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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/NotificationUtilities.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/NotificationUtilities.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/NotificationUtilities.cs | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/NotificationUtilities.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/NotificationUtilities.cs deleted file mode 100644 index 41aabce..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/NotificationUtilities.cs +++ /dev/null @@ -1,54 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine.Playables; - -namespace UnityEngine.Timeline -{ - static class NotificationUtilities - { - public static ScriptPlayable<TimeNotificationBehaviour> CreateNotificationsPlayable(PlayableGraph graph, IEnumerable<IMarker> markers, GameObject go) - { - var notificationPlayable = ScriptPlayable<TimeNotificationBehaviour>.Null; - var director = go.GetComponent<PlayableDirector>(); - foreach (var e in markers) - { - var notif = e as INotification; - if (notif == null) - continue; - - if (notificationPlayable.Equals(ScriptPlayable<TimeNotificationBehaviour>.Null)) - { - notificationPlayable = TimeNotificationBehaviour.Create(graph, - director.playableAsset.duration, director.extrapolationMode); - } - - var time = (DiscreteTime)e.time; - var tlDuration = (DiscreteTime)director.playableAsset.duration; - if (time >= tlDuration && time <= tlDuration.OneTickAfter() && tlDuration != 0) - { - time = tlDuration.OneTickBefore(); - } - - var notificationOptionProvider = e as INotificationOptionProvider; - if (notificationOptionProvider != null) - { - notificationPlayable.GetBehaviour().AddNotification((double)time, notif, notificationOptionProvider.flags); - } - else - { - notificationPlayable.GetBehaviour().AddNotification((double)time, notif); - } - } - - return notificationPlayable; - } - - public static bool TrackTypeSupportsNotifications(Type type) - { - var binding = (TrackBindingTypeAttribute)Attribute.GetCustomAttribute(type, typeof(TrackBindingTypeAttribute)); - return binding != null && - (typeof(Component).IsAssignableFrom(binding.type) || - typeof(GameObject).IsAssignableFrom(binding.type)); - } - } -} |
