diff options
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalEmitter.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalEmitter.cs | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalEmitter.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalEmitter.cs deleted file mode 100644 index d4d4ca9..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalEmitter.cs +++ /dev/null @@ -1,72 +0,0 @@ -using System; -using UnityEngine; -using UnityEngine.Playables; - -namespace UnityEngine.Timeline -{ - /// <inheritdoc cref="UnityEngine.Timeline.IMarker" /> - /// <summary> - /// Marker that emits a signal to a SignalReceiver. - /// </summary> - /// A SignalEmitter emits a notification through the playable system. A SignalEmitter is used with a SignalReceiver and a SignalAsset. - /// <seealso cref="UnityEngine.Timeline.SignalAsset"/> - /// <seealso cref="UnityEngine.Timeline.SignalReceiver"/> - [Serializable] - [CustomStyle("SignalEmitter")] - [ExcludeFromPreset] - public class SignalEmitter : Marker, INotification, INotificationOptionProvider - { - [SerializeField] bool m_Retroactive; - [SerializeField] bool m_EmitOnce; - [SerializeField] SignalAsset m_Asset; - - /// <summary> - /// Use retroactive to emit the signal if playback starts after the SignalEmitter time. - /// </summary> - public bool retroactive - { - get { return m_Retroactive; } - set { m_Retroactive = value; } - } - - /// <summary> - /// Use emitOnce to emit this signal once during loops. - /// </summary> - public bool emitOnce - { - get { return m_EmitOnce; } - set { m_EmitOnce = value; } - } - - /// <summary> - /// Asset representing the signal being emitted. - /// </summary> - public SignalAsset asset - { - get { return m_Asset; } - set { m_Asset = value; } - } - - PropertyName INotification.id - { - get - { - if (m_Asset != null) - { - return new PropertyName(m_Asset.name); - } - return new PropertyName(string.Empty); - } - } - - NotificationFlags INotificationOptionProvider.flags - { - get - { - return (retroactive ? NotificationFlags.Retroactive : default(NotificationFlags)) | - (emitOnce ? NotificationFlags.TriggerOnce : default(NotificationFlags)) | - NotificationFlags.TriggerInEditMode; - } - } - } -} |
