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| author | Alee <Alee14498@gmail.com> | 2019-05-31 15:25:28 -0400 |
|---|---|---|
| committer | Alee <Alee14498@gmail.com> | 2019-05-31 15:25:28 -0400 |
| commit | 14b961253ede0e3a84d449149ac623b8f380c27b (patch) | |
| tree | 49ab95429fa02d6f029381cae232eb0f9eec5b10 /ProjectSettings/Physics2DSettings.asset | |
| download | Unicity-14b961253ede0e3a84d449149ac623b8f380c27b.tar.gz Unicity-14b961253ede0e3a84d449149ac623b8f380c27b.tar.bz2 Unicity-14b961253ede0e3a84d449149ac623b8f380c27b.zip | |
Inital commit
Diffstat (limited to 'ProjectSettings/Physics2DSettings.asset')
| -rw-r--r-- | ProjectSettings/Physics2DSettings.asset | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset new file mode 100644 index 0000000..57760e2 --- /dev/null +++ b/ProjectSettings/Physics2DSettings.asset @@ -0,0 +1,38 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!19 &1 +Physics2DSettings: + m_ObjectHideFlags: 0 + serializedVersion: 4 + m_Gravity: {x: 0, y: -9.81} + m_DefaultMaterial: {fileID: 0} + m_VelocityIterations: 8 + m_PositionIterations: 3 + m_VelocityThreshold: 1 + m_MaxLinearCorrection: 0.2 + m_MaxAngularCorrection: 8 + m_MaxTranslationSpeed: 100 + m_MaxRotationSpeed: 360 + m_BaumgarteScale: 0.2 + m_BaumgarteTimeOfImpactScale: 0.75 + m_TimeToSleep: 0.5 + m_LinearSleepTolerance: 0.01 + m_AngularSleepTolerance: 2 + m_DefaultContactOffset: 0.01 + m_AutoSimulation: 1 + m_QueriesHitTriggers: 1 + m_QueriesStartInColliders: 1 + m_ChangeStopsCallbacks: 0 + m_CallbacksOnDisable: 1 + m_ReuseCollisionCallbacks: 1 + m_AutoSyncTransforms: 0 + m_AlwaysShowColliders: 0 + m_ShowColliderSleep: 1 + m_ShowColliderContacts: 0 + m_ShowColliderAABB: 0 + m_ContactArrowScale: 0.2 + m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} + m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} + m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} + m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} + m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff |
