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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
commitc55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch)
treeee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview
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Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview')
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs25
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs28
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers.meta8
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs86
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs678
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs86
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers.meta8
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs57
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs134
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs80
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs51
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs42
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs71
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs16
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs299
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui.meta8
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs760
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs92
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs150
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs193
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs77
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs287
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs103
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs91
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs41
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping.meta8
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs21
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs22
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs288
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs53
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs126
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs222
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs683
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs310
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs218
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs185
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs812
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs439
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeViewGUI.cs182
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeViewGUI.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs15
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs.meta11
78 files changed, 7473 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs
new file mode 100644
index 0000000..38c2f81
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+using UnityEngine.Timeline;
+
+// Data sources for key overlays
+namespace UnityEditor.Timeline
+{
+ // Used for key overlays manipulators
+ class AnimationTrackKeyDataSource : BasePropertyKeyDataSource
+ {
+ readonly float m_TrackOffset;
+
+ protected override AnimationClip animationClip { get; }
+
+ public AnimationTrackKeyDataSource(AnimationTrack track)
+ {
+ animationClip = track != null ? track.infiniteClip : null;
+ m_TrackOffset = track != null ? (float)track.infiniteClipTimeOffset : 0.0f;
+ }
+
+ protected override float TransformKeyTime(float keyTime)
+ {
+ return keyTime + m_TrackOffset;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs.meta
new file mode 100644
index 0000000..3c81758
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/AnimationTrackKeyDataSource.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: a0b56195e00682b4594dfaeef9d5fa78
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs
new file mode 100644
index 0000000..8788058
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs
@@ -0,0 +1,28 @@
+using System.Collections.Generic;
+
+namespace UnityEditor.Timeline
+{
+ class Control
+ {
+ readonly List<Manipulator> m_Manipulators = new List<Manipulator>();
+
+ public bool HandleManipulatorsEvents(WindowState state)
+ {
+ var isHandled = false;
+
+ foreach (var manipulator in m_Manipulators)
+ {
+ isHandled = manipulator.HandleEvent(state);
+ if (isHandled)
+ break;
+ }
+
+ return isHandled;
+ }
+
+ public void AddManipulator(Manipulator m)
+ {
+ m_Manipulators.Add(m);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs.meta
new file mode 100644
index 0000000..71c8d33
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Control.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 077690d334440b044bdd51b26b3e9413
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers.meta
new file mode 100644
index 0000000..a7ad23a
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d40a0edbdcdcf9747a420f3bbe0f18db
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs
new file mode 100644
index 0000000..0e9ef89
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs
@@ -0,0 +1,86 @@
+using System;
+using System.ComponentModel;
+using System.Linq;
+using JetBrains.Annotations;
+using UnityEngine;
+using UnityEditor;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ [CustomTrackDrawer(typeof(AnimationTrack)), UsedImplicitly]
+ class AnimationTrackDrawer : TrackDrawer
+ {
+ internal static class Styles
+ {
+ public static readonly GUIContent AnimationButtonOnTooltip = EditorGUIUtility.TrTextContent("", "Avatar Mask enabled\nClick to disable");
+ public static readonly GUIContent AnimationButtonOffTooltip = EditorGUIUtility.TrTextContent("", "Avatar Mask disabled\nClick to enable");
+ }
+
+ public override bool DrawTrackHeaderButton(Rect rect, TrackAsset track, WindowState state)
+ {
+ var animTrack = track as AnimationTrack;
+ bool hasAvatarMask = animTrack != null && animTrack.avatarMask != null;
+ if (hasAvatarMask)
+ {
+ var style = animTrack.applyAvatarMask
+ ? DirectorStyles.Instance.avatarMaskOn
+ : DirectorStyles.Instance.avatarMaskOff;
+ var tooltip = animTrack.applyAvatarMask
+ ? Styles.AnimationButtonOnTooltip
+ : Styles.AnimationButtonOffTooltip;
+ if (GUI.Button(rect, tooltip, style))
+ {
+ animTrack.applyAvatarMask = !animTrack.applyAvatarMask;
+ if (state != null)
+ state.rebuildGraph = true;
+ }
+ }
+ return hasAvatarMask;
+ }
+
+ public override void DrawRecordingBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
+ {
+ base.DrawRecordingBackground(trackRect, trackAsset, visibleTime, state);
+ DrawBorderOfAddedRecordingClip(trackRect, trackAsset, visibleTime, (WindowState)state);
+ }
+
+ static void DrawBorderOfAddedRecordingClip(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
+ {
+ if (!state.IsArmedForRecord(trackAsset))
+ return;
+
+ AnimationTrack animTrack = trackAsset as AnimationTrack;
+ if (animTrack == null || !animTrack.inClipMode)
+ return;
+
+ // make sure there is no clip but we can add one
+ TimelineClip clip = null;
+ if (trackAsset.FindRecordingClipAtTime(state.editSequence.time, out clip) || clip != null)
+ return;
+
+ float yMax = trackRect.yMax;
+ float yMin = trackRect.yMin;
+
+ double startGap = 0;
+ double endGap = 0;
+
+ trackAsset.GetGapAtTime(state.editSequence.time, out startGap, out endGap);
+ if (double.IsInfinity(endGap))
+ endGap = visibleTime.y;
+
+ if (startGap > visibleTime.y || endGap < visibleTime.x)
+ return;
+
+
+ startGap = Math.Max(startGap, visibleTime.x);
+ endGap = Math.Min(endGap, visibleTime.y);
+
+ float xMin = state.TimeToPixel(startGap);
+ float xMax = state.TimeToPixel(endGap);
+
+ var r = Rect.MinMaxRect(xMin, yMin, xMax, yMax);
+ ClipDrawer.DrawClipSelectionBorder(r, ClipBorder.Recording(), ClipBlends.kNone);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs.meta
new file mode 100644
index 0000000..20fed76
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/AnimationTrackDrawer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: cb281723220c9964094e6c52e0ece792
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs
new file mode 100644
index 0000000..266e465
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs
@@ -0,0 +1,678 @@
+using System;
+using UnityEngine.Timeline;
+using UnityEngine;
+using System.Linq;
+using System.Collections.Generic;
+
+namespace UnityEditor.Timeline
+{
+ enum BlendKind
+ {
+ None,
+ Ease,
+ Mix
+ }
+
+ enum BlendAngle
+ {
+ Descending,
+ Ascending
+ }
+
+ struct IconData
+ {
+ public enum Side { Left = -1, Right = 1 }
+
+ public Texture2D icon;
+ public Color tint;
+
+ public float width { get { return 16; } }
+ public float height { get { return 16; } }
+
+ public IconData(Texture2D icon)
+ {
+ this.icon = icon;
+ tint = Color.white;
+ }
+ }
+
+ class ClipBorder
+ {
+ public readonly Color color;
+ public readonly float thickness;
+
+ ClipBorder(Color color, float thickness)
+ {
+ this.color = color;
+ this.thickness = thickness;
+ }
+
+ const float k_ClipSelectionBorder = 1.0f;
+ const float k_ClipRecordingBorder = 2.0f;
+
+ public static ClipBorder Recording()
+ {
+ return new ClipBorder(DirectorStyles.Instance.customSkin.colorRecordingClipOutline, k_ClipRecordingBorder);
+ }
+
+ public static ClipBorder Selection()
+ {
+ return new ClipBorder(Color.white, k_ClipSelectionBorder);
+ }
+
+ public static ClipBorder Default()
+ {
+ return new ClipBorder(DirectorStyles.Instance.customSkin.clipBorderColor, k_ClipSelectionBorder);
+ }
+ }
+
+ struct ClipBlends
+ {
+ public readonly BlendKind inKind;
+ public readonly Rect inRect;
+
+ public readonly BlendKind outKind;
+ public readonly Rect outRect;
+
+ public ClipBlends(BlendKind inKind, Rect inRect, BlendKind outKind, Rect outRect)
+ {
+ this.inKind = inKind;
+ this.inRect = inRect;
+ this.outKind = outKind;
+ this.outRect = outRect;
+ }
+
+ public static readonly ClipBlends kNone = new ClipBlends(BlendKind.None, Rect.zero, BlendKind.None, Rect.zero);
+ }
+
+ struct ClipDrawData
+ {
+ public TimelineClip clip; // clip being drawn
+ public Rect targetRect; // rectangle to draw to
+ public Rect unclippedRect; // the clip's unclipped rect
+ public Rect clippedRect; // the clip's clipped rect to the visible time area
+ public Rect clipCenterSection; // clip center section
+ public string title; // clip title
+ public bool selected; // is the clip selected
+ public bool inlineCurvesSelected; // is the inline curve of the clip selected
+ public double localVisibleStartTime;
+ public double localVisibleEndTime;
+ public IconData[] leftIcons;
+ public IconData[] rightIcons;
+ public TimelineClip previousClip;
+ public bool previousClipSelected;
+ public bool supportsLooping;
+ public int minLoopIndex;
+ public List<Rect> loopRects;
+ public ClipBlends clipBlends;
+ public ClipDrawOptions ClipDrawOptions;
+ public ClipEditor clipEditor;
+ }
+
+ static class ClipDrawer
+ {
+ public static class Styles
+ {
+ public static readonly Texture2D iconWarn = EditorGUIUtility.LoadIconRequired("console.warnicon.inactive.sml");
+ public static readonly string HoldText = LocalizationDatabase.GetLocalizedString("HOLD");
+ public static readonly Texture2D s_IconNoRecord = EditorGUIUtility.LoadIcon("console.erroricon.sml");
+ public static readonly GUIContent s_ClipNotRecorable = EditorGUIUtility.TrTextContent("", "This clip is not recordable");
+ public static readonly GUIContent s_ClipNoRecordInBlend = EditorGUIUtility.TrTextContent("", "Recording in blends in prohibited");
+ }
+
+ const float k_ClipSwatchLineThickness = 4.0f;
+ const float k_MinClipWidth = 7.0f;
+ const float k_ClipInOutMinWidth = 15.0f;
+ const float k_ClipLoopsMinWidth = 20.0f;
+ const float k_ClipLabelPadding = 6.0f;
+ const float k_ClipLabelMinWidth = 10.0f;
+ const float k_IconsPadding = 1.0f;
+ const float k_ClipInlineWidth = 1.0f;
+
+ static readonly GUIContent s_TitleContent = new GUIContent();
+ static readonly IconData[] k_ClipErrorIcons = { new IconData {icon = Styles.iconWarn, tint = DirectorStyles.kClipErrorColor} };
+ static readonly Dictionary<int, string> s_LoopStringCache = new Dictionary<int, string>(100);
+
+ // caches the loopstring to avoid allocation from string concats
+ static string GetLoopString(int loopIndex)
+ {
+ string loopString = null;
+ if (!s_LoopStringCache.TryGetValue(loopIndex, out loopString))
+ {
+ loopString = "L" + loopIndex;
+ s_LoopStringCache[loopIndex] = loopString;
+ }
+ return loopString;
+ }
+
+ static void DrawLoops(ClipDrawData drawData)
+ {
+ if (drawData.loopRects == null || drawData.loopRects.Count == 0)
+ return;
+
+ var oldColor = GUI.color;
+
+ int loopIndex = drawData.minLoopIndex;
+ for (int l = 0; l < drawData.loopRects.Count; l++)
+ {
+ Rect theRect = drawData.loopRects[l];
+ theRect.x -= drawData.unclippedRect.x;
+ theRect.x += 1;
+ theRect.width -= 2.0f;
+ theRect.y = 5.0f;
+ theRect.height -= 4.0f;
+ theRect.xMin -= 4f;
+
+ if (theRect.width >= 5f)
+ {
+ using (new GUIViewportScope(drawData.clipCenterSection))
+ {
+ GUI.color = new Color(0.0f, 0.0f, 0.0f, 0.2f);
+ GUI.Label(theRect, GUIContent.none, DirectorStyles.Instance.displayBackground);
+
+ if (theRect.width > 36.0f)
+ {
+ var style = DirectorStyles.Instance.fontClipLoop;
+ GUI.color = new Color(0.0f, 0.0f, 0.0f, 0.3f);
+ var loopContent = new GUIContent(drawData.supportsLooping ? GetLoopString(loopIndex) : Styles.HoldText);
+ GUI.Label(theRect, loopContent, style);
+ }
+ }
+ }
+
+ loopIndex++;
+
+ if (!drawData.supportsLooping)
+ break;
+ }
+
+ GUI.color = oldColor;
+ }
+
+ static void DrawClipBorder(ClipDrawData drawData)
+ {
+ var animTrack = drawData.clip.parentTrack as AnimationTrack;
+ var selectionBorder = ClipBorder.Selection();
+
+ if (TimelineWindow.instance.state.recording && animTrack == null && drawData.clip.parentTrack.IsRecordingToClip(drawData.clip))
+ {
+ DrawClipSelectionBorder(drawData.clipCenterSection, selectionBorder, drawData.clipBlends);
+ return;
+ }
+
+ DrawClipDefaultBorder(drawData.clipCenterSection, ClipBorder.Default(), drawData.clipBlends);
+
+ if (drawData.selected)
+ DrawClipSelectionBorder(drawData.clipCenterSection, selectionBorder, drawData.clipBlends);
+
+ if (drawData.previousClip != null && drawData.previousClipSelected)
+ DrawClipBlendSelectionBorder(drawData.clipCenterSection, selectionBorder, drawData.clipBlends);
+ }
+
+ public static void DrawClipSelectionBorder(Rect clipRect, ClipBorder border, ClipBlends blends)
+ {
+ var thickness = border.thickness;
+ var color = border.color;
+ var min = clipRect.min;
+ var max = clipRect.max;
+
+ //Left line
+ if (blends.inKind == BlendKind.None)
+ EditorGUI.DrawRect(new Rect(min.x, min.y, thickness, max.y - min.y), color);
+ else
+ DrawBlendLine(blends.inRect, blends.inKind == BlendKind.Mix ? BlendAngle.Descending : BlendAngle.Ascending, thickness, color);
+
+ //Right line
+ if (blends.outKind == BlendKind.None)
+ EditorGUI.DrawRect(new Rect(max.x - thickness, min.y, thickness, max.y - min.y), color);
+ else
+ DrawBlendLine(blends.outRect, BlendAngle.Descending, thickness, color);
+
+ //Top line
+ var xTop1 = blends.inKind == BlendKind.Mix ? blends.inRect.xMin : min.x;
+ var xTop2 = max.x;
+ EditorGUI.DrawRect(new Rect(xTop1, min.y, xTop2 - xTop1, thickness), color);
+
+ //Bottom line
+ var xBottom1 = blends.inKind == BlendKind.Ease ? blends.inRect.xMin : min.x;
+ var xBottom2 = blends.outKind == BlendKind.None ? max.x : blends.outRect.xMax;
+ EditorGUI.DrawRect(new Rect(xBottom1, max.y - thickness, xBottom2 - xBottom1, thickness), color);
+ }
+
+ static Vector3[] s_BlendLines = new Vector3[4];
+ static void DrawBlendLine(Rect rect, BlendAngle blendAngle, float width, Color color)
+ {
+ var halfWidth = width / 2.0f;
+ Vector2 p0, p1;
+ var inverse = 1.0f;
+ if (blendAngle == BlendAngle.Descending)
+ {
+ p0 = rect.min;
+ p1 = rect.max;
+ }
+ else
+ {
+ p0 = new Vector2(rect.xMax, rect.yMin);
+ p1 = new Vector2(rect.xMin, rect.yMax);
+ inverse = -1.0f;
+ }
+ s_BlendLines[0] = new Vector3(p0.x - halfWidth, p0.y + halfWidth * inverse);
+ s_BlendLines[1] = new Vector3(p1.x - halfWidth, p1.y + halfWidth * inverse);
+ s_BlendLines[2] = new Vector3(p1.x + halfWidth, p1.y - halfWidth * inverse);
+ s_BlendLines[3] = new Vector3(p0.x + halfWidth, p0.y - halfWidth * inverse);
+ Graphics.DrawPolygonAA(color, s_BlendLines);
+ }
+
+ static void DrawClipBlendSelectionBorder(Rect clipRect, ClipBorder border, ClipBlends blends)
+ {
+ var color = border.color;
+ var thickness = border.thickness;
+ if (blends.inKind == BlendKind.Mix)
+ {
+ DrawBlendLine(blends.inRect, BlendAngle.Descending, thickness, color);
+ var xBottom1 = blends.inRect.xMin;
+ var xBottom2 = blends.inRect.xMax;
+ EditorGUI.DrawRect(new Rect(xBottom1, clipRect.max.y - thickness, xBottom2 - xBottom1, thickness), color);
+ }
+ }
+
+ static void DrawClipDefaultBorder(Rect clipRect, ClipBorder border, ClipBlends blends)
+ {
+ var color = border.color;
+ var thickness = border.thickness;
+
+ // Draw vertical lines at the edges of the clip
+ EditorGUI.DrawRect(new Rect(clipRect.xMin, clipRect.y, thickness, clipRect.height), color); //left
+ //only draw the right one when no out mix blend
+ if (blends.outKind != BlendKind.Mix)
+ EditorGUI.DrawRect(new Rect(clipRect.xMax - thickness, clipRect.y, thickness, clipRect.height), color); //right
+ //draw a vertical line for the previous clip
+ if (blends.inKind == BlendKind.Mix)
+ EditorGUI.DrawRect(new Rect(blends.inRect.xMin, blends.inRect.y, thickness, blends.inRect.height), color); //left
+
+ //Draw blend line
+ if (blends.inKind == BlendKind.Mix)
+ DrawBlendLine(blends.inRect, BlendAngle.Descending, thickness, color);
+ }
+
+ static void DrawClipTimescale(Rect targetRect, Rect clippedRect, double timeScale)
+ {
+ if (timeScale != 1.0)
+ {
+ const float xOffset = 4.0f;
+ const float yOffset = 6.0f;
+ var segmentLength = timeScale > 1.0f ? 5.0f : 15.0f;
+
+ // clamp to the visible region to reduce the line count (case 1213189), but adject the start segment to match the visuals of drawing targetRect
+ var startX = clippedRect.min.x - ((clippedRect.min.x - targetRect.min.x) % (segmentLength*2));
+ var endX = clippedRect.max.x;
+
+ var start = new Vector3(startX + xOffset, targetRect.min.y + yOffset, 0.0f);
+ var end = new Vector3(endX - xOffset, targetRect.min.y + yOffset, 0.0f);
+
+ Graphics.DrawDottedLine(start, end, segmentLength, DirectorStyles.Instance.customSkin.colorClipFont);
+ Graphics.DrawDottedLine(start + new Vector3(0.0f, 1.0f, 0.0f), end + new Vector3(0.0f, 1.0f, 0.0f), segmentLength, DirectorStyles.Instance.customSkin.colorClipFont);
+ }
+ }
+
+ static void DrawClipInOut(Rect targetRect, TimelineClip clip)
+ {
+ var assetDuration = TimelineHelpers.GetClipAssetEndTime(clip);
+
+ bool drawClipOut = assetDuration<double.MaxValue &&
+ assetDuration - clip.end> TimeUtility.kTimeEpsilon;
+
+ bool drawClipIn = clip.clipIn > 0.0;
+
+ if (!drawClipIn && !drawClipOut)
+ return;
+
+ var rect = targetRect;
+
+ if (drawClipOut)
+ {
+ var icon = DirectorStyles.Instance.clipOut;
+ var iconRect = new Rect(rect.xMax - icon.fixedWidth - 2.0f,
+ rect.yMin + (rect.height - icon.fixedHeight) * 0.5f,
+ icon.fixedWidth, icon.fixedHeight);
+
+ GUI.Label(iconRect, GUIContent.none, icon);
+ }
+
+ if (drawClipIn)
+ {
+ var icon = DirectorStyles.Instance.clipIn;
+ var iconRect = new Rect(2.0f + rect.xMin,
+ rect.yMin + (rect.height - icon.fixedHeight) * 0.5f,
+ icon.fixedWidth, icon.fixedHeight);
+
+ GUI.Label(iconRect, GUIContent.none, icon);
+ }
+ }
+
+ static void DrawClipLabel(ClipDrawData data, Rect availableRect, Color color)
+ {
+ var errorText = data.ClipDrawOptions.errorText;
+ var hasError = !string.IsNullOrEmpty(errorText);
+ var textColor = hasError ? DirectorStyles.kClipErrorColor : color;
+ var tooltip = hasError ? errorText : data.ClipDrawOptions.tooltip;
+
+ if (hasError)
+ DrawClipLabel(data.title, availableRect, textColor, k_ClipErrorIcons, null, tooltip);
+ else
+ DrawClipLabel(data.title, availableRect, textColor, data.leftIcons, data.rightIcons, tooltip);
+ }
+
+ static void DrawClipLabel(string title, Rect availableRect, Color color, string errorText = "")
+ {
+ var hasError = !string.IsNullOrEmpty(errorText);
+ var textColor = hasError ? DirectorStyles.kClipErrorColor : color;
+
+ if (hasError)
+ DrawClipLabel(title, availableRect, textColor, k_ClipErrorIcons, null, errorText);
+ else
+ DrawClipLabel(title, availableRect, textColor, null, null, errorText);
+ }
+
+ static void DrawClipLabel(string title, Rect availableRect, Color textColor, IconData[] leftIcons, IconData[] rightIcons, string tooltipMessage = "")
+ {
+ s_TitleContent.text = title;
+ var neededTextWidth = DirectorStyles.Instance.fontClip.CalcSize(s_TitleContent).x;
+ var neededIconWidthLeft = 0.0f;
+ var neededIconWidthRight = 0.0f;
+
+ if (leftIcons != null)
+ for (int i = 0, n = leftIcons.Length; i < n; ++i)
+ neededIconWidthLeft += leftIcons[i].width + k_IconsPadding;
+
+ if (rightIcons != null)
+ for (int i = 0, n = rightIcons.Length; i < n; ++i)
+ neededIconWidthRight += rightIcons[i].width + k_IconsPadding;
+
+ var neededIconWidth = Mathf.Max(neededIconWidthLeft, neededIconWidthRight);
+
+ // Atomic operation: We either show all icons or no icons at all
+ var showIcons = neededTextWidth / 2.0f + neededIconWidth < availableRect.width / 2.0f;
+
+ if (showIcons)
+ {
+ if (leftIcons != null)
+ DrawClipIcons(leftIcons, IconData.Side.Left, neededTextWidth, availableRect);
+
+ if (rightIcons != null)
+ DrawClipIcons(rightIcons, IconData.Side.Right, neededTextWidth, availableRect);
+ }
+
+ if (neededTextWidth > availableRect.width)
+ s_TitleContent.text = DirectorStyles.Elipsify(title, availableRect.width, neededTextWidth);
+
+ s_TitleContent.tooltip = tooltipMessage;
+ DrawClipName(availableRect, s_TitleContent, textColor);
+ }
+
+ static void DrawClipIcons(IconData[] icons, IconData.Side side, float labelWidth, Rect availableRect)
+ {
+ var halfText = labelWidth / 2.0f;
+ var offset = halfText + k_IconsPadding;
+
+ foreach (var iconData in icons)
+ {
+ offset += iconData.width / 2.0f + k_IconsPadding;
+
+ var iconRect =
+ new Rect(0.0f, 0.0f, iconData.width, iconData.height)
+ {
+ center = new Vector2(availableRect.center.x + offset * (int)side, availableRect.center.y)
+ };
+
+ DrawIcon(iconRect, iconData.tint, iconData.icon);
+
+ offset += iconData.width / 2.0f;
+ }
+ }
+
+ static void DrawClipName(Rect rect, GUIContent content, Color textColor)
+ {
+ Graphics.ShadowLabel(rect, content, DirectorStyles.Instance.fontClip, textColor, Color.black);
+ }
+
+ static void DrawIcon(Rect imageRect, Color color, Texture2D icon)
+ {
+ GUI.DrawTexture(imageRect, icon, ScaleMode.ScaleAndCrop, true, 0, color, 0, 0);
+ }
+
+ static void DrawClipBackground(Rect clipCenterSection, bool selected)
+ {
+ if (Event.current.type != EventType.Repaint)
+ return;
+
+ var color = selected ? DirectorStyles.Instance.customSkin.clipSelectedBckg : DirectorStyles.Instance.customSkin.clipBckg;
+ EditorGUI.DrawRect(clipCenterSection, color);
+ }
+
+ static Vector3[] s_BlendVertices = new Vector3[3];
+ static void DrawClipBlends(ClipBlends blends, Color inColor, Color outColor, Color backgroundColor)
+ {
+ switch (blends.inKind)
+ {
+ case BlendKind.Ease:
+ // 2
+ // / |
+ // / |
+ // 0---1
+ EditorGUI.DrawRect(blends.inRect, backgroundColor);
+ s_BlendVertices[0] = new Vector3(blends.inRect.xMin, blends.inRect.yMax);
+ s_BlendVertices[1] = new Vector3(blends.inRect.xMax, blends.inRect.yMax);
+ s_BlendVertices[2] = new Vector3(blends.inRect.xMax, blends.inRect.yMin);
+ Graphics.DrawPolygonAA(inColor, s_BlendVertices);
+ break;
+ case BlendKind.Mix:
+ // 0---2
+ // \ |
+ // \ |
+ // 1
+ s_BlendVertices[0] = new Vector3(blends.inRect.xMin, blends.inRect.yMin);
+ s_BlendVertices[1] = new Vector3(blends.inRect.xMax, blends.inRect.yMax);
+ s_BlendVertices[2] = new Vector3(blends.inRect.xMax, blends.inRect.yMin);
+ Graphics.DrawPolygonAA(inColor, s_BlendVertices);
+ break;
+ }
+
+ if (blends.outKind != BlendKind.None)
+ {
+ if (blends.outKind == BlendKind.Ease)
+ EditorGUI.DrawRect(blends.outRect, backgroundColor);
+ // 0
+ // | \
+ // | \
+ // 1---2
+ s_BlendVertices[0] = new Vector3(blends.outRect.xMin, blends.outRect.yMin);
+ s_BlendVertices[1] = new Vector3(blends.outRect.xMin, blends.outRect.yMax);
+ s_BlendVertices[2] = new Vector3(blends.outRect.xMax, blends.outRect.yMax);
+ Graphics.DrawPolygonAA(outColor, s_BlendVertices);
+ }
+ }
+
+ static void DrawClipSwatch(Rect targetRect, Color swatchColor)
+ {
+ // Draw Colored Line at the bottom.
