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authorAndrew Lee <alee14498@gmail.com>2019-11-03 18:31:04 -0500
committerAndrew Lee <alee14498@gmail.com>2019-11-03 18:31:04 -0500
commite8dd5d4fd406e6e6b710cbe85309f6870bccc37a (patch)
treedb0e99cfdbefb1625d66d07631f43565ae8ff41f /Assets/Scripts/UI/ExitApplication.cs
parent20b14c9a89821e6592bf25bed9329a5abe20495c (diff)
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Remove everything
Diffstat (limited to 'Assets/Scripts/UI/ExitApplication.cs')
-rw-r--r--Assets/Scripts/UI/ExitApplication.cs19
1 files changed, 0 insertions, 19 deletions
diff --git a/Assets/Scripts/UI/ExitApplication.cs b/Assets/Scripts/UI/ExitApplication.cs
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--- a/Assets/Scripts/UI/ExitApplication.cs
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-/*******************************************************************************
-*
-* Unicity (Project SimLife): A Sims clone written in Unity C#
-* Copyright (C) 2019 Unicity Development Team
-*
-* This software is protected by the copyright and licensing rights held
-* by the Unicity Development Team. (2019)
-*
-*********************************************************************************/
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class ExitApplication : MonoBehaviour {
- public void ExitGame() {
- Debug.Log("Game has closed.");
- Application.Quit();
- }
-}