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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using PortEngine;
namespace Project_Ports
{
public partial class ChatApp : UserControl
{
public ChatApp()
{
InitializeComponent();
}
private void btnSendMSG_Click(object sender, EventArgs e)
{
ChatAPI.SendMessage(txtMsgContents, txtSentMessages);
}
private void txtMsgContents_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
ChatAPI.SendMessage(txtMsgContents, txtSentMessages);
e.SuppressKeyPress = true;
}
}
private void ChatApp_Load(object sender, EventArgs e)
{
/*
#if DEBUG
Properties.Settings.Default.chatterStoryline = false;
#endif
if (Properties.Settings.Default.chatterStoryline == true)
{
Thread.Sleep(2000);
txtSentMessages.AppendText("Adam has entered the channel..." + Environment.NewLine);
Thread.Sleep(2000);
txtSentMessages.AppendText("<Adam> Hey there user!" + Environment.NewLine);
Thread.Sleep(2000);
txtSentMessages.AppendText("<Adam> You need to set a name so I know who you are." + Environment.NewLine);
Thread.Sleep(2000);
txtSentMessages.AppendText("<Adam> Open a terminal and input do the following: \"changeusername --YourUsernameHere\"." + Environment.NewLine);
Thread.Sleep(10000);
txtSentMessages.AppendText("<Adam> Great!" + Environment.NewLine);
Thread.Sleep(2000);
txtSentMessages.AppendText("<Adam> Hello username" + Environment.NewLine); //TODO
} */
}
}
}
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