+ var colorRect = targetRect;
+ colorRect.yMin = colorRect.yMax - k_ClipSwatchLineThickness;
+ EditorGUI.DrawRect(colorRect, swatchColor);
+ }
+
+ public static void DrawSimpleClip(TimelineClip clip, Rect targetRect, ClipBorder border, Color overlay, ClipDrawOptions drawOptions)
+ {
+ GUI.BeginClip(targetRect);
+ var clipRect = new Rect(0.0f, 0.0f, targetRect.width, targetRect.height);
+
+ var orgColor = GUI.color;
+ GUI.color = overlay;
+
+ DrawClipBackground(clipRect, false);
+ GUI.color = orgColor;
+
+ if (clipRect.width <= k_MinClipWidth)
+ {
+ clipRect.width = k_MinClipWidth;
+ }
+
+ DrawClipSwatch(targetRect, drawOptions.highlightColor * overlay);
+
+ if (targetRect.width >= k_ClipInOutMinWidth)
+ DrawClipInOut(clipRect, clip);
+
+ var textRect = clipRect;
+
+ textRect.xMin += k_ClipLabelPadding;
+ textRect.xMax -= k_ClipLabelPadding;
+
+ if (textRect.width > k_ClipLabelMinWidth)
+ DrawClipLabel(clip.displayName, textRect, Color.white, drawOptions.errorText);
+
+ if (border != null)
+ DrawClipSelectionBorder(clipRect, border, ClipBlends.kNone);
+
+ GUI.EndClip();
+ }
+
+ public static void DrawDefaultClip(ClipDrawData drawData)
+ {
+ var customSkin = DirectorStyles.Instance.customSkin;
+ var blendInColor = drawData.selected ? customSkin.clipBlendInSelected : customSkin.clipBlendIn;
+ var blendOutColor = drawData.selected ? customSkin.clipBlendOutSelected : customSkin.clipBlendOut;
+ var easeBackgroundColor = customSkin.clipEaseBckgColor;
+
+ DrawClipBlends(drawData.clipBlends, blendInColor, blendOutColor, easeBackgroundColor);
+ DrawClipBackground(drawData.clipCenterSection, drawData.selected);
+
+ if (drawData.targetRect.width > k_MinClipWidth)
+ {
+ DrawClipEditorBackground(drawData);
+ }
+ else
+ {
+ drawData.targetRect.width = k_MinClipWidth;
+ drawData.clipCenterSection.width = k_MinClipWidth;
+ }
+
+ DrawClipTimescale(drawData.targetRect, drawData.clippedRect, drawData.clip.timeScale);
+
+ if (drawData.targetRect.width >= k_ClipInOutMinWidth)
+ DrawClipInOut(drawData.targetRect, drawData.clip);
+
+ var labelRect = drawData.clipCenterSection;
+
+ if (drawData.targetRect.width >= k_ClipLoopsMinWidth)
+ {
+ bool selected = drawData.selected || drawData.inlineCurvesSelected;
+
+ if (selected)
+ {
+ if (drawData.loopRects != null && drawData.loopRects.Any())
+ {
+ DrawLoops(drawData);
+
+ var l = drawData.loopRects[0];
+ labelRect.xMax = Math.Min(labelRect.xMax, l.x - drawData.unclippedRect.x);
+ }
+ }
+ }
+
+ labelRect.xMin += k_ClipLabelPadding;
+ labelRect.xMax -= k_ClipLabelPadding;
+
+ if (labelRect.width > k_ClipLabelMinWidth)
+ {
+ DrawClipLabel(drawData, labelRect, Color.white);
+ }
+
+ DrawClipSwatch(drawData.targetRect, drawData.ClipDrawOptions.highlightColor);
+ DrawClipBorder(drawData);
+ }
+
+ static void DrawClipEditorBackground(ClipDrawData drawData)
+ {
+ var isRepaint = (Event.current.type == EventType.Repaint);
+ if (isRepaint && drawData.clipEditor != null)
+ {
+ var customBodyRect = drawData.clippedRect;
+ customBodyRect.yMin += k_ClipInlineWidth;
+ customBodyRect.yMax -= k_ClipSwatchLineThickness;
+ var region = new ClipBackgroundRegion(customBodyRect, drawData.localVisibleStartTime, drawData.localVisibleEndTime);
+ try
+ {
+ drawData.clipEditor.DrawBackground(drawData.clip, region);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ }
+ }
+ }
+
+ public static void DrawAnimationRecordBorder(ClipDrawData drawData)
+ {
+ if (!drawData.clip.parentTrack.IsRecordingToClip(drawData.clip))
+ return;
+
+ var time = new DiscreteTime(TimelineWindow.instance.state.editSequence.time);
+ var start = new DiscreteTime(drawData.clip.start + drawData.clip.mixInDuration);
+ var end = new DiscreteTime(drawData.clip.end - drawData.clip.mixOutDuration);
+
+ if (time < start || time >= end)
+ return;
+
+ DrawClipSelectionBorder(drawData.clipCenterSection, ClipBorder.Recording(), ClipBlends.kNone);
+ }
+
+ public static void DrawRecordProhibited(ClipDrawData drawData)
+ {
+ DrawRecordInvalidClip(drawData);
+ DrawRecordOnBlend(drawData);
+ }
+
+ public static void DrawRecordOnBlend(ClipDrawData drawData)
+ {
+ double time = TimelineWindow.instance.state.editSequence.time;
+ if (time >= drawData.clip.start && time < drawData.clip.start + drawData.clip.mixInDuration)
+ {
+ Rect r = Rect.MinMaxRect(drawData.clippedRect.xMin, drawData.clippedRect.yMin, drawData.clipCenterSection.xMin, drawData.clippedRect.yMax);
+ DrawInvalidRecordIcon(r, Styles.s_ClipNoRecordInBlend);
+ }
+
+ if (time <= drawData.clip.end && time > drawData.clip.end - drawData.clip.mixOutDuration)
+ {
+ Rect r = Rect.MinMaxRect(drawData.clipCenterSection.xMax, drawData.clippedRect.yMin, drawData.clippedRect.xMax, drawData.clippedRect.yMax);
+ DrawInvalidRecordIcon(r, Styles.s_ClipNoRecordInBlend);
+ }
+ }
+
+ public static void DrawRecordInvalidClip(ClipDrawData drawData)
+ {
+ if (drawData.clip.recordable)
+ return;
+
+ double time = TimelineWindow.instance.state.editSequence.time;
+ if (time < drawData.clip.start + drawData.clip.mixInDuration || time > drawData.clip.end - drawData.clip.mixOutDuration)
+ return;
+
+ DrawInvalidRecordIcon(drawData.clipCenterSection, Styles.s_ClipNotRecorable);
+ }
+
+ public static void DrawInvalidRecordIcon(Rect rect, GUIContent helpText)
+ {
+ EditorGUI.DrawRect(rect, new Color(0, 0, 0, 0.30f));
+
+ var icon = Styles.s_IconNoRecord;
+ if (rect.width < icon.width || rect.height < icon.height)
+ return;
+
+ float x = rect.x + (rect.width - icon.width) * 0.5f;
+ float y = rect.y + (rect.height - icon.height) * 0.5f;
+ Rect r = new Rect(x, y, icon.width, icon.height);
+ GUI.Label(r, helpText);
+ GUI.DrawTexture(r, icon, ScaleMode.ScaleAndCrop, true, 0, Color.white, 0, 0);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs.meta
new file mode 100644
index 0000000..e1493e6
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/ClipDrawer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 63118a0c9ee42ac46b7f30e793177a76
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs
new file mode 100644
index 0000000..b2c5d7f
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs
@@ -0,0 +1,86 @@
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class InfiniteTrackDrawer : TrackDrawer
+ {
+ readonly IPropertyKeyDataSource m_DataSource;
+ Rect m_TrackRect;
+
+ public InfiniteTrackDrawer(IPropertyKeyDataSource dataSource)
+ {
+ m_DataSource = dataSource;
+ }
+
+ public bool CanDraw(TrackAsset track, WindowState state)
+ {
+ var keys = m_DataSource.GetKeys();
+ var isTrackEmpty = track.clips.Length == 0;
+
+ return keys != null || (state.IsArmedForRecord(track) && isTrackEmpty);
+ }
+
+ static void DrawRecordBackground(Rect trackRect)
+ {
+ var styles = DirectorStyles.Instance;
+
+ EditorGUI.DrawRect(trackRect, styles.customSkin.colorInfiniteTrackBackgroundRecording);
+
+ Graphics.ShadowLabel(trackRect,
+ DirectorStyles.Elipsify(DirectorStyles.recordingLabel.text, trackRect, styles.fontClip),
+ styles.fontClip, Color.white, Color.black);
+ }
+
+ public override bool DrawTrack(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
+ {
+ m_TrackRect = trackRect;
+
+ if (!CanDraw(trackAsset, state))
+ return true;
+
+ if (state.recording && state.IsArmedForRecord(trackAsset))
+ DrawRecordBackground(trackRect);
+
+ GUI.Box(trackRect, GUIContent.none, DirectorStyles.Instance.infiniteTrack);
+
+ var shadowRect = trackRect;
+ shadowRect.yMin = shadowRect.yMax;
+ shadowRect.height = 15.0f;
+ if (Event.current.type == EventType.Repaint)
+ DirectorStyles.Instance.bottomShadow.Draw(shadowRect, false, false, false, false);
+
+ var keys = m_DataSource.GetKeys();
+ if (keys != null && keys.Length > 0)
+ {
+ foreach (var k in keys)
+ DrawKeyFrame(k, state);
+ }
+
+ return true;
+ }
+
+ void DrawKeyFrame(float key, WindowState state)
+ {
+ var x = state.TimeToPixel(key);
+ var bounds = new Rect(x, m_TrackRect.yMin + 3.0f, 1.0f, m_TrackRect.height - 6.0f);
+
+ if (!m_TrackRect.Overlaps(bounds))
+ return;
+
+ var iconWidth = DirectorStyles.Instance.keyframe.fixedWidth;
+ var iconHeight = DirectorStyles.Instance.keyframe.fixedHeight;
+
+ var keyframeRect = bounds;
+ keyframeRect.width = iconWidth;
+ keyframeRect.height = iconHeight;
+ keyframeRect.xMin -= iconWidth / 2.0f;
+ keyframeRect.yMin = m_TrackRect.yMin + ((m_TrackRect.height - iconHeight) / 2.0f);
+
+ // case 890650 : Make sure to use GUI.Label and not GUI.Box since the number of key frames can vary while dragging keys in the inline curves causing hotControls to be desynchronized
+ GUI.Label(keyframeRect, GUIContent.none, DirectorStyles.Instance.keyframe);
+
+ EditorGUI.DrawRect(bounds, DirectorStyles.Instance.customSkin.colorInfiniteClipLine);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs.meta
new file mode 100644
index 0000000..fd7c0b5
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/InfiniteTrackDrawer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers.meta
new file mode 100644
index 0000000..920cf3a
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers.meta
@@ -0,0 +1,8 @@
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs
new file mode 100644
index 0000000..910123e
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs
@@ -0,0 +1,57 @@
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class ClipsLayer : ItemsLayer
+ {
+ static readonly GUIStyle k_ConnectorIcon = DirectorStyles.Instance.connector;
+
+ public ClipsLayer(Layer layerOrder, IRowGUI parent) : base(layerOrder)
+ {
+ var track = parent.asset;
+ track.SortClips();
+ TimelineClipGUI previousClipGUI = null;
+
+ foreach (var clip in track.clips)
+ {
+ var oldClipGUI = ItemToItemGui.GetGuiForClip(clip);
+ var isInvalid = oldClipGUI != null && oldClipGUI.isInvalid; // HACK Make sure to carry invalidy state when refereshing the cache.
+
+ var currentClipGUI = new TimelineClipGUI(clip, parent, this) {isInvalid = isInvalid};
+ if (previousClipGUI != null) previousClipGUI.nextClip = currentClipGUI;
+ currentClipGUI.previousClip = previousClipGUI;
+ AddItem(currentClipGUI);
+ previousClipGUI = currentClipGUI;
+ }
+ }
+
+ public override void Draw(Rect rect, WindowState state)
+ {
+ base.Draw(rect, state); //draw clips
+ DrawConnector(items.OfType<TimelineClipGUI>());
+ }
+
+ static void DrawConnector(IEnumerable<TimelineClipGUI> clips)
+ {
+ if (Event.current.type != EventType.Repaint)
+ return;
+
+ foreach (var clip in clips)
+ {
+ if (clip.previousClip != null && clip.visible && clip.treeViewRect.width > 14 &&
+ (DiscreteTime)clip.start == (DiscreteTime)clip.previousClip.end)
+ {
+ // draw little connector widget
+ var localRect = clip.treeViewRect;
+ localRect.x -= Mathf.Floor(k_ConnectorIcon.fixedWidth / 2.0f);
+ localRect.width = k_ConnectorIcon.fixedWidth;
+ localRect.height = k_ConnectorIcon.fixedHeight;
+ GUI.Label(localRect, GUIContent.none, k_ConnectorIcon);
+ }
+ }
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs.meta
new file mode 100644
index 0000000..58ef809
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ClipsLayer.cs.meta
@@ -0,0 +1,11 @@
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+guid: a809a4b50addbf44b9023b5e7f9fd4d2
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs
new file mode 100644
index 0000000..7446d59
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs
@@ -0,0 +1,134 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ enum Layer : byte
+ {
+ Clips,
+ ClipHandles,
+ Markers,
+ MarkerHeaderTrack,
+ MarkersOnHeader
+ }
+
+ struct LayerZOrder : IComparable<LayerZOrder>
+ {
+ Layer m_Layer;
+ int m_ZOrder;
+
+ public LayerZOrder(Layer layer, int zOrder)
+ {
+ m_Layer = layer;
+ m_ZOrder = zOrder;
+ }
+
+ public int CompareTo(LayerZOrder other)
+ {
+ if (m_Layer == other.m_Layer)
+ return m_ZOrder.CompareTo(other.m_ZOrder);
+ return m_Layer.CompareTo(other.m_Layer);
+ }
+
+ public static LayerZOrder operator++(LayerZOrder x)
+ {
+ return new LayerZOrder(x.m_Layer, x.m_ZOrder + 1);
+ }
+
+ public LayerZOrder ChangeLayer(Layer layer)
+ {
+ return new LayerZOrder(layer, m_ZOrder);
+ }
+ }
+
+ interface ILayerable
+ {
+ LayerZOrder zOrder { get; }
+ }
+
+ interface IZOrderProvider
+ {
+ LayerZOrder Next();
+ }
+
+ abstract class ItemsLayer : IZOrderProvider
+ {
+ // provide a buffer for time-based culling to allow for UI that extends slightly beyong the time (e.g. markers)
+ // prevents popping of marker visibility.
+ private const int kVisibilityBufferInPixels = 10;
+
+ int m_PreviousLayerStateHash = -1;
+ LayerZOrder m_LastZOrder;
+
+ public LayerZOrder Next()
+ {
+ return m_LastZOrder++;
+ }
+
+ readonly List<TimelineItemGUI> m_Items = new List<TimelineItemGUI>();
+ bool m_NeedSort = true;
+
+ public virtual void Draw(Rect rect, WindowState state)
+ {
+ if (!m_Items.Any()) return;
+
+ Sort();
+
+ // buffer to prevent flickering of markers at boundaries
+ var onePixelTime = state.PixelDeltaToDeltaTime(kVisibilityBufferInPixels);
+ var visibleTime = state.timeAreaShownRange + new Vector2(-onePixelTime, onePixelTime);
+ var layerViewStateHasChanged = GetLayerViewStateChanged(rect, state);
+
+ foreach (var item in m_Items)
+ {
+ item.visible = item.end > visibleTime.x && item.start < visibleTime.y;
+ if (!item.visible)
+ continue;
+
+ item.Draw(rect, layerViewStateHasChanged, state);
+ }
+ }
+
+ public IEnumerable<TimelineItemGUI> items
+ {
+ get
+ {
+ return m_Items;
+ }
+ }
+
+ protected void AddItem(TimelineItemGUI item)
+ {
+ m_Items.Add(item);
+ m_NeedSort = true;
+ }
+
+ protected ItemsLayer(Layer layerOrder)
+ {
+ m_LastZOrder = new LayerZOrder(layerOrder, 0);
+ }
+
+ void Sort()
+ {
+ if (!m_NeedSort)
+ return;
+
+ m_Items.Sort((a, b) => a.zOrder.CompareTo(b.zOrder));
+ m_NeedSort = false;
+ }
+
+ bool GetLayerViewStateChanged(Rect rect, WindowState state)
+ {
+ var layerStateHash = rect.GetHashCode().CombineHash(state.viewStateHash);
+ var layerViewStateHasChanged = layerStateHash != m_PreviousLayerStateHash;
+
+ if (Event.current.type == EventType.Layout && layerViewStateHasChanged)
+ m_PreviousLayerStateHash = layerStateHash;
+
+ return layerViewStateHasChanged;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs.meta
new file mode 100644
index 0000000..5ebff18
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/ItemsLayer.cs.meta
@@ -0,0 +1,11 @@
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+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs
new file mode 100644
index 0000000..50d1432
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs
@@ -0,0 +1,80 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class MarkersLayer : ItemsLayer
+ {
+ public MarkersLayer(Layer layerOrder, IRowGUI parent) : base(layerOrder)
+ {
+ CreateLists(parent);
+ }
+
+ void CreateLists(IRowGUI parent)
+ {
+ var markerCount = parent.asset.GetMarkerCount();
+ if (markerCount == 0) return;
+
+ var accumulator = new List<IMarker>();
+ var sortedMarkers = new List<IMarker>(parent.asset.GetMarkers());
+ var vm = TimelineWindowViewPrefs.GetTrackViewModelData(parent.asset);
+
+ sortedMarkers.Sort((lhs, rhs) =>
+ {
+ // Sort by time first
+ var timeComparison = lhs.time.CompareTo(rhs.time);
+ if (timeComparison != 0)
+ return timeComparison;
+
+ // If there's a collision, sort by edit timestamp
+ var lhsObject = lhs as object;
+ var rhsObject = rhs as object;
+
+ if (lhsObject.Equals(null) || rhsObject.Equals(null))
+ return 0;
+
+ var lhsHash = lhsObject.GetHashCode();
+ var rhsHash = rhsObject.GetHashCode();
+
+ if (vm.markerTimeStamps.ContainsKey(lhsHash) && vm.markerTimeStamps.ContainsKey(rhsHash))
+ return vm.markerTimeStamps[lhsHash].CompareTo(vm.markerTimeStamps[rhsHash]);
+
+ return 0;
+ });
+
+ foreach (var current in sortedMarkers)
+ {
+ // TODO: Take zoom factor into account?
+ if (accumulator.Count > 0 && Math.Abs(current.time - accumulator[accumulator.Count - 1].time) > TimeUtility.kTimeEpsilon)
+ ProcessAccumulator(accumulator, parent);
+
+ accumulator.Add(current);
+ }
+
+ ProcessAccumulator(accumulator, parent);
+ }
+
+ void ProcessAccumulator(List<IMarker> accumulator, IRowGUI parent)
+ {
+ if (accumulator.Count == 0) return;
+
+ if (accumulator.Count == 1)
+ {
+ AddItem(new TimelineMarkerGUI(accumulator[0], parent, this));
+ }
+ else
+ {
+ // Ensure that the cluster is always considered *below* the markers it contains.
+ var clusterZOrder = Next();
+ AddItem(
+ new TimelineMarkerClusterGUI(
+ accumulator.Select(m => new TimelineMarkerGUI(m, parent, this)).ToList(),
+ parent, this, clusterZOrder));
+ }
+
+ accumulator.Clear();
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs.meta
new file mode 100644
index 0000000..32b0787
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/Layers/MarkersLayer.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs
new file mode 100644
index 0000000..a29fefa
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs
@@ -0,0 +1,51 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+namespace UnityEditor.Timeline
+{
+ class TrackDrawer : GUIDrawer
+ {
+ internal WindowState sequencerState { get; set; }
+
+
+ public static TrackDrawer CreateInstance(TrackAsset trackAsset)
+ {
+ if (trackAsset == null)
+ return Activator.CreateInstance<TrackDrawer>();
+
+ TrackDrawer drawer;
+
+ try
+ {
+ drawer = (TrackDrawer)Activator.CreateInstance(TimelineHelpers.GetCustomDrawer(trackAsset.GetType()));
+ }
+ catch (Exception)
+ {
+ drawer = Activator.CreateInstance<TrackDrawer>();
+ }
+
+ drawer.track = trackAsset;
+ return drawer;
+ }
+
+ protected TrackAsset track { get; private set; }
+
+ public virtual bool DrawTrackHeaderButton(Rect rect, TrackAsset track, WindowState state)
+ {
+ return false;
+ }
+
+ public virtual bool DrawTrack(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
+ {
+ return false;
+ }
+
+ public virtual void DrawRecordingBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
+ {
+ EditorGUI.DrawRect(trackRect, DirectorStyles.Instance.customSkin.colorTrackBackgroundRecording);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs.meta
new file mode 100644
index 0000000..9588043
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackDrawer.cs.meta
@@ -0,0 +1,11 @@
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+ serializedVersion: 2
+ defaultReferences: []
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+ icon: {instanceID: 0}
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs
new file mode 100644
index 0000000..677c2fe
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs
@@ -0,0 +1,42 @@
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ struct TrackItemsDrawer
+ {
+ List<ItemsLayer> m_Layers;
+ ClipsLayer m_ClipsLayer;
+
+ public IEnumerable<TimelineClipGUI> clips
+ {
+ get { return m_ClipsLayer.items.Cast<TimelineClipGUI>(); }
+ }
+
+ public TrackItemsDrawer(IRowGUI parent)
+ {
+ m_Layers = null;
+ m_ClipsLayer = null;
+ BuildGUICache(parent);
+ }
+
+ void BuildGUICache(IRowGUI parent)
+ {
+ m_ClipsLayer = new ClipsLayer(Layer.Clips, parent);
+ m_Layers = new List<ItemsLayer>
+ {
+ m_ClipsLayer,
+ new MarkersLayer(Layer.Markers, parent)
+ };
+ }
+
+ public void Draw(Rect rect, WindowState state)
+ {
+ foreach (var layer in m_Layers)
+ {
+ layer.Draw(rect, state);
+ }
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs.meta
new file mode 100644
index 0000000..d41923c
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Drawers/TrackItemsDrawer.cs.meta
@@ -0,0 +1,11 @@
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+guid: c7137daaeb11e8647bf1ade9b7e9aa97
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+ defaultReferences: []
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+ icon: {instanceID: 0}
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs
new file mode 100644
index 0000000..a26deb6
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs
@@ -0,0 +1,71 @@
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using UnityEditorInternal;
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ interface IPropertyKeyDataSource
+ {
+ float[] GetKeys(); // Get the keys
+ Dictionary<float, string> GetDescriptions(); // Caches for descriptions
+ }
+
+ abstract class BasePropertyKeyDataSource : IPropertyKeyDataSource
+ {
+ static readonly StringBuilder k_StringBuilder = new StringBuilder();
+
+ protected abstract AnimationClip animationClip { get; }
+
+ public virtual float[] GetKeys()
+ {
+ if (animationClip == null)
+ return null;
+
+ var info = AnimationClipCurveCache.Instance.GetCurveInfo(animationClip);
+ return info.keyTimes.Select(TransformKeyTime).ToArray();
+ }
+
+ public virtual Dictionary<float, string> GetDescriptions()
+ {
+ var map = new Dictionary<float, string>();
+ var info = AnimationClipCurveCache.Instance.GetCurveInfo(animationClip);
+ var processed = new HashSet<string>();
+
+ foreach (var b in info.bindings)
+ {
+ var groupID = b.GetGroupID();
+ if (processed.Contains(groupID))
+ continue;
+
+ var group = info.GetGroupBinding(groupID);
+ var prefix = AnimationWindowUtility.GetNicePropertyGroupDisplayName(b.type, b.propertyName);
+
+ foreach (var t in info.keyTimes)
+ {
+ k_StringBuilder.Length = 0;
+
+ var key = TransformKeyTime(t);
+ if (map.ContainsKey(key))
+ k_StringBuilder.Append(map[key])
+ .Append('\n');
+
+ k_StringBuilder.Append(prefix)
+ .Append(" : ")
+ .Append(group.GetDescription(key));
+
+ map[key] = k_StringBuilder.ToString();
+ }
+ processed.Add(groupID);
+ }
+
+ return map;
+ }
+
+ protected virtual float TransformKeyTime(float keyTime)
+ {
+ return keyTime;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs.meta
new file mode 100644
index 0000000..4c8993c
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IPropertyKeyDataSource.cs.meta
@@ -0,0 +1,11 @@
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+guid: ee83d5e1ad2ac4c9aa39e3a6f256062e
+MonoImporter:
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+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs
new file mode 100644
index 0000000..0745c6a
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs
@@ -0,0 +1,16 @@
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ interface IRowGUI
+ {
+ TrackAsset asset { get; }
+ Rect boundingRect { get; }
+ bool locked { get; }
+ bool showMarkers { get; }
+ bool muted { get; }
+
+ Rect ToWindowSpace(Rect treeViewRect);
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs.meta
new file mode 100644
index 0000000..26dcaed
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/IRowGUI.cs.meta
@@ -0,0 +1,11 @@
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+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs
new file mode 100644
index 0000000..0bff23f
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs
@@ -0,0 +1,299 @@
+using System.Linq;
+using JetBrains.Annotations;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ interface IClipCurveEditorOwner
+ {
+ ClipCurveEditor clipCurveEditor { get; }
+ bool inlineCurvesSelected { get; set; }
+ bool showLoops { get; }
+ TrackAsset owner { get; }
+ }
+
+ class InlineCurveResizeHandle : IBounds
+ {
+ public Rect boundingRect { get; private set; }
+
+ public TimelineTrackGUI trackGUI { get; }
+
+ public InlineCurveResizeHandle(TimelineTrackGUI trackGUI)
+ {
+ this.trackGUI = trackGUI;
+ }
+
+ public void Draw(Rect headerRect, Rect trackRect, WindowState state)
+ {
+ var rect = new Rect(headerRect.xMax + 4, headerRect.yMax - 5.0f, trackRect.width - 4, 5.0f);
+
+ var handleColor = Handles.color;
+ Handles.color = Color.black;
+ Handles.DrawAAPolyLine(1.0f,
+ new Vector3(rect.x, rect.yMax, 0.0f),
+ new Vector3(rect.xMax, rect.yMax, 0.0f));
+ Handles.color = handleColor;
+
+ EditorGUIUtility.AddCursorRect(rect, MouseCursor.SplitResizeUpDown);
+
+ boundingRect = trackGUI.ToWindowSpace(rect);
+
+ if (Event.current.type == EventType.Repaint)
+ {
+ state.spacePartitioner.AddBounds(this);
+
+ var dragStyle = new GUIStyle("RL DragHandle");
+ dragStyle.Draw(rect, GUIContent.none, false, false, false, false);
+ }
+ }
+ }
+
+ class InlineCurveEditor : IBounds
+ {
+ Rect m_TrackRect;
+ Rect m_HeaderRect;
+ readonly TimelineTrackGUI m_TrackGUI;
+ readonly InlineCurveResizeHandle m_ResizeHandle;
+
+ bool m_LastSelectionWasClip;
+ TimelineClipGUI m_LastSelectedClipGUI;
+
+ Rect IBounds.boundingRect { get { return m_TrackGUI.ToWindowSpace(m_TrackRect); } }
+
+ [UsedImplicitly] // Used in tests
+ public TimelineClipGUI currentClipGui
+ {
+ get { return m_LastSelectedClipGUI; }
+ }
+
+ public IClipCurveEditorOwner currentCurveEditor
+ {
+ get { return m_LastSelectionWasClip ? (IClipCurveEditorOwner)m_LastSelectedClipGUI : (IClipCurveEditorOwner)m_TrackGUI; }
+ }
+
+ public InlineCurveEditor(TimelineTrackGUI trackGUI)
+ {
+ m_TrackGUI = trackGUI;
+ m_ResizeHandle = new InlineCurveResizeHandle(trackGUI);
+ }
+
+ static bool MouseOverTrackArea(Rect curveRect, Rect trackRect)
+ {
+ curveRect.y = trackRect.y;
+ curveRect.height = trackRect.height;
+
+ // clamp the curve editor to the track. this allows the menu to scroll properly
+ curveRect.xMin = Mathf.Max(curveRect.xMin, trackRect.xMin);
+ curveRect.xMax = trackRect.xMax;
+
+ return curveRect.Contains(Event.current.mousePosition);
+ }
+
+ static bool MouseOverHeaderArea(Rect headerRect, Rect trackRect)
+ {
+ headerRect.y = trackRect.y;
+ headerRect.height = trackRect.height;
+
+ return headerRect.Contains(Event.current.mousePosition);
+ }
+
+ static void DrawCurveEditor(IClipCurveEditorOwner clipCurveEditorOwner, WindowState state, Rect headerRect, Rect trackRect, Vector2 activeRange, bool locked)
+ {
+ ClipCurveEditor clipCurveEditor = clipCurveEditorOwner.clipCurveEditor;
+ CurveDataSource dataSource = clipCurveEditor.dataSource;
+ Rect curveRect = dataSource.GetBackgroundRect(state);
+
+ bool newlySelected = false;
+
+ if (Event.current.type == EventType.MouseDown || Event.current.type == EventType.ContextClick)
+ newlySelected = MouseOverTrackArea(curveRect, trackRect) || MouseOverHeaderArea(headerRect, trackRect);
+
+ // make sure to not use any event before drawing the curve.
+ bool prevEnabledState = GUI.enabled;
+ GUI.enabled = true;
+ clipCurveEditorOwner.clipCurveEditor.DrawHeader(headerRect);
+ GUI.enabled = prevEnabledState;
+
+ bool displayAsSelected = !locked && (clipCurveEditorOwner.inlineCurvesSelected || newlySelected);
+
+ using (new EditorGUI.DisabledScope(locked))
+ clipCurveEditor.DrawCurveEditor(trackRect, state, activeRange, clipCurveEditorOwner.showLoops, displayAsSelected);
+
+ if (newlySelected && !locked)
+ {
+ clipCurveEditorOwner.inlineCurvesSelected = true;
+ HandleCurrentEvent();
+ }
+ }
+
+ public void Draw(Rect headerRect, Rect trackRect, WindowState state)
+ {
+ m_TrackRect = trackRect;
+ m_TrackRect.height -= 5.0f;
+
+ if (Event.current.type == EventType.Repaint)
+ state.spacePartitioner.AddBounds(this);
+
+ // Remove the indentation of this track to render it properly, otherwise every GUI elements will be offsetted.
+ headerRect.x -= DirectorStyles.kBaseIndent;
+ headerRect.width += DirectorStyles.kBaseIndent;
+
+ // Remove the width of the color swatch.
+ headerRect.x += 4.0f;
+ headerRect.width -= 4.0f;
+
+ m_HeaderRect = headerRect;
+
+ EditorGUI.DrawRect(m_HeaderRect, DirectorStyles.Instance.customSkin.colorAnimEditorBinding);
+
+ if (ShouldShowClipCurves(state))
+ {
+ DrawCurveEditorsForClipsOnTrack(m_HeaderRect, m_TrackRect, state);
+ }
+ else if (ShouldShowTrackCurves())
+ {
+ DrawCurveEditorForTrack(m_HeaderRect, m_TrackRect, state);
+ }
+ else
+ {
+ DrawCurvesEditorForNothingSelected(m_HeaderRect, m_TrackRect, state);
+ }
+
+ m_ResizeHandle.Draw(headerRect, trackRect, state);
+
+ // If MouseDown or ContextClick are not consumed by the curves, use the event to prevent it from going deeper into the treeview.
+ if (Event.current.type == EventType.ContextClick)
+ {
+ var r = Rect.MinMaxRect(m_HeaderRect.xMin, m_HeaderRect.yMin, m_TrackRect.xMax, m_TrackRect.yMax);
+ if (r.Contains(Event.current.mousePosition))
+ Event.current.Use();
+ }
+
+ UpdateViewModel();
+ }
+
+ public void Refresh()
+ {
+ if (m_LastSelectionWasClip)
+ RefreshInlineCurves(m_LastSelectedClipGUI);
+ else
+ RefreshInlineCurves(m_TrackGUI);
+ }
+
+ static void RefreshInlineCurves(IClipCurveEditorOwner guiItem)
+ {
+ if (guiItem.clipCurveEditor != null && guiItem.clipCurveEditor.dataSource != null)
+ guiItem.clipCurveEditor.dataSource.RebuildCurves();
+ }
+
+ void DrawCurveEditorForTrack(Rect headerRect, Rect trackRect, WindowState state)
+ {
+ if (m_TrackGUI.clipCurveEditor == null)
+ return;
+
+ var activeRange = new Vector2(state.TimeToPixel(0.0d), state.TimeToPixel(state.editSequence.duration));
+ DrawCurveEditor(m_TrackGUI, state, headerRect, trackRect, activeRange, m_TrackGUI.locked);
+ m_LastSelectionWasClip = false;
+ }
+
+ void DrawCurveEditorsForClipsOnTrack(Rect headerRect, Rect trackRect, WindowState state)
+ {
+ if (m_TrackGUI.clips.Count == 0)
+ return;
+
+ if (Event.current.type == EventType.Layout)
+ {
+ TimelineClipGUI selectedClip = SelectionManager.SelectedClipGUI().FirstOrDefault(x => x.parent == m_TrackGUI);
+ if (selectedClip != null)
+ {
+ m_LastSelectedClipGUI = selectedClip;
+ }
+ else if (state.recording && state.IsArmedForRecord(m_TrackGUI.track))
+ {
+ if (m_LastSelectedClipGUI == null || !m_TrackGUI.track.IsRecordingToClip(m_LastSelectedClipGUI.clip))
+ {
+ var clip = m_TrackGUI.clips.FirstOrDefault(x => m_TrackGUI.track.IsRecordingToClip(x.clip));
+ if (clip != null)
+ m_LastSelectedClipGUI = clip;
+ }
+ }
+
+ if (m_LastSelectedClipGUI == null)
+ m_LastSelectedClipGUI = m_TrackGUI.clips[0];
+ }
+
+ if (m_LastSelectedClipGUI == null || m_LastSelectedClipGUI.clipCurveEditor == null || m_LastSelectedClipGUI.isInvalid)
+ return;
+
+ var activeRange = new Vector2(state.TimeToPixel(m_LastSelectedClipGUI.clip.start), state.TimeToPixel(m_LastSelectedClipGUI.clip.end));
+ DrawCurveEditor(m_LastSelectedClipGUI, state, headerRect, trackRect, activeRange, m_TrackGUI.locked);
+ m_LastSelectionWasClip = true;
+ }
+
+ void DrawCurvesEditorForNothingSelected(Rect headerRect, Rect trackRect, WindowState state)
+ {
+ if (m_LastSelectionWasClip || !TrackHasCurvesToShow() && m_TrackGUI.clips.Count > 0)
+ {
+ DrawCurveEditorsForClipsOnTrack(headerRect, trackRect, state);
+ }
+ else
+ {
+ DrawCurveEditorForTrack(headerRect, trackRect, state);
+ }
+ }
+
+ bool ShouldShowClipCurves(WindowState state)
+ {
+ if (m_TrackGUI.clips.Count == 0)
+ return false;
+
+ // Is a clip selected or being recorded to?
