diff options
| author | Alee <Alee14498@gmail.com> | 2019-06-02 14:15:13 -0400 |
|---|---|---|
| committer | Alee <Alee14498@gmail.com> | 2019-06-02 14:15:13 -0400 |
| commit | 7887e44bea38ca52d196bba62317e26f8d244c7b (patch) | |
| tree | 698a5f9414a6003ed0ae8a8f2b15866d87aacb18 /Assets/Scripts/UI/LoadScene.cs | |
| parent | a24e6a8485ef6d4404f5fb557d8f37a4485f5415 (diff) | |
| download | Unicity-7887e44bea38ca52d196bba62317e26f8d244c7b.tar.gz Unicity-7887e44bea38ca52d196bba62317e26f8d244c7b.tar.bz2 Unicity-7887e44bea38ca52d196bba62317e26f8d244c7b.zip | |
cylex's stuff again
Diffstat (limited to 'Assets/Scripts/UI/LoadScene.cs')
| -rw-r--r-- | Assets/Scripts/UI/LoadScene.cs | 38 |
1 files changed, 32 insertions, 6 deletions
diff --git a/Assets/Scripts/UI/LoadScene.cs b/Assets/Scripts/UI/LoadScene.cs index abab27d..95b7278 100644 --- a/Assets/Scripts/UI/LoadScene.cs +++ b/Assets/Scripts/UI/LoadScene.cs @@ -22,10 +22,36 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; -public class LoadScene : MonoBehaviour -{ - public void SceneLoader(int SceneIndex) - { - SceneManager.LoadScene(SceneIndex); - } +public class LoadScene : MonoBehaviour { + bool doMenuRotate; + int _SceneIndex; + GameObject MainPanel; + + public void MainMenuPlayButton(int SceneIndex) { + doMenuRotate = true; + _SceneIndex = SceneIndex; + } + + public void SceneLoader(int SceneIndex) { + SceneManager.LoadScene(SceneIndex); + } + + public void Start() { + doMenuRotate = false; + MainPanel = GameObject.Find("MainPanel"); + } + + public void Update() { + if (doMenuRotate) { + if (MainPanel.transform.eulerAngles.z < 90) { + MainPanel.transform.Rotate(0, 0, MainPanel.transform.rotation.eulerAngles.z + 0.01f); + } else { + doMenuRotate = false; + } + } + + if (MainPanel.transform.eulerAngles.z > 90) { + SceneLoader(_SceneIndex); + } + } } |
