Commit graph

175 commits

Author SHA1 Message Date
UnknownShadow200
3ea64a61d0 Generate a 64 bit mac icon file and fixup Window.m
64 mac build doesn't show icon quite yet, still WIP
2020-06-11 23:38:33 +10:00
UnknownShadow200
bbfcfba18a Tidy up readme somewhat 2020-06-08 21:14:49 +10:00
UnknownShadow200
4a4bf57ce9 Fix links in readme linking to wrong folder 2020-06-05 17:19:57 +10:00
Benjamin Baier
4af5b3a860 Future proof libcurl and libopenal loading on OpenBSD.
ld.so does the right thing even without hardcoded versions.
Also mention curl and openal as dependencies.
2020-05-29 19:51:05 +02:00
UnknownShadow200
3ce5b1145a Split up misc folder into misc and doc folder 2020-05-29 22:43:10 +10:00
Benjamin Baier
0590488dcf Adjust compile instructions for OpenBSD to use cc with -lpthread and -lm 2020-05-28 15:57:00 +02:00
UnknownShadow200
918b86dc18 Fix OpenBSD build and update various build files to remove -lcurl 2020-05-26 22:06:03 +10:00
UnknownShadow200
5e92790a3b Just directly include the OpenAL functions used in the code instead of relying on system headers
This means you don't need toinstall openal-dev packages on unix systems anymore, and don't need to link to OpenAL framework on macOS
2020-05-21 20:07:06 +10:00
UnknownShadow200
89541ef72b Remove -lopenal from compilation flags 2020-05-19 21:01:09 +10:00
UnknownShadow200
90b94409af Add libxi-dev to readme 2020-05-07 00:35:44 +10:00
UnknownShadow200
b6b200d118 Add missing compile instructions for dragonfly bsd to main readme
Also rename macos app bundle identifier from 'com.classicube.game' to 'com.classicube.mac'
2020-05-06 16:36:55 +10:00
UnknownShadow200
b9a0729694 Init XInput2 and register for RawMotion event.
Still working on actually using the event though
2020-04-22 16:10:02 +10:00
UnknownShadow200
e4e04e75a0 Considering that the mac build expects plugins to have .dylib extension, it is probably a good idea to make the plugin buildbot do that 2020-03-11 21:38:18 +11:00
UnknownShadow200
d87378a36c Add -Qn flag to buildbot so 'GCC version' isn't included in output executable.
Because of the ancient mingw version the buildbot uses, string constant merging doesn't work. As such for the windows executable, this string appeared 81 times and added 1-2 kb to executable.
2020-03-10 21:00:30 +11:00
UnknownShadow200
8e57167ba3 Fix makefile for haiku OS and add direct compile instructions for haiku OS into readme 2020-02-17 15:40:37 +11:00
UnknownShadow200
b923754c86 Add simpler CC_BUILD_RPI define, add compiled icon obj file for arm architecture 2020-01-22 22:24:37 +11:00
UnknownShadow200
cb3344c629 Fix linux/EGL build 2019-12-15 07:10:19 +11:00
UnknownShadow200
bf9d540082 Make it possible for the linux build to compile with EGL/OpenGL ES instead.
This is only really intended for the raspberry pi
2019-12-14 16:13:37 +11:00
UnknownShadow200
492d4843eb Update download links in readme to working pages 2019-12-12 20:03:10 +11:00
UnknownShadow200
b164d3c8d6 Move compiling instructions higher up in the readme 2019-12-05 07:39:35 +11:00
UnknownShadow200
07c4a4795c Add documentation for building 64 bit cocoa backend
Also show 'alpha' instead of 'beta' for coca backend in titlebar
2019-09-29 17:51:27 +10:00
UnknownShadow200
96b57b80d0 Add a mac version of classicube icon 2019-09-07 09:40:10 +10:00
UnknownShadow200
8b48a3381c Fix linux build 2019-08-25 19:51:21 +10:00
UnknownShadow200
824e43a1ea
default compiler should be clang not gcc for FreeBSD in readme 2019-07-28 07:48:32 +10:00
UnknownShadow200
508414c96f make field names of structs in LScreens.c lowercase 2019-07-12 20:04:26 +10:00
UnknownShadow200
56d673a801
force buildbot rebuild 2019-06-28 00:50:10 +10:00
UnknownShadow200
69ad81ba5b
Update readme to link to compile fixes document 2019-06-27 23:06:17 +10:00
UnknownShadow200
d2995976c0
note some libc environments that cause compilation errors, and how to fix them 2019-05-29 23:02:42 +10:00
UnknownShadow200
957daa2457 add missing build instructions 2019-04-20 22:21:32 +10:00
UnknownShadow200
279dc09ccd Fix compile errors on OpenBSD, fix incorrect compile instructions for FreeBSD in readme 2019-04-07 11:43:59 +10:00
UnknownShadow200
8e952aa780
Add missing OSX compile instructions 2019-04-03 17:32:55 +11:00
UnknownShadow200
c688aa148f Add compile notes for FreeBSD and Solaris, add detailed notes about portability of codebase 2019-03-29 10:15:21 +11:00
UnknownShadow200
74e1d0ba45
Correct mingw32 and manual cross-compile flags in readme 2019-03-23 21:09:51 +11:00
UnknownShadow200
bb110a1623
Fix saying 'very build' instead of 'very latest build' in readme 2019-03-12 08:53:28 +11:00