+ return SelectionManager.SelectedClipGUI().FirstOrDefault(x => x.parent == m_TrackGUI) != null ||
+ state.recording && state.IsArmedForRecord(m_TrackGUI.track) && m_TrackGUI.clips.FirstOrDefault(x => m_TrackGUI.track.IsRecordingToClip(x.clip)) != null;
+ }
+
+ bool ShouldShowTrackCurves()
+ {
+ if (m_TrackGUI == null)
+ return false;
+
+ var isTrackSelected = SelectionManager.SelectedTrackGUI().FirstOrDefault(x => x == m_TrackGUI) != null;
+
+ if (!isTrackSelected)
+ return false;
+
+ return TrackHasCurvesToShow();
+ }
+
+ bool TrackHasCurvesToShow()
+ {
+ var animTrack = m_TrackGUI.track as AnimationTrack;
+ if (animTrack != null && !animTrack.inClipMode)
+ return true;
+
+ return m_TrackGUI.track.HasAnyAnimatableParameters();
+ }
+
+ void UpdateViewModel()
+ {
+ var curveEditor = currentCurveEditor.clipCurveEditor;
+ if (curveEditor == null || curveEditor.bindingHierarchy.treeViewController == null)
+ return;
+
+ var vm = TimelineWindowViewPrefs.GetTrackViewModelData(m_TrackGUI.track);
+ vm.inlineCurvesState = curveEditor.bindingHierarchy.treeViewController.state;
+ vm.inlineCurvesShownAreaInsideMargins = curveEditor.shownAreaInsideMargins;
+ vm.lastInlineCurveDataID = curveEditor.dataSource.id;
+ }
+
+ static void HandleCurrentEvent()
+ {
+#if UNITY_EDITOR_OSX
+ Event.current.type = EventType.Ignore;
+#else
+ Event.current.Use();
+#endif
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs.meta
new file mode 100644
index 0000000..cbc0b18
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/InlineCurveEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e1f640f1769d6274194cf97b0e24602c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui.meta
new file mode 100644
index 0000000..f19c2d2
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9d816a6ab06c6834480f5f45f440e287
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs
new file mode 100644
index 0000000..5f312c1
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs
@@ -0,0 +1,11 @@
+using System;
+
+namespace UnityEditor.Timeline
+{
+ interface ISelectable : ILayerable
+ {
+ void Select();
+ bool IsSelected();
+ void Deselect();
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs.meta
new file mode 100644
index 0000000..970ecaa
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/ISelectable.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4acbfc0398bab674f922f693e58f4afc
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs
new file mode 100644
index 0000000..7d00228
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs
@@ -0,0 +1,760 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineClipGUI : TimelineItemGUI, IClipCurveEditorOwner, ISnappable, IAttractable
+ {
+ EditorClip m_EditorItem;
+
+ Rect m_ClipCenterSection;
+ readonly List<Rect> m_LoopRects = new List<Rect>();
+
+ ClipDrawData m_ClipDrawData;
+ Rect m_MixOutRect = new Rect();
+ Rect m_MixInRect = new Rect();
+ int m_MinLoopIndex = 1;
+
+ // clip dirty detection
+ int m_LastDirtyIndex = Int32.MinValue;
+ bool m_ClipViewDirty = true;
+
+ bool supportResize { get; }
+ public ClipCurveEditor clipCurveEditor { get; set; }
+ public TimelineClipGUI previousClip { get; set; }
+ public TimelineClipGUI nextClip { get; set; }
+
+ static readonly float k_MinMixWidth = 2;
+ static readonly float k_MaxHandleWidth = 10f;
+ static readonly float k_MinHandleWidth = 1f;
+
+ bool? m_ShowDrillIcon;
+ ClipEditor m_ClipEditor;
+
+ static List<PlayableDirector> s_TempSubDirectors = new List<PlayableDirector>();
+
+ static readonly IconData k_DiggableClipIcon = new IconData(DirectorStyles.LoadIcon("TimelineDigIn"));
+
+ string name
+ {
+ get
+ {
+ if (string.IsNullOrEmpty(clip.displayName))
+ return "(Empty)";
+
+ return clip.displayName;
+ }
+ }
+
+ public bool inlineCurvesSelected
+ {
+ get { return SelectionManager.IsCurveEditorFocused(this); }
+ set
+ {
+ if (!value && SelectionManager.IsCurveEditorFocused(this))
+ SelectionManager.SelectInlineCurveEditor(null);
+ else
+ SelectionManager.SelectInlineCurveEditor(this);
+ }
+ }
+
+ public Rect mixOutRect
+ {
+ get
+ {
+ var percent = clip.mixOutPercentage;
+ var x = Mathf.Round(treeViewRect.width * (1 - percent));
+ var width = Mathf.Round(treeViewRect.width * percent);
+ m_MixOutRect.Set(x, 0.0f, width, treeViewRect.height);
+ return m_MixOutRect;
+ }
+ }
+
+ public Rect mixInRect
+ {
+ get
+ {
+ var width = Mathf.Round(treeViewRect.width * clip.mixInPercentage);
+ m_MixInRect.Set(0.0f, 0.0f, width, treeViewRect.height);
+ return m_MixInRect;
+ }
+ }
+
+ public ClipBlends GetClipBlends()
+ {
+ var _mixInRect = mixInRect;
+ var _mixOutRect = mixOutRect;
+
+ var blendInKind = BlendKind.None;
+ if (_mixInRect.width > k_MinMixWidth && clip.hasBlendIn)
+ blendInKind = BlendKind.Mix;
+ else if (_mixInRect.width > k_MinMixWidth)
+ blendInKind = BlendKind.Ease;
+
+ var blendOutKind = BlendKind.None;
+ if (_mixOutRect.width > k_MinMixWidth && clip.hasBlendOut)
+ blendOutKind = BlendKind.Mix;
+ else if (_mixOutRect.width > k_MinMixWidth)
+ blendOutKind = BlendKind.Ease;
+
+ return new ClipBlends(blendInKind, _mixInRect, blendOutKind, _mixOutRect);
+ }
+
+ public override double start
+ {
+ get { return clip.start; }
+ }
+
+ public override double end
+ {
+ get { return clip.end; }
+ }
+
+ public bool supportsLooping
+ {
+ get { return clip.SupportsLooping(); }
+ }
+
+ // for the inline curve editor, only show loops if we recorded the asset
+ bool IClipCurveEditorOwner.showLoops
+ {
+ get { return clip.SupportsLooping() && (clip.asset is AnimationPlayableAsset); }
+ }
+
+ TrackAsset IClipCurveEditorOwner.owner
+ {
+ get { return clip.parentTrack; }
+ }
+
+ public bool supportsSubTimelines
+ {
+ get { return m_ClipEditor.supportsSubTimelines; }
+ }
+
+
+ public int minLoopIndex
+ {
+ get { return m_MinLoopIndex; }
+ }
+
+ public TrackDrawer drawer
+ {
+ get { return ((TimelineTrackGUI)parent).drawer; }
+ }
+
+ public Rect clippedRect { get; private set; }
+
+ public override void Select()
+ {
+ zOrder = zOrderProvider.Next();
+ SelectionManager.Add(clip);
+ }
+
+ public override bool IsSelected()
+ {
+ return SelectionManager.Contains(clip);
+ }
+
+ public override void Deselect()
+ {
+ SelectionManager.Remove(clip);
+ }
+
+ public override ITimelineItem item
+ {
+ get { return ItemsUtils.ToItem(clip); }
+ }
+
+ IZOrderProvider zOrderProvider { get; }
+
+ public TimelineClipHandle leftHandle { get; }
+ public TimelineClipHandle rightHandle { get; }
+
+ public TimelineClipGUI(TimelineClip clip, IRowGUI parent, IZOrderProvider provider) : base(parent)
+ {
+ zOrderProvider = provider;
+ zOrder = provider.Next();
+
+ m_EditorItem = EditorClipFactory.GetEditorClip(clip);
+ m_ClipEditor = CustomTimelineEditorCache.GetClipEditor(clip);
+
+ supportResize = true;
+
+ leftHandle = new TimelineClipHandle(this, TrimEdge.Start);
+ rightHandle = new TimelineClipHandle(this, TrimEdge.End);
+
+ ItemToItemGui.Add(clip, this);
+ }
+
+ void CreateInlineCurveEditor(WindowState state)
+ {
+ if (clipCurveEditor != null)
+ return;
+
+ var animationClip = clip.animationClip;
+
+ if (animationClip != null && animationClip.empty)
+ animationClip = null;
+
+ // prune out clips coming from FBX
+ if (animationClip != null && !clip.recordable)
+ return; // don't show, even if there are curves
+
+ if (animationClip == null && !clip.HasAnyAnimatableParameters())
+ return; // nothing to show
+
+ state.AddEndFrameDelegate((istate, currentEvent) =>
+ {
+ clipCurveEditor = new ClipCurveEditor(CurveDataSource.Create(this), TimelineWindow.instance, clip.parentTrack);
+ return true;
+ });
+ }
+
+ public TimelineClip clip
+ {
+ get { return m_EditorItem.clip; }
+ }
+
+ // Draw the actual clip. Defers to the track drawer for customization
+ void UpdateDrawData(WindowState state, Rect drawRect, string title, bool selected, bool previousClipSelected, float rectXOffset)
+ {
+ m_ClipDrawData.clip = clip;
+ m_ClipDrawData.targetRect = drawRect;
+ m_ClipDrawData.clipCenterSection = m_ClipCenterSection;
+ m_ClipDrawData.unclippedRect = treeViewRect;
+ m_ClipDrawData.title = title;
+ m_ClipDrawData.selected = selected;
+ m_ClipDrawData.inlineCurvesSelected = inlineCurvesSelected;
+ m_ClipDrawData.previousClip = previousClip != null ? previousClip.clip : null;
+ m_ClipDrawData.previousClipSelected = previousClipSelected;
+
+ Vector3 shownAreaTime = state.timeAreaShownRange;
+ m_ClipDrawData.localVisibleStartTime = clip.ToLocalTimeUnbound(Math.Max(clip.start, shownAreaTime.x));
+ m_ClipDrawData.localVisibleEndTime = clip.ToLocalTimeUnbound(Math.Min(clip.end, shownAreaTime.y));
+
+ m_ClipDrawData.clippedRect = new Rect(clippedRect.x - rectXOffset, 0.0f, clippedRect.width, clippedRect.height);
+
+ m_ClipDrawData.minLoopIndex = minLoopIndex;
+ m_ClipDrawData.loopRects = m_LoopRects;
+ m_ClipDrawData.supportsLooping = supportsLooping;
+ m_ClipDrawData.clipBlends = GetClipBlends();
+ m_ClipDrawData.clipEditor = m_ClipEditor;
+ m_ClipDrawData.ClipDrawOptions = UpdateClipDrawOptions(m_ClipEditor, clip);
+
+ UpdateClipIcons(state);
+ }
+
+ void UpdateClipIcons(WindowState state)
+ {
+ // Pass 1 - gather size
+ int required = 0;
+ bool requiresDigIn = ShowDrillIcon(state.editSequence.director);
+ if (requiresDigIn)
+ required++;
+
+ var icons = m_ClipDrawData.ClipDrawOptions.icons;
+ foreach (var icon in icons)
+ {
+ if (icon != null)
+ required++;
+ }
+
+ // Pass 2 - copy icon data
+ if (required == 0)
+ {
+ m_ClipDrawData.rightIcons = null;
+ return;
+ }
+
+ if (m_ClipDrawData.rightIcons == null || m_ClipDrawData.rightIcons.Length != required)
+ m_ClipDrawData.rightIcons = new IconData[required];
+
+ int index = 0;
+ if (requiresDigIn)
+ m_ClipDrawData.rightIcons[index++] = k_DiggableClipIcon;
+
+ foreach (var icon in icons)
+ {
+ if (icon != null)
+ m_ClipDrawData.rightIcons[index++] = new IconData(icon);
+ }
+ }
+
+ static ClipDrawOptions UpdateClipDrawOptions(ClipEditor clipEditor, TimelineClip clip)
+ {
+ try
+ {
+ return clipEditor.GetClipOptions(clip);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ }
+
+ return CustomTimelineEditorCache.GetDefaultClipEditor().GetClipOptions(clip);
+ }
+
+ static void DrawClip(ClipDrawData drawData)
+ {
+ ClipDrawer.DrawDefaultClip(drawData);
+
+ if (drawData.clip.asset is AnimationPlayableAsset)
+ {
+ var state = TimelineWindow.instance.state;
+ if (state.recording && state.IsArmedForRecord(drawData.clip.parentTrack))
+ {
+ ClipDrawer.DrawAnimationRecordBorder(drawData);
+ ClipDrawer.DrawRecordProhibited(drawData);
+ }
+ }
+ }
+
+ public void DrawGhostClip(Rect targetRect)
+ {
+ DrawSimpleClip(targetRect, ClipBorder.Selection(), new Color(1.0f, 1.0f, 1.0f, 0.5f));
+ }
+
+ public void DrawInvalidClip(Rect targetRect)
+ {
+ DrawSimpleClip(targetRect, ClipBorder.Selection(), DirectorStyles.Instance.customSkin.colorInvalidClipOverlay);
+ }
+
+ void DrawSimpleClip(Rect targetRect, ClipBorder border, Color overlay)
+ {
+ var drawOptions = UpdateClipDrawOptions(CustomTimelineEditorCache.GetClipEditor(clip), clip);
+ ClipDrawer.DrawSimpleClip(clip, targetRect, border, overlay, drawOptions);
+ }
+
+ void DrawInto(Rect drawRect, WindowState state)
+ {
+ if (Event.current.type != EventType.Repaint)
+ return;
+
+ // create the inline curve editor if not already created
+ CreateInlineCurveEditor(state);
+
+ // @todo optimization, most of the calculations (rect, offsets, colors, etc.) could be cached
+ // and rebuilt when the hash of the clip changes.
+
+ if (isInvalid)
+ {
+ DrawInvalidClip(treeViewRect);
+ return;
+ }
+
+ GUI.BeginClip(drawRect);
+
+ var originRect = new Rect(0.0f, 0.0f, drawRect.width, drawRect.height);
+ string clipLabel = name;
+ var selected = SelectionManager.Contains(clip);
+ var previousClipSelected = previousClip != null && SelectionManager.Contains(previousClip.clip);
+
+ if (selected && 1.0 != clip.timeScale)
+ clipLabel += " " + clip.timeScale.ToString("F2") + "x";
+
+ UpdateDrawData(state, originRect, clipLabel, selected, previousClipSelected, drawRect.x);
+ DrawClip(m_ClipDrawData);
+
+ GUI.EndClip();
+
+ if (clip.parentTrack != null && !clip.parentTrack.lockedInHierarchy)
+ {
+ if (selected && supportResize)
+ {
+ var cursorRect = rect;
+ cursorRect.xMin += leftHandle.boundingRect.width;
+ cursorRect.xMax -= rightHandle.boundingRect.width;
+ EditorGUIUtility.AddCursorRect(cursorRect, MouseCursor.MoveArrow);
+ }
+
+ if (supportResize)
+ {
+ var handleWidth = Mathf.Clamp(drawRect.width * 0.3f, k_MinHandleWidth, k_MaxHandleWidth);
+
+ leftHandle.Draw(drawRect, handleWidth, state);
+ rightHandle.Draw(drawRect, handleWidth, state);
+ }
+ }
+ }
+
+ void CalculateClipRectangle(Rect trackRect, WindowState state)
+ {
+ if (m_ClipViewDirty)
+ {
+ var clipRect = RectToTimeline(trackRect, state);
+ treeViewRect = clipRect;
+
+ // calculate clipped rect
+ clipRect.xMin = Mathf.Max(clipRect.xMin, trackRect.xMin);
+ clipRect.xMax = Mathf.Min(clipRect.xMax, trackRect.xMax);
+
+ if (clipRect.width > 0 && clipRect.width < 2)
+ {
+ clipRect.width = 5.0f;
+ }
+
+ clippedRect = clipRect;
+ }
+ }
+
+ void AddToSpacePartitioner(WindowState state)
+ {
+ if (Event.current.type == EventType.Repaint && !parent.locked)
+ state.spacePartitioner.AddBounds(this, rect);
+ }
+
+ void CalculateBlendRect()
+ {
+ m_ClipCenterSection = treeViewRect;
+ m_ClipCenterSection.x = 0;
+ m_ClipCenterSection.y = 0;
+
+ m_ClipCenterSection.xMin = Mathf.Round(treeViewRect.width * clip.mixInPercentage);
+ m_ClipCenterSection.width = Mathf.Round(treeViewRect.width);
+ m_ClipCenterSection.xMax -= Mathf.Round(mixOutRect.width + treeViewRect.width * clip.mixInPercentage);
+ }
+
+ // Entry point to the Clip Drawing...
+ public override void Draw(Rect trackRect, bool trackRectChanged, WindowState state)
+ {
+ // if the clip has changed, fire the appropriate callback
+ DetectClipChanged(trackRectChanged);
+
+ // update the clip projected rectangle on the timeline
+ CalculateClipRectangle(trackRect, state);
+
+ AddToSpacePartitioner(state);
+
+ // update the blend rects (when clip overlaps with others)
+ CalculateBlendRect();
+
+ // update the loop rects (when clip loops)
+ CalculateLoopRects(trackRect, state);
+
+ DrawExtrapolation(trackRect, treeViewRect);
+
+ DrawInto(treeViewRect, state);
+
+ ResetClipChanged();
+ }
+
+ void DetectClipChanged(bool trackRectChanged)
+ {
+ if (Event.current.type == EventType.Layout)
+ {
+ if (clip.DirtyIndex != m_LastDirtyIndex)
+ {
+ m_ClipViewDirty = true;
+
+ try
+ {
+ m_ClipEditor.OnClipChanged(clip);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ }
+
+ m_LastDirtyIndex = clip.DirtyIndex;
+ }
+ m_ClipViewDirty |= trackRectChanged;
+ }
+ }
+
+ void ResetClipChanged()
+ {
+ if (Event.current.type == EventType.Repaint)
+ m_ClipViewDirty = false;
+ }
+
+ GUIStyle GetExtrapolationIcon(TimelineClip.ClipExtrapolation mode)
+ {
+ GUIStyle extrapolationIcon = null;
+
+ switch (mode)
+ {
+ case TimelineClip.ClipExtrapolation.None: return null;
+ case TimelineClip.ClipExtrapolation.Hold: extrapolationIcon = m_Styles.extrapolationHold; break;
+ case TimelineClip.ClipExtrapolation.Loop: extrapolationIcon = m_Styles.extrapolationLoop; break;
+ case TimelineClip.ClipExtrapolation.PingPong: extrapolationIcon = m_Styles.extrapolationPingPong; break;
+ case TimelineClip.ClipExtrapolation.Continue: extrapolationIcon = m_Styles.extrapolationContinue; break;
+ }
+
+ return extrapolationIcon;
+ }
+
+ Rect GetPreExtrapolationBounds(Rect trackRect, Rect clipRect, GUIStyle icon)
+ {
+ float x = clipRect.xMin - (icon.fixedWidth + 10.0f);
+ float y = trackRect.yMin + (trackRect.height - icon.fixedHeight) / 2.0f;
+
+ if (previousClip != null)
+ {
+ float distance = Mathf.Abs(treeViewRect.xMin - previousClip.treeViewRect.xMax);
+
+ if (distance < icon.fixedWidth)
+ return new Rect(0.0f, 0.0f, 0.0f, 0.0f);
+
+ if (distance < icon.fixedWidth + 20.0f)
+ {
+ float delta = (distance - icon.fixedWidth) / 2.0f;
+ x = clipRect.xMin - (icon.fixedWidth + delta);
+ }
+ }
+
+ return new Rect(x, y, icon.fixedWidth, icon.fixedHeight);
+ }
+
+ Rect GetPostExtrapolationBounds(Rect trackRect, Rect clipRect, GUIStyle icon)
+ {
+ float x = clipRect.xMax + 10.0f;
+ float y = trackRect.yMin + (trackRect.height - icon.fixedHeight) / 2.0f;
+
+ if (nextClip != null)
+ {
+ float distance = Mathf.Abs(nextClip.treeViewRect.xMin - treeViewRect.xMax);
+
+ if (distance < icon.fixedWidth)
+ return new Rect(0.0f, 0.0f, 0.0f, 0.0f);
+
+ if (distance < icon.fixedWidth + 20.0f)
+ {
+ float delta = (distance - icon.fixedWidth) / 2.0f;
+ x = clipRect.xMax + delta;
+ }
+ }
+
+ return new Rect(x, y, icon.fixedWidth, icon.fixedHeight);
+ }
+
+ static void DrawExtrapolationIcon(Rect rect, GUIStyle icon)
+ {
+ GUI.Label(rect, GUIContent.none, icon);
+ }
+
+ void DrawExtrapolation(Rect trackRect, Rect clipRect)
+ {
+ if (clip.hasPreExtrapolation)
+ {
+ GUIStyle icon = GetExtrapolationIcon(clip.preExtrapolationMode);
+
+ if (icon != null)
+ {
+ Rect iconBounds = GetPreExtrapolationBounds(trackRect, clipRect, icon);
+
+ if (iconBounds.width > 1 && iconBounds.height > 1)
+ DrawExtrapolationIcon(iconBounds, icon);
+ }
+ }
+
+ if (clip.hasPostExtrapolation)
+ {
+ GUIStyle icon = GetExtrapolationIcon(clip.postExtrapolationMode);
+
+ if (icon != null)
+ {
+ Rect iconBounds = GetPostExtrapolationBounds(trackRect, clipRect, icon);
+
+ if (iconBounds.width > 1 && iconBounds.height > 1)
+ DrawExtrapolationIcon(iconBounds, icon);
+ }
+ }
+ }
+
+ static Rect ProjectRectOnTimeline(Rect rect, Rect trackRect, WindowState state)
+ {
+ Rect newRect = rect;
+ // transform clipRect into pixel-space
+ newRect.x *= state.timeAreaScale.x;
+ newRect.width *= state.timeAreaScale.x;
+
+ newRect.x += state.timeAreaTranslation.x + trackRect.xMin;
+
+ // adjust clipRect height and vertical centering
+ const int clipPadding = 2;
+ newRect.y = trackRect.y + clipPadding;
+ newRect.height = trackRect.height - (2 * clipPadding);
+ return newRect;
+ }
+
+ void CalculateLoopRects(Rect trackRect, WindowState state)
+ {
+ if (!m_ClipViewDirty)
+ return;
+
+ m_LoopRects.Clear();
+ if (clip.duration < WindowState.kTimeEpsilon)
+ return;
+
+ var times = TimelineHelpers.GetLoopTimes(clip);
+ var loopDuration = TimelineHelpers.GetLoopDuration(clip);
+ m_MinLoopIndex = -1;
+
+ // we have a hold, no need to compute all loops
+ if (!supportsLooping)
+ {
+ if (times.Length > 1)
+ {
+ var t = times[1];
+ float loopTime = (float)(clip.duration - t);
+ m_LoopRects.Add(ProjectRectOnTimeline(new Rect((float)(t + clip.start), 0, loopTime, 0), trackRect, state));
+ }
+ return;
+ }
+
+ var range = state.timeAreaShownRange;
+ var visibleStartTime = range.x - clip.start;
+ var visibleEndTime = range.y - clip.start;
+
+ for (int i = 1; i < times.Length; i++)
+ {
+ var t = times[i];
+
+ // don't draw off screen loops
+ if (t > visibleEndTime)
+ break;
+
+ float loopTime = Mathf.Min((float)(clip.duration - t), (float)loopDuration);
+ var loopEnd = t + loopTime;
+
+ if (loopEnd < visibleStartTime)
+ continue;
+
+ m_LoopRects.Add(ProjectRectOnTimeline(new Rect((float)(t + clip.start), 0, loopTime, 0), trackRect, state));
+
+ if (m_MinLoopIndex == -1)
+ m_MinLoopIndex = i;
+ }
+ }
+
+ public override Rect RectToTimeline(Rect trackRect, WindowState state)
+ {
+ var offsetFromTimeSpaceToPixelSpace = state.timeAreaTranslation.x + trackRect.xMin;
+
+ var start = (float)(DiscreteTime)clip.start;
+ var end = (float)(DiscreteTime)clip.end;
+
+ return Rect.MinMaxRect(
+ Mathf.Round(start * state.timeAreaScale.x + offsetFromTimeSpaceToPixelSpace), Mathf.Round(trackRect.yMin),
+ Mathf.Round(end * state.timeAreaScale.x + offsetFromTimeSpaceToPixelSpace), Mathf.Round(trackRect.yMax)
+ );
+ }
+
+ public IEnumerable<Edge> SnappableEdgesFor(IAttractable attractable, ManipulateEdges manipulateEdges)
+ {
+ var edges = new List<Edge>();
+
+ bool canAddEdges = !parent.muted;
+
+ if (canAddEdges)
+ {
+ // Hack: Trim Start in Ripple mode should not have any snap point added
+ if (EditMode.editType == EditMode.EditType.Ripple && manipulateEdges == ManipulateEdges.Left)
+ return edges;
+
+ if (attractable != this)
+ {
+ if (EditMode.editType == EditMode.EditType.Ripple)
+ {
+ bool skip = false;
+
+ // Hack: Since Trim End and Move in Ripple mode causes other snap point to move on the same track (which is not supported), disable snapping for this special cases...
+ // TODO Find a proper way to have different snap edges for each edit mode.
