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extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var audio;
# Called when the node enters the scene tree for the first time.
func _ready():
print("Erable is ready")
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_PlayButton_pressed():
pass # Replace with function body.
func _on_BrowseButton_pressed():
$FileDialog.popup()
func _on_FileDialog_file_selected(path):
print(path)
audio = path
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