UnknownShadow200
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c03dffbf5f
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DS: Use smaller quads for water outside map
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2025-01-18 07:11:50 +11:00 |
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UnknownShadow200
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f9c66481c1
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3DS: Disable low mem, enables IDs over 255
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2024-12-30 23:46:13 +11:00 |
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UnknownShadow200
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0e1fba3d1e
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And for Windows too
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2024-12-17 21:01:20 +11:00 |
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UnknownShadow200
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c1eea9b09f
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Amiga: Separate makefile
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2024-10-20 16:20:51 +11:00 |
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UnknownShadow200
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a970aea405
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Dreamcast: Make TnL slightly more efficient
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2024-10-16 07:10:23 +11:00 |
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UnknownShadow200
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5a72b13822
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Fix last commit
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2024-10-15 21:30:43 +11:00 |
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UnknownShadow200
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a9868556a3
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Dreamcast: Tidy up code a bit more
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2024-10-15 21:00:15 +11:00 |
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UnknownShadow200
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a8b3bca199
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Dreamcast: Use simple 2048 byte aligned allocator for textures
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2024-10-12 08:16:46 +11:00 |
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UnknownShadow200
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1bfc86b9c3
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Dreamcast: Fix not compiling
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2024-10-04 19:16:50 +10:00 |
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UnknownShadow200
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1c61512e64
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Dreamcast: Further simplifications
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2024-10-04 18:09:34 +10:00 |
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UnknownShadow200
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b1deff231e
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Dreamcast: Use direct rendering API to be compatible with KOS past 2.1.0 release
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2024-10-04 17:29:13 +10:00 |
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UnknownShadow200
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c9abbde679
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Dreamcast: Simplify texture management
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2024-09-30 20:40:20 +10:00 |
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UnknownShadow200
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f425e865dd
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Wii: Untested USB mouse support
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2024-09-14 23:21:43 +10:00 |
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UnknownShadow200
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cac44bdfd6
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Wifi fixes
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2024-09-11 07:53:09 +10:00 |
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UnknownShadow200
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b777cdf2c9
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DSI: Work on wifi support
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2024-09-11 07:36:51 +10:00 |
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UnknownShadow200
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f77b5897fa
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32x: Launcher displays better now
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2024-09-10 18:39:20 +10:00 |
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UnknownShadow200
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688afa067c
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DS: work on dsi wifi support
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2024-09-05 23:10:10 +10:00 |
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UnknownShadow200
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0940ea13a1
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Fix 'overwrite existing' not working in Save menu
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2024-09-01 11:59:42 +10:00 |
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UnknownShadow200
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f5b7e1b891
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DS: Show message if can't mount filesystem
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2024-08-30 18:06:44 +10:00 |
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UnknownShadow200
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8fc8628adf
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Dreamcast: Slightly simplify sh4 code
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2024-08-17 21:22:18 +10:00 |
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UnknownShadow200
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b3e545f202
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Tidy up Graphics.h a bit
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2024-08-16 17:21:29 +10:00 |
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UnknownShadow200
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3f4b61f1b8
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Dreamcast: Use proper API for store queue locking/unlocking
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2024-08-07 22:13:57 +10:00 |
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UnknownShadow200
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68509d6d83
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add make release which compiles at -O1
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2024-08-03 11:07:45 +10:00 |
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UnknownShadow200
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11fb4a2b65
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Dreamcast: Slightly optimise performance by avoiding separate viewport transform
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2024-08-03 10:41:06 +10:00 |
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UnknownShadow200
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1f0b1d33e2
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3DS: Avoid clearing bottom screen for a little better performance, and don't pointlessly allocate a depth buffer for it
|
2024-07-16 18:06:28 +10:00 |
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UnknownShadow200
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55c4b51a39
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Dreamcast: Minor code tidyup
|
2024-07-08 18:29:30 +10:00 |
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UnknownShadow200
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c891f09b7e
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Dreamcast: Port clipped transforms to assembly, broken though
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2024-07-07 19:47:54 +10:00 |
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UnknownShadow200
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06ac94db53
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Dreamcast: Few minor assembly improvements
|
2024-07-07 17:43:23 +10:00 |
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UnknownShadow200
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8831f6a589
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Dreamcast: Assembly version sort of works now
|
2024-07-07 12:46:15 +10:00 |
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UnknownShadow200
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9d322660e8
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Dreamcast: Fix not skipping completely invisible quads
|
2024-07-07 09:26:12 +10:00 |
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UnknownShadow200
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b3abb0f054
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Dreamcast: Further WIP on assembly code
|
2024-07-06 23:21:30 +10:00 |
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UnknownShadow200
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67a47a0a9b
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Dreamcast: Line clip works, unoptimised though
|
2024-07-06 21:06:24 +10:00 |
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UnknownShadow200
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60a6ce3840
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Dreamcast: Non working assembly
|
2024-07-06 19:16:13 +10:00 |
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UnknownShadow200
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459390ef7b
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Dreamcast: Cope better with running out of memory for vertex buffer
|
2024-07-03 18:27:46 +10:00 |
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UnknownShadow200
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4c2a077751
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Dreamcast: Simplify a bit more
|
2024-06-25 18:13:20 +10:00 |
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UnknownShadow200
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aadbbc756d
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Fix iOS workflow not being run
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2024-06-24 20:25:04 +10:00 |
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UnknownShadow200
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a5bda7d22a
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Dreamast: Fix split screen mode not rendering right
|
2024-06-24 20:11:49 +10:00 |
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UnknownShadow200
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90643e8077
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PS2: Optimise vertex transform using VU0
|
2024-06-22 11:20:22 +10:00 |
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UnknownShadow200
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73ea4968bc
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Dreamcast: Be a little bit more efficient in clipping by using z > 0 instead of z > -w
|
2024-06-21 23:54:24 +10:00 |
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UnknownShadow200
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655850e81a
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Dreamcast: simplify code a bit more
|
2024-06-21 19:25:02 +10:00 |
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UnknownShadow200
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fb54ec45ec
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3DS: Try fixing chat open freeze
|
2024-06-20 22:45:09 +10:00 |
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UnknownShadow200
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6c778824a1
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3DS: WIP tidying up suspend/restore code
|
2024-06-20 22:25:51 +10:00 |
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UnknownShadow200
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f3326f4f17
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Consoles: Make Quit Game more stable
|
2024-06-20 22:14:42 +10:00 |
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UnknownShadow200
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5d31caf57b
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Vita: Be more specific for GPU alloc failures
|
2024-06-20 19:37:47 +10:00 |
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UnknownShadow200
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af3b4ed6d3
|
Slightly tidy up some console makefiles
|
2024-06-20 19:03:55 +10:00 |
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UnknownShadow200
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924a19e078
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Allow window backends to override window scale dimension units, e.g. for PS2
|
2024-06-18 20:44:09 +10:00 |
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UnknownShadow200
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39627876d2
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Document web requests/responses directly in LWeb.c
|
2024-06-12 20:46:17 +10:00 |
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UnknownShadow200
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c45a8149f7
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Dreamcast: Fix held block being invisible
|
2024-06-12 20:20:32 +10:00 |
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UnknownShadow200
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6694f05ac5
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Switch: Simplify audio code a bit
|
2024-06-12 19:13:21 +10:00 |
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UnknownShadow200
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0daccab319
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Dreamcast: Simplfy code a bit
|
2024-06-12 18:34:02 +10:00 |
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