diff options
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalAssetInspector.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalAssetInspector.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalAssetInspector.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalAssetInspector.cs new file mode 100644 index 0000000..1c8c6f9 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalAssetInspector.cs @@ -0,0 +1,28 @@ +using JetBrains.Annotations; +using UnityEngine; +using UnityEngine.Timeline; + +namespace UnityEditor.Timeline.Signals +{ + [CustomEditor(typeof(SignalAsset))] + class SignalAssetInspector : Editor + { + [MenuItem("Assets/Create/Signal", false, 451)] + [UsedImplicitly] + public static void CreateNewSignal() + { + var icon = EditorGUIUtility.IconContent("SignalAsset Icon").image as Texture2D; + ProjectWindowUtil.StartNameEditingIfProjectWindowExists(0, CreateInstance<DoCreateSignalAsset>(), "New Signal.signal", icon, null); + } + + class DoCreateSignalAsset : ProjectWindowCallback.EndNameEditAction + { + public override void Action(int instanceId, string pathName, string resourceFile) + { + var signalAsset = CreateInstance<SignalAsset>(); + AssetDatabase.CreateAsset(signalAsset, pathName); + ProjectWindowUtil.ShowCreatedAsset(signalAsset); + } + } + } +} |
