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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/MarkerTrack.cs | |
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Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/MarkerTrack.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/MarkerTrack.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/MarkerTrack.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/MarkerTrack.cs new file mode 100644 index 0000000..f64b483 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/MarkerTrack.cs @@ -0,0 +1,28 @@ +using System; +using System.Collections.Generic; +using UnityEngine.Playables; + +namespace UnityEngine.Timeline +{ + /// <inheritdoc /> + /// <summary> + /// Use this track to add Markers bound to a GameObject. + /// </summary> + [Serializable] + [TrackBindingType(typeof(GameObject))] + [HideInMenu] + [ExcludeFromPreset] + public class MarkerTrack : TrackAsset + { + /// <inheritdoc/> + public override IEnumerable<PlayableBinding> outputs + { + get + { + return this == timelineAsset.markerTrack ? + new List<PlayableBinding> {ScriptPlayableBinding.Create(name, null, typeof(GameObject))} : + base.outputs; + } + } + } +} |