+ if (manipulateEdges == ManipulateEdges.Right)
+ {
+ var otherClipGUI = attractable as TimelineClipGUI;
+ skip = otherClipGUI != null && otherClipGUI.parent == parent;
+ }
+ else if (manipulateEdges == ManipulateEdges.Both)
+ {
+ var moveHandler = attractable as MoveItemHandler;
+ skip = moveHandler != null && moveHandler.movingItems.Any(clips => clips.targetTrack == clip.parentTrack && clip.start >= clips.start);
+ }
+
+ if (skip)
+ return edges;
+ }
+
+ AddEdge(edges, clip.start);
+ AddEdge(edges, clip.end);
+ }
+ else
+ {
+ if (manipulateEdges == ManipulateEdges.Right)
+ {
+ var d = TimelineHelpers.GetClipAssetEndTime(clip);
+
+ if (d < double.MaxValue)
+ {
+ if (clip.SupportsLooping())
+ {
+ var l = TimelineHelpers.GetLoopDuration(clip);
+
+ var shownTime = TimelineWindow.instance.state.timeAreaShownRange;
+ do
+ {
+ AddEdge(edges, d, false);
+ d += l;
+ }
+ while (d < shownTime.y);
+ }
+ else
+ {
+ AddEdge(edges, d, false);
+ }
+ }
+ }
+
+ if (manipulateEdges == ManipulateEdges.Left)
+ {
+ var clipInfo = AnimationClipCurveCache.Instance.GetCurveInfo(clip.animationClip);
+ if (clipInfo != null && clipInfo.keyTimes.Any())
+ AddEdge(edges, clip.FromLocalTimeUnbound(clipInfo.keyTimes.Min()), false);
+ }
+ }
+ }
+ return edges;
+ }
+
+ public bool ShouldSnapTo(ISnappable snappable)
+ {
+ return true;
+ }
+
+ bool ShowDrillIcon(PlayableDirector resolver)
+ {
+ if (!m_ShowDrillIcon.HasValue || TimelineWindow.instance.hierarchyChangedThisFrame)
+ {
+ var nestable = m_ClipEditor.supportsSubTimelines;
+ m_ShowDrillIcon = nestable && resolver != null;
+ if (m_ShowDrillIcon.Value)
+ {
+ s_TempSubDirectors.Clear();
+ try
+ {
+ m_ClipEditor.GetSubTimelines(clip, resolver, s_TempSubDirectors);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ }
+
+ m_ShowDrillIcon &= s_TempSubDirectors.Count > 0;
+ }
+ }
+
+ return m_ShowDrillIcon.Value;
+ }
+
+ static void AddEdge(List<Edge> edges, double time, bool showEdgeHint = true)
+ {
+ var shownTime = TimelineWindow.instance.state.timeAreaShownRange;
+ if (time >= shownTime.x && time <= shownTime.y)
+ edges.Add(new Edge(time, showEdgeHint));
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs.meta
new file mode 100644
index 0000000..4e94156
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineClipGUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3c01b61b3a6887c49a15276fd38be918
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs
new file mode 100644
index 0000000..522b35e
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs
@@ -0,0 +1,92 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine.Timeline;
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ static class ItemToItemGui
+ {
+ static Dictionary<object, TimelineItemGUI> s_ItemToItemGUI =
+ new Dictionary<object, TimelineItemGUI>();
+
+ public static void Add(TimelineClip clip, TimelineItemGUI gui)
+ {
+ s_ItemToItemGUI[clip] = gui;
+ }
+
+ public static void Add(IMarker marker, TimelineItemGUI gui)
+ {
+ s_ItemToItemGUI[marker] = gui;
+ }
+
+ public static TimelineClipGUI GetGuiForClip(TimelineClip clip)
+ {
+ return GetGuiForItem(clip) as TimelineClipGUI;
+ }
+
+ public static TimelineMarkerGUI GetGuiForMarker(IMarker marker)
+ {
+ return GetGuiForItem(marker) as TimelineMarkerGUI;
+ }
+
+ static TimelineItemGUI GetGuiForItem(object item)
+ {
+ if (item == null)
+ return null;
+
+ TimelineItemGUI gui;
+ s_ItemToItemGUI.TryGetValue(item, out gui);
+ return gui;
+ }
+ }
+
+ abstract class TimelineItemGUI : ISelectable
+ {
+ protected readonly DirectorStyles m_Styles;
+
+ public abstract ITimelineItem item { get; }
+ public abstract double start { get; }
+ public abstract double end { get; }
+ public abstract void Draw(Rect rect, bool rectChanged, WindowState state);
+ public abstract Rect RectToTimeline(Rect trackRect, WindowState state);
+
+ public virtual void Select() {}
+ public virtual bool IsSelected() { return false; }
+ public virtual void Deselect() {}
+
+ public virtual void StartDrag() {}
+ public virtual void StopDrag() {}
+
+ public LayerZOrder zOrder { get; set; }
+
+ public bool visible { get; set; }
+ public bool isInvalid { get; set; }
+
+ public IRowGUI parent { get; }
+
+ public Rect rect
+ {
+ get { return parent.ToWindowSpace(treeViewRect); }
+ }
+
+ public Rect treeViewRect
+ {
+ get { return m_TreeViewRect; }
+ protected set
+ {
+ m_TreeViewRect = value;
+ if (value.width < 0.0f)
+ m_TreeViewRect.width = 1.0f;
+ }
+ }
+
+ Rect m_TreeViewRect;
+
+ protected TimelineItemGUI(IRowGUI parent)
+ {
+ this.parent = parent;
+ m_Styles = DirectorStyles.Instance;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs.meta
new file mode 100644
index 0000000..a38143d
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineItemGUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6f515f8ecd3b6a546b90abaae2553f99
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs
new file mode 100644
index 0000000..b0ffeac
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs
@@ -0,0 +1,150 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+
+using UnityObject = UnityEngine.Object;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineMarkerClusterGUI : TimelineItemGUI
+ {
+ readonly List<TimelineMarkerGUI> m_MarkerGUIs;
+ readonly IZOrderProvider m_ZOrderProvider;
+
+ public TimelineMarkerGUI topMarker
+ {
+ get { return m_MarkerGUIs.LastOrDefault(); }
+ }
+
+ TimelineMarkerGUI m_ManipulatedMarker;
+
+ public TimelineMarkerClusterGUI(List<TimelineMarkerGUI> guis, IRowGUI parent,
+ IZOrderProvider zOrderProvider, LayerZOrder layerZOrder)
+ : base(parent)
+ {
+ m_MarkerGUIs = guis;
+ m_ZOrderProvider = zOrderProvider;
+ zOrder = layerZOrder;
+ SortMarkers();
+ topMarker.onStartDrag += OnDragTopMarker;
+ }
+
+ public override double start
+ {
+ get { return topMarker.start; }
+ }
+
+ public override double end
+ {
+ get { return topMarker.end; }
+ }
+
+ public override ITimelineItem item
+ {
+ get { return topMarker.item; }
+ }
+
+ public override void Select()
+ {
+ foreach (var marker in m_MarkerGUIs)
+ {
+ if (!marker.IsSelected())
+ marker.Select();
+ }
+ }
+
+ public override void Deselect()
+ {
+ foreach (var marker in m_MarkerGUIs)
+ {
+ if (marker.IsSelected())
+ marker.Deselect();
+ }
+ }
+
+ public override void Draw(Rect trackRect, bool trackRectChanged, WindowState state)
+ {
+ RegisterRect(state);
+
+ topMarker.Draw(trackRect, trackRectChanged, state);
+
+ if (m_MarkerGUIs.Count > 1)
+ GUI.Box(treeViewRect, String.Empty, DirectorStyles.Instance.markerMultiOverlay);
+
+ if (m_ManipulatedMarker != null)
+ m_ManipulatedMarker.Draw(trackRect, trackRectChanged, state);
+ }
+
+ public override Rect RectToTimeline(Rect trackRect, WindowState state)
+ {
+ return topMarker.RectToTimeline(trackRect, state);
+ }
+
+ public void CycleTop()
+ {
+ if (m_MarkerGUIs.Count < 2)
+ return;
+
+ topMarker.onStartDrag -= OnDragTopMarker;
+
+ var last = topMarker;
+ for (int i = 0; i < m_MarkerGUIs.Count; ++i)
+ {
+ var next = m_MarkerGUIs[i];
+ m_MarkerGUIs[i] = last;
+ last = next;
+ }
+
+ topMarker.zOrder = m_ZOrderProvider.Next();
+
+ topMarker.onStartDrag += OnDragTopMarker;
+ }
+
+ void OnDragTopMarker()
+ {
+ m_ManipulatedMarker = topMarker;
+ m_ManipulatedMarker.onStartDrag -= OnDragTopMarker;
+ m_MarkerGUIs.RemoveAt(m_MarkerGUIs.Count - 1);
+ }
+
+ void SortMarkers()
+ {
+ m_MarkerGUIs.Sort((lhs, rhs) => lhs.zOrder.CompareTo(rhs.zOrder));
+ }
+
+ void RegisterRect(WindowState state)
+ {
+ treeViewRect = topMarker.treeViewRect;
+
+ if (Event.current.type == EventType.Repaint && !parent.locked)
+ state.spacePartitioner.AddBounds(this, rect);
+ }
+
+ public static bool CanCycleMarkers()
+ {
+ if (!SelectionManager.SelectedMarkers().Any())
+ return false;
+
+ var cluster = PickerUtils.PickedLayerableOfType<TimelineMarkerClusterGUI>();
+
+ if (cluster == null)
+ return false;
+
+ // Only cycle if the marker is selected and nothing else is selected
+ return cluster.topMarker.IsSelected() && SelectionManager.Count() == 1;
+ }
+
+ public static void CycleMarkers()
+ {
+ var cluster = PickerUtils.PickedLayerableOfType<TimelineMarkerClusterGUI>();
+
+ if (cluster == null)
+ return;
+
+ cluster.topMarker.Deselect();
+ cluster.CycleTop();
+ cluster.topMarker.Select();
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs.meta
new file mode 100644
index 0000000..692661f
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2c03ae9aa36a4fd44a983831f44654be
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs
new file mode 100644
index 0000000..5f054f7
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs
@@ -0,0 +1,193 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Timeline;
+using UnityObject = UnityEngine.Object;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineMarkerGUI : TimelineItemGUI, ISnappable, IAttractable
+ {
+ public event Action onStartDrag;
+
+ int m_ProjectedClipHash;
+ int m_MarkerHash;
+ bool m_Selectable;
+
+ MarkerDrawOptions m_MarkerDrawOptions;
+ MarkerEditor m_Editor;
+
+ IMarker marker { get; }
+
+ bool selectable
+ {
+ get { return m_Selectable; }
+ }
+
+ public double time
+ {
+ get { return marker.time; }
+ }
+
+ public override double start
+ {
+ get { return time; }
+ }
+
+ public override double end
+ {
+ get { return time; }
+ }
+
+ public override void Select()
+ {
+ zOrder = zOrderProvider.Next();
+ SelectionManager.Add(marker);
+ TimelineWindowViewPrefs.GetTrackViewModelData(parent.asset).markerTimeStamps[m_MarkerHash] = DateTime.UtcNow.Ticks;
+ }
+
+ public override bool IsSelected()
+ {
+ return SelectionManager.Contains(marker);
+ }
+
+ public override void Deselect()
+ {
+ SelectionManager.Remove(marker);
+ }
+
+ public override ITimelineItem item
+ {
+ get { return ItemsUtils.ToItem(marker); }
+ }
+
+ IZOrderProvider zOrderProvider { get; }
+
+ public TimelineMarkerGUI(IMarker theMarker, IRowGUI parent, IZOrderProvider provider) : base(parent)
+ {
+ marker = theMarker;
+ m_Selectable = marker.GetType().IsSubclassOf(typeof(UnityObject));
+
+ m_MarkerHash = 0;
+ var o = marker as object;
+ if (!o.Equals(null))
+ m_MarkerHash = o.GetHashCode();
+
+ zOrderProvider = provider;
+ zOrder = zOrderProvider.Next();
+ ItemToItemGui.Add(marker, this);
+ m_Editor = CustomTimelineEditorCache.GetMarkerEditor(theMarker);
+ }
+
+ int ComputeDirtyHash()
+ {
+ return time.GetHashCode();
+ }
+
+ static void DrawMarker(Rect drawRect, Type type, bool isSelected, bool isCollapsed, MarkerDrawOptions options)
+ {
+ if (Event.current.type == EventType.Repaint)
+ {
+ bool hasError = !string.IsNullOrEmpty(options.errorText);
+
+ var style = StyleManager.UssStyleForType(type);
+ style.Draw(drawRect, GUIContent.none, false, false, !isCollapsed, isSelected);
+
+ // case1141836: Use of GUI.Box instead of GUI.Label causes desync in UI controlID
+ if (hasError)
+ GUI.Label(drawRect, String.Empty, DirectorStyles.Instance.markerWarning);
+
+ var tooltip = hasError ? options.errorText : options.tooltip;
+ if (!string.IsNullOrEmpty(tooltip) && drawRect.Contains(Event.current.mousePosition))
+ {
+ GUIStyle.SetMouseTooltip(tooltip, drawRect);
+ }
+ }
+ }
+
+ void UpdateDrawData()
+ {
+ if (Event.current.type == EventType.Layout)
+ {
+ try
+ {
+ m_MarkerDrawOptions = m_Editor.GetMarkerOptions(marker);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ m_MarkerDrawOptions = CustomTimelineEditorCache.GetDefaultMarkerEditor().GetMarkerOptions(marker);
+ }
+ }
+ }
+
+ public override void Draw(Rect trackRect, bool trackRectChanged, WindowState state)
+ {
+ UpdateDrawData();
+
+ // compute marker hash
+ var currentMarkerHash = ComputeDirtyHash();
+
+ // update the clip projected rectangle on the timeline
+ CalculateClipRectangle(trackRect, state, currentMarkerHash, trackRectChanged);
+
+ var isSelected = selectable && SelectionManager.Contains(marker);
+ var showMarkers = parent.showMarkers;
+
+ QueueOverlay(treeViewRect, isSelected, !showMarkers);
+ DrawMarker(treeViewRect, marker.GetType(), isSelected, !showMarkers, m_MarkerDrawOptions);
+
+ if (Event.current.type == EventType.Repaint && showMarkers && !parent.locked)
+ state.spacePartitioner.AddBounds(this, rect);
+ }
+
+ public void QueueOverlay(Rect rect, bool isSelected, bool isCollapsed)
+ {
+ if (Event.current.type == EventType.Repaint && m_Editor.supportsDrawOverlay)
+ {
+ rect = GUIClip.Unclip(rect);
+ TimelineWindow.instance.AddUserOverlay(marker, rect, m_Editor, isCollapsed, isSelected);
+ }
+ }
+
+ public override void StartDrag()
+ {
+ if (onStartDrag != null)
+ onStartDrag.Invoke();
+ }
+
+ void CalculateClipRectangle(Rect trackRect, WindowState state, int projectedClipHash, bool trackRectChanged)
+ {
+ if (m_ProjectedClipHash == projectedClipHash && !trackRectChanged)
+ return;
+
+ m_ProjectedClipHash = projectedClipHash;
+ treeViewRect = RectToTimeline(trackRect, state);
+ }
+
+ public override Rect RectToTimeline(Rect trackRect, WindowState state)
+ {
+ var style = StyleManager.UssStyleForType(marker.GetType());
+ var width = style.fixedWidth;
+ var height = style.fixedHeight;
+ var x = ((float)marker.time * state.timeAreaScale.x) + state.timeAreaTranslation.x + trackRect.xMin;
+ x -= 0.5f * width;
+ return new Rect(x, trackRect.y, width, height);
+ }
+
+ public IEnumerable<Edge> SnappableEdgesFor(IAttractable attractable, ManipulateEdges manipulateEdges)
+ {
+ var edges = new List<Edge>();
+ var attractableGUI = attractable as TimelineMarkerGUI;
+ var canAddEdges = !(attractableGUI != null && attractableGUI.parent == parent);
+ if (canAddEdges)
+ edges.Add(new Edge(time));
+ return edges;
+ }
+
+ public bool ShouldSnapTo(ISnappable snappable)
+ {
+ return snappable != this;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs.meta
new file mode 100644
index 0000000..ecfff45
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ItemGui/TimelineMarkerGUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 8d34348f8b97a334291f5cf31adc5d67
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs
new file mode 100644
index 0000000..9a51bc6
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs
@@ -0,0 +1,77 @@
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class ItemActionShortcutManipulator : Manipulator
+ {
+ protected override bool ExecuteCommand(Event evt, WindowState state)
+ {
+ if (state.IsEditingASubItem())
+ return false;
+
+ var consumed = false;
+ var clips = SelectionManager.SelectedClips();
+ foreach (var clip in clips)
+ consumed |= ItemAction<TimelineClip>.HandleShortcut(state, evt, clip);
+
+ var markers = SelectionManager.SelectedMarkers();
+ foreach (var marker in markers)
+ consumed |= ItemAction<IMarker>.HandleShortcut(state, evt, marker);
+
+ return consumed;
+ }
+ }
+
+ class DrillIntoClip : Manipulator
+ {
+ protected override bool DoubleClick(Event evt, WindowState state)
+ {
+ if (evt.button != 0)
+ return false;
+
+ var guiClip = PickerUtils.PickedLayerableOfType<TimelineClipGUI>();
+
+ if (guiClip == null)
+ return false;
+
+ if (!TimelineWindow.instance.state.editSequence.isReadOnly && (guiClip.clip.curves != null || guiClip.clip.animationClip != null))
+ ItemAction<TimelineClip>.Invoke<EditClipInAnimationWindow>(state, guiClip.clip);
+
+ if (guiClip.supportsSubTimelines)
+ ItemAction<TimelineClip>.Invoke<EditSubTimeline>(state, guiClip.clip);
+
+ return true;
+ }
+ }
+
+ class ContextMenuManipulator : Manipulator
+ {
+ protected override bool MouseDown(Event evt, WindowState state)
+ {
+ if (evt.button == 1)
+ ItemSelection.HandleSingleSelection(evt);
+
+ return false;
+ }
+
+ protected override bool ContextClick(Event evt, WindowState state)
+ {
+ if (evt.alt)
+ return false;
+
+ var selectable = PickerUtils.PickedLayerableOfType<ISelectable>();
+
+ if (selectable != null && selectable.IsSelected())
+ {
+ SequencerContextMenu.ShowItemContextMenu(evt.mousePosition,
+ SelectionManager.SelectedClips().ToArray(),
+ SelectionManager.SelectedMarkers().ToArray());
+ return true;
+ }
+
+ return false;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs.meta
new file mode 100644
index 0000000..c230e78
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsClips.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b222f61a1f7253e4d8e8cc82bfde9e42
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs
new file mode 100644
index 0000000..a3fcac8
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs
@@ -0,0 +1,287 @@
+using System;
+using System.Linq;
+using UnityEditor.ShortcutManagement;
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ class TimelinePanManipulator : Manipulator
+ {
+ const float k_MaxPanSpeed = 50.0f;
+ bool m_Active;
+
+ protected override bool MouseDown(Event evt, WindowState state)
+ {
+ if ((evt.button == 2 && evt.modifiers == EventModifiers.None) ||
+ (evt.button == 0 && evt.modifiers == EventModifiers.Alt))
+ {
+ TimelineCursors.SetCursor(TimelineCursors.CursorType.Pan);
+
+ m_Active = true;
+ return true;
+ }
+
+ return false;
+ }
+
+ protected override bool MouseUp(Event evt, WindowState state)
+ {
+ if (m_Active)
+ {
+ TimelineCursors.ClearCursor();
+ state.editorWindow.Repaint();
+ }
+
+ return false;
+ }
+
+ protected override bool MouseDrag(Event evt, WindowState state)
+ {
+ // Note: Do not rely on evt.button here as some 3rd party automation
+ // software does not properly set the button data during drag.
+
+ if (!m_Active)
+ return false;
+
+ return Pan(evt, state);
+ }
+
+ protected override bool MouseWheel(Event evt, WindowState state)
+ {
+ if (Math.Abs(evt.delta.x) < 1e-5 || Math.Abs(evt.delta.x) <= Math.Abs(evt.delta.y))
+ return false;
+
+ TimelineZoomManipulator.InvalidateWheelZoom();
+
+ var panEvent = new Event(evt);
+ panEvent.delta = new Vector2(panEvent.delta.x * k_MaxPanSpeed * -1.0f, 0.0f);
+
+ return Pan(panEvent, state);
+ }
+
+ static bool Pan(Event evt, WindowState state)
+ {
+ var cursorRect = TimelineWindow.instance.sequenceContentRect;
+ cursorRect.xMax = TimelineWindow.instance.position.xMax;
+ cursorRect.yMax = TimelineWindow.instance.position.yMax;
+
+ if (state.GetWindow() != null && state.GetWindow().treeView != null)
+ {
+ var scroll = state.GetWindow().treeView.scrollPosition;
+ scroll.y -= evt.delta.y;
+ state.GetWindow().treeView.scrollPosition = scroll;
+ state.OffsetTimeArea((int)evt.delta.x);
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+
+ class TimelineZoomManipulator : Manipulator
+ {
+ Vector2 m_MouseDownPos = Vector2.zero;
+ Vector2 m_InitialShownRange = Vector2.zero;
+ float m_FocalTime;
+ float m_LastMouseMoveX = -1;
+ float m_ZoomFactor = 1;
+ bool m_WheelUsedLast;
+
+ TimelineZoomManipulator() {}
+
+ public static readonly TimelineZoomManipulator Instance = new TimelineZoomManipulator();
+
+ internal void DoZoom(float zoomFactor, WindowState state)
+ {
+ var refRange = state.timeAreaShownRange;
+ DoZoom(zoomFactor, state, refRange, (refRange.x + refRange.y) / 2);
+ // Force resetting the reference zoom after a Framing operation
+ InvalidateWheelZoom();
+ }
+
+ static void DoZoom(float zoomFactor, WindowState state, Vector2 refRange, float focalTime)
+ {
+ const float kMinRange = 0.05f; // matches zoomable area.
+
+ var s = zoomFactor;
+ if (s <= 0) return;
+
+ var t = Mathf.Max(focalTime, refRange.x);
+ var x = (refRange.x + t * (s - 1)) / s;
+ var y = (refRange.y + t * (s - 1)) / s;
+
+ // don't set it if we reach the limit or panning happens
+ if (Math.Abs(x - y) > kMinRange)
+ {
+ // Zoomable area does not protect 100% against crazy values
+ state.SetTimeAreaShownRange(
+ Math.Max(x, -WindowConstants.timeAreaShownRangePadding),
+ Math.Min(y, WindowState.kMaxShownTime));
+ }
+ }
+
+ internal static void InvalidateWheelZoom()
+ {
+ Instance.m_WheelUsedLast = false;
+ }
+
+ protected override bool MouseDown(Event evt, WindowState state)
+ {
+ m_MouseDownPos = evt.mousePosition;
+ m_FocalTime = state.PixelToTime(m_MouseDownPos.x);
+ m_InitialShownRange = state.timeAreaShownRange;
+ return false;
+ }
+
+ protected override bool MouseWheel(Event evt, WindowState state)
+ {
+ if (Math.Abs(evt.delta.y) < 1e-5)
+ return false;
+
+ var zoomRect = TimelineWindow.instance.sequenceContentRect;
+ zoomRect.yMax += TimelineWindow.instance.horizontalScrollbarHeight;
+
+ if (!zoomRect.Contains(evt.mousePosition))
+ return false;
+
+ if (!m_WheelUsedLast || Mathf.Abs(m_LastMouseMoveX - evt.mousePosition.x) > 1.0f)
+ {
+ m_LastMouseMoveX = evt.mousePosition.x;
+ m_FocalTime = state.PixelToTime(m_LastMouseMoveX);
+ m_InitialShownRange = state.timeAreaShownRange;
+ m_ZoomFactor = 1;
+ }
+
+ var newZoom = m_ZoomFactor * (-evt.delta.y * 0.02f + 1);
+ newZoom = Mathf.Clamp(newZoom, 1e-7f, 1e7f);
+
+ var lastRange = state.timeAreaShownRange;
+ DoZoom(newZoom, state, m_InitialShownRange, m_FocalTime);
+
+ // if we hit a limit, don't change the zoom
+ // this prevents accumulating when zoom doesn't change
+ if (lastRange != state.timeAreaShownRange)
+ m_ZoomFactor = newZoom;
+
+ m_WheelUsedLast = true;
+ return true;
+ }
+
+ protected override bool MouseDrag(Event evt, WindowState state)
+ {
+ // Fast zoom...
+ if (evt.modifiers != EventModifiers.Alt || evt.button != 1) return false;
+
+ var mouseMoveLength = Event.current.mousePosition - m_MouseDownPos;
+ var delta = Math.Abs(mouseMoveLength.x) > Math.Abs(mouseMoveLength.y)
+ ? mouseMoveLength.x
+ : -mouseMoveLength.y;
+ m_ZoomFactor = PixelToZoom(delta);
+ DoZoom(m_ZoomFactor, state, m_InitialShownRange, m_FocalTime);
+
+ m_WheelUsedLast = false;
+ return true;
+ }
+
+ static float PixelToZoom(float x)
+ {
+ const float pixel2Zoom = 1 / 300.0f;
+ x *= pixel2Zoom;
+ if (x < -0.75)
+ {
+ // Rational function that behaves like 1+x on [-0.75,inf) and asymptotically reaches zero on (-inf,-0.75]
+ // The coefficients were obtained by the following constraints:
+ //1) f(-0.75) = 0.25
+ //2) f'(-0.75) = 1 C1 continuity
+ //3) f(-3) = 0.001 (asymptotically zero)
+ return 1 / (98.6667f + 268.444f * x + 189.63f * x * x);
+ }
+ return 1 + x;
+ }
+ }
+
+ class TimelineShortcutManipulator : Manipulator
+ {
+ protected override bool ValidateCommand(Event evt, WindowState state)
+ {
+ return evt.commandName == EventCommandNames.Copy ||
+ evt.commandName == EventCommandNames.Paste ||
+ evt.commandName == EventCommandNames.Duplicate ||
+ evt.commandName == EventCommandNames.SelectAll ||
+ evt.commandName == EventCommandNames.Delete ||
+ evt.commandName == EventCommandNames.SoftDelete ||
+ evt.commandName == EventCommandNames.FrameSelected;
+ }
+
+ protected override bool ExecuteCommand(Event evt, WindowState state)
+ {
+ if (state.IsCurrentEditingASequencerTextField())
+ return false;
+
+ if (evt.commandName == EventCommandNames.SelectAll)
+ {
+ TimelineAction.Invoke<SelectAllAction>(state);
+ return true;
+ }
+
+ if (evt.commandName == EventCommandNames.SoftDelete)
+ {
+ TimelineAction.Invoke<DeleteAction>(state);
+ return true;
+ }
+
+ if (evt.commandName == EventCommandNames.FrameSelected)
+ {
+ TimelineAction.Invoke<FrameSelectedAction>(state);
+ return true;
+ }
+
+ return TimelineAction.HandleShortcut(state, evt);
+ }
+ }
+
+ class InlineCurvesShortcutManipulator : Manipulator
+ {
+ protected override bool ExecuteCommand(Event evt, WindowState state)
+ {
+ if (state.IsCurrentEditingASequencerTextField())
+ return false;
+
+ var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
+ if (inlineCurveEditor == null || !inlineCurveEditor.inlineCurvesSelected)
+ return false;
+
+ if (evt.commandName != EventCommandNames.FrameSelected)
+ return false;
+
+ TimelineAction.Invoke<FrameSelectedAction>(state);
+ return true;
+ }
+
+ // CurveEditor uses an hardcoded shortcut to execute the FrameAll action, preventing the ShortcutManager from
+ // ever picking it up. We have to hijack it to ensure our code is being run when framing inline curves.
+ protected override bool KeyDown(Event evt, WindowState state)
+ {
+ var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
+ if (inlineCurveEditor == null || !inlineCurveEditor.inlineCurvesSelected)
+ return false;
+
+ // Not conflicting with the hardcoded value
+ if (evt.keyCode != KeyCode.A)
+ return false;
+
+ var combination = ShortcutManager.instance.GetShortcutBinding(Shortcuts.Timeline.frameAll)
+ .keyCombinationSequence.ToList();
+
+ var shortcutCombination = combination.First();
+ var currentCombination = KeyCombination.FromKeyboardInput(evt);
+
+ // User is not actually pressing the correct key combination for FrameAll
+ if (combination.Count == 1 && shortcutCombination.Equals(currentCombination))
+ TimelineAction.Invoke<FrameAllAction>(state);
+
+ return true;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs.meta
new file mode 100644
index 0000000..5612ca4
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d029640460cf8ff47bbbfe69f49ddf29
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs
new file mode 100644
index 0000000..3bd2a1c
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs
@@ -0,0 +1,103 @@
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class InlineCurveResize : Manipulator
+ {
+ bool m_Captured;
+
+ float m_CapturedHeight;
+ float m_CaptureMouseYPos;
+
+ InlineCurveResizeHandle m_Target;
+
+ protected override bool MouseDown(Event evt, WindowState state)
+ {
+ m_Target = PickerUtils.PickedInlineCurveResizer();
+ if (m_Target == null)
+ return false;
+
+ m_Captured = true;
+ m_CapturedHeight = TimelineWindowViewPrefs.GetInlineCurveHeight(m_Target.trackGUI.track);
+ m_CaptureMouseYPos = GUIUtility.GUIToScreenPoint(Event.current.mousePosition).y;
+ state.AddCaptured(this);
+
+ return true;
+ }
+
+ protected override bool MouseDrag(Event evt, WindowState state)
+ {
+ if (!m_Captured || m_Target == null)
+ return false;
+
+ var trackGUI = m_Target.trackGUI;
+
+ float inlineTrackHeight = m_CapturedHeight +
+ (GUIUtility.GUIToScreenPoint(Event.current.mousePosition).y - m_CaptureMouseYPos);
+
+ TimelineWindowViewPrefs.SetInlineCurveHeight(trackGUI.track, Mathf.Max(inlineTrackHeight, 60.0f));
+
+ state.GetWindow().treeView.CalculateRowRects();
+
+ return true;
+ }
+
+ protected override bool MouseUp(Event evt, WindowState state)
+ {
+ if (!m_Captured)
+ return false;
+
+ state.RemoveCaptured(this);
+ m_Captured = false;
+
+ return true;
+ }
+ }
+
+ class TrackDoubleClick : Manipulator
+ {
+ protected override bool DoubleClick(Event evt, WindowState state)
+ {
+ if (evt.button != 0)
+ return false;
+
+ var trackGUI = PickerUtils.PickedTrackBaseGUI();
+
+ if (trackGUI == null)
+ return false;
+
+ // Double-click is only available for AnimationTracks: it conflicts with selection mechanics on other tracks
+ if ((trackGUI.track as AnimationTrack) == null)
+ return false;
+
+ return EditTrackInAnimationWindow.Do(state, trackGUI.track);
+ }
+ }
+
+ class TrackShortcutManipulator : Manipulator
+ {
+ protected override bool ExecuteCommand(Event evt, WindowState state)
+ {
+ if (state.IsCurrentEditingASequencerTextField())
+ return false;
+
+ var tracks = SelectionManager.SelectedTracks().ToList();
+
+ var itemGUIs = SelectionManager.SelectedClipGUI();
+
+ foreach (var itemGUI in itemGUIs)
+ {
+ var trackGUI = itemGUI.parent == null ? null : itemGUI.parent as TimelineTrackBaseGUI;
+ if (trackGUI == null)
+ continue;
+
+ if (!tracks.Contains(trackGUI.track))
+ tracks.Add(trackGUI.track);
+ }
+
+ return TrackAction.HandleShortcut(state, evt, tracks.ToArray());
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs.meta
new file mode 100644
index 0000000..cfbbb31
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTracks.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5151708d47edd4344ba8e7bd469d966e
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs
new file mode 100644
index 0000000..d0aac15
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs
@@ -0,0 +1,91 @@
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ abstract class Manipulator
+ {
+ int m_Id;
+
+ protected virtual bool MouseDown(Event evt, WindowState state) { return false; }
+ protected virtual bool MouseDrag(Event evt, WindowState state) { return false; }
+ protected virtual bool MouseWheel(Event evt, WindowState state) { return false; }
+ protected virtual bool MouseUp(Event evt, WindowState state) { return false; }
+ protected virtual bool DoubleClick(Event evt, WindowState state) { return false; }
+ protected virtual bool KeyDown(Event evt, WindowState state) { return false; }
+ protected virtual bool KeyUp(Event evt, WindowState state) { return false; }
+ protected virtual bool ContextClick(Event evt, WindowState state) { return false; }
+ protected virtual bool ValidateCommand(Event evt, WindowState state) { return false; }
+ protected virtual bool ExecuteCommand(Event evt, WindowState state) { return false; }
+
+ public virtual void Overlay(Event evt, WindowState state) {}
+
+ public bool HandleEvent(WindowState state)
+ {
+ if (m_Id == 0)
+ m_Id = GUIUtility.GetPermanentControlID();
+
+ bool isHandled = false;
+ var evt = Event.current;
+
+ switch (evt.GetTypeForControl(m_Id))
+ {
+ case EventType.ScrollWheel:
+ isHandled = MouseWheel(evt, state);
+ break;
+
+ case EventType.MouseUp:
+ {
+ if (GUIUtility.hotControl == m_Id)
+ {
+ isHandled = MouseUp(evt, state);
+
+ GUIUtility.hotControl = 0;
+ evt.Use();
+ }
+ }
+ break;
+
+ case EventType.MouseDown:
+ {
+ isHandled = evt.clickCount < 2 ? MouseDown(evt, state) : DoubleClick(evt, state);
+
+ if (isHandled)
+ GUIUtility.hotControl = m_Id;
+ }
+ break;
+
+ case EventType.MouseDrag:
+ {
+ if (GUIUtility.hotControl == m_Id)
+ isHandled = MouseDrag(evt, state);
+ }
+ break;
+
+ case EventType.KeyDown:
+ isHandled = KeyDown(evt, state);
+ break;
+
+ case EventType.KeyUp:
+ isHandled = KeyUp(evt, state);
+ break;
+
+ case EventType.ContextClick:
+ isHandled = ContextClick(evt, state);
+ break;
+
+ case EventType.ValidateCommand:
+ isHandled = ValidateCommand(evt, state);
+ break;
+
+ case EventType.ExecuteCommand:
+ isHandled = ExecuteCommand(evt, state);
+ break;
+ }
+
+ if (isHandled)
+ evt.Use();
+
+ return isHandled;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs.meta
new file mode 100644
index 0000000..9676bc0
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Manipulator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2bf68308f6cdff141ab98cd34174e4f1
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs
new file mode 100644
index 0000000..50d0382
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs
@@ -0,0 +1,41 @@
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ static class PickerUtils
+ {
+ public static List<object> pickedElements { get; private set; }
+
+ public static void DoPick(WindowState state, Vector2 mousePosition)
+ {
+ if (state.GetWindow().sequenceContentRect.Contains(mousePosition))
+ {
+ pickedElements = state.spacePartitioner.GetItemsAtPosition<object>(mousePosition).ToList();
+ }
+ else
+ {
+ if (pickedElements != null)
+ pickedElements.Clear();
+ else
+ pickedElements = new List<object>();
+ }
+ }
+
+ public static T PickedLayerableOfType<T>() where T : class, ILayerable
+ {
+ return pickedElements.OfType<ILayerable>().OrderBy(x => x.zOrder).LastOrDefault() as T;
+ }
+
+ public static InlineCurveResizeHandle PickedInlineCurveResizer()
+ {
+ return pickedElements.FirstOrDefault(e => e is InlineCurveResizeHandle) as InlineCurveResizeHandle;
+ }
+
+ public static TimelineTrackBaseGUI PickedTrackBaseGUI()
+ {
+ return pickedElements.FirstOrDefault(e => e is TimelineTrackBaseGUI) as TimelineTrackBaseGUI;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs.meta
new file mode 100644
index 0000000..829ef0a
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/PickerUtils.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping.meta
new file mode 100644
index 0000000..bb822d5
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping.meta
@@ -0,0 +1,8 @@
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+ externalObjects: {}
+ userData:
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs
new file mode 100644
index 0000000..772809d
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs
@@ -0,0 +1,21 @@
+namespace UnityEditor.Timeline
+{
+ enum AttractedEdge
+ {
+ None,
+ Left,
+ Right
+ }
+
+ interface IAttractable
+ {
+ bool ShouldSnapTo(ISnappable snappable);
+ double start { get; }
+ double end { get; }
+ }
+
+ interface IAttractionHandler
+ {
+ void OnAttractedEdge(IAttractable attractable, ManipulateEdges manipulateEdges, AttractedEdge edge, double time);
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs.meta
new file mode 100644
index 0000000..570a8b9
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/IAttractable.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6bfec54ce89b0b642a65d44def023b99
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs
new file mode 100644
index 0000000..52a17a6
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs
@@ -0,0 +1,22 @@
+using System.Collections.Generic;
+
+namespace UnityEditor.Timeline
+{
+ struct Edge
+ {
+ public double time { get; set; }
+
+ public bool showSnapHint { get; set; }
+
+ public Edge(double edgeTime, bool snapHint = true) : this()
+ {
+ time = edgeTime;
+ showSnapHint = snapHint;
+ }
+ }
+
+ interface ISnappable
+ {
+ IEnumerable<Edge> SnappableEdgesFor(IAttractable attractable, ManipulateEdges manipulateEdges);
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs.meta
new file mode 100644
index 0000000..dccc3e2
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/ISnappable.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3664a2ade19bb7848a4d2c96ac9148e3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs
new file mode 100644
index 0000000..8aca3d4
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs
@@ -0,0 +1,288 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ enum ManipulateEdges
+ {
+ Left,
+ Right,
+ Both
+ }
+
+ class SnapEngine
+ {
+ static readonly float k_MagnetInfluenceInPixels = 10.0f;
+
+ class SnapInfo
+ {
+ public double time { get; set; }
+
+ public bool showSnapHint { get; set; }
+
+ public bool IsInInfluenceZone(double currentTime, WindowState state)
+ {
+ var pos = state.TimeToPixel(currentTime);
+ var magnetPos = state.TimeToPixel(time);
+
+ return Math.Abs(pos - magnetPos) < k_MagnetInfluenceInPixels;
+ }
+ }
+
+ struct TimeBoundaries
+ {
+ public TimeBoundaries(double l, double r)
+ {
+ left = l;
+ right = r;
+ }
+
+ public readonly double left;
+ public readonly double right;
+
+ public TimeBoundaries Translate(double d)
+ {
+ return new TimeBoundaries(left + d, right + d);
+ }
+ }
+
+ public static bool displayDebugLayout;
+
+ readonly IAttractable m_Attractable;
+ readonly IAttractionHandler m_AttractionHandler;
+ readonly ManipulateEdges m_ManipulateEdges;
+
+ readonly WindowState m_State;
+
+ double m_GrabbedTime;
+ TimeBoundaries m_GrabbedTimes;
+
+ TimeBoundaries m_CurrentTimes;
+
+ readonly List<SnapInfo> m_Magnets = new List<SnapInfo>();
+
+ bool m_SnapEnabled;
+
+ public SnapEngine(IAttractable attractable, IAttractionHandler attractionHandler, ManipulateEdges manipulateEdges, WindowState state,
+ Vector2 mousePosition, IEnumerable<ISnappable> snappables = null)
+ {
+ m_Attractable = attractable;
+ m_ManipulateEdges = manipulateEdges;
+
+ m_AttractionHandler = attractionHandler;
+ m_State = state;
+
+ m_CurrentTimes = m_GrabbedTimes = new TimeBoundaries(m_Attractable.start, m_Attractable.end);
+ m_GrabbedTime = m_State.PixelToTime(mousePosition.x);
+
+ // Add Time zero as Magnet
+ AddMagnet(0.0, true, state);
+
+ // Add current Time as Magnet
+ // case1157280 only add current time as magnet if visible
+ if (TimelineWindow.instance.currentMode.ShouldShowTimeCursor(m_State))
+ AddMagnet(state.editSequence.time, true, state);
+
+ if (state.IsEditingASubTimeline())
+ {
+ // Add start and end of evaluable range as Magnets
+ // This includes the case where the master timeline has a fixed length
+ var range = state.editSequence.GetEvaluableRange();
+ AddMagnet(range.start, true, state);
+ AddMagnet(range.end, true, state);
+ }
+ else if (state.masterSequence.asset.durationMode == TimelineAsset.DurationMode.FixedLength)
+ {
+ // Add end sequence Time as Magnet
+ AddMagnet(state.masterSequence.asset.duration, true, state);
+ }
+
+
+ if (snappables == null)
+ snappables = GetVisibleSnappables(m_State);
+
+ foreach (var snappable in snappables)
+ {
+ if (!attractable.ShouldSnapTo(snappable))
+ continue;
+
+ var edges = snappable.SnappableEdgesFor(attractable, manipulateEdges);
+ foreach (var edge in edges)
+ AddMagnet(edge.time, edge.showSnapHint, state);
+ }
+ }
+
+ public static IEnumerable<ISnappable> GetVisibleSnappables(WindowState state)
+ {
+ Rect rect = TimelineWindow.instance.state.timeAreaRect;
+ rect.height = float.MaxValue;
+ return state.spacePartitioner.GetItemsInArea<ISnappable>(rect).ToArray();
+ }
+
+ void AddMagnet(double magnetTime, bool showSnapHint, WindowState state)
+ {
+ var magnet = m_Magnets.FirstOrDefault(m => m.time.Equals(magnetTime));
+ if (magnet == null)
+ {
+ if (IsMagnetInShownArea(magnetTime, state))
+ m_Magnets.Add(new SnapInfo { time = magnetTime, showSnapHint = showSnapHint });
+ }
+ else
+ {
+ magnet.showSnapHint |= showSnapHint;
+ }
+ }
+
+ static bool IsMagnetInShownArea(double time, WindowState state)
+ {
+ var shownArea = state.timeAreaShownRange;
+ return time >= shownArea.x && time <= shownArea.y;
+ }
+
+ SnapInfo GetMagnetAt(double time)
+ {
+ return m_Magnets.FirstOrDefault(m => m.time.Equals(time));
+ }
+
+ SnapInfo ClosestMagnet(double time)
+ {
+ SnapInfo candidate = null;
+ var min = double.MaxValue;
+ foreach (var magnetInfo in m_Magnets)
+ {
+ var m = Math.Abs(magnetInfo.time - time);
+ if (m < min)
+ {
+ candidate = magnetInfo;
+ min = m;
+ }
+ }
+
+ if (candidate != null && candidate.IsInInfluenceZone(time, m_State))
+ return candidate;
+
+ return null;
+ }
+
+ public void Snap(Vector2 currentMousePosition, EventModifiers modifiers)
+ {
+ var d = m_State.PixelToTime(currentMousePosition.x) - m_GrabbedTime;
+
+ m_CurrentTimes = m_GrabbedTimes.Translate(d);
+
+ bool isLeft = m_ManipulateEdges == ManipulateEdges.Left || m_ManipulateEdges == ManipulateEdges.Both;
+ bool isRight = m_ManipulateEdges == ManipulateEdges.Right || m_ManipulateEdges == ManipulateEdges.Both;
+
+ bool attracted = false;
+
+ m_SnapEnabled = modifiers == ManipulatorsUtils.actionModifier ? !m_State.edgeSnaps : m_State.edgeSnaps;
+
+ if (m_SnapEnabled)
+ {
+ SnapInfo leftActiveMagnet = null;
+ SnapInfo rightActiveMagnet = null;
+
+ if (isLeft)
+ leftActiveMagnet = ClosestMagnet(m_CurrentTimes.left);
+
+ if (isRight)
+ rightActiveMagnet = ClosestMagnet(m_CurrentTimes.right);
+
+ if (leftActiveMagnet != null || rightActiveMagnet != null)
+ {
+ attracted = true;
+
+ bool leftAttraction = false;
+
+ if (rightActiveMagnet == null)
+ {
+ // Attracted by a left magnet only.
