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authorAlee <Alee14498@gmail.com>2019-05-31 15:25:28 -0400
committerAlee <Alee14498@gmail.com>2019-05-31 15:25:28 -0400
commit14b961253ede0e3a84d449149ac623b8f380c27b (patch)
tree49ab95429fa02d6f029381cae232eb0f9eec5b10
downloadUnicity-14b961253ede0e3a84d449149ac623b8f380c27b.tar.gz
Unicity-14b961253ede0e3a84d449149ac623b8f380c27b.tar.bz2
Unicity-14b961253ede0e3a84d449149ac623b8f380c27b.zip
Inital commit
-rw-r--r--.gitignore62
-rw-r--r--.vscode/settings.json3
-rw-r--r--Assets/Scenes.meta8
-rw-r--r--Assets/Scenes/Ground.mat77
-rw-r--r--Assets/Scenes/Ground.mat.meta8
-rw-r--r--Assets/Scenes/TestSimulation.meta8
-rw-r--r--Assets/Scenes/TestSimulation.unity641
-rw-r--r--Assets/Scenes/TestSimulation.unity.meta7
-rw-r--r--Assets/Scenes/TestSimulation/NavMesh.assetbin0 -> 6752 bytes
-rw-r--r--Assets/Scenes/TestSimulation/NavMesh.asset.meta8
-rw-r--r--Assets/Scripts.meta8
-rw-r--r--Assets/Scripts/PlayerMovement.cs30
-rw-r--r--Assets/Scripts/PlayerMovement.cs.meta11
-rw-r--r--Packages/manifest.json40
-rw-r--r--ProjectSettings/AudioManager.asset17
-rw-r--r--ProjectSettings/ClusterInputManager.asset6
-rw-r--r--ProjectSettings/DynamicsManager.asset30
-rw-r--r--ProjectSettings/EditorBuildSettings.asset11
-rw-r--r--ProjectSettings/EditorSettings.asset21
-rw-r--r--ProjectSettings/GraphicsSettings.asset62
-rw-r--r--ProjectSettings/InputManager.asset295
-rw-r--r--ProjectSettings/NavMeshAreas.asset91
-rw-r--r--ProjectSettings/NetworkManager.asset8
-rw-r--r--ProjectSettings/Physics2DSettings.asset38
-rw-r--r--ProjectSettings/PresetManager.asset27
-rw-r--r--ProjectSettings/ProjectSettings.asset631
-rw-r--r--ProjectSettings/ProjectVersion.txt1
-rw-r--r--ProjectSettings/QualitySettings.asset190
-rw-r--r--ProjectSettings/TagManager.asset44
-rw-r--r--ProjectSettings/TimeManager.asset9
-rw-r--r--ProjectSettings/UnityConnectSettings.asset34
-rw-r--r--ProjectSettings/VFXManager.asset11
-rw-r--r--README.md2
33 files changed, 2439 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..49d10e8
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,62 @@
+# This .gitignore file should be placed at the root of your Unity project directory
+#
+# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
+#
+[Ll]ibrary/
+[Tt]emp/
+[Oo]bj/
+[Bb]uild/
+[Bb]uilds/
+[Ll]ogs/
+[Mm]emoryCaptures/
+
+# Never ignore Asset meta data
+!/[Aa]ssets/**/*.meta
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# /[Aa]ssets/AssetStoreTools*
+
+# TextMesh Pro files
+[Aa]ssets/TextMesh*Pro/
+
+# Autogenerated Jetbrains Rider plugin
+[Aa]ssets/Plugins/Editor/JetBrains*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
diff --git a/.vscode/settings.json b/.vscode/settings.json
new file mode 100644
index 0000000..3b66410
--- /dev/null
+++ b/.vscode/settings.json
@@ -0,0 +1,3 @@
+{
+ "git.ignoreLimitWarning": true
+} \ No newline at end of file
diff --git a/Assets/Scenes.meta b/Assets/Scenes.meta
new file mode 100644
index 0000000..a62be5d
--- /dev/null
+++ b/Assets/Scenes.meta
@@ -0,0 +1,8 @@
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+guid: 5949489609216d944bd9157fa5631ea0
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
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diff --git a/Assets/Scenes/Ground.mat b/Assets/Scenes/Ground.mat
new file mode 100644
index 0000000..3591386
--- /dev/null
+++ b/Assets/Scenes/Ground.mat
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diff --git a/Assets/Scenes/TestSimulation.meta b/Assets/Scenes/TestSimulation.meta
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diff --git a/Assets/Scenes/TestSimulation.unity.meta b/Assets/Scenes/TestSimulation.unity.meta
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diff --git a/Assets/Scenes/TestSimulation/NavMesh.asset b/Assets/Scenes/TestSimulation/NavMesh.asset
new file mode 100644
index 0000000..b1b6f58
--- /dev/null
+++ b/Assets/Scenes/TestSimulation/NavMesh.asset
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diff --git a/Assets/Scenes/TestSimulation/NavMesh.asset.meta b/Assets/Scenes/TestSimulation/NavMesh.asset.meta
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index 0000000..c8d393b
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diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs
new file mode 100644
index 0000000..c55b7a8
--- /dev/null
+++ b/Assets/Scripts/PlayerMovement.cs
@@ -0,0 +1,30 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.AI;
+
+public class PlayerMovement : MonoBehaviour
+{
+ public LayerMask whatCanBeClickedOn;
+
+ private UnityEngine.AI.NavMeshAgent myAgent;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ myAgent = GetComponent <UnityEngine.AI.NavMeshAgent> ();
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+ if (Input.GetMouseButtonDown(0)) {
+ Ray myRay = Camera.main.ScreenPointToRay (Input.mousePosition);
+ RaycastHit hitInfo;
+
+ if(Physics.Raycast (myRay, out hitInfo, 100, whatCanBeClickedOn)) {
+ myAgent.SetDestination (hitInfo.point);
+ }
+ }
+ }
+}
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+++ b/Packages/manifest.json
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+{
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+ "com.unity.modules.video": "1.0.0",
+ "com.unity.modules.vr": "1.0.0",
+ "com.unity.modules.wind": "1.0.0",
+ "com.unity.modules.xr": "1.0.0"
+ }
+}
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+# Project SimLife
+A Sims clone by AleeCorp + Software Elevated \ No newline at end of file