UnknownShadow200
11176be3f0
update compilation instructions with mingw and mingw-w64 on windows 2019-03-11 03:24:28 +11:00
UnknownShadow200
6602ae50c3 Initial work on NetBSD port 2019-03-09 13:33:08 +11:00
UnknownShadow200
2c8955c776 Fix can't fullscreen when maximised window (oops) 2019-03-04 09:27:53 +11:00
UnknownShadow200
ae33ff6e11 move compiling notes to readme 2019-02-18 14:30:23 +11:00
UnknownShadow200
0b0869f05f
Update readme.md 2019-02-02 13:26:33 +11:00
UnknownShadow200
dc48fd9e6e Fix launcher not compiling, oops 2018-10-08 12:30:09 +11:00
UnknownShadow200
c2f60074b7 Always use Ionic.Zlib for decompression, instead of only when compiled with mono compiler. 2018-09-22 20:53:56 +10:00
UnknownShadow200
e71427d7e4
Mention press pause in 'tips' in readme 2018-02-28 13:12:29 +11:00
UnknownShadow200
2c33b99665 Add link to MESA software renderer in readme (Thanks dragonballz2k), fixes #479. 2017-10-23 11:07:33 +11:00
UnknownShadow200
de1b84883f Update readme to specify that it supports windows 98 (in a VM) 2017-07-30 13:40:56 +10:00
Goodlyay
030ce88b43 Update readme.md photo 2017-05-25 02:13:33 -07:00
UnknownShadow200
241cfd7628 Update main screenshot on github. 2016-06-01 22:05:37 +10:00
UnknownShadow200
3795352c85 Update main screenshot on github. 2016-06-01 22:01:21 +10:00
UnknownShadow200
331f683a5c Implement same logic in launchers table widget too. 2016-03-30 23:22:44 +11:00
UnknownShadow200
a89afbcabb Update the readme, also add notes about how to run the client using Wine. (Thanks Moosfet) 2016-01-12 21:53:17 +11:00
UnknownShadow200
83af1b5a2d Initial block in hand model. No left/right click animations yet though. 2015-11-16 10:48:51 +11:00
UnknownShadow200
7ee12d6438 OSX support confirmed. 2015-11-01 15:07:47 +11:00
UnknownShadow200
f678a2b6c6 Update main screenshot to use default.png 2015-10-29 06:28:23 +11:00
UnknownShadow200
2b9b3e9632 Fix mistake in readme. 2015-10-28 17:39:39 +11:00
UnknownShadow200
f2d60c70e3 Remove TexturePack command as it was replaced by gui long ago. 2015-10-23 18:33:51 +11:00
UnknownShadow200
8c8a850fad Fix some things in launcher, update readme. 2015-10-23 18:23:03 +11:00
UnknownShadow200
92d32f6b3b Fix markdown in readme. 2015-10-16 20:36:29 +11:00
UnknownShadow200
974a834ca1 Add link to alternative launcher made by Umby24. 2015-10-16 20:35:55 +11:00
UnknownShadow200
2ea9349a05 Cleanup readme. 2015-10-07 20:24:25 +11:00
UnknownShadow200
cb77211d98 Fix hat rotating at wrong position, fixes #95. 2015-10-07 20:20:32 +11:00
UnknownShadow200
9e9a739932 Fix Direct3D9 build clipping when standing next to a block, blocks should not be placed over players. (Thanks Empy) 2015-09-30 09:10:55 +10:00
UnknownShadow200
976db7a487 Some cleanup, simplify readme. 2015-09-30 08:33:35 +10:00
UnknownShadow200
e01f24bebb Update readme, fix non-compliant GL calls. 2015-09-24 15:56:35 +10:00
UnknownShadow200
1a754f149e Fix issues with mouse cursor position on High-DPI displays. 2015-09-19 13:25:11 +10:00
UnknownShadow200
4b51c5c4c0 Add support for loading .dat files, mark single-player support as done. 2015-09-19 11:03:18 +10:00
UnknownShadow200
81906c75ed Mention in readme that you don't really need to turn off VSync anymore for faster chunk mesh building. 2015-09-05 09:39:46 +10:00
UnknownShadow200
d9166bbf93 Not sure why .sln was modified, update readme. 2015-09-01 06:53:17 +10:00
UnknownShadow200
15ab3d3b3f Now the launcher 100% works properly on Mono, hopefully. 2015-08-22 08:54:19 +10:00
UnknownShadow200
5f7aafc8e1 Remove Color4 and unused VirtualKey definitions. 2015-07-27 17:06:35 +10:00
UnknownShadow200
14e9321c44 Don't store VB in ModelPart class, don't duplicate model part construction for Set64x64 and Set64x64Slim sets in player model. 2015-07-17 16:56:26 +10:00
UnknownShadow200
7c1479526a Release 0.8. This will likely be the last work done on the client for a while. 2015-07-10 07:40:25 +10:00
UnknownShadow200
7f61ab1019 Try 2 at fitting things on one or two lines. 2015-07-01 12:00:38 +10:00
UnknownShadow200
bc138a9080 Minor changes to make more things fit on one or two lines. 2015-07-01 11:57:03 +10:00
UnknownShadow200
d0351d5d78 Fix not building due to missing readme.txt, add field specifying whether server supports PlayerClick extension. 2015-07-01 11:53:10 +10:00
UnknownShadow200
b106fd7e95 Formatting and minor cleanup in readme. 2015-07-01 11:27:54 +10:00
UnknownShadow200
b1ba2c0207 Fix clouds not moving when using Direct3D 9 build, remove somestuff from todo.txt and replace them with actual TODO comments in source code. Redesigned readme to use markdown and look nicer. 2015-07-01 11:15:53 +10:00