+ leftAttraction = true;
+ }
+ else
+ {
+ if (leftActiveMagnet != null)
+ {
+ // Attracted by both magnets, choose the closest one.
+ var leftDistance = Math.Abs(leftActiveMagnet.time - m_CurrentTimes.left);
+ var rightDistance = Math.Abs(rightActiveMagnet.time - m_CurrentTimes.right);
+
+ leftAttraction = leftDistance <= rightDistance;
+ }
+ // else, Attracted by right magnet only
+ }
+
+ if (leftAttraction)
+ {
+ m_AttractionHandler.OnAttractedEdge(m_Attractable, m_ManipulateEdges, AttractedEdge.Left, leftActiveMagnet.time);
+ }
+ else
+ {
+ m_AttractionHandler.OnAttractedEdge(m_Attractable, m_ManipulateEdges, AttractedEdge.Right, rightActiveMagnet.time);
+ }
+ }
+ }
+
+ if (!attracted)
+ {
+ var time = isLeft ? m_CurrentTimes.left : m_CurrentTimes.right;
+
+ time = m_State.SnapToFrameIfRequired(time);
+
+ m_AttractionHandler.OnAttractedEdge(m_Attractable, m_ManipulateEdges, AttractedEdge.None, time);
+ }
+ }
+
+ public void OnGUI(bool showLeft = true, bool showRight = true)
+ {
+ if (displayDebugLayout)
+ {
+ // Display Magnet influence zone
+ foreach (var m in m_Magnets)
+ {
+ var window = TimelineWindow.instance;
+ var rect = new Rect(m_State.TimeToPixel(m.time) - k_MagnetInfluenceInPixels, window.state.timeAreaRect.yMax, 2f * k_MagnetInfluenceInPixels, m_State.windowHeight);
+ EditorGUI.DrawRect(rect, new Color(1f, 0f, 0f, 0.4f));
+ }
+
+ // Display Cursor position
+ var mousePos = Event.current.mousePosition;
+ var time = m_State.PixelToTime(mousePos.x);
+ var p = new Vector2(m_State.TimeToPixel(time), TimelineWindow.instance.state.timeAreaRect.yMax);
+ var s = new Vector2(1f, m_State.windowHeight);
+ EditorGUI.DrawRect(new Rect(p, s), Color.blue);
+
+ p = new Vector2(m_State.TimeToPixel(m_GrabbedTime), TimelineWindow.instance.state.timeAreaRect.yMax);
+ s = new Vector2(1f, m_State.windowHeight);
+ EditorGUI.DrawRect(new Rect(p, s), Color.red);
+
+ p = new Vector2(m_State.TimeToPixel(m_CurrentTimes.left), TimelineWindow.instance.state.timeAreaRect.yMax);
+ s = new Vector2(1f, m_State.windowHeight);
+ EditorGUI.DrawRect(new Rect(p, s), Color.yellow);
+
+ p = new Vector2(m_State.TimeToPixel(m_CurrentTimes.right), TimelineWindow.instance.state.timeAreaRect.yMax);
+ EditorGUI.DrawRect(new Rect(p, s), Color.yellow);
+ }
+
+ if (m_SnapEnabled)
+ {
+ if (showLeft)
+ DrawMagnetLineAt(m_Attractable.start);
+
+ if (showRight)
+ DrawMagnetLineAt(m_Attractable.end);
+ }
+ }
+
+ void DrawMagnetLineAt(double time)
+ {
+ var magnet = GetMagnetAt(time);
+
+ if (magnet != null && magnet.showSnapHint)
+ Graphics.DrawLineAtTime(m_State, magnet.time, Color.white);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs.meta
new file mode 100644
index 0000000..a2ce57d
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/Snapping/SnapEngine.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 48967a2d5427ac2489cc0ea61da5f1a0
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs
new file mode 100644
index 0000000..6bd2238
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs
@@ -0,0 +1,53 @@
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineClipHandle : ILayerable
+ {
+ Rect m_Rect;
+ readonly TimelineClipGUI m_ClipGUI;
+ readonly TrimEdge m_TrimDirection;
+ readonly LayerZOrder m_ZOrder;
+
+ public Rect boundingRect
+ {
+ get { return m_ClipGUI.parent.ToWindowSpace(m_Rect); }
+ }
+
+ public TrimEdge trimDirection
+ {
+ get { return m_TrimDirection; }
+ }
+
+ public TimelineClipGUI clipGUI
+ {
+ get { return m_ClipGUI; }
+ }
+
+ public LayerZOrder zOrder
+ {
+ get { return m_ZOrder; }
+ }
+
+ public TimelineClipHandle(TimelineClipGUI theClipGUI, TrimEdge trimDirection)
+ {
+ m_TrimDirection = trimDirection;
+ m_ClipGUI = theClipGUI;
+ m_ZOrder = theClipGUI.zOrder.ChangeLayer(Layer.ClipHandles);
+ }
+
+ public void Draw(Rect clientRect, float width, WindowState state)
+ {
+ var handleRect = clientRect;
+ handleRect.width = width;
+
+ if (m_TrimDirection == TrimEdge.End)
+ handleRect.x = clientRect.xMax - width;
+
+ m_Rect = handleRect;
+ if (!TimelineWindow.instance.state.editSequence.isReadOnly)
+ EditorGUIUtility.AddCursorRect(handleRect, MouseCursor.SplitResizeLeftRight);
+ state.spacePartitioner.AddBounds(this, boundingRect);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs.meta
new file mode 100644
index 0000000..df0e041
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipHandle.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3e29cdd1646803545b8fb18908666ec4
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs
new file mode 100644
index 0000000..4288992
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs
@@ -0,0 +1,126 @@
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditorInternal;
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineClipUnion
+ {
+ List<TimelineClipGUI> m_Members = new List<TimelineClipGUI>();
+ Rect m_BoundingRect;
+ Rect m_Union;
+ double m_Start;
+ double m_Duration;
+ bool m_InitUnionRect = true;
+
+ void Add(TimelineClipGUI clip)
+ {
+ m_Members.Add(clip);
+ if (m_Members.Count == 1)
+ {
+ m_BoundingRect = clip.clippedRect;
+ }
+ else
+ {
+ m_BoundingRect = Encompass(m_BoundingRect, clip.rect);
+ }
+ }
+
+ public void Draw(Rect parentRect, WindowState state)
+ {
+ if (m_InitUnionRect)
+ {
+ m_Start = m_Members.OrderBy(c => c.clip.start).First().clip.start;
+ m_Duration = m_Members.Sum(c => c.clip.duration);
+ m_InitUnionRect = false;
+ }
+
+ m_Union = new Rect((float)(m_Start) * state.timeAreaScale.x, 0, (float)m_Duration * state.timeAreaScale.x, 0);
+
+ // transform clipRect into pixel-space
+ m_Union.xMin += state.timeAreaTranslation.x + parentRect.x;
+ m_Union.xMax += state.timeAreaTranslation.x + parentRect.x;
+ m_Union.y = parentRect.y + 4.0f;
+ m_Union.height = parentRect.height - 8.0f;
+
+ // calculate clipped rect
+ if (m_Union.x < parentRect.xMin)
+ {
+ var overflow = parentRect.xMin - m_Union.x;
+ m_Union.x = parentRect.xMin;
+ m_Union.width -= overflow;
+ }
+
+ // bail out if completely clipped
+ if (m_Union.xMax < parentRect.xMin)
+ return;
+ if (m_Union.xMin > parentRect.xMax)
+ return;
+
+ EditorGUI.DrawRect(m_Union, DirectorStyles.Instance.customSkin.colorClipUnion);
+ }
+
+ public static List<TimelineClipUnion> Build(List<TimelineClipGUI> clips)
+ {
+ var unions = new List<TimelineClipUnion>();
+ if (clips == null)
+ return unions;
+
+ TimelineClipUnion currentUnion = null;
+ foreach (var c in clips)
+ {
+ if (currentUnion == null)
+ {
+ currentUnion = new TimelineClipUnion();
+ currentUnion.Add(c);
+ unions.Add(currentUnion);
+ }
+ else
+ {
+ Rect result;
+ if (Intersection(c.rect, currentUnion.m_BoundingRect, out result))
+ {
+ currentUnion.Add(c);
+ }
+ else
+ {
+ currentUnion = new TimelineClipUnion();
+ currentUnion.Add(c);
+ unions.Add(currentUnion);
+ }
+ }
+ }
+
+ return unions;
+ }
+
+ public static Rect Encompass(Rect a, Rect b)
+ {
+ Rect newRect = a;
+ newRect.xMin = Mathf.Min(a.xMin, b.xMin);
+ newRect.yMin = Mathf.Min(a.yMin, b.yMin);
+ newRect.xMax = Mathf.Max(a.xMax, b.xMax);
+ newRect.yMax = Mathf.Max(a.yMax, b.yMax);
+ return newRect;
+ }
+
+ public static bool Intersection(Rect r1, Rect r2, out Rect intersection)
+ {
+ if (!r1.Overlaps(r2) && !r2.Overlaps(r1))
+ {
+ intersection = new Rect(0, 0, 0, 0);
+ return false;
+ }
+
+ float left = Mathf.Max(r1.xMin, r2.xMin);
+ float top = Mathf.Max(r1.yMin, r2.yMin);
+
+ float right = Mathf.Min(r1.xMax, r2.xMax);
+ float bottom = Mathf.Min(r1.yMax, r2.yMax);
+
+ intersection = new Rect(left, top, right - left, bottom - top);
+ return true;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs.meta
new file mode 100644
index 0000000..86b5654
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineClipUnion.cs.meta
@@ -0,0 +1,11 @@
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+guid: dc99dfeec967f2644b25dd6bace59b7e
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+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs
new file mode 100644
index 0000000..2337392
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs
@@ -0,0 +1,222 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor.IMGUI.Controls;
+using UnityEngine;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineDataSource : TreeViewDataSource
+ {
+ readonly TimelineWindow m_TimelineWindow;
+ readonly TimelineTreeViewGUI m_ParentGUI;
+
+ public List<TimelineTrackBaseGUI> allTrackGuis { get; private set; }
+
+ TreeViewItem treeroot
+ {
+ get { return m_RootItem; }
+ }
+
+ public TimelineDataSource(TimelineTreeViewGUI parentGUI, TreeViewController treeView, TimelineWindow sequencerWindow)
+ : base(treeView)
+ {
+ m_TreeView.useExpansionAnimation = false;
+ m_TimelineWindow = sequencerWindow;
+ m_ParentGUI = parentGUI;
+ FetchData();
+ }
+
+ public override bool IsExpanded(TreeViewItem item)
+ {
+ if (!IsExpandable(item))
+ return true;
+
+ return IsExpanded(item.id);
+ }
+
+ public override bool IsExpandable(TreeViewItem item)
+ {
+ var expandable = false;
+
+ var track = item as TimelineTrackBaseGUI;
+
+ if (track != null)
+ expandable = track.expandable;
+
+ return expandable && item.hasChildren;
+ }
+
+ public sealed override void FetchData()
+ {
+ // create root item
+ m_RootItem = new TimelineGroupGUI(m_TreeView, m_ParentGUI, 1, 0, null, "root", null, true);
+
+ var tree = new Dictionary<TrackAsset, TimelineTrackBaseGUI>();
+
+ var filteredView = m_TimelineWindow.state.editSequence.asset.trackObjects;
+ allTrackGuis = new List<TimelineTrackBaseGUI>(filteredView.Count());
+
+ foreach (var t in filteredView)
+ {
+ CreateItem(t, ref tree, filteredView.OfType<TrackAsset>(), m_RootItem);
+ }
+
+ m_NeedRefreshRows = true;
+
+ SetExpanded(m_RootItem, true);
+ }
+
+ TimelineTrackBaseGUI CreateItem(ScriptableObject scriptableObject, ref Dictionary<TrackAsset, TimelineTrackBaseGUI> tree, IEnumerable<TrackAsset> selectedRows, TreeViewItem parentTreeViewItem)
+ {
+ // if a script doesn't load correctly, the trackAsset will be NULL, but the scriptableObject __should_ be intact (but == null will be true)
+ var trackAsset = scriptableObject as TrackAsset;
+
+ if (tree == null)
+ throw new ArgumentNullException("tree");
+
+ if (selectedRows == null)
+ throw new ArgumentNullException("selectedRows");
+
+ if (trackAsset != null && tree.ContainsKey(trackAsset))
+ return tree[trackAsset];
+
+ TimelineTrackBaseGUI parentItem = parentTreeViewItem as TimelineTrackBaseGUI;
+
+ // should we create the parent?
+ TrackAsset parentTrack = trackAsset != null ? (trackAsset.parent as TrackAsset) : null;
+ if (trackAsset != null && parentTrack != null && selectedRows.Contains(parentTrack))
+ {
+ parentItem = CreateItem(parentTrack, ref tree, selectedRows, parentTreeViewItem);
+ }
+
+ int theDepth = -1;
+ if (parentItem != null)
+ theDepth = parentItem.depth;
+ theDepth++;
+
+ TimelineTrackBaseGUI newItem;
+ if (trackAsset == null)
+ {
+ PlayableAsset parent = m_TimelineWindow.state.editSequence.asset;
+ if (parentItem != null && parentItem.track != null)
+ parent = parentItem.track;
+
+ newItem = new TimelineTrackErrorGUI(m_TreeView, m_ParentGUI, 0, theDepth, parentItem, "ERROR", scriptableObject, parent);
+ }
+ else if (trackAsset.GetType() != typeof(GroupTrack))
+ {
+ newItem = new TimelineTrackGUI(m_TreeView, m_ParentGUI, trackAsset.GetInstanceID(), theDepth, parentItem, trackAsset.name, trackAsset);
+ }
+ else
+ {
+ newItem = new TimelineGroupGUI(m_TreeView, m_ParentGUI, trackAsset.GetInstanceID(), theDepth, parentItem, trackAsset.name, trackAsset, false);
+ }
+
+ allTrackGuis.Add(newItem);
+
+ if (parentItem != null)
+ {
+ if (parentItem.children == null)
+ parentItem.children = new List<TreeViewItem>();
+ parentItem.children.Add(newItem);
+ }
+ else
+ {
+ m_RootItem = newItem;
+ SetExpanded(m_RootItem, true);
+ }
+
+ if (trackAsset != null)
+ tree[trackAsset] = newItem;
+
+ var actorAsAnimTrack = newItem.track as AnimationTrack;
+ bool isEditableInfiniteClip = actorAsAnimTrack != null && actorAsAnimTrack.ShouldShowInfiniteClipEditor();
+ if (isEditableInfiniteClip)
+ {
+ if (newItem.children == null)
+ newItem.children = new List<TreeViewItem>();
+ }
+ else if (trackAsset != null)
+ {
+ // check if clips on this track have animation, if so we inline a animationEditorTrack
+ bool clipHasAnimatableAnimationCurves = false;
+
+ for (var i = 0; i != newItem.track.clips.Length; ++i)
+ {
+ var curveClip = newItem.track.clips[i].curves;
+ var animationClip = newItem.track.clips[i].animationClip;
+
+ // prune out clip with zero curves
+ if (curveClip != null && curveClip.empty)
+ curveClip = null;
+
+ if (animationClip != null && animationClip.empty)
+ animationClip = null;
+
+ // prune out clips coming from FBX
+ if (animationClip != null && ((animationClip.hideFlags & HideFlags.NotEditable) != 0))
+ animationClip = null;
+
+ if (!newItem.track.clips[i].recordable)
+ animationClip = null;
+
+ clipHasAnimatableAnimationCurves = (curveClip != null) || (animationClip != null);
+ if (clipHasAnimatableAnimationCurves)
+ break;
+ }
+
+ if (clipHasAnimatableAnimationCurves)
+ {
+ if (newItem.children == null)
+ newItem.children = new List<TreeViewItem>();
+ }
+ }
+
+ if (trackAsset != null)
+ {
+ // Here we are using the internal subTrackObject so we can properly handle tracks whose script
+ // can't load (via ScriptableObject)
+ foreach (var subTrack in trackAsset.subTracksObjects)
+ {
+ CreateItem(subTrack, ref tree, selectedRows, newItem);
+ }
+ }
+ return newItem;
+ }
+
+ public override bool CanBeParent(TreeViewItem item)
+ {
+ // will prevent track becoming subtracks via dragging
+ TimelineTrackGUI track = item as TimelineTrackGUI;
+ if (track != null)
+ return false;
+
+ return true;
+ }
+
+ public void ExpandItems(TreeViewItem item)
+ {
+ if (treeroot == item)
+ {
+ SetExpanded(treeroot, true);
+ }
+
+ TimelineGroupGUI gui = item as TimelineGroupGUI;
+ if (gui != null && gui.track != null)
+ {
+ SetExpanded(item, !gui.track.GetCollapsed());
+ }
+
+ if (item.children != null)
+ {
+ for (int c = 0; c < item.children.Count; c++)
+ {
+ ExpandItems(item.children[c]);
+ }
+ }
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs.meta
new file mode 100644
index 0000000..5d40d2d
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDataSource.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e8c30efa89029e447b0dc0efc75b294c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs
new file mode 100644
index 0000000..8162c06
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs
@@ -0,0 +1,683 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor.IMGUI.Controls;
+using UnityEditor.Timeline;
+using UnityEngine;
+using UnityEngine.Timeline;
+using UnityEngine.Playables;
+using UnityObject = UnityEngine.Object;
+
+namespace UnityEditor
+{
+ class TimelineDragging : TreeViewDragging
+ {
+ public delegate bool TypeResolver(IEnumerable<Type> types, Action<Type> onComplete, string format);
+
+ private static readonly string k_SelectTrackWithBinding = LocalizationDatabase.GetLocalizedString("Add {0}");
+ private static readonly string k_SelectTrackWithClip = LocalizationDatabase.GetLocalizedString("Add Clip With {0}");
+ private static readonly string k_SelectClip = LocalizationDatabase.GetLocalizedString("Add {0}");
+
+
+ const string k_GenericDragId = "TimelineDragging";
+ readonly int kDragSensitivity = 2;
+ readonly TimelineAsset m_Timeline;
+ readonly TimelineWindow m_Window;
+
+ class TimelineDragData
+ {
+ public TimelineDragData(List<TreeViewItem> draggedItems)
+ {
+ this.draggedItems = draggedItems;
+ }
+
+ public readonly List<TreeViewItem> draggedItems;
+ }
+
+ public TimelineDragging(TreeViewController treeView, TimelineWindow window, TimelineAsset data)
+ : base(treeView)
+ {
+ m_Timeline = data;
+ m_Window = window;
+ }
+
+ public override bool CanStartDrag(TreeViewItem targetItem, List<int> draggedItemIDs, Vector2 mouseDownPosition)
+ {
+ if (Event.current.modifiers != EventModifiers.None)
+ return false;
+
+ // Can only drag when starting in the track header area
+ if (mouseDownPosition.x > m_Window.sequenceHeaderRect.xMax)
+ return false;
+
+ var trackBaseGUI = targetItem as TimelineTrackBaseGUI;
+
+ if (trackBaseGUI == null || trackBaseGUI.track == null)
+ return false;
+
+ if (trackBaseGUI.track.lockedInHierarchy)
+ return false;
+
+ if (Event.current.type == EventType.MouseDrag && Mathf.Abs(Event.current.delta.y) < kDragSensitivity)
+ return false;
+
+ // Make sure dragged items are selected
+ // TODO Use similar system than the SceneHierarchyWindow in order to handle selection between treeView and tracks.
+ SelectionManager.Clear();
+ var draggedTrackGUIs = m_Window.allTracks.Where(t => draggedItemIDs.Contains(t.id));
+ foreach (var trackGUI in draggedTrackGUIs)
+ SelectionManager.Add(trackGUI.track);
+
+ return true;
+ }
+
+ public override void StartDrag(TreeViewItem draggedNode, List<int> draggedItemIDs)
+ {
+ DragAndDrop.PrepareStartDrag();
+ var tvItems = SelectionManager.SelectedTrackGUI().Cast<TreeViewItem>().ToList();
+ DragAndDrop.SetGenericData(k_GenericDragId, new TimelineDragData(tvItems));
+ DragAndDrop.objectReferences = new UnityObject[] {}; // this IS required for dragging to work
+
+ string title = draggedItemIDs.Count + (draggedItemIDs.Count > 1 ? "s" : ""); // title is only shown on OSX (at the cursor)
+
+ TimelineGroupGUI groupGui = draggedNode as TimelineGroupGUI;
+ if (groupGui != null)
+ {
+ title = groupGui.displayName;
+ }
+ DragAndDrop.StartDrag(title);
+ }
+
+ public static bool IsDraggingEvent()
+ {
+ return Event.current.type == EventType.DragUpdated ||
+ Event.current.type == EventType.DragExited ||
+ Event.current.type == EventType.DragPerform;
+ }
+
+ public static bool ResolveType(IEnumerable<System.Type> types, Action<Type> onComplete, string formatString)
+ {
+ if (!types.Any() || onComplete == null)
+ return false;
+
+ if (types.Count() == 1)
+ {
+ onComplete(types.First());
+ return true;
+ }
+
+ var menu = new GenericMenu();
+
+ var builtInTypes = types.Where(TypeUtility.IsBuiltIn).OrderBy(TypeUtility.GetDisplayName).ToArray();
+ var customTypes = types.Where(x => !TypeUtility.IsBuiltIn(x)).OrderBy(TypeUtility.GetDisplayName).ToArray();
+
+ foreach (var t in builtInTypes)
+ {
+ menu.AddItem(new GUIContent(string.Format(formatString, TypeUtility.GetDisplayName(t))), false, s => onComplete((System.Type)s), t);
+ }
+
+ if (builtInTypes.Length != 0 && customTypes.Length != 0)
+ menu.AddSeparator(string.Empty);
+
+ foreach (var t in customTypes)
+ {
+ menu.AddItem(new GUIContent(string.Format(formatString, TypeUtility.GetDisplayName(t))), false, s => onComplete((System.Type)s), t);
+ }
+
+ menu.ShowAsContext();
+ return true;
+ }
+
+ public override bool DragElement(TreeViewItem targetItem, Rect targetItemRect, int row)
+ {
+ if (TimelineWindow.instance.state.editSequence.isReadOnly)
+ return false;
+ // the drop rect contains the row rect plus additional spacing. The base drag element overlaps 1/2 the height of the next track
+ // which interferes with track bindings
+ var targetTrack = targetItem as TimelineGroupGUI;
+ if (row > 0 && targetTrack != null && !targetTrack.dropRect.Contains(Event.current.mousePosition))
+ return false;
+
+ return base.DragElement(targetItem, targetItemRect, row);
+ }
+
+ TreeViewItem GetNextItem(TreeViewItem item)
+ {
+ if (item == null)
+ return null;
+
+ if (item.parent == null)
+ {
+ int row = m_Window.treeView.data.GetRow(item.id);
+ var items = m_Window.treeView.data.GetRows();
+ if (items.Count > row + 1)
+ return items[row + 1];
+ return null;
+ }
+
+ var children = item.parent.children;
+ if (children == null)
+ return null;
+
+ for (int i = 0; i < children.Count - 1; i++)
+ {
+ if (children[i] == item)
+ return children[i + 1];
+ }
+ return null;
+ }
+
+ private static TrackAsset GetTrack(TreeViewItem item)
+ {
+ TimelineTrackBaseGUI baseGui = item as TimelineTrackBaseGUI;
+ if (baseGui == null)
+ return null;
+ return baseGui.track;
+ }
+
+ // The drag and drop may be over an expanded group but might be between tracks
+ private void HandleNestedItemGUI(ref TreeViewItem parentItem, ref TreeViewItem targetItem, ref TreeViewItem insertBefore)
+ {
+ const float kTopPad = 5;
+ const float kBottomPad = 5;
+
+ insertBefore = null;
+
+ if (!ShouldUseHierarchyDragAndDrop())
+ return;
+
+ var targetTrack = targetItem as TimelineGroupGUI;
+ if (targetTrack == null)
+ return;
+
+ var mousePosition = Event.current.mousePosition;
+
+ var dropBefore = targetTrack.rowRect.yMin + kTopPad > mousePosition.y;
+ var dropAfter = !(targetTrack.track is GroupTrack) && (targetTrack.rowRect.yMax - kBottomPad < mousePosition.y);
+
+ targetTrack.drawInsertionMarkerBefore = dropBefore;
+ targetTrack.drawInsertionMarkerAfter = dropAfter;
+
+ if (dropBefore)
+ {
+ targetItem = parentItem;
+ parentItem = targetItem != null ? targetItem.parent : null;
+ insertBefore = targetTrack;
+ }
+ else if (dropAfter)
+ {
+ targetItem = parentItem;
+ parentItem = targetItem != null ? targetItem.parent : null;
+ insertBefore = GetNextItem(targetTrack);
+ }
+ else if (targetTrack.track is GroupTrack)
+ {
+ targetTrack.isDropTarget = true;
+ }
+ }
+
+ public override DragAndDropVisualMode DoDrag(TreeViewItem parentItem, TreeViewItem targetItem, bool perform, DropPosition dropPos)
+ {
+ m_Window.isDragging = false;
+
+ var retMode = DragAndDropVisualMode.None;
+
+ var trackDragData = DragAndDrop.GetGenericData(k_GenericDragId) as TimelineDragData;
+
+ if (trackDragData != null)
+ {
+ retMode = HandleTrackDrop(parentItem, targetItem, perform, dropPos);
+ if (retMode == DragAndDropVisualMode.Copy && targetItem != null && Event.current.type == EventType.DragUpdated)
+ {
+ var targetActor = targetItem as TimelineGroupGUI;
+ if (targetActor != null)
+ targetActor.isDropTarget = true;
+ }
+ }
+ else if (DragAndDrop.objectReferences.Any())
+ {
+ var objectsBeingDropped = DragAndDrop.objectReferences.OfType<UnityObject>();
+ var director = m_Window.state.editSequence.director;
+
+ if (ShouldUseHierarchyDragAndDrop())
+ {
+ // for object drawing
+ var originalTarget = targetItem;
+ TreeViewItem insertBeforeItem = null;
+ HandleNestedItemGUI(ref parentItem, ref targetItem, ref insertBeforeItem);
+ var track = GetTrack(targetItem);
+ var parent = GetTrack(parentItem);
+ var insertBefore = GetTrack(insertBeforeItem);
+ retMode = HandleHierarchyPaneDragAndDrop(objectsBeingDropped, track, perform, m_Timeline, director, ResolveType, insertBefore);
+
+ // fallback to old clip behaviour
+ if (retMode == DragAndDropVisualMode.None)
+ {
+ retMode = HandleClipPaneObjectDragAndDrop(objectsBeingDropped, track, perform, m_Timeline, parent, director, m_Window.state.timeAreaShownRange.x, ResolveType, insertBefore);
+ }
+
+ // if we are rejected, clear any drop markers
+ if (retMode == DragAndDropVisualMode.Rejected && targetItem != null)
+ {
+ ClearInsertionMarkers(originalTarget);
+ ClearInsertionMarkers(targetItem);
+ ClearInsertionMarkers(parentItem);
+ ClearInsertionMarkers(insertBeforeItem);
+ }
+ }
+ else
+ {
+ var candidateTime = TimelineHelpers.GetCandidateTime(m_Window.state, Event.current.mousePosition);
+ retMode = HandleClipPaneObjectDragAndDrop(objectsBeingDropped, GetTrack(targetItem), perform, m_Timeline, GetTrack(parentItem), director, candidateTime, ResolveType);
+ }
+ }
+
+ m_Window.isDragging = false;
+
+ return retMode;
+ }
+
+ void ClearInsertionMarkers(TreeViewItem item)
+ {
+ var trackGUI = item as TimelineTrackBaseGUI;
+ if (trackGUI != null)
+ {
+ trackGUI.drawInsertionMarkerAfter = false;
+ trackGUI.drawInsertionMarkerBefore = false;
+ trackGUI.isDropTarget = false;
+ }
+ }
+
+ bool ShouldUseHierarchyDragAndDrop()
+ {
+ return m_Window.state.IsEditingAnEmptyTimeline() || m_Window.state.sequencerHeaderWidth > Event.current.mousePosition.x;
+ }
+
+ public static DragAndDropVisualMode HandleHierarchyPaneDragAndDrop(IEnumerable<UnityObject> objectsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, PlayableDirector director, TypeResolver typeResolver, TrackAsset insertBefore = null)
+ {
+ if (timeline == null)
+ return DragAndDropVisualMode.Rejected;
+
+ // if we are over a target track, defer to track binding system (implemented in TrackGUIs), unless we are a groupTrack
+ if (targetTrack != null && (targetTrack as GroupTrack) == null)
+ return DragAndDropVisualMode.None;
+
+ if (targetTrack != null && targetTrack.lockedInHierarchy)
+ return DragAndDropVisualMode.Rejected;
+
+ var tracksWithBinding = objectsBeingDropped.SelectMany(TypeUtility.GetTracksCreatableFromObject).Distinct();
+ if (!tracksWithBinding.Any())
+ return DragAndDropVisualMode.None;
+
+ if (perform)
+ {
+ System.Action<Type> onResolve = trackType =>
+ {
+ foreach (var obj in objectsBeingDropped)
+ {
+ if (!obj.IsPrefab() && TypeUtility.IsTrackCreatableFromObject(obj, trackType))
+ {
+ var newTrack = TimelineHelpers.CreateTrack(timeline, trackType, targetTrack, string.Empty);
+ if (insertBefore != null)
+ {
+ if (targetTrack != null)
+ targetTrack.MoveLastTrackBefore(insertBefore);
+ else
+ timeline.MoveLastTrackBefore(insertBefore);
+ }
+
+ TimelineHelpers.Bind(newTrack, obj, director);
+ }
+ }
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
+ };
+ typeResolver(tracksWithBinding, onResolve, k_SelectTrackWithBinding);
+ }
+
+ return DragAndDropVisualMode.Copy;
+ }
+
+ public static DragAndDropVisualMode HandleClipPaneObjectDragAndDrop(IEnumerable<UnityObject> objectsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, TrackAsset parent, PlayableDirector director, double candidateTime, TypeResolver typeResolver, TrackAsset insertBefore = null)
+ {
+ if (timeline == null)
+ return DragAndDropVisualMode.Rejected;
+
+ // locked tracks always reject
+ if (targetTrack != null && targetTrack.lockedInHierarchy)
+ return DragAndDropVisualMode.Rejected;
+
+ // treat group tracks as having no track
+ if (targetTrack is GroupTrack)
+ {
+ parent = targetTrack;
+ targetTrack = null;
+ }
+
+ // Special case for monoscripts, since they describe the type
+ if (objectsBeingDropped.Any(o => o is MonoScript))
+ return HandleClipPaneMonoScriptDragAndDrop(objectsBeingDropped.OfType<MonoScript>(), targetTrack, perform, timeline, parent, director, candidateTime);
+
+ // no unity objects, or explicit exceptions
+ if (!objectsBeingDropped.Any() || objectsBeingDropped.Any(o => !ValidateObjectDrop(o)))
+ return DragAndDropVisualMode.Rejected;
+
+ // reject scene references if we have no context
+ if (director == null && objectsBeingDropped.Any(o => o.IsSceneObject()))
+ return DragAndDropVisualMode.Rejected;
+
+ var validTrackTypes = objectsBeingDropped.SelectMany(o => TypeUtility.GetTrackTypesForObject(o)).Distinct().ToList();
+ // special case for playable assets
+ if (objectsBeingDropped.Any(o => TypeUtility.IsConcretePlayableAsset(o.GetType())))
+ {
+ var playableAssets = objectsBeingDropped.OfType<IPlayableAsset>().Where(o => TypeUtility.IsConcretePlayableAsset(o.GetType()));
+ return HandleClipPanePlayableAssetDragAndDrop(playableAssets, targetTrack, perform, timeline, parent, director, candidateTime, typeResolver);
+ }
+
+ var markerTypes = objectsBeingDropped.SelectMany(o => TypeUtility.MarkerTypesWithFieldForObject(o)).Distinct();
+
+ // Markers support all tracks
+ if (!markerTypes.Any())
+ {
+ // No tracks support this object
+ if (!validTrackTypes.Any())
+ return DragAndDropVisualMode.Rejected;
+
+ // no tracks for this object
+ if (targetTrack != null && !validTrackTypes.Contains(targetTrack.GetType()))
+ return DragAndDropVisualMode.Rejected;
+ }
+
+ // there is no target track, dropping to empty space, or onto a group
+ if (perform)
+ {
+ // choose track and then clip
+ if (targetTrack == null)
+ {
+ var createdTrack = HandleTrackAndItemCreation(objectsBeingDropped, candidateTime, typeResolver, timeline, parent, validTrackTypes, insertBefore);
+ if (!createdTrack)
+ {
+ timeline.CreateMarkerTrack();
+ HandleItemCreation(objectsBeingDropped, timeline.markerTrack, candidateTime, typeResolver, true); // menu is always popped if ambiguous choice
+ }
+ }
+ // just choose clip/marker
+ else
+ {
+ HandleItemCreation(objectsBeingDropped, targetTrack, candidateTime, typeResolver, true); // menu is always popped if ambiguous choice
+ }
+ }
+
+ return DragAndDropVisualMode.Copy;
+ }
+
+ static bool HandleTrackAndItemCreation(IEnumerable<UnityEngine.Object> objectsBeingDropped, double candidateTime, TypeResolver typeResolver, TimelineAsset timeline, TrackAsset parent, IEnumerable<Type> validTrackTypes, TrackAsset insertBefore = null)
+ {
+ Action<Type> onResolved = t =>
+ {
+ var newTrack = TimelineHelpers.CreateTrack(timeline, t, parent, string.Empty);
+ if (insertBefore != null)
+ {
+ if (parent != null)
+ parent.MoveLastTrackBefore(insertBefore);
+ else
+ timeline.MoveLastTrackBefore(insertBefore);
+ }
+ HandleItemCreation(objectsBeingDropped, newTrack, candidateTime, typeResolver, validTrackTypes.Count() == 1); // menu is popped if ambiguous clip choice and unambiguous track choice
+ };
+ return typeResolver(validTrackTypes, t => onResolved(t), k_SelectTrackWithClip); // Did it create a track
+ }
+
+ static void HandleItemCreation(IEnumerable<UnityEngine.Object> objectsBeingDropped, TrackAsset targetTrack, double candidateTime, TypeResolver typeResolver, bool allowMenu)
+ {
+ var assetTypes = objectsBeingDropped.Select(o =>
+ TypeUtility.GetAssetTypesForObject(targetTrack.GetType(), o)
+ .Union(TypeUtility.MarkerTypesWithFieldForObject(o))).ToList();
+ Action<Type> onCreateItem = assetType =>
+ {
+ if (typeof(PlayableAsset).IsAssignableFrom(assetType))
+ {
+ TimelineHelpers.CreateClipsFromObjects(assetType, targetTrack, candidateTime,
+ objectsBeingDropped);
+ }
+ else
+ {
+ TimelineHelpers.CreateMarkersFromObjects(assetType, targetTrack, candidateTime, objectsBeingDropped);
+ }
+ };
+
+ var flatAssetTypes = assetTypes.SelectMany(x => x).Distinct();
+ // If there is a one to one mapping between assets and timeline types, no need to go through the type resolution, not ambiguous.
