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authorAndrew Lee <alee14498@protonmail.com>2025-08-03 14:44:16 -0400
committerAndrew Lee <alee14498@protonmail.com>2025-08-03 14:44:16 -0400
commit84b6cb604310399529a695a421a85af700bbb796 (patch)
treec9a140ea82511515d812165c7eb6f9d439ac4d58 /Assets/Scripts/CineCamera.cs
parent4d0cfd3641c3a5cb7c4bccfbad0476e366324524 (diff)
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Added unfinished stuffHEADmaster
Diffstat (limited to 'Assets/Scripts/CineCamera.cs')
-rw-r--r--Assets/Scripts/CineCamera.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/Assets/Scripts/CineCamera.cs b/Assets/Scripts/CineCamera.cs
index 0a38fe3..ff59e11 100644
--- a/Assets/Scripts/CineCamera.cs
+++ b/Assets/Scripts/CineCamera.cs
@@ -4,6 +4,12 @@ using UnityEngine;
public class CineCamera : MonoBehaviour
{
+ public GameObject camera;
+ public GameObject player;
+ public Transform cameraPosition;
+ public GameObject mainCam;
+ public Transform environment;
+
// Start is called before the first frame update
void Start()
{
@@ -16,7 +22,10 @@ public class CineCamera : MonoBehaviour
//Spawns camera
if (Input.GetKeyDown(KeyCode.Mouse0))
{
-
+ camera.transform.SetParent(environment);
+ cameraPosition.position = player.transform.position;
+ cameraPosition.rotation = mainCam.transform.rotation;
+
}
//Switches to camera view