Commit graph

7988 commits

Author SHA1 Message Date
UnknownShadow200
8a9c38f05c Windows: Try to fallback to direct3d 9.0b instance if creating 9.0c instance fails 2025-01-22 06:50:27 +11:00
Goodlyay
6dc082c7d0 Hotfix for NotifyAction not checking server support
Removed NotifyPositionAction cpe ext entry, as only one entry is needed per extension, rather than per packet defined within an extension
2025-01-20 15:34:56 -08:00
D
ec958ff150 Fix for non-networking builds 2025-01-21 06:18:33 +10:00
D
f209157070
Merge pull request #1322 from ddinan/notify-action
Add NotifyAction and NotifyPositionAction CPE
2025-01-21 05:28:50 +10:00
UnknownShadow200
27feb27c39 PS1: Save a few cycles in T&L loop 2025-01-20 21:30:20 +11:00
UnknownShadow200
c580186841 PS1: Don't use LoadImage2 for transferring to VRAM 2025-01-20 20:07:00 +11:00
UnknownShadow200
b0aad823b2 DS: Implement texture offseting, partially 2025-01-18 09:16:52 +11:00
UnknownShadow200
9f04e9f1a2 DS: Load texture matrix less often, try to improve texture precision a bit 2025-01-18 07:44:49 +11:00
UnknownShadow200
c03dffbf5f DS: Use smaller quads for water outside map 2025-01-18 07:11:50 +11:00
UnknownShadow200
69f0cda9c7
Merge pull request #1328 from rmn20/DS-fixes
[NDS/DSi] Rendering impovements
2025-01-18 06:42:38 +11:00
rmn20
ec47920b52 Enabled GL_ANTIALIAS on NDS since it's free anyways 2025-01-17 19:08:33 +03:00
rmn20
0e2859936a Send less colors to glColorTableEXT when possible 2025-01-17 17:49:50 +03:00
rmn20
bcc97ecbfe Merge remote-tracking branch 'origin/master' into DS-fixes 2025-01-17 16:42:47 +03:00
rmn20
a8d57d7d17 Use swiCopy to copy texture data in Graphics_NDS 2025-01-17 16:42:19 +03:00
rmn20
eb4137aefd Remove Platform_Log4 in NDS Gfx_AllocTexture 2025-01-17 16:41:53 +03:00
rmn20
ae2b0b10dd Disable CC_BUILD_ADVLIGHTING for NDS but keep for DSI 2025-01-17 16:41:26 +03:00
rmn20
8ba91e933a Replace spaces with tabs in Graphics_NDS.c 2025-01-17 16:11:52 +03:00
UnknownShadow200
8557bd0205 Dreamcast: Display crash screen 2025-01-17 18:54:01 +11:00
rmn20
59a656edb4 Low vram flag removed, advanced lighting enabled 2025-01-17 03:22:56 +03:00
rmn20
ee1c1ba2c7 Fog, DMA call lists, texture color indexation, texture offsets fixed and disabled, textureless polys fix, far plane intersecting polys fix 2025-01-17 03:22:35 +03:00
UnknownShadow200
df49656b25 PS1: Implement more accurate thread sleeping 2025-01-16 20:01:11 +11:00
UnknownShadow200
591e31bea6 PS1: Manually implement transferring launcher framebuffer to VRAM 2025-01-15 22:59:25 +11:00
UnknownShadow200
e93c9336dd Windows: Change OpenGL build to not rely on linking to opengl32 dll, and instead load all the functions dynamically 2025-01-15 19:57:58 +11:00
Derek
06cab0a5a1 Use an enum for notify action types 2025-01-13 11:41:59 +10:00
UnknownShadow200
a0f652cb8c Windows: Load wgl functions dynamically 2025-01-11 07:16:24 +11:00
UnknownShadow200
5092b5ac7f Show better error messages for when required symbols aren't found 2025-01-11 06:53:21 +11:00
UnknownShadow200
80957f9668 Fix accidentally copying too much data for textures on systems that only use 16 bits per pixel 2025-01-10 21:48:51 +11:00
UnknownShadow200
1055c7b5be 3DS: Try to fix on-screen keyboard not showing when 3D anaglyph is enabled 2025-01-05 18:07:14 +11:00
Derek
9053303825 Add ThirdPersonChanged NotifyAction type 2025-01-03 18:35:33 +10:00
Derek
6a51ab9215 Add NotifyPositionAction CPE packet
After some reflection, I think having a separate packet for position actions would be more useful than packing the data into one cc_uint16 value.
2025-01-03 18:21:51 +10:00
UnknownShadow200
be2c4be4a0
Merge pull request #1321 from man-of-eel/system-mode
[3DS] spec.rsf: set SystemMode to 80MB
2025-01-03 16:24:12 +11:00
man-of-eel
eb73db48f3
spec.rsf: set SystemMode to 80MB 2025-01-02 16:24:08 +00:00
Derek
ce409304c4 Add more NotifyAction types
BlockListSelected, BlockListToggled, LevelSaved, Respawned, SpawnUpdated, TexturePackChanged, TexturePromptResponded
2025-01-02 09:44:30 +10:00
UnknownShadow200
8397efbb9e Update copyright year 2025-01-02 08:39:57 +11:00
UnknownShadow200
7de040abf9 oops 2025-01-02 08:06:15 +11:00
UnknownShadow200
68fd12f52c Mac classic: Add 68040 optimised build 2025-01-02 07:56:40 +11:00
UnknownShadow200
a46626cf78 SoftGPU: Skip full texturing calculations for 1x1 bitmaps 2025-01-01 11:22:01 +11:00
UnknownShadow200
e86caaa4e1 SoftGPU: Don't render clouds or sky 2025-01-01 11:05:47 +11:00
UnknownShadow200
829511a337 macOS: Use custom declaration for master/main port default
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2024-12-31 16:24:00 +11:00
Derek
9889eca356 Use cc_uint32 for NotifyAction value 2024-12-31 07:58:19 +10:00
UnknownShadow200
f9c66481c1 3DS: Disable low mem, enables IDs over 255 2024-12-30 23:46:13 +11:00
UnknownShadow200
f79435b30e
Merge pull request #1316 from TheComputerGuy96/ds-compile-fix
Remove environment variable overrides in DS build script
2024-12-30 23:25:22 +11:00
Echo J
70b22712a8 Remove environment variable overrides in DS build script 2024-12-28 12:02:57 +02:00
UnknownShadow200
d1942c6dd7 32x: Can now get in-game by default 2024-12-28 14:36:33 +11:00
UnknownShadow200
36a1fbbd49 32x: Add to main makefile 2024-12-28 12:58:14 +11:00
UnknownShadow200
2dc30e8859 N64: Try to fix not compiling anymore 2024-12-25 10:55:13 +11:00
UnknownShadow200
f172c913c2 PS2: Try to fix textures overlapping frame buffer 2024-12-25 09:49:09 +11:00
UnknownShadow200
d38ef4d233
Update overriding defaults since overriding modules design was redone 2024-12-23 19:38:54 +11:00
UnknownShadow200
13cbc3884d
Simplify, update outdated information 2024-12-23 19:15:32 +11:00
UnknownShadow200
f5ad93973f Update KOS docker image 2024-12-18 21:32:04 +11:00