+ if (assetTypes.All(x => x.Count() <= 1))
+ {
+ foreach (var type in flatAssetTypes)
+ {
+ onCreateItem(type);
+ }
+ }
+ else
+ {
+ if (!allowMenu) // If we already popped a menu, and are presented with an ambiguous choice, take the first entry
+ {
+ flatAssetTypes = new[] {flatAssetTypes.First()};
+ }
+
+ typeResolver(flatAssetTypes, onCreateItem, k_SelectClip);
+ }
+ }
+
+ /// Handles drag and drop of a mono script.
+ public static DragAndDropVisualMode HandleClipPaneMonoScriptDragAndDrop(IEnumerable<MonoScript> scriptsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, TrackAsset parent, PlayableDirector director, double candidateTime)
+ {
+ var playableAssetTypes = scriptsBeingDropped.Select(s => s.GetClass()).Where(TypeUtility.IsConcretePlayableAsset).Distinct();
+ if (!playableAssetTypes.Any())
+ return DragAndDropVisualMode.Rejected;
+
+ var targetTrackType = typeof(PlayableTrack);
+ if (targetTrack != null)
+ targetTrackType = targetTrack.GetType();
+
+ var trackAssetsTypes = TypeUtility.GetPlayableAssetsHandledByTrack(targetTrackType);
+ var supportedTypes = trackAssetsTypes.Intersect(playableAssetTypes);
+ if (!supportedTypes.Any())
+ return DragAndDropVisualMode.Rejected;
+
+ if (perform)
+ {
+ if (targetTrack == null)
+ targetTrack = TimelineHelpers.CreateTrack(timeline, targetTrackType, parent, string.Empty);
+ TimelineHelpers.CreateClipsFromTypes(supportedTypes, targetTrack, candidateTime);
+ }
+
+ return DragAndDropVisualMode.Copy;
+ }
+
+ public static DragAndDropVisualMode HandleClipPanePlayableAssetDragAndDrop(IEnumerable<IPlayableAsset> assetsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, TrackAsset parent, PlayableDirector director, double candidateTime, TypeResolver typeResolver)
+ {
+ // get the list of supported track types
+ var assetTypes = assetsBeingDropped.Select(x => x.GetType()).Distinct();
+ IEnumerable<Type> supportedTypes = null;
+ if (targetTrack == null)
+ {
+ supportedTypes = TypeUtility.AllTrackTypes().Where(t => TypeUtility.GetPlayableAssetsHandledByTrack(t).Intersect(assetTypes).Any()).ToList();
+ }
+ else
+ {
+ supportedTypes = Enumerable.Empty<Type>();
+ var trackAssetTypes = TypeUtility.GetPlayableAssetsHandledByTrack(targetTrack.GetType());
+ if (trackAssetTypes.Intersect(assetTypes).Any())
+ supportedTypes = new[] {targetTrack.GetType()};
+ }
+
+ if (!supportedTypes.Any())
+ return DragAndDropVisualMode.Rejected;
+
+ if (perform)
+ {
+ Action<Type> onResolved = (t) =>
+ {
+ if (targetTrack == null)
+ targetTrack = TimelineHelpers.CreateTrack(timeline, t, parent, string.Empty);
+
+ var clipTypes = TypeUtility.GetPlayableAssetsHandledByTrack(targetTrack.GetType());
+ foreach (var asset in assetsBeingDropped)
+ {
+ if (clipTypes.Contains(asset.GetType()))
+ TimelineHelpers.CreateClipOnTrackFromPlayableAsset(asset, targetTrack, candidateTime);
+ }
+ };
+
+ typeResolver(supportedTypes, onResolved, k_SelectTrackWithClip);
+ }
+
+
+ return DragAndDropVisualMode.Copy;
+ }
+
+ static bool ValidateObjectDrop(UnityObject obj)
+ {
+ // legacy animation clips are not supported at all
+ AnimationClip clip = obj as AnimationClip;
+ if (clip != null && clip.legacy)
+ return false;
+
+ return !(obj is TimelineAsset);
+ }
+
+ public DragAndDropVisualMode HandleTrackDrop(TreeViewItem parentItem, TreeViewItem targetItem, bool perform, DropPosition dropPos)
+ {
+ ((TimelineTreeView)m_Window.treeView.gui).showInsertionMarker = false;
+ var trackDragData = (TimelineDragData)DragAndDrop.GetGenericData(k_GenericDragId);
+ bool validDrag = ValidDrag(targetItem, trackDragData.draggedItems);
+ if (!validDrag)
+ return DragAndDropVisualMode.None;
+
+
+ var draggedTracks = trackDragData.draggedItems.OfType<TimelineGroupGUI>().Select(x => x.track).ToList();
+ if (draggedTracks.Count == 0)
+ return DragAndDropVisualMode.None;
+
+ if (parentItem != null)
+ {
+ var parentActor = parentItem as TimelineGroupGUI;
+ if (parentActor != null && parentActor.track != null)
+ {
+ if (parentActor.track.lockedInHierarchy)
+ return DragAndDropVisualMode.Rejected;
+
+ if (draggedTracks.Any(x => !TimelineCreateUtilities.ValidateParentTrack(parentActor.track, x.GetType())))
+ return DragAndDropVisualMode.Rejected;
+ }
+ }
+
+ var insertAfterItem = targetItem as TimelineGroupGUI;
+ if (insertAfterItem != null && insertAfterItem.track != null)
+ {
+ ((TimelineTreeView)m_Window.treeView.gui).showInsertionMarker = true;
+ }
+
+ if (dropPos == DropPosition.Upon)
+ {
+ var groupGUI = targetItem as TimelineGroupGUI;
+ if (groupGUI != null)
+ groupGUI.isDropTarget = true;
+ }
+
+ if (perform)
+ {
+ PlayableAsset targetParent = m_Timeline;
+ var parentActor = parentItem as TimelineGroupGUI;
+
+ if (parentActor != null && parentActor.track != null)
+ targetParent = parentActor.track;
+
+ TrackAsset siblingTrack = insertAfterItem != null ? insertAfterItem.track : null;
+
+ // where the user drops after the last track, make sure to place it after all the tracks
+ if (targetParent == m_Timeline && dropPos == DropPosition.Below && siblingTrack == null)
+ {
+ siblingTrack = m_Timeline.GetRootTracks().LastOrDefault(x => !draggedTracks.Contains(x));
+ }
+
+ if (TrackExtensions.ReparentTracks(TrackExtensions.FilterTracks(draggedTracks).ToList(), targetParent, siblingTrack, dropPos == DropPosition.Above))
+ {
+ m_Window.state.Refresh();
+ }
+ }
+
+ return DragAndDropVisualMode.Move;
+ }
+
+ public static void HandleBindingDragAndDrop(TrackAsset dropTarget, Type requiredBindingType)
+ {
+ var objectBeingDragged = DragAndDrop.objectReferences[0];
+
+ var action = BindingUtility.GetBindingAction(requiredBindingType, objectBeingDragged);
+ DragAndDrop.visualMode = action == BindingAction.DoNotBind
+ ? DragAndDropVisualMode.Rejected
+ : DragAndDropVisualMode.Link;
+
+ if (action == BindingAction.DoNotBind || Event.current.type != EventType.DragPerform)
+ return;
+
+ var director = TimelineEditor.inspectedDirector;
+
+ switch (action)
+ {
+ case BindingAction.BindDirectly:
+ {
+ BindingUtility.Bind(director, dropTarget, objectBeingDragged);
+ break;
+ }
+ case BindingAction.BindToExistingComponent:
+ {
+ var gameObjectBeingDragged = objectBeingDragged as GameObject;
+ Debug.Assert(gameObjectBeingDragged != null, "The object being dragged was detected as being a GameObject");
+
+ BindingUtility.Bind(director, dropTarget, gameObjectBeingDragged.GetComponent(requiredBindingType));
+ break;
+ }
+ case BindingAction.BindToMissingComponent:
+ {
+ var gameObjectBeingDragged = objectBeingDragged as GameObject;
+ Debug.Assert(gameObjectBeingDragged != null, "The object being dragged was detected as being a GameObject");
+
+ var typeNameOfComponent = requiredBindingType.ToString().Split(".".ToCharArray()).Last();
+ var bindMenu = new GenericMenu();
+
+ bindMenu.AddItem(
+ EditorGUIUtility.TextContent("Create " + typeNameOfComponent + " on " + gameObjectBeingDragged.name),
+ false,
+ nullParam => BindingUtility.Bind(director, dropTarget, Undo.AddComponent(gameObjectBeingDragged, requiredBindingType)),
+ null);
+
+ bindMenu.AddSeparator("");
+ bindMenu.AddItem(EditorGUIUtility.TrTextContent("Cancel"), false, userData => {}, null);
+ bindMenu.ShowAsContext();
+
+ break;
+ }
+ default:
+ {
+ //no-op
+ return;
+ }
+ }
+
+ DragAndDrop.AcceptDrag();
+ }
+
+ static bool ValidDrag(TreeViewItem target, List<TreeViewItem> draggedItems)
+ {
+ TreeViewItem currentParent = target;
+ while (currentParent != null)
+ {
+ if (draggedItems.Contains(currentParent))
+ return false;
+ currentParent = currentParent.parent;
+ }
+
+ // dragging into the sequence itself
+ return true;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs.meta
new file mode 100644
index 0000000..4aff0f8
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineDragging.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: fcd66bf74cbeb264aa99679c7df84427
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs
new file mode 100644
index 0000000..8341b8b
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs
@@ -0,0 +1,310 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor.IMGUI.Controls;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineGroupGUI : TimelineTrackBaseGUI
+ {
+ protected DirectorStyles m_Styles;
+ protected Rect m_TreeViewRect = new Rect(0, 0, 0, 0);
+ protected GUIContent m_ProblemIcon = new GUIContent();
+
+ bool m_MustRecomputeUnions = true;
+ int m_GroupDepth;
+ readonly bool m_IsReferencedTrack;
+ readonly List<TimelineClipUnion> m_Unions = new List<TimelineClipUnion>();
+
+ public override Rect boundingRect
+ {
+ get { return ToWindowSpace(m_TreeViewRect); }
+ }
+
+ public Rect ToWindowSpace(Rect localRect)
+ {
+ localRect.position += treeViewToWindowTransformation;
+ return localRect;
+ }
+
+ public override bool expandable
+ {
+ get { return !m_IsRoot; }
+ }
+
+ // The expanded rectangle (contains children) as calculated by the the tree gui
+ public Rect expandedRect { get; set; }
+ // The row rectangle (header only) as calculated by the tree gui
+ public Rect rowRect { get; set; }
+ // the drop rectangle as set by the tree gui when targetted by a drag and drop
+ public Rect dropRect { get; set; }
+
+ public TimelineGroupGUI(TreeViewController treeview, TimelineTreeViewGUI treeviewGUI, int id, int depth, TreeViewItem parent, string displayName, TrackAsset trackAsset, bool isRoot)
+ : base(id, depth, parent, displayName, trackAsset, treeview, treeviewGUI)
+ {
+ m_Styles = DirectorStyles.Instance;
+ m_IsRoot = isRoot;
+
+ var trackPath = AssetDatabase.GetAssetPath(trackAsset);
+ var sequencePath = AssetDatabase.GetAssetPath(treeviewGUI.TimelineWindow.state.editSequence.asset);
+ if (trackPath != sequencePath)
+ m_IsReferencedTrack = true;
+
+ m_GroupDepth = CalculateGroupDepth(parent);
+ }
+
+ public virtual float GetHeight(WindowState state)
+ {
+ // group tracks don't scale in height
+ return TrackEditor.DefaultTrackHeight;
+ }
+
+ public override void OnGraphRebuilt() {}
+
+ static int CalculateGroupDepth(TreeViewItem parent)
+ {
+ int depth = 0;
+
+ bool done = false;
+ do
+ {
+ var gui = parent as TimelineGroupGUI;
+ if (gui == null || gui.track == null)
+ done = true;
+ else
+ {
+ if (gui.track is GroupTrack)
+ depth++;
+
+ parent = parent.parent;
+ }
+ }
+ while (!done);
+
+ return depth;
+ }
+
+ internal static float Spaced(float width)
+ {
+ return width > 0 ? width + WindowConstants.trackHeaderButtonSpacing : 0;
+ }
+
+ void DrawTrackButtons(Rect headerRect, WindowState state)
+ {
+ const float buttonSize = WindowConstants.trackHeaderButtonSize;
+ const float padding = WindowConstants.trackHeaderButtonPadding;
+
+ var buttonRect = new Rect(headerRect.xMax - buttonSize - padding, headerRect.y + ((headerRect.height - buttonSize) / 2f), buttonSize, buttonSize);
+
+ if (GUI.Button(buttonRect, EditorGUIUtility.IconContent("CreateAddNew"), m_Styles.trackGroupAddButton))
+ {
+ // the drop down will apply to all selected tracks
+ if (!SelectionManager.Contains(track))
+ {
+ SelectionManager.Clear();
+ SelectionManager.Add(track);
+ }
+ SequencerContextMenu.ShowNewTracksContextMenu(SelectionManager.SelectedTracks().ToArray(), TimelineWindow.state, buttonRect);
+ }
+ buttonRect.x -= buttonSize;
+ buttonRect.x -= Spaced(DrawMuteButton(buttonRect, state));
+ buttonRect.x -= Spaced(DrawLockButton(buttonRect, state));
+ }
+
+ public void SetExpanded(bool expanded)
+ {
+ var collapseChanged = expanded != isExpanded;
+ isExpanded = expanded;
+ if (collapseChanged)
+ {
+ track.SetCollapsed(!expanded);
+ m_MustRecomputeUnions = true;
+ }
+ }
+
+ public override void Draw(Rect headerRect, Rect contentRect, WindowState state)
+ {
+ if (track == null || m_IsRoot)
+ return;
+
+ if (m_MustRecomputeUnions)
+ RecomputeRectUnions();
+
+ if (depth == 1)
+ Graphics.DrawBackgroundRect(state, headerRect);
+
+ var background = headerRect;
+ background.height = expandedRect.height;
+
+ var groupColor = TrackResourceCache.GetTrackColor(track);
+
+ m_TreeViewRect = contentRect;
+
+ var col = groupColor;
+
+ var isSelected = SelectionManager.Contains(track);
+
+ if (isSelected)
+ col = DirectorStyles.Instance.customSkin.colorSelection;
+ else if (isDropTarget)
+ col = DirectorStyles.Instance.customSkin.colorDropTarget;
+ else
+ {
+ if (m_GroupDepth % 2 == 1)
+ {
+ float h, s, v;
+ Color.RGBToHSV(col, out h, out s, out v);
+ v += 0.06f;
+ col = Color.HSVToRGB(h, s, v);
+ }
+ }
+
+ if (background.width > 0)
+ {
+ using (new GUIColorOverride(col))
+ GUI.Box(background, GUIContent.none, m_Styles.groupBackground);
+ }
+
+ var trackRectBackground = headerRect;
+ trackRectBackground.xMin += background.width;
+ trackRectBackground.width = contentRect.width;
+ trackRectBackground.height = background.height;
+
+ if (isSelected)
+ {
+ col = state.IsEditingASubTimeline()
+ ? m_Styles.customSkin.colorTrackSubSequenceBackgroundSelected
+ : m_Styles.customSkin.colorTrackBackgroundSelected;
+ }
+ else
+ {
+ col = m_Styles.customSkin.colorGroupTrackBackground;
+ }
+
+ EditorGUI.DrawRect(trackRectBackground, col);
+ if (!isExpanded && children != null && children.Count > 0)
+ {
+ var collapsedTrackRect = contentRect;
+
+ foreach (var u in m_Unions)
+ u.Draw(collapsedTrackRect, state);
+ }
+
+ using (new GUIGroupScope(headerRect))
+ {
+ var groupRect = new Rect(0, 0, headerRect.width, headerRect.height);
+ DrawName(groupRect, isSelected);
+ DrawTrackButtons(groupRect, state);
+ }
+
+ if (IsTrackRecording(state))
+ {
+ using (new GUIColorOverride(DirectorStyles.Instance.customSkin.colorTrackBackgroundRecording))
+ GUI.Label(background, GUIContent.none, m_Styles.displayBackground);
+ }
+
+ // is this a referenced track?
+ if (m_IsReferencedTrack)
+ {
+ var refRect = contentRect;
+ refRect.x = state.timeAreaRect.xMax - 20.0f;
+ refRect.y += 5.0f;
+ refRect.width = 30.0f;
+ GUI.Label(refRect, DirectorStyles.referenceTrackLabel, EditorStyles.label);
+ }
+
+ var bgRect = contentRect;
+ if (track as GroupTrack != null || AllChildrenMuted(this))
+ bgRect.height = expandedRect.height;
+ DrawTrackState(contentRect, bgRect, track);
+ }
+
+ void DrawName(Rect rect, bool isSelected)
+ {
+ var labelRect = rect;
+ labelRect.xMin += 20;
+ var actorName = track != null ? track.name : "missing";
+ labelRect.width = m_Styles.groupFont.CalcSize(new GUIContent(actorName)).x;
+ labelRect.width = Math.Max(labelRect.width, 50.0f);
+
+ // if we aren't bound to anything, we show a text field that allows to rename the actor
+ // otherwise we show a ObjectField to allow binding to a go
+ if (track != null && track is GroupTrack)
+ {
+ var textColor = m_Styles.groupFont.normal.textColor;
+
+ if (isSelected)
+ textColor = Color.white;
+
+ string newName;
+
+ EditorGUI.BeginChangeCheck();
+ using (new StyleNormalColorOverride(m_Styles.groupFont, textColor))
+ {
+ newName = EditorGUI.DelayedTextField(labelRect, GUIContent.none, track.GetInstanceID(), track.name, m_Styles.groupFont);
+ }
+
+ if (EditorGUI.EndChangeCheck() && !string.IsNullOrEmpty(newName))
+ {
+ track.name = newName;
+ displayName = track.name;
+ }
+ }
+ }
+
+ protected bool IsSubTrack()
+ {
+ if (track == null)
+ return false;
+
+ var parentTrack = track.parent as TrackAsset;
+ if (parentTrack == null)
+ return false;
+
+ return parentTrack.GetType() != typeof(GroupTrack);
+ }
+
+ protected TrackAsset ParentTrack()
+ {
+ if (IsSubTrack())
+ return track.parent as TrackAsset;
+ return null;
+ }
+
+ // is there currently a recording track
+ bool IsTrackRecording(WindowState state)
+ {
+ if (!state.recording)
+ return false;
+ if (track.GetType() != typeof(GroupTrack))
+ return false;
+
+ return state.GetArmedTrack(track) != null;
+ }
+
+ void RecomputeRectUnions()
+ {
+ m_MustRecomputeUnions = false;
+ m_Unions.Clear();
+ if (children == null)
+ return;
+
+ foreach (var c in children.OfType<TimelineTrackGUI>())
+ {
+ c.RebuildGUICacheIfNecessary();
+ m_Unions.AddRange(TimelineClipUnion.Build(c.clips));
+ }
+ }
+
+ static bool AllChildrenMuted(TimelineGroupGUI groupGui)
+ {
+ if (!groupGui.track.muted)
+ return false;
+ if (groupGui.children == null)
+ return true;
+ return groupGui.children.OfType<TimelineGroupGUI>().All(AllChildrenMuted);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs.meta
new file mode 100644
index 0000000..470f3aa
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineGroupGUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 00187582b67e7654b914b5a0d37daafb
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs
new file mode 100644
index 0000000..b957f33
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs
@@ -0,0 +1,218 @@
+using System.Linq;
+using UnityEditor.IMGUI.Controls;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ abstract class TimelineTrackBaseGUI : TreeViewItem, IBounds
+ {
+ static class Styles
+ {
+ public static readonly GUIContent s_LockedAndMuted = EditorGUIUtility.TrTextContent("Locked / Muted");
+ public static readonly GUIContent s_LockedAndPartiallyMuted = EditorGUIUtility.TrTextContent("Locked / Partially Muted");
+ public static readonly GUIContent s_Locked = EditorGUIUtility.TrTextContent("Locked");
+ public static readonly GUIContent s_Muted = EditorGUIUtility.TrTextContent("Muted");
+ public static readonly GUIContent s_PartiallyMuted = EditorGUIUtility.TrTextContent("Partially Muted");
+
+ public static readonly Texture2D lockBg = DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.lockedBG);
+ }
+
+ protected bool m_IsRoot = false;
+ protected const float k_ButtonSize = 16.0f;
+
+ readonly TimelineTreeViewGUI m_TreeViewGUI;
+ readonly TrackDrawer m_Drawer;
+
+ public Vector2 treeViewToWindowTransformation { get; set; }
+ public bool isExpanded { get; set; }
+ public bool isDropTarget { protected get; set; }
+ public TrackAsset track { get; }
+ TreeViewController treeView { get; }
+
+ public TimelineWindow TimelineWindow
+ {
+ get
+ {
+ if (m_TreeViewGUI == null)
+ return null;
+
+ return m_TreeViewGUI.TimelineWindow;
+ }
+ }
+
+ public TrackDrawer drawer
+ {
+ get { return m_Drawer; }
+ }
+
+ public virtual float GetVerticalSpacingBetweenTracks()
+ {
+ return 3.0f;
+ }
+
+ public bool visibleRow { get; set; } // is the header row visible
+ public bool visibleExpanded { get; set; } // is the expanded area (group) visible
+ public bool drawInsertionMarkerBefore { get; set; }
+ public bool drawInsertionMarkerAfter { get; set; }
+
+ public abstract Rect boundingRect { get; }
+ public abstract bool expandable { get; }
+ public abstract void Draw(Rect headerRect, Rect contentRect, WindowState state);
+ public abstract void OnGraphRebuilt(); // callback when the corresponding graph is rebuilt. This can happen, but not have the GUI rebuilt.
