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Diffstat (limited to 'Assets/Scripts/PauseMenu.cs')
-rw-r--r--Assets/Scripts/PauseMenu.cs12
1 files changed, 7 insertions, 5 deletions
diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs
index 284756f..2183c52 100644
--- a/Assets/Scripts/PauseMenu.cs
+++ b/Assets/Scripts/PauseMenu.cs
@@ -8,18 +8,20 @@ public class PauseMenu : MonoBehaviour
public bool lockCursor = true;
public GameObject panel;
- private int counter;
+ private int m_counter;
// Update is called once per frame
- public void showhidePanel()
+ public void ShowhidePanel()
{
- counter++;
- if (counter % 2 == 1)
+ m_counter++;
+ if (m_counter % 2 == 1)
{
panel.gameObject.SetActive(true);
+ Time.timeScale = 0;
}
else
{
panel.gameObject.SetActive(false);
+ Time.timeScale = 1;
}
}
@@ -28,7 +30,7 @@ public class PauseMenu : MonoBehaviour
if (Input.GetKeyDown(KeyCode.Escape))
{
lockCursor = !lockCursor;
- showhidePanel();
+ ShowhidePanel();
}