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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
commitc55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch)
treeee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs
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Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs')
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs28
1 files changed, 28 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs
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+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs
@@ -0,0 +1,28 @@
+using System.Collections.Generic;
+
+namespace UnityEditor.Timeline
+{
+ class Control
+ {
+ readonly List<Manipulator> m_Manipulators = new List<Manipulator>();
+
+ public bool HandleManipulatorsEvents(WindowState state)
+ {
+ var isHandled = false;
+
+ foreach (var manipulator in m_Manipulators)
+ {
+ isHandled = manipulator.HandleEvent(state);
+ if (isHandled)
+ break;
+ }
+
+ return isHandled;
+ }
+
+ public void AddManipulator(Manipulator m)
+ {
+ m_Manipulators.Add(m);
+ }
+ }
+}