+
+ protected TimelineTrackBaseGUI(int id, int depth, TreeViewItem parent, string displayName, TrackAsset trackAsset, TreeViewController tv, TimelineTreeViewGUI tvgui)
+ : base(id, depth, parent, displayName)
+ {
+ m_Drawer = TrackDrawer.CreateInstance(trackAsset);
+ m_Drawer.sequencerState = tvgui.TimelineWindow.state;
+
+ isExpanded = false;
+ isDropTarget = false;
+ track = trackAsset;
+ treeView = tv;
+
+ m_TreeViewGUI = tvgui;
+ }
+
+ public static TimelineTrackBaseGUI FindGUITrack(TrackAsset track)
+ {
+ var allTracks = TimelineWindow.instance.allTracks;
+ return allTracks.Find(x => x.track == track);
+ }
+
+ protected void DrawTrackState(Rect trackRect, Rect expandedRect, TrackAsset track)
+ {
+ if (Event.current.type == EventType.Layout)
+ {
+ bool needStateBox = false;
+
+ //Mute
+ if (track.muted && !TimelineUtility.IsParentMuted(track))
+ {
+ Rect bgRect = expandedRect;
+ TimelineWindow.instance.OverlayDrawData.Add(TimelineWindow.OverlayData.CreateColorOverlay(GUIClip.Unclip(bgRect), DirectorStyles.Instance.customSkin.colorTrackDarken));
+ needStateBox = true;
+ }
+
+ //Lock
+ if (!needStateBox && track.locked && !TimelineUtility.IsLockedFromGroup(track))
+ {
+ Rect bgRect = expandedRect;
+ TimelineWindow.instance.OverlayDrawData.Add(TimelineWindow.OverlayData.CreateTextureOverlay(GUIClip.Unclip(bgRect), Styles.lockBg));
+ needStateBox = true;
+ }
+
+ if (needStateBox)
+ {
+ DrawTrackStateBox(trackRect, track);
+ }
+ }
+ }
+
+ void DrawTrackStateBox(Rect trackRect, TrackAsset track)
+ {
+ const float k_LockTextPadding = 40f;
+ var styles = DirectorStyles.Instance;
+
+ bool locked = track.locked && !TimelineUtility.IsLockedFromGroup(track);
+ bool muted = track.muted && !TimelineUtility.IsParentMuted(track);
+ bool allSubTrackMuted = TimelineUtility.IsAllSubTrackMuted(track);
+
+ GUIContent content = null;
+ if (locked && muted)
+ {
+ content = Styles.s_LockedAndMuted;
+ if (!allSubTrackMuted)
+ content = Styles.s_LockedAndPartiallyMuted;
+ }
+ else if (locked) content = Styles.s_Locked;
+ else if (muted)
+ {
+ content = Styles.s_Muted;
+ if (!allSubTrackMuted)
+ content = Styles.s_PartiallyMuted;
+ }
+
+ // the track could be locked, but we only show the 'locked portion' on the upper most track
+ // that is causing the lock
+ if (content == null)
+ return;
+
+ var textRect = trackRect;
+ textRect.width = styles.fontClip.CalcSize(content).x + k_LockTextPadding;
+ textRect.x += (trackRect.width - textRect.width) / 2f;
+ textRect.height -= 4f;
+ textRect.y += 2f;
+
+
+ TimelineWindow.instance.OverlayDrawData.Add(TimelineWindow.OverlayData.CreateTextBoxOverlay(GUIClip.Unclip(textRect), content.text, styles.fontClip, Color.white, styles.customSkin.colorLockTextBG, styles.displayBackground));
+ }
+
+ protected float DrawMuteButton(Rect rect, WindowState state)
+ {
+ if (track.mutedInHierarchy)
+ {
+ using (new EditorGUI.DisabledScope(TimelineUtility.IsParentMuted(track)))
+ {
+ if (GUI.Button(rect, GUIContent.none, TimelineWindow.styles.mute))
+ {
+ MuteTrack.Mute(state, new[] { track }, false);
+ }
+ }
+
+ return WindowConstants.trackHeaderButtonSize;
+ }
+
+ return 0.0f;
+ }
+
+ protected float DrawLockButton(Rect rect, WindowState state)
+ {
+ if (track.lockedInHierarchy)
+ {
+ // if the parent is locked, show it the lock disabled
+ using (new EditorGUI.DisabledScope(TimelineUtility.IsLockedFromGroup(track)))
+ {
+ if (GUI.Button(rect, GUIContent.none, TimelineWindow.styles.locked))
+ {
+ LockTrack.SetLockState(new[] { track }, !track.locked, state);
+ }
+ }
+
+ return WindowConstants.trackHeaderButtonSize;
+ }
+
+ return 0.0f;
+ }
+
+ public void DrawInsertionMarkers(Rect rowRectWithIndent)
+ {
+ const float insertionHeight = WindowConstants.trackInsertionMarkerHeight;
+ if (Event.current.type == EventType.Repaint && (drawInsertionMarkerAfter || drawInsertionMarkerBefore))
+ {
+ if (drawInsertionMarkerBefore)
+ {
+ var rect = new Rect(rowRectWithIndent.x, rowRectWithIndent.y - insertionHeight * 0.5f - 2.0f, rowRectWithIndent.width, insertionHeight);
+ EditorGUI.DrawRect(rect, Color.white);
+ }
+
+ if (drawInsertionMarkerAfter)
+ {
+ var rect = new Rect(rowRectWithIndent.x, rowRectWithIndent.y + rowRectWithIndent.height - insertionHeight * 0.5f + 1.0f, rowRectWithIndent.width, insertionHeight);
+ EditorGUI.DrawRect(rect, Color.white);
+ }
+ }
+ }
+
+ public void ClearDrawFlags()
+ {
+ if (Event.current.type == EventType.Repaint)
+ {
+ isDropTarget = false;
+ drawInsertionMarkerAfter = false;
+ drawInsertionMarkerBefore = false;
+ }
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs.meta
new file mode 100644
index 0000000..50e7b73
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackBaseGUI.cs.meta
@@ -0,0 +1,11 @@
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+guid: 9b1a3034a9e81704abdd08677a2d035f
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs
new file mode 100644
index 0000000..7e32e2c
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs
@@ -0,0 +1,185 @@
+using System;
+using UnityEditor.IMGUI.Controls;
+using UnityEngine;
+using UnityEngine.Playables;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineTrackErrorGUI : TimelineTrackBaseGUI
+ {
+ static class Styles
+ {
+ public static readonly GUIContent ErrorText = EditorGUIUtility.TrTextContent("Track cannot be loaded.", "Please fix any compile errors in the script for this track");
+ public static readonly Texture2D IconWarn = EditorGUIUtility.LoadIconRequired("console.warnicon.inactive.sml");
+ public static readonly GUIContent RemoveTrack = EditorGUIUtility.TrTextContent("Delete");
+
+ public static readonly Color WarningBoxBackgroundColor = new Color(115.0f / 255.0f, 115.0f / 255.0f, 115.0f / 255.0f); // approved for both skins
+ public static readonly Color WarningBoxHighlightColor = new Color(229 / 255.0f, 208 / 255.0f, 54 / 255.0f); // brigher than standard warning color for contrast
+ }
+
+ Rect m_TrackRect;
+ ScriptableObject m_ScriptableObject;
+ PlayableAsset m_Owner;
+ static GUIContent s_GUIContent = new GUIContent();
+
+ public TimelineTrackErrorGUI(TreeViewController treeview, TimelineTreeViewGUI treeviewGUI, int id, int depth, TreeViewItem parent, string displayName, ScriptableObject track, PlayableAsset owner)
+ : base(id, depth, parent, displayName, null, treeview, treeviewGUI)
+ {
+ m_ScriptableObject = track;
+ m_Owner = owner;
+ }
+
+ public override Rect boundingRect
+ {
+ get { return m_TrackRect; }
+ }
+
+ public override bool expandable
+ {
+ get { return false; }
+ }
+
+ public override void Draw(Rect headerRect, Rect contentRect, WindowState state)
+ {
+ m_TrackRect = contentRect;
+
+ DrawMissingTrackHeader(headerRect, state);
+ DrawMissingTrackBody(contentRect);
+ }
+
+ void DrawMissingTrackHeader(Rect headerRect, WindowState state)
+ {
+ var styles = DirectorStyles.Instance;
+
+ // Draw a header
+ Color backgroundColor = styles.customSkin.colorTrackHeaderBackground;
+ var bgRect = headerRect;
+ bgRect.x += styles.trackSwatchStyle.fixedWidth;
+ bgRect.width -= styles.trackSwatchStyle.fixedWidth;
+ EditorGUI.DrawRect(bgRect, backgroundColor);
+
+ // draw the warning icon
+ var errorIcon = Styles.IconWarn;
+ Rect iconRect = new Rect(headerRect.xMin + styles.trackSwatchStyle.fixedWidth, headerRect.yMin + 0.5f * (headerRect.height - errorIcon.height), errorIcon.width, errorIcon.height);
+ if (iconRect.width > 0 && iconRect.height > 0)
+ {
+ GUI.DrawTexture(iconRect, errorIcon, ScaleMode.ScaleAndCrop, true, 0, DirectorStyles.kClipErrorColor, 0, 0);
+ }
+
+ // Draw the name
+
+ // m_ScriptableObject == null will return true because the script can't be loaded. so this checks
+ // to make sure it is actually not null so we can grab the name
+ object o = m_ScriptableObject;
+ if (o != null)
+ {
+ s_GUIContent.text = m_ScriptableObject.name;
+ var textStyle = styles.trackHeaderFont;
+ textStyle.normal.textColor = styles.customSkin.colorTrackFont; // TODO -- we shouldn't modify the style like this. track header does it though :(
+ Rect textRect = headerRect;
+ textRect.xMin = iconRect.xMax + 1;
+ textRect.xMax = Math.Min(textRect.xMin + styles.trackHeaderFont.CalcSize(s_GUIContent).x, headerRect.xMax - 1);
+ EditorGUI.LabelField(textRect, s_GUIContent, textStyle);
+ }
+
+
+ // Draw the color swatch to the left of the track, darkened by the mute
+ var color = Color.Lerp(DirectorStyles.kClipErrorColor, styles.customSkin.colorTrackDarken, styles.customSkin.colorTrackDarken.a);
+ color.a = 1;
+ using (new GUIColorOverride(color))
+ {
+ var colorSwatchRect = headerRect;
+ colorSwatchRect.width = styles.trackSwatchStyle.fixedWidth;
+ GUI.Label(colorSwatchRect, GUIContent.none, styles.trackSwatchStyle);
+ }
+
+ // draw darken overlay
+ EditorGUI.DrawRect(bgRect, styles.customSkin.colorTrackDarken);
+
+ DrawRemoveMenu(headerRect, state);
+ }
+
+ void DrawRemoveMenu(Rect headerRect, WindowState state)
+ {
+ const float pad = 3;
+ const float buttonSize = 16;
+ var buttonRect = new Rect(headerRect.xMax - buttonSize - pad, headerRect.y + ((headerRect.height - buttonSize) / 2f) + 2, buttonSize, buttonSize);
+
+ if (GUI.Button(buttonRect, GUIContent.none, DirectorStyles.Instance.trackOptions))
+ {
+ GenericMenu menu = new GenericMenu();
+
+ var owner = m_Owner;
+ var scriptableObject = m_ScriptableObject;
+
+ menu.AddItem(Styles.RemoveTrack, false, () =>
+ {
+ if (TrackExtensions.RemoveBrokenTrack(owner, scriptableObject))
+ state.Refresh();
+ }
+ );
+
+ menu.ShowAsContext();
+ }
+ }
+
+ static void DrawMissingTrackBody(Rect contentRect)
+ {
+ if (contentRect.width < 0)
+ return;
+
+ var styles = DirectorStyles.Instance;
+
+ // draw a track rectangle
+ EditorGUI.DrawRect(contentRect, styles.customSkin.colorTrackDarken);
+ // draw the warning box
+ DrawScriptWarningBox(contentRect, Styles.ErrorText);
+ }
+
+ static void DrawScriptWarningBox(Rect trackRect, GUIContent content)
+ {
+ var styles = DirectorStyles.Instance;
+ const float kTextPadding = 52f;
+
+ var errorIcon = Styles.IconWarn;
+ float textWidth = styles.fontClip.CalcSize(content).x;
+
+ var outerRect = trackRect;
+ outerRect.width = textWidth + kTextPadding + errorIcon.width;
+ outerRect.x += (trackRect.width - outerRect.width) / 2f;
+ outerRect.height -= 4f;
+ outerRect.y += 1f;
+
+ bool drawText = true;
+ if (outerRect.width > trackRect.width)
+ {
+ outerRect.x = trackRect.x;
+ outerRect.width = trackRect.width;
+ drawText = false;
+ }
+
+ var innerRect = new Rect(outerRect.x + 2, outerRect.y + 2, outerRect.width - 4, outerRect.height - 4);
+ using (new GUIColorOverride(Styles.WarningBoxHighlightColor))
+ GUI.Box(outerRect, GUIContent.none, styles.displayBackground);
+ using (new GUIColorOverride(Styles.WarningBoxBackgroundColor))
+ GUI.Box(innerRect, GUIContent.none, styles.displayBackground);
+
+
+ if (drawText)
+ {
+ var iconRect = new Rect(outerRect.x + kTextPadding / 2.0f - 4.0f, outerRect.y + (outerRect.height - errorIcon.height) / 2.0f, errorIcon.width, errorIcon.height);
+ var textRect = new Rect(iconRect.xMax + 4.0f, outerRect.y, textWidth, outerRect.height);
+
+ GUI.DrawTexture(iconRect, errorIcon, ScaleMode.ScaleAndCrop, true, 0, Styles.WarningBoxHighlightColor, 0, 0);
+ Graphics.ShadowLabel(textRect, content, styles.fontClip, Color.white, Color.black);
+ }
+ else if (errorIcon.width > innerRect.width)
+ {
+ var iconRect = new Rect(outerRect.x + (outerRect.width - errorIcon.width) / 2.0f, outerRect.y + (outerRect.height - errorIcon.height) / 2.0f, errorIcon.width, errorIcon.height);
+ GUI.DrawTexture(iconRect, errorIcon, ScaleMode.ScaleAndCrop, true, 0, Styles.WarningBoxHighlightColor, 0, 0);
+ }
+ }
+
+ public override void OnGraphRebuilt() {}
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs.meta
new file mode 100644
index 0000000..dd754e2
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackErrorGUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 200617708f5b36a4da2e2a3f1ceacedd
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs
new file mode 100644
index 0000000..c15d96d
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs
@@ -0,0 +1,812 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor.IMGUI.Controls;
+using UnityEditor.StyleSheets;
+using UnityEngine;
+using UnityEngine.Timeline;
+using UnityEngine.Playables;
+using Object = UnityEngine.Object;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineTrackGUI : TimelineGroupGUI, IClipCurveEditorOwner, IRowGUI
+ {
+ struct TrackDrawData
+ {
+ public bool m_AllowsRecording;
+ public bool m_ShowTrackBindings;
+ public bool m_HasBinding;
+ public bool m_IsSubTrack;
+ public PlayableBinding m_Binding;
+ public UnityEngine.Object m_TrackBinding;
+ public Texture m_TrackIcon;
+ }
+
+ static class Styles
+ {
+ public static readonly string kArmForRecordDisabled = L10n.Tr("Recording is not permitted when Track Offsets are set to Auto. Track Offset settings can be changed in the track menu of the base track.");
+ public static Texture2D kProblemIcon = DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.warning);
+ }
+
+ static GUIContent s_ArmForRecordContentOn;
+ static GUIContent s_ArmForRecordContentOff;
+ static GUIContent s_ArmForRecordDisabled;
+
+ bool m_InlineCurvesSkipped;
+ int m_TrackHash = -1;
+ int m_BlendHash = -1;
+ int m_LastDirtyIndex = -1;
+
+ readonly InfiniteTrackDrawer m_InfiniteTrackDrawer;
+ TrackItemsDrawer m_ItemsDrawer;
+ TrackDrawData m_TrackDrawData;
+ TrackDrawOptions m_TrackDrawOptions;
+ readonly TrackEditor m_TrackEditor;
+ readonly GUIContent m_DefaultTrackIcon;
+
+
+ public override bool expandable
+ {
+ get { return hasChildren; }
+ }
+
+ internal InlineCurveEditor inlineCurveEditor { get; set; }
+
+ public ClipCurveEditor clipCurveEditor { get; private set; }
+
+ public bool inlineCurvesSelected
+ {
+ get { return SelectionManager.IsCurveEditorFocused(this); }
+ set
+ {
+ if (!value && SelectionManager.IsCurveEditorFocused(this))
+ SelectionManager.SelectInlineCurveEditor(null);
+ else
+ SelectionManager.SelectInlineCurveEditor(this);
+ }
+ }
+
+ bool IClipCurveEditorOwner.showLoops
+ {
+ get { return false; }
+ }
+
+ TrackAsset IClipCurveEditorOwner.owner
+ {
+ get { return track; }
+ }
+
+ static bool DoesTrackAllowsRecording(TrackAsset track)
+ {
+ // if the root animation track is in auto mode, recording is not allowed
+ var animTrack = TimelineUtility.GetSceneReferenceTrack(track) as AnimationTrack;
+ if (animTrack != null)
+ return animTrack.trackOffset != TrackOffset.Auto;
+
+ return false;
+ }
+
+ bool? m_TrackHasAnimatableParameters;
+ bool trackHasAnimatableParameters
+ {
+ get
+ {
+ // cache this value to avoid the recomputation
+ if (!m_TrackHasAnimatableParameters.HasValue)
+ m_TrackHasAnimatableParameters = track.HasAnyAnimatableParameters() ||
+ track.clips.Any(c => c.HasAnyAnimatableParameters());
+
+ return m_TrackHasAnimatableParameters.Value;
+ }
+ }
+
+ public bool locked
+ {
+ get { return track.lockedInHierarchy; }
+ }
+
+ public bool showMarkers
+ {
+ get { return track.GetShowMarkers(); }
+ }
+
+ public bool muted
+ {
+ get { return track.muted; }
+ }
+
+ public List<TimelineClipGUI> clips
+ {
+ get
+ {
+ return m_ItemsDrawer.clips == null ? new List<TimelineClipGUI>(0) : m_ItemsDrawer.clips.ToList();
+ }
+ }
+
+ TrackAsset IRowGUI.asset { get { return track; } }
+
+ bool showTrackRecordingDisabled
+ {
+ get
+ {
+ // if the root animation track is in auto mode, recording is not allowed
+ var animTrack = TimelineUtility.GetSceneReferenceTrack(track) as AnimationTrack;
+ return animTrack != null && animTrack.trackOffset == TrackOffset.Auto;
+ }
+ }
+
+ public TimelineTrackGUI(TreeViewController tv, TimelineTreeViewGUI w, int id, int depth, TreeViewItem parent, string displayName, TrackAsset sequenceActor)
+ : base(tv, w, id, depth, parent, displayName, sequenceActor, false)
+ {
+ AnimationTrack animationTrack = sequenceActor as AnimationTrack;
+ if (animationTrack != null)
+ m_InfiniteTrackDrawer = new InfiniteTrackDrawer(new AnimationTrackKeyDataSource(animationTrack));
+ else if (sequenceActor.HasAnyAnimatableParameters() && !sequenceActor.clips.Any())
+ m_InfiniteTrackDrawer = new InfiniteTrackDrawer(new TrackPropertyCurvesDataSource(sequenceActor));
+
+ UpdateInfiniteClipEditor(w.TimelineWindow);
+
+ var bindings = track.outputs.ToArray();
+ m_TrackDrawData.m_HasBinding = bindings.Length > 0;
+ if (m_TrackDrawData.m_HasBinding)
+ m_TrackDrawData.m_Binding = bindings[0];
+ m_TrackDrawData.m_IsSubTrack = IsSubTrack();
+ m_TrackDrawData.m_AllowsRecording = DoesTrackAllowsRecording(sequenceActor);
+ m_DefaultTrackIcon = TrackResourceCache.GetTrackIcon(track);
+
+
+ m_TrackEditor = CustomTimelineEditorCache.GetTrackEditor(sequenceActor);
+
+ try
+ {
+ m_TrackDrawOptions = m_TrackEditor.GetTrackOptions(track, null);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ m_TrackDrawOptions = CustomTimelineEditorCache.GetDefaultTrackEditor().GetTrackOptions(track, null);
+ }
+
+ m_TrackDrawOptions.errorText = null; // explicitly setting to null for an uninitialized state
+
+ RebuildGUICacheIfNecessary();
+ }
+
+ public override float GetVerticalSpacingBetweenTracks()
+ {
+ if (track != null && track.isSubTrack)
+ return 1.0f; // subtracks have less of a gap than tracks
+ return base.GetVerticalSpacingBetweenTracks();
+ }
+
+ void UpdateInfiniteClipEditor(TimelineWindow window)
+ {
+ if (clipCurveEditor != null || track == null || !track.ShouldShowInfiniteClipEditor())
+ return;
+
+ var dataSource = CurveDataSource.Create(this);
+ clipCurveEditor = new ClipCurveEditor(dataSource, window, track);
+ }
+
+ void DetectTrackChanged()
+ {
+ if (Event.current.type == EventType.Layout)
+ {
+ // incremented when a track or it's clips changed
+ if (m_LastDirtyIndex != track.DirtyIndex)
+ {
+ try
+ {
+ m_TrackEditor.OnTrackChanged(track);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ }
+ m_LastDirtyIndex = track.DirtyIndex;
+ }
+ OnTrackChanged();
+ }
+ }
+
+ // Called when the source track data, including it's clips have changed has changed.
+ void OnTrackChanged()
+ {
+ // recompute blends if necessary
+ int newBlendHash = BlendHash();
+ if (m_BlendHash != newBlendHash)
+ {
+ UpdateClipOverlaps();
+ m_BlendHash = newBlendHash;
+ }
+
+ RebuildGUICacheIfNecessary();
+ }
+
+ void UpdateDrawData(WindowState state)
+ {
+ if (Event.current.type == EventType.Layout)
+ {
+ m_TrackDrawData.m_ShowTrackBindings = false;
+ m_TrackDrawData.m_TrackBinding = null;
+
+
+ if (state.editSequence.director != null && showSceneReference)
+ {
+ m_TrackDrawData.m_ShowTrackBindings = state.GetWindow().currentMode.ShouldShowTrackBindings(state);
+ m_TrackDrawData.m_TrackBinding = state.editSequence.director.GetGenericBinding(track);
+ }
+
+ var lastError = m_TrackDrawOptions.errorText;
+ var lastHeight = m_TrackDrawOptions.minimumHeight;
+ try
+ {
+ m_TrackDrawOptions = m_TrackEditor.GetTrackOptions(track, m_TrackDrawData.m_TrackBinding);
+ }
+ catch (Exception e)
+ {
+ Debug.LogException(e);
+ m_TrackDrawOptions = CustomTimelineEditorCache.GetDefaultTrackEditor().GetTrackOptions(track, m_TrackDrawData.m_TrackBinding);
+ }
+
+ m_TrackDrawData.m_AllowsRecording = DoesTrackAllowsRecording(track);
+ m_TrackDrawData.m_TrackIcon = m_TrackDrawOptions.icon;
+ if (m_TrackDrawData.m_TrackIcon == null)
+ m_TrackDrawData.m_TrackIcon = m_DefaultTrackIcon.image;
+
+ // track height has changed. need to update gui
+ if (!Mathf.Approximately(lastHeight, m_TrackDrawOptions.minimumHeight))
+ state.Refresh();
+ }
+ }
+
+ public override void Draw(Rect headerRect, Rect contentRect, WindowState state)
+ {
+ DetectTrackChanged();
+ UpdateDrawData(state);
+
+ UpdateInfiniteClipEditor(state.GetWindow());
+
+ var trackHeaderRect = headerRect;
+ var trackContentRect = contentRect;
+
+ float inlineCurveHeight = contentRect.height - GetTrackContentHeight(state);
+ bool hasInlineCurve = inlineCurveHeight > 0.0f;
+
+ if (hasInlineCurve)
+ {
+ trackHeaderRect.height -= inlineCurveHeight;
+ trackContentRect.height -= inlineCurveHeight;
+ }
+
+ if (Event.current.type == EventType.Repaint)
+ {
+ m_TreeViewRect = trackContentRect;
+ }
+
+ if (s_ArmForRecordContentOn == null)
+ s_ArmForRecordContentOn = new GUIContent(DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.autoKey, StyleState.active));
+
+ if (s_ArmForRecordContentOff == null)
+ s_ArmForRecordContentOff = new GUIContent(DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.autoKey));
+
+ if (s_ArmForRecordDisabled == null)
+ s_ArmForRecordDisabled = new GUIContent(DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.autoKey), Styles.kArmForRecordDisabled);
+
+ track.SetCollapsed(!isExpanded);
+
+ RebuildGUICacheIfNecessary();
+
+ // Prevents from drawing outside of bounds, but does not effect layout or markers
+ bool isOwnerDrawSucceed = false;
+
+ Vector2 visibleTime = state.timeAreaShownRange;
+
+ if (drawer != null)
+ isOwnerDrawSucceed = drawer.DrawTrack(trackContentRect, track, visibleTime, state);
+
+ if (!isOwnerDrawSucceed)
+ {
+ using (new GUIViewportScope(trackContentRect))
+ DrawBackground(trackContentRect, track, visibleTime, state);
+
+ if (m_InfiniteTrackDrawer != null)
+ m_InfiniteTrackDrawer.DrawTrack(trackContentRect, track, visibleTime, state);
+
+ // draw after user customization so overlay text shows up
+ using (new GUIViewportScope(trackContentRect))
+ m_ItemsDrawer.Draw(trackContentRect, state);
+ }
+
+ DrawTrackHeader(trackHeaderRect, state);
+
+ if (hasInlineCurve)
+ {
+ var curvesHeaderRect = headerRect;
+ curvesHeaderRect.yMin = trackHeaderRect.yMax;
+
+ var curvesContentRect = contentRect;
+ curvesContentRect.yMin = trackContentRect.yMax;
+
+ DrawInlineCurves(curvesHeaderRect, curvesContentRect, state);
+ }
+
+ DrawTrackColorKind(headerRect);
+ DrawTrackState(contentRect, contentRect, track);
+ }
+
+ void DrawInlineCurves(Rect curvesHeaderRect, Rect curvesContentRect, WindowState state)
+ {
+ if (!track.GetShowInlineCurves())
+ return;
+
+ // Inline curves are not within the editor window -- case 952571
+ if (!IsInlineCurvesEditorInBounds(ToWindowSpace(curvesHeaderRect), curvesContentRect.height, state))
+ {
+ m_InlineCurvesSkipped = true;
+ return;
+ }
+
+ // If inline curves were skipped during the last event; we want to avoid rendering them until
+ // the next Layout event. Otherwise, we still get the RTE prevented above when the user resizes
+ // the timeline window very fast. -- case 952571
+ if (m_InlineCurvesSkipped && Event.current.type != EventType.Layout)
+ return;
+
+ m_InlineCurvesSkipped = false;
+
+ if (inlineCurveEditor == null)
+ inlineCurveEditor = new InlineCurveEditor(this);
+
+
+ curvesHeaderRect.x += DirectorStyles.kBaseIndent;
+ curvesHeaderRect.width -= DirectorStyles.kBaseIndent;
+
+ inlineCurveEditor.Draw(curvesHeaderRect, curvesContentRect, state);
+ }
+
+ static bool IsInlineCurvesEditorInBounds(Rect windowSpaceTrackRect, float inlineCurveHeight, WindowState state)
+ {
+ var legalHeight = state.windowHeight;
+ var trackTop = windowSpaceTrackRect.y;
+ var inlineCurveOffset = windowSpaceTrackRect.height - inlineCurveHeight;
+ return legalHeight - trackTop - inlineCurveOffset > 0;
+ }
+
+ void DrawErrorIcon(Rect position, WindowState state)
+ {
+ Rect bindingLabel = position;
+ bindingLabel.x = position.xMax + 3;
+ bindingLabel.width = state.bindingAreaWidth;
+ EditorGUI.LabelField(position, m_ProblemIcon);
+ }
+
+ void DrawBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
+ {
+ bool canDrawRecordBackground = IsRecording(state);
+ if (canDrawRecordBackground)
+ {
+ DrawRecordingTrackBackground(trackRect, trackAsset, visibleTime, state);
+ }
+ else
+ {
+ Color trackBackgroundColor;
+
+ if (SelectionManager.Contains(track))
+ {
+ trackBackgroundColor = state.IsEditingASubTimeline() ?
+ DirectorStyles.Instance.customSkin.colorTrackSubSequenceBackgroundSelected :
+ DirectorStyles.Instance.customSkin.colorTrackBackgroundSelected;
+ }
+ else
+ {
+ trackBackgroundColor = state.IsEditingASubTimeline() ?
+ DirectorStyles.Instance.customSkin.colorTrackSubSequenceBackground :
+ DirectorStyles.Instance.customSkin.colorTrackBackground;
+ }
+
+ EditorGUI.DrawRect(trackRect, trackBackgroundColor);
+ }
+ }
+
+ float InlineCurveHeight()
+ {
+ return track.GetShowInlineCurves() && CanDrawInlineCurve()
+ ? TimelineWindowViewPrefs.GetInlineCurveHeight(track)
+ : 0.0f;
+ }
+
+ public override float GetHeight(WindowState state)
+ {
+ var height = GetTrackContentHeight(state);
+
+ if (CanDrawInlineCurve())
+ height += InlineCurveHeight();
+
+ return height;
+ }
+
+ float GetTrackContentHeight(WindowState state)
+ {
+ float height = m_TrackDrawOptions.minimumHeight;
+ if (height <= 0.0f)
+ height = TrackEditor.DefaultTrackHeight;
+ height = Mathf.Clamp(height, TrackEditor.MinimumTrackHeight, TrackEditor.MaximumTrackHeight);
+
+ return height * state.trackScale;
+ }
+
+ static bool CanDrawIcon(GUIContent icon)
+ {
+ return icon != null && icon != GUIContent.none && icon.image != null;
+ }
+
+ bool showSceneReference
+ {
+ get
+ {
+ return track != null &&
+ m_TrackDrawData.m_HasBinding &&
+ !m_TrackDrawData.m_IsSubTrack &&
+ m_TrackDrawData.m_Binding.sourceObject != null &&
+ m_TrackDrawData.m_Binding.outputTargetType != null &&
+ typeof(Object).IsAssignableFrom(m_TrackDrawData.m_Binding.outputTargetType);
+ }
+ }
+
+ void DrawTrackHeader(Rect trackHeaderRect, WindowState state)
+ {
+ using (new GUIViewportScope(trackHeaderRect))
+ {
+ Rect rect = trackHeaderRect;
+
+ DrawHeaderBackground(trackHeaderRect);
+ rect.x += m_Styles.trackSwatchStyle.fixedWidth;
+
+ const float buttonSize = WindowConstants.trackHeaderButtonSize;
+ const float padding = WindowConstants.trackHeaderButtonPadding;
+ var buttonRect = new Rect(trackHeaderRect.xMax - buttonSize - padding, rect.y + ((rect.height - buttonSize) / 2f), buttonSize, buttonSize);
+
+ rect.x += DrawTrackIconKind(rect, state);
+ DrawTrackBinding(rect, trackHeaderRect);
+
+ if (track is GroupTrack)
+ return;
+
+ buttonRect.x -= Spaced(DrawTrackDropDownMenu(buttonRect));
+ buttonRect.x -= Spaced(DrawLockMarkersButton(buttonRect, state));
+ buttonRect.x -= Spaced(DrawInlineCurveButton(buttonRect, state));
+ buttonRect.x -= Spaced(DrawMuteButton(buttonRect, state));
+ buttonRect.x -= Spaced(DrawLockButton(buttonRect, state));
+ buttonRect.x -= Spaced(DrawRecordButton(buttonRect, state));
+ buttonRect.x -= Spaced(DrawCustomTrackButton(buttonRect, state));
+ }
+ }
+
+ void DrawHeaderBackground(Rect headerRect)
+ {
+ Color backgroundColor = SelectionManager.Contains(track)
+ ? DirectorStyles.Instance.customSkin.colorSelection
+ : DirectorStyles.Instance.customSkin.colorTrackHeaderBackground;
+
+ var bgRect = headerRect;
+ bgRect.x += m_Styles.trackSwatchStyle.fixedWidth;
+ bgRect.width -= m_Styles.trackSwatchStyle.fixedWidth;
+
+ EditorGUI.DrawRect(bgRect, backgroundColor);
+ }
+
+ void DrawTrackColorKind(Rect rect)
+ {
+ // subtracks don't draw the color, the parent does that.
+ if (track != null && track.isSubTrack)
+ return;
+
+ if (rect.width <= 0) return;
+
+ using (new GUIColorOverride(m_TrackDrawOptions.trackColor))
+ {
+ rect.width = m_Styles.trackSwatchStyle.fixedWidth;
+ GUI.Label(rect, GUIContent.none, m_Styles.trackSwatchStyle);
+ }
+ }
+
+ float DrawTrackIconKind(Rect rect, WindowState state)
+ {
+ // no icons on subtracks
+ if (track != null && track.isSubTrack)
+ return 0.0f;
+
+ rect.yMin += (rect.height - 16f) / 2f;
+ rect.width = 16.0f;
+ rect.height = 16.0f;
+
+ if (!string.IsNullOrEmpty(m_TrackDrawOptions.errorText))
+ {
+ m_ProblemIcon.image = Styles.kProblemIcon;
+ m_ProblemIcon.tooltip = m_TrackDrawOptions.errorText;
+
+ if (CanDrawIcon(m_ProblemIcon))
+ DrawErrorIcon(rect, state);
+ }
+ else
+ {
+ var content = GUIContent.Temp(m_TrackDrawData.m_TrackIcon, m_DefaultTrackIcon.tooltip);
+ if (CanDrawIcon(content))
+ GUI.Box(rect, content, GUIStyle.none);
+ }
+
+ return rect.width;
+ }
+
+ void DrawTrackBinding(Rect rect, Rect headerRect)
+ {
+ if (m_TrackDrawData.m_ShowTrackBindings)
+ {
+ DoTrackBindingGUI(rect, headerRect);
+ return;
+ }
+
+ var textStyle = m_Styles.trackHeaderFont;
+ textStyle.normal.textColor = SelectionManager.Contains(track) ? Color.white : m_Styles.customSkin.colorTrackFont;
+
+ string trackName = track.name;
+
+ EditorGUI.BeginChangeCheck();
+
+ // by default the size is just the width of the string (for selection purposes)
+ rect.width = m_Styles.trackHeaderFont.CalcSize(new GUIContent(trackName)).x;
+
+ // if we are editing, supply the entire width of the header
+ if (GUIUtility.keyboardControl == track.GetInstanceID())
+ rect.width = (headerRect.xMax - rect.xMin) - (5 * WindowConstants.trackHeaderButtonSize);
+
+ trackName = EditorGUI.DelayedTextField(rect, GUIContent.none, track.GetInstanceID(), track.name, textStyle);
+
+ if (EditorGUI.EndChangeCheck())
+ {
+ TimelineUndo.PushUndo(track, "Rename Track");
+ track.name = trackName;
+ }
+ }
+
+ float DrawTrackDropDownMenu(Rect rect)
+ {
+ rect.y += WindowConstants.trackOptionButtonVerticalPadding;
+
+ if (GUI.Button(rect, GUIContent.none, m_Styles.trackOptions))
+ {
+ // the drop down will apply to all selected tracks
+ if (!SelectionManager.Contains(track))
+ {
+ SelectionManager.Clear();
+ SelectionManager.Add(track);
+ }
+
+ SequencerContextMenu.ShowTrackContextMenu(SelectionManager.SelectedTracks().ToArray(), null);
+ }
+
+ return WindowConstants.trackHeaderButtonSize;
+ }
+
+ bool CanDrawInlineCurve()
+ {
+ // Note: A track with animatable parameters always has inline curves.
