Commit graph

102 commits

Author SHA1 Message Date
UnknownShadow200
c03dffbf5f DS: Use smaller quads for water outside map 2025-01-18 07:11:50 +11:00
UnknownShadow200
f9c66481c1 3DS: Disable low mem, enables IDs over 255 2024-12-30 23:46:13 +11:00
UnknownShadow200
0e1fba3d1e And for Windows too 2024-12-17 21:01:20 +11:00
UnknownShadow200
c1eea9b09f Amiga: Separate makefile 2024-10-20 16:20:51 +11:00
UnknownShadow200
a970aea405 Dreamcast: Make TnL slightly more efficient 2024-10-16 07:10:23 +11:00
UnknownShadow200
5a72b13822 Fix last commit 2024-10-15 21:30:43 +11:00
UnknownShadow200
a9868556a3 Dreamcast: Tidy up code a bit more 2024-10-15 21:00:15 +11:00
UnknownShadow200
a8b3bca199 Dreamcast: Use simple 2048 byte aligned allocator for textures 2024-10-12 08:16:46 +11:00
UnknownShadow200
1bfc86b9c3 Dreamcast: Fix not compiling 2024-10-04 19:16:50 +10:00
UnknownShadow200
1c61512e64 Dreamcast: Further simplifications 2024-10-04 18:09:34 +10:00
UnknownShadow200
b1deff231e Dreamcast: Use direct rendering API to be compatible with KOS past 2.1.0 release 2024-10-04 17:29:13 +10:00
UnknownShadow200
c9abbde679 Dreamcast: Simplify texture management 2024-09-30 20:40:20 +10:00
UnknownShadow200
f425e865dd Wii: Untested USB mouse support 2024-09-14 23:21:43 +10:00
UnknownShadow200
cac44bdfd6 Wifi fixes 2024-09-11 07:53:09 +10:00
UnknownShadow200
b777cdf2c9 DSI: Work on wifi support 2024-09-11 07:36:51 +10:00
UnknownShadow200
f77b5897fa 32x: Launcher displays better now 2024-09-10 18:39:20 +10:00
UnknownShadow200
688afa067c DS: work on dsi wifi support 2024-09-05 23:10:10 +10:00
UnknownShadow200
0940ea13a1 Fix 'overwrite existing' not working in Save menu 2024-09-01 11:59:42 +10:00
UnknownShadow200
f5b7e1b891 DS: Show message if can't mount filesystem 2024-08-30 18:06:44 +10:00
UnknownShadow200
8fc8628adf Dreamcast: Slightly simplify sh4 code 2024-08-17 21:22:18 +10:00
UnknownShadow200
b3e545f202 Tidy up Graphics.h a bit 2024-08-16 17:21:29 +10:00
UnknownShadow200
3f4b61f1b8 Dreamcast: Use proper API for store queue locking/unlocking 2024-08-07 22:13:57 +10:00
UnknownShadow200
68509d6d83 add make release which compiles at -O1 2024-08-03 11:07:45 +10:00
UnknownShadow200
11fb4a2b65 Dreamcast: Slightly optimise performance by avoiding separate viewport transform 2024-08-03 10:41:06 +10:00
UnknownShadow200
1f0b1d33e2 3DS: Avoid clearing bottom screen for a little better performance, and don't pointlessly allocate a depth buffer for it 2024-07-16 18:06:28 +10:00
UnknownShadow200
55c4b51a39 Dreamcast: Minor code tidyup 2024-07-08 18:29:30 +10:00
UnknownShadow200
c891f09b7e Dreamcast: Port clipped transforms to assembly, broken though 2024-07-07 19:47:54 +10:00
UnknownShadow200
06ac94db53 Dreamcast: Few minor assembly improvements 2024-07-07 17:43:23 +10:00
UnknownShadow200
8831f6a589 Dreamcast: Assembly version sort of works now 2024-07-07 12:46:15 +10:00
UnknownShadow200
9d322660e8 Dreamcast: Fix not skipping completely invisible quads 2024-07-07 09:26:12 +10:00
UnknownShadow200
b3abb0f054 Dreamcast: Further WIP on assembly code 2024-07-06 23:21:30 +10:00
UnknownShadow200
67a47a0a9b Dreamcast: Line clip works, unoptimised though 2024-07-06 21:06:24 +10:00
UnknownShadow200
60a6ce3840 Dreamcast: Non working assembly 2024-07-06 19:16:13 +10:00
UnknownShadow200
459390ef7b Dreamcast: Cope better with running out of memory for vertex buffer 2024-07-03 18:27:46 +10:00
UnknownShadow200
4c2a077751 Dreamcast: Simplify a bit more 2024-06-25 18:13:20 +10:00
UnknownShadow200
aadbbc756d Fix iOS workflow not being run 2024-06-24 20:25:04 +10:00
UnknownShadow200
a5bda7d22a Dreamast: Fix split screen mode not rendering right 2024-06-24 20:11:49 +10:00
UnknownShadow200
90643e8077 PS2: Optimise vertex transform using VU0 2024-06-22 11:20:22 +10:00
UnknownShadow200
73ea4968bc Dreamcast: Be a little bit more efficient in clipping by using z > 0 instead of z > -w 2024-06-21 23:54:24 +10:00
UnknownShadow200
655850e81a Dreamcast: simplify code a bit more 2024-06-21 19:25:02 +10:00
UnknownShadow200
fb54ec45ec 3DS: Try fixing chat open freeze 2024-06-20 22:45:09 +10:00
UnknownShadow200
6c778824a1 3DS: WIP tidying up suspend/restore code 2024-06-20 22:25:51 +10:00
UnknownShadow200
f3326f4f17 Consoles: Make Quit Game more stable 2024-06-20 22:14:42 +10:00
UnknownShadow200
5d31caf57b Vita: Be more specific for GPU alloc failures 2024-06-20 19:37:47 +10:00
UnknownShadow200
af3b4ed6d3 Slightly tidy up some console makefiles 2024-06-20 19:03:55 +10:00
UnknownShadow200
924a19e078 Allow window backends to override window scale dimension units, e.g. for PS2 2024-06-18 20:44:09 +10:00
UnknownShadow200
39627876d2 Document web requests/responses directly in LWeb.c 2024-06-12 20:46:17 +10:00
UnknownShadow200
c45a8149f7 Dreamcast: Fix held block being invisible 2024-06-12 20:20:32 +10:00
UnknownShadow200
6694f05ac5 Switch: Simplify audio code a bit 2024-06-12 19:13:21 +10:00
UnknownShadow200
0daccab319 Dreamcast: Simplfy code a bit 2024-06-12 18:34:02 +10:00