } + + public static bool operator!=(ClipDrawOptions options1, ClipDrawOptions options2) + { + return !options1.Equals(options2); + } + } + + + /// <summary> + /// Use this class to customize clip types in the TimelineEditor. + /// </summary> + public class ClipEditor + { + static readonly string k_NoPlayableAssetError = LocalizationDatabase.GetLocalizedString("This clip does not contain a valid playable asset"); + static readonly string k_ScriptLoadError = LocalizationDatabase.GetLocalizedString("The associated script can not be loaded"); + + internal readonly bool supportsSubTimelines; + + /// <summary> + /// Default constructor + /// </summary> + public ClipEditor() + { + supportsSubTimelines = TypeUtility.HasOverrideMethod(GetType(), nameof(GetSubTimelines)); + } + + /// <summary> + /// Implement this method to override the default options for drawing a clip. + /// </summary> + /// <param name="clip">The clip being drawn.</param> + /// <returns>The options for drawing a clip.</returns> + public virtual ClipDrawOptions GetClipOptions(TimelineClip clip) + { + return new ClipDrawOptions() + { + errorText = GetErrorText(clip), + tooltip = string.Empty, + highlightColor = GetDefaultHighlightColor(clip), + icons = System.Linq.Enumerable.Empty<Texture2D>() + }; + } + + /// <summary> + /// Override this method to draw a background for a clip . + /// </summary> + /// <param name="clip">The clip being drawn.</param> + /// <param name="region">The on-screen area where the clip is drawn.</param> + public virtual void DrawBackground(TimelineClip clip, ClipBackgroundRegion region) + { + } + + /// <summary> + /// Called when a clip is created. + /// </summary> + /// <param name="clip">The newly created clip.</param> + /// <param name="track">The track that the clip is assigned to.</param> + /// <param name="clonedFrom">The source that the clip was copied from. This can be set to null if the clip is not a copy.</param> + /// <remarks> + /// The callback occurs before the clip is assigned to the track. + /// </remarks> + public virtual void OnCreate(TimelineClip clip, TrackAsset track, TimelineClip clonedFrom) + { + } + + /// <summary> + /// Gets the error text for the specified clip. + /// </summary> + /// <param name="clip">The clip being drawn.</param> + /// <returns>Returns the error text to be displayed as the tool tip for the clip. If there is no error to be displayed, this method returns string.Empty.</returns> + public string GetErrorText(TimelineClip clip) + { + if (clip == null || clip.asset == null) + return k_NoPlayableAssetError; + + var playableAsset = clip.asset as ScriptableObject; + if (playableAsset == null || MonoScript.FromScriptableObject(playableAsset) == null) + return k_ScriptLoadError; + + return string.Empty; + } + + /// <summary> + /// The color drawn under the clip. By default, the color is the same as the track color. + /// </summary> + /// <param name="clip">The clip being drawn.</param> + /// <returns>Returns the highlight color of the clip being drawn.</returns> + public Color GetDefaultHighlightColor(TimelineClip clip) + { + if (clip == null) + return Color.white; + + return TrackResourceCache.GetTrackColor(clip.parentTrack); + } + + /// <summary> + /// Called when a clip is changed by the Editor. + /// </summary> + /// <param name="clip">The clip that changed.</param> + public virtual void OnClipChanged(TimelineClip clip) + { + } + + /// <summary> + /// Gets the sub-timelines for a specific clip. Implement this method if your clip supports playing nested timelines. + /// </summary> + /// <param name="clip">The clip with the ControlPlayableAsset.</param> + /// <param name="director">The playable director driving the Timeline Clip. This may not be the same as TimelineEditor.inspectedDirector.</param> + /// <param name="subTimelines">Specify the sub-timelines to control.</param> + public virtual void GetSubTimelines(TimelineClip clip, PlayableDirector director, List<PlayableDirector> subTimelines) + { + } + } +} |