+ return trackHasAnimatableParameters || TimelineUtility.TrackHasAnimationCurves(track);
+ }
+
+ float DrawInlineCurveButton(Rect rect, WindowState state)
+ {
+ if (!CanDrawInlineCurve())
+ {
+ return 0.0f;
+ }
+
+ // Override enable state to display "Show Inline Curves" button in disabled state.
+ bool prevEnabledState = GUI.enabled;
+ GUI.enabled = true;
+ var newValue = GUI.Toggle(rect, track.GetShowInlineCurves(), GUIContent.none, DirectorStyles.Instance.curves);
+ GUI.enabled = prevEnabledState;
+
+ if (newValue != track.GetShowInlineCurves())
+ {
+ track.SetShowInlineCurves(newValue);
+ state.GetWindow().treeView.CalculateRowRects();
+ }
+
+ return WindowConstants.trackHeaderButtonSize;
+ }
+
+ float DrawRecordButton(Rect rect, WindowState state)
+ {
+ if (m_TrackDrawData.m_AllowsRecording)
+ {
+ bool isPlayerDisabled = state.editSequence.director != null && !state.editSequence.director.isActiveAndEnabled;
+
+ GameObject goBinding = m_TrackDrawData.m_TrackBinding as GameObject;
+ if (goBinding == null)
+ {
+ Component c = m_TrackDrawData.m_TrackBinding as Component;
+ if (c != null)
+ goBinding = c.gameObject;
+ }
+
+ if (goBinding == null && m_TrackDrawData.m_IsSubTrack)
+ {
+ goBinding = ParentTrack().GetGameObjectBinding(state.editSequence.director);
+ }
+
+ bool isTrackBindingValid = goBinding != null;
+ bool trackErrorDisableButton = !string.IsNullOrEmpty(m_TrackDrawOptions.errorText) && isTrackBindingValid && goBinding.activeInHierarchy;
+ bool disableButton = track.lockedInHierarchy || isPlayerDisabled || trackErrorDisableButton || !isTrackBindingValid;
+ using (new EditorGUI.DisabledScope(disableButton))
+ {
+ if (IsRecording(state))
+ {
+ state.editorWindow.Repaint();
+ float remainder = Time.realtimeSinceStartup % 1;
+
+ var animatedContent = s_ArmForRecordContentOn;
+ if (remainder < 0.22f)
+ {
+ animatedContent = GUIContent.none;
+ }
+ if (GUI.Button(rect, animatedContent, GUIStyle.none) || isPlayerDisabled || !isTrackBindingValid)
+ {
+ state.UnarmForRecord(track);
+ }
+ }
+ else
+ {
+ if (GUI.Button(rect, s_ArmForRecordContentOff, GUIStyle.none))
+ {
+ state.ArmForRecord(track);
+ }
+ }
+ return WindowConstants.trackHeaderButtonSize;
+ }
+ }
+
+ if (showTrackRecordingDisabled)
+ {
+ using (new EditorGUI.DisabledScope(true))
+ GUI.Button(rect, s_ArmForRecordDisabled, GUIStyle.none);
+ return k_ButtonSize;
+ }
+
+ return 0.0f;
+ }
+
+ float DrawCustomTrackButton(Rect rect, WindowState state)
+ {
+ if (drawer.DrawTrackHeaderButton(rect, track, state))
+ {
+ return WindowConstants.trackHeaderButtonSize;
+ }
+ return 0.0f;
+ }
+
+ float DrawLockMarkersButton(Rect rect, WindowState state)
+ {
+ if (track.GetMarkerCount() == 0)
+ return 0.0f;
+
+ var markersShown = showMarkers;
+ var style = TimelineWindow.styles.collapseMarkers;
+ if (Event.current.type == EventType.Repaint)
+ style.Draw(rect, GUIContent.none, false, false, markersShown, false);
+
+ // Override enable state to display "Show Marker" button in disabled state.
+ bool prevEnabledState = GUI.enabled;
+ GUI.enabled = true;
+ if (GUI.Button(rect, DirectorStyles.markerCollapseButton, GUIStyle.none))
+ {
+ state.GetWindow().SetShowTrackMarkers(track, !markersShown);
+ }
+ GUI.enabled = prevEnabledState;
+ return WindowConstants.trackHeaderButtonSize;
+ }
+
+ static void ObjectBindingField(Rect position, Object obj, PlayableBinding binding)
+ {
+ bool allowScene =
+ typeof(GameObject).IsAssignableFrom(binding.outputTargetType) ||
+ typeof(Component).IsAssignableFrom(binding.outputTargetType);
+
+ using (var check = new EditorGUI.ChangeCheckScope())
+ {
+ // FocusType.Passive so it never gets focused when pressing tab
+ int controlId = GUIUtility.GetControlID("s_ObjectFieldHash".GetHashCode(), FocusType.Passive, position);
+ var newObject = UnityEditorInternals.DoObjectField(EditorGUI.IndentedRect(position), obj, binding.outputTargetType, controlId, allowScene);
+ if (check.changed)
+ {
+ BindingUtility.Bind(TimelineEditor.inspectedDirector, binding.sourceObject as TrackAsset, newObject);
+ }
+ }
+ }
+
+ void DoTrackBindingGUI(Rect rect, Rect headerRect)
+ {
+ var bindingRect = new Rect(
+ rect.xMin,
+ rect.y + (rect.height - WindowConstants.trackHeaderButtonSize) / 2f,
+ headerRect.xMax - WindowConstants.trackHeaderMaxButtonsWidth - rect.xMin,
+ WindowConstants.trackHeaderButtonSize);
+
+ if (bindingRect.Contains(Event.current.mousePosition) && TimelineDragging.IsDraggingEvent() && DragAndDrop.objectReferences.Length == 1)
+ {
+ TimelineDragging.HandleBindingDragAndDrop(track, BindingUtility.GetRequiredBindingType(m_TrackDrawData.m_Binding));
+ Event.current.Use();
+ }
+ else
+ {
+ if (m_TrackDrawData.m_Binding.outputTargetType != null && typeof(Object).IsAssignableFrom(m_TrackDrawData.m_Binding.outputTargetType))
+ {
+ ObjectBindingField(bindingRect, m_TrackDrawData.m_TrackBinding, m_TrackDrawData.m_Binding);
+ }
+ }
+ }
+
+ bool IsRecording(WindowState state)
+ {
+ return state.recording && state.IsArmedForRecord(track);
+ }
+
+ // background to draw during recording
+ void DrawRecordingTrackBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
+ {
+ if (drawer != null)
+ drawer.DrawRecordingBackground(trackRect, trackAsset, visibleTime, state);
+ }
+
+ void UpdateClipOverlaps()
+ {
+ TrackExtensions.ComputeBlendsFromOverlaps(track.clips);
+ }
+
+ internal void RebuildGUICacheIfNecessary()
+ {
+ if (m_TrackHash == track.Hash())
+ return;
+
+ m_ItemsDrawer = new TrackItemsDrawer(this);
+ m_TrackHash = track.Hash();
+ }
+
+ int BlendHash()
+ {
+ var hash = 0;
+ foreach (var clip in track.clips)
+ {
+ hash = HashUtility.CombineHash(hash,
+ (clip.duration - clip.start).GetHashCode(),
+ ((int)clip.blendInCurveMode).GetHashCode(),
+ ((int)clip.blendOutCurveMode).GetHashCode());
+ }
+ return hash;
+ }
+
+ // callback when the corresponding graph is rebuilt. This can happen, but not have the GUI rebuilt.
+ public override void OnGraphRebuilt()
+ {
+ RefreshCurveEditor();
+ }
+
+ void RefreshCurveEditor()
+ {
+ var window = TimelineWindow.instance;
+ if (track != null && window != null && window.state != null)
+ {
+ bool hasEditor = clipCurveEditor != null;
+ bool shouldHaveEditor = track.ShouldShowInfiniteClipEditor();
+ if (hasEditor != shouldHaveEditor)
+ window.state.AddEndFrameDelegate((x, currentEvent) =>
+ {
+ x.Refresh();
+ return true;
+ });
+ }
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs.meta
new file mode 100644
index 0000000..bff54b9
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTrackGUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 468e1bfc887161e4196f33e942fc3199
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs
new file mode 100644
index 0000000..9345d9a
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs
@@ -0,0 +1,439 @@
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor.IMGUI.Controls;
+using UnityEngine;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineTreeView : ITreeViewGUI
+ {
+ float m_FoldoutWidth;
+ Rect m_DraggingInsertionMarkerRect;
+ readonly TreeViewController m_TreeView;
+
+ List<Rect> m_RowRects = new List<Rect>();
+ List<Rect> m_ExpandedRowRects = new List<Rect>();
+
+ float m_MaxWidthOfRows;
+ readonly WindowState m_State;
+
+ static readonly float kMinTrackHeight = 25.0f;
+ static readonly float kFoldOutOffset = 14.0f;
+
+ static DirectorStyles m_Styles;
+
+ public bool showInsertionMarker { get; set; }
+ public virtual float topRowMargin { get; private set; }
+ public virtual float bottomRowMargin { get; private set; }
+
+ public TimelineTreeView(TimelineWindow sequencerWindow, TreeViewController treeView)
+ {
+ m_TreeView = treeView;
+ m_TreeView.useExpansionAnimation = true;
+
+ m_TreeView.selectionChangedCallback += SelectionChangedCallback;
+ m_TreeView.contextClickOutsideItemsCallback += ContextClickOutsideItemsCallback;
+ m_TreeView.itemDoubleClickedCallback += ItemDoubleClickedCallback;
+ m_TreeView.contextClickItemCallback += ContextClickItemCallback;
+
+ m_TreeView.SetConsumeKeyDownEvents(false);
+ m_Styles = DirectorStyles.Instance;
+ m_State = sequencerWindow.state;
+
+ m_FoldoutWidth = DirectorStyles.Instance.foldout.fixedWidth;
+ }
+
+ void ItemDoubleClickedCallback(int id)
+ {
+ var trackGUI = m_TreeView.FindItem(id) as TimelineTrackGUI;
+ if (trackGUI == null)
+ return;
+
+ if (trackGUI.track == null || trackGUI.track.lockedInHierarchy)
+ return;
+
+ var selection = SelectionManager.SelectedItems().ToList();
+ var items = ItemsUtils.GetItems(trackGUI.track).ToList();
+ var addToSelection = !selection.SequenceEqual(items);
+
+ foreach (var i in items)
+ {
+ if (addToSelection)
+ SelectionManager.Add(i);
+ else
+ SelectionManager.Remove(i);
+ }
+ }
+
+ void ContextClickOutsideItemsCallback()
+ {
+ SequencerContextMenu.ShowNewTracksContextMenu(null, m_State);
+ Event.current.Use();
+ }
+
+ void ContextClickItemCallback(int id)
+ {
+ // may not occur if another menu is active
+ if (!m_TreeView.IsSelected(id))
+ SelectionChangedCallback(new[] {id});
+
+ SequencerContextMenu.ShowTrackContextMenu(SelectionManager.SelectedTracks().ToArray(), Event.current.mousePosition);
+
+ Event.current.Use();
+ }
+
+ void SelectionChangedCallback(int[] ids)
+ {
+ if (Event.current.button == 1 && PickerUtils.PickedLayerableOfType<ISelectable>() != null)
+ return;
+
+ if (Event.current.command || Event.current.control || Event.current.shift)
+ SelectionManager.UnSelectTracks();
+ else
+ SelectionManager.Clear();
+
+ foreach (var id in ids)
+ {
+ var trackGUI = (TimelineTrackBaseGUI)m_TreeView.FindItem(id);
+ SelectionManager.Add(trackGUI.track);
+ }
+
+ m_State.GetWindow().Repaint();
+ }
+
+ public void OnInitialize() {}
+
+ public Rect GetRectForFraming(int row)
+ {
+ return GetRowRect(row, 1); // We ignore width by default when framing (only y scroll is affected)
+ }
+
+ protected virtual Vector2 GetSizeOfRow(TreeViewItem item)
+ {
+ if (item.displayName == "root")
+ return new Vector2(m_TreeView.GetTotalRect().width, 0.0f);
+
+ var trackGroupGui = item as TimelineGroupGUI;
+ if (trackGroupGui != null)
+ {
+ return new Vector2(m_TreeView.GetTotalRect().width, trackGroupGui.GetHeight(m_State));
+ }
+
+ float height = TrackEditor.DefaultTrackHeight;
+ if (item.hasChildren && m_TreeView.data.IsExpanded(item))
+ {
+ height = Mathf.Min(TrackEditor.DefaultTrackHeight, kMinTrackHeight);
+ }
+
+ return new Vector2(m_TreeView.GetTotalRect().width, height);
+ }
+
+ public virtual void BeginRowGUI()
+ {
+ if (m_TreeView.GetTotalRect().width != GetRowRect(0).width)
+ {
+ CalculateRowRects();
+ }
+
+ m_DraggingInsertionMarkerRect.x = -1;
+
+ m_TreeView.SetSelection(SelectionManager.SelectedTrackGUI().Select(t => t.id).ToArray(), false);
+ }
+
+ public virtual void EndRowGUI()
+ {
+ // Draw row marker when dragging
+ if (m_DraggingInsertionMarkerRect.x >= 0 && Event.current.type == EventType.Repaint)
+ {
+ Rect insertionRect = m_DraggingInsertionMarkerRect;
+ const float insertionHeight = 1.0f;
+ insertionRect.height = insertionHeight;
+
+ if (m_TreeView.dragging.drawRowMarkerAbove)
+ insertionRect.y -= insertionHeight * 0.5f + 2.0f;
+ else
+ insertionRect.y += m_DraggingInsertionMarkerRect.height - insertionHeight * 0.5f + 1.0f;
+
+ EditorGUI.DrawRect(insertionRect, Color.white);
+ }
+ }
+
+ public virtual void OnRowGUI(Rect rowRect, TreeViewItem item, int row, bool selected, bool focused)
+ {
+ using (new EditorGUI.DisabledScope(TimelineWindow.instance.currentMode.TrackState(TimelineWindow.instance.state) == TimelineModeGUIState.Disabled))
+ {
+ var sqvi = (TimelineTrackBaseGUI)item;
+ sqvi.treeViewToWindowTransformation = m_TreeView.GetTotalRect().position - m_TreeView.state.scrollPos;
+
+ // this may be called because an encompassing parent is visible
+ if (!sqvi.visibleExpanded)
+ return;
+
+ Rect headerRect = rowRect;
+ Rect contentRect = rowRect;
+
+ headerRect.width = m_State.sequencerHeaderWidth - 2.0f;
+ contentRect.xMin += m_State.sequencerHeaderWidth;
+ contentRect.width = rowRect.width - m_State.sequencerHeaderWidth - 1.0f;
+
+ Rect foldoutRect = rowRect;
+
+ var indent = GetFoldoutIndent(item);
+ var headerRectWithIndent = headerRect;
+ headerRectWithIndent.xMin = indent;
+ var rowRectWithIndent = new Rect(rowRect.x + indent, rowRect.y, rowRect.width - indent, rowRect.height);
+ sqvi.Draw(headerRectWithIndent, contentRect, m_State);
+ sqvi.DrawInsertionMarkers(rowRectWithIndent);
+
+ if (Event.current.type == EventType.Repaint)
+ {
+ m_State.spacePartitioner.AddBounds(sqvi);
+
+ // Show marker below this Item
+ if (showInsertionMarker)
+ {
+ if (m_TreeView.dragging != null && m_TreeView.dragging.GetRowMarkerControlID() == TreeViewController.GetItemControlID(item))
+ m_DraggingInsertionMarkerRect = rowRectWithIndent;
+ }
+ }
+
+ // Draw foldout (after text content above to ensure drop down icon is rendered above selection highlight)
+ DrawFoldout(item, foldoutRect, indent);
+
+ sqvi.ClearDrawFlags();
+ }
+ }
+
+ void DrawFoldout(TreeViewItem item, Rect foldoutRect, float indent)
+ {
+ var showFoldout = m_TreeView.data.IsExpandable(item);
+ if (showFoldout)
+ {
+ foldoutRect.x = indent - kFoldOutOffset;
+ foldoutRect.width = m_FoldoutWidth;
+ EditorGUI.BeginChangeCheck();
+ float foldoutIconHeight = DirectorStyles.Instance.foldout.fixedHeight;
+ foldoutRect.y += foldoutIconHeight / 2.0f;
+ foldoutRect.height = foldoutIconHeight;
+
+ if (foldoutRect.xMax > m_State.sequencerHeaderWidth)
+ return;
+
+ //Override Disable state for TrakGroup toggle button to expand/collapse group.
+ bool previousEnableState = GUI.enabled;
+ GUI.enabled = true;
+ bool newExpandedValue = GUI.Toggle(foldoutRect, m_TreeView.data.IsExpanded(item), GUIContent.none, m_Styles.foldout);
+ GUI.enabled = previousEnableState;
+
+ if (EditorGUI.EndChangeCheck())
+ {
+ if (Event.current.alt)
+ m_TreeView.data.SetExpandedWithChildren(item, newExpandedValue);
+ else
+ m_TreeView.data.SetExpanded(item, newExpandedValue);
+ }
+ }
+ }
+
+ public Rect GetRenameRect(Rect rowRect, int row, TreeViewItem item)
+ {
+ return rowRect;
+ }
+
+ public void BeginPingItem(TreeViewItem item, float topPixelOfRow, float availableWidth) {}
+ public void EndPingItem() {}
+
+ public Rect GetRowRect(int row, float rowWidth)
+ {
+ return GetRowRect(row);
+ }
+
+ public Rect GetRowRect(int row)
+ {
+ if (m_RowRects.Count == 0)
+ return new Rect();
+
+ if (row >= m_RowRects.Count)
+ return new Rect();
+
+ return m_RowRects[row];
+ }
+
+ static float GetSpacing(TreeViewItem item)
+ {
+ var trackBase = item as TimelineTrackBaseGUI;
+ if (trackBase != null)
+ return trackBase.GetVerticalSpacingBetweenTracks();
+
+ return 3.0f;
+ }
+
+ public void CalculateRowRects()
+ {
+ if (m_TreeView.isSearching)
+ return;
+
+ const float startY = 6.0f;
+ IList<TreeViewItem> rows = m_TreeView.data.GetRows();
+ m_RowRects = new List<Rect>(rows.Count);
+ m_ExpandedRowRects = new List<Rect>(rows.Count);
+
+ float curY = startY;
+ m_MaxWidthOfRows = 1f;
+
+ // first pass compute the row rects
+ for (int i = 0; i < rows.Count; ++i)
+ {
+ var item = rows[i];
+
+ if (i != 0)
+ curY += GetSpacing(item);
+
+ Vector2 rowSize = GetSizeOfRow(item);
+ m_RowRects.Add(new Rect(0, curY, rowSize.x, rowSize.y));
+ m_ExpandedRowRects.Add(m_RowRects[i]);
+
+ curY += rowSize.y;
+
+ if (rowSize.x > m_MaxWidthOfRows)
+ m_MaxWidthOfRows = rowSize.x;
+
+ // updated the expanded state
+ var groupGUI = item as TimelineGroupGUI;
+ if (groupGUI != null)
+ groupGUI.SetExpanded(m_TreeView.data.IsExpanded(item));
+ }
+
+ float halfHeight = halfDropBetweenHeight;
+ const float kGroupPad = 1.0f;
+ const float kSkinPadding = 5.0f * 0.6f;
+ // work bottom up and compute visible regions for groups
+ for (int i = rows.Count - 1; i > 0; i--)
+ {
+ float height = 0;
+ TimelineTrackBaseGUI item = (TimelineTrackBaseGUI)rows[i];
+ if (item.isExpanded && item.children != null && item.children.Count > 0)
+ {
+ for (var j = 0; j < item.children.Count; j++)
+ {
+ var child = item.children[j];
+ int index = rows.IndexOf(child);
+ if (index > i)
+ height += m_ExpandedRowRects[index].height + kSkinPadding;
+ }
+
+ height += kGroupPad;
+ }
+ m_ExpandedRowRects[i] = new Rect(m_RowRects[i].x, m_RowRects[i].y, m_RowRects[i].width, m_RowRects[i].height + height);
+
+ var groupGUI = item as TimelineGroupGUI;
+ if (groupGUI != null)
+ {
+ var spacing = GetSpacing(item) + 1;
+ groupGUI.expandedRect = m_ExpandedRowRects[i];
+ groupGUI.rowRect = m_RowRects[i];
+ groupGUI.dropRect = new Rect(m_RowRects[i].x, m_RowRects[i].y - spacing, m_RowRects[i].width, m_RowRects[i].height + Mathf.Max(halfHeight, spacing));
+ }
+ }
+ }
+
+ public virtual bool BeginRename(TreeViewItem item, float delay)
+ {
+ return false;
+ }
+
+ public virtual void EndRename() {}
+
+ protected virtual float GetFoldoutIndent(TreeViewItem item)
+ {
+ // Ignore depth when showing search results
+ if (item.depth <= 1 || m_TreeView.isSearching)
+ return DirectorStyles.kBaseIndent;
+
+ int depth = item.depth;
+ var trackGUI = item as TimelineTrackGUI;
+
+ // first level subtracks are not indented
+ if (trackGUI != null && trackGUI.track != null && trackGUI.track.isSubTrack)
+ depth--;
+
+ return depth * DirectorStyles.kBaseIndent;
+ }
+
+ public virtual float GetContentIndent(TreeViewItem item)
+ {
+ return GetFoldoutIndent(item);
+ }
+
+ public int GetNumRowsOnPageUpDown(TreeViewItem fromItem, bool pageUp, float heightOfTreeView)
+ {
+ return (int)Mathf.Floor(heightOfTreeView / 30); // return something
+ }
+
+ // Should return the row number of the first and last row thats fits in the pixel rect defined by top and height
+ public void GetFirstAndLastRowVisible(out int firstRowVisible, out int lastRowVisible)
+ {
+ int rowCount = m_TreeView.data.rowCount;
+ if (rowCount == 0)
+ {
+ firstRowVisible = lastRowVisible = -1;
+ return;
+ }
+
+ if (rowCount != m_ExpandedRowRects.Count)
+ {
+ Debug.LogError("Mismatch in state: rows vs cached rects. Did you remember to hook up: dataSource.onVisibleRowsChanged += gui.CalculateRowRects ?");
+ CalculateRowRects();
+ }
+
+ float topPixel = m_TreeView.state.scrollPos.y;
+ float heightInPixels = m_TreeView.GetTotalRect().height;
+
+ int firstVisible = -1;
+ int lastVisible = -1;
+
+ Rect visibleRect = new Rect(0, topPixel, m_ExpandedRowRects[0].width, heightInPixels);
+ for (int i = 0; i < m_ExpandedRowRects.Count; ++i)
+ {
+ bool visible = visibleRect.Overlaps(m_ExpandedRowRects[i]);
+ if (visible)
+ {
+ if (firstVisible == -1)
+ firstVisible = i;
+ lastVisible = i;
+ }
+
+ TimelineTrackBaseGUI gui = m_TreeView.data.GetItem(i) as TimelineTrackBaseGUI;
+ if (gui != null)
+ {
+ gui.visibleExpanded = visible;
+ gui.visibleRow = visibleRect.Overlaps(m_RowRects[i]);
+ }
+ }
+
+ if (firstVisible != -1 && lastVisible != -1)
+ {
+ firstRowVisible = firstVisible;
+ lastRowVisible = lastVisible;
+ }
+ else
+ {
+ firstRowVisible = 0;
+ lastRowVisible = rowCount - 1;
+ }
+ }
+
+ public Vector2 GetTotalSize()
+ {
+ if (m_RowRects.Count == 0)
+ return new Vector2(0, 0);
+
+ return new Vector2(m_MaxWidthOfRows, m_RowRects[m_RowRects.Count - 1].yMax);
+ }
+
+ public virtual float halfDropBetweenHeight
+ {
+ get { return 8f; }
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs.meta
new file mode 100644
index 0000000..a555d92
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeView.cs.meta
@@ -0,0 +1,11 @@
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+guid: 82a8ce43816925d4b971951094cb755c
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeViewGUI.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeViewGUI.cs
new file mode 100644
index 0000000..6160a35
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeViewGUI.cs
@@ -0,0 +1,182 @@
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor.IMGUI.Controls;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class TimelineTreeViewGUI
+ {
+ readonly TimelineAsset m_Timeline;
+ readonly TreeViewController m_TreeView;
+ readonly TimelineTreeView m_TimelineTreeView;
+ readonly TimelineWindow m_Window;
+ readonly TimelineDataSource m_DataSource;
+
+ TreeViewItem root
+ {
+ get { return m_DataSource.root; }
+ }
+
+ TimelineTrackBaseGUI[] visibleTrackGuis
+ {
+ get
+ {
+ int firstRow;
+ int lastRow;
+ var visibleRows = new List<TimelineTrackBaseGUI>();
+ m_TreeView.gui.GetFirstAndLastRowVisible(out firstRow, out lastRow);
+
+ for (int r = firstRow; r <= lastRow; r++)
+ {
+ var track = m_TreeView.data.GetItem(r) as TimelineTrackBaseGUI;
+ if (track != null && track != root)
+ {
+ AddVisibleTrackRecursive(ref visibleRows, track);
+ }
+ }
+ return visibleRows.ToArray();
+ }
+ }
+
+ public TrackAsset[] visibleTracks
+ {
+ get { return visibleTrackGuis.Select(x => x.track).ToArray(); }
+ }
+
+ public List<TimelineClipGUI> allClipGuis
+ {
+ get
+ {
+ TimelineDataSource dataSource = m_TreeView.data as TimelineDataSource;
+ if (dataSource != null && dataSource.allTrackGuis != null)
+ return dataSource.allTrackGuis.OfType<TimelineTrackGUI>().SelectMany(x => x.clips).ToList();
+
+ return null;
+ }
+ }
+
+ public List<TimelineTrackBaseGUI> allTrackGuis
+ {
+ get
+ {
+ var dataSource = m_TreeView.data as TimelineDataSource;
+ if (dataSource != null)
+ return dataSource.allTrackGuis;
+ return null;
+ }
+ }
+
+ public Vector2 contentSize
+ {
+ get { return m_TreeView.GetContentSize(); }
+ }
+
+ public Vector2 scrollPosition
+ {
+ get { return m_TreeView.state.scrollPos; }
+ set
+ {
+ Rect r = m_TreeView.GetTotalRect();
+ Vector2 visibleContent = m_TreeView.GetContentSize();
+ m_TreeView.state.scrollPos = new Vector2(value.x, Mathf.Clamp(value.y, 0, Mathf.Max(0, visibleContent.y - r.height)));
+ }
+ }
+
+ public bool showingVerticalScrollBar
+ {
+ get { return m_TreeView.showingVerticalScrollBar; }
+ }
+
+ public void FrameItem(TreeViewItem item)
+ {
+ m_TreeView.Frame(item.id, true, false, true);
+ }
+
+ public TimelineDragging timelineDragging { get {return m_TreeView.dragging as TimelineDragging; }}
+
+ public TimelineTreeViewGUI(TimelineWindow sequencerWindow, TimelineAsset timeline, Rect rect)
+ {
+ m_Timeline = timeline;
+ m_Window = sequencerWindow;
+
+ var treeviewState = new TreeViewState();
+ treeviewState.scrollPos = new Vector2(treeviewState.scrollPos.x, TimelineWindowViewPrefs.GetOrCreateViewModel(m_Timeline).verticalScroll);
+
+ m_TreeView = new TreeViewController(sequencerWindow, treeviewState);
+ m_TreeView.horizontalScrollbarStyle = GUIStyle.none;
+ m_TreeView.scrollViewStyle = GUI.skin.scrollView;
+ m_TreeView.keyboardInputCallback = sequencerWindow.TreeViewKeyboardCallback;
+
+
+ m_TimelineTreeView = new TimelineTreeView(sequencerWindow, m_TreeView);
+ var dragging = new TimelineDragging(m_TreeView, m_Window, m_Timeline);
+ m_DataSource = new TimelineDataSource(this, m_TreeView, sequencerWindow);
+
+ m_DataSource.onVisibleRowsChanged += m_TimelineTreeView.CalculateRowRects;
+ m_TreeView.Init(rect, m_DataSource, m_TimelineTreeView, dragging);
+
+ m_DataSource.ExpandItems(m_DataSource.root);
+ }
+
+ public ITreeViewGUI gui
+ {
+ get { return m_TimelineTreeView; }
+ }
+ public ITreeViewDataSource data
+ {
+ get { return m_TreeView == null ? null : m_TreeView.data; }
+ }
+
+ public TimelineWindow TimelineWindow
+ {
+ get { return m_Window; }
+ }
+
+ public void CalculateRowRects()
+ {
+ m_TimelineTreeView.CalculateRowRects();
+ }
+
+ public void Reload()
+ {
+ AnimationClipCurveCache.Instance.ClearCachedProxyClips();
+
+ m_TreeView.ReloadData();
+ m_DataSource.ExpandItems(m_DataSource.root);
+ m_TimelineTreeView.CalculateRowRects();
+ }
+
+ public void OnGUI(Rect rect)
+ {
+ int keyboardControl = GUIUtility.GetControlID(FocusType.Passive, rect);
+ m_TreeView.OnGUI(rect, keyboardControl);
+ TimelineWindowViewPrefs.GetOrCreateViewModel(m_Timeline).verticalScroll = m_TreeView.state.scrollPos.y;
+ }
+
+ public Rect GetRowRect(int row)
+ {
+ return m_TimelineTreeView.GetRowRect(row);
+ }
+
+ static void AddVisibleTrackRecursive(ref List<TimelineTrackBaseGUI> list, TimelineTrackBaseGUI track)
+ {
+ if (track == null)
+ return;
+
+ list.Add(track);
+
+ if (!track.isExpanded)
+ return;
+
+ if (track.children != null)
+ {
+ foreach (var c in track.children)
+ {
+ AddVisibleTrackRecursive(ref list, c as TimelineTrackBaseGUI);
+ }
+ }
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeViewGUI.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TimelineTreeViewGUI.cs.meta
new file mode 100644
index 0000000..7363134
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+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs
new file mode 100644
index 0000000..4b808ea
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs
@@ -0,0 +1,15 @@
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class TrackPropertyCurvesDataSource : BasePropertyKeyDataSource
+ {
+ protected override AnimationClip animationClip { get; }
+
+ public TrackPropertyCurvesDataSource(TrackAsset track)
+ {
+ animationClip = track != null ? track.curves : null;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs.meta
new file mode 100644
index 0000000..fc351b4
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/TrackPropertyCurvesDataSource.cs.meta
@@ -0,0 +1,11 @@
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