UnknownShadow200
6ee74cba02
Better clarify some things in readme
2021-10-14 16:08:45 +11:00
UnknownShadow200
f4d9f18b8b
Mobile: Fix caret showing on menu input widgets even before they were made active
2021-10-13 08:08:30 +11:00
UnknownShadow200
0bc42b2643
Web: Fix on older iOS safari numeric onscreen keypad not showing for integer text input overlay
2021-10-11 23:28:44 +11:00
UnknownShadow200
48d31d3342
Fix last commit
2021-10-11 23:15:49 +11:00
UnknownShadow200
7584819595
Mobile: Split KEYBOARD_TYPE_NUMBER into KEYBOARD_TYPE_NUMBER and KEYBOARD_TYPE_INTEGER
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Only makes a difference on iOS devices though apparently
2021-10-11 22:14:23 +11:00
UnknownShadow200
93aee245a6
Mobile: Don't auto open keyboard in menus (Thanks SteleCat)
2021-10-11 11:45:32 +11:00
UnknownShadow200
037fa91461
Web: Fix mobile numeric input overlay being transparent on some web browsers (e.g. generating level input fields)
2021-10-10 22:51:43 +11:00
UnknownShadow200
28893886d4
Fix example plugin instructions not compiling
2021-10-10 20:09:31 +11:00
UnknownShadow200
93d47a9e0c
Web: Fix Window_OpenKeyboard not updating text/placeholder when input element is already being shown
2021-10-10 16:50:05 +11:00
UnknownShadow200
483d489d99
Fix music/sounds not defaulting to 100 volume in misc options (Thanks lavacraft)
2021-10-09 09:38:44 +11:00
UnknownShadow200
2969efcc7e
Fix chatscreen causing game crash when Input_TouchMode is toggled
2021-10-08 21:56:06 +11:00
UnknownShadow200
6222d7bb4c
Web: For mobile, stop event propgation for touch/mouse down/move events on html text input overlay, because we don't want the game to even know about these events
2021-10-08 12:04:40 +11:00
UnknownShadow200
7e3a3902fd
Web: Allow turning on chat logging, off by default
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Although it's pretty useless still since it's only logged to IndexedDB
2021-10-07 22:18:56 +11:00
UnknownShadow200
1c786570e4
Web: Fix canvas not auto clearing when client is exited with an error (e.g. invalid port)
2021-10-07 20:32:26 +11:00
UnknownShadow200
d3a9477470
Web: Move emscripten_set_main_loop from Game.c to Window_Web.c
2021-10-07 17:40:21 +11:00
UnknownShadow200
326c1445dd
Unobsolete Gfx_UpdateTexturePart and obsolete Gfx_UpdateTexture
2021-10-05 19:27:12 +11:00
UnknownShadow200
6408750ec4
Document all ClassiCube error codes
2021-10-05 12:35:08 +11:00
UnknownShadow200
f51d77e828
Windows: Better error message when no audio output device connected
2021-10-05 08:32:59 +11:00
UnknownShadow200
1982a73be9
iOS: Add non-working onscreen keyboard and orientation locking
2021-10-04 18:41:58 +11:00
UnknownShadow200
cc587cae56
Improve buildbot error reporting
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Writes messages to cc_erorrs.txt and just reads contents of that for notify script (notify script previous generated error messages from whether expected output files existed or not
The previous behaviour did not work correctly with the Android build, because the .apk was still being generated even when individual parts of the compilation process (e.g. java, 64 bit ARM) failed to compile.
Unfortunately this meant the notify script wrongly assumed no error had occurred when compiling the Android build, as the output .apk file existed
2021-10-02 20:31:02 +10:00
UnknownShadow200
e88a6b5909
Enable music and sound by default
2021-10-01 11:42:59 +10:00
UnknownShadow200
51d4842c30
Fix updates menu showing massive negative seconds values when system time is set to years behind current time (e.g. 2000)
2021-09-30 23:48:02 +10:00
UnknownShadow200
5898f4edef
Android: Try to show crash dialog for Java unhandled exceptions
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Doesn't seem to work for UI thread and the crash dialog contents is pretty much useless anyways, but at least it's something
2021-09-30 23:07:55 +10:00
UnknownShadow200
3d7054f90d
Android: Fix crash dialog not showing most of the time
2021-09-30 20:12:13 +10:00
UnknownShadow200
a93a2273d1
Add OpenGL ES 1.1 support which might be broken
2021-09-30 18:18:04 +10:00
UnknownShadow200
c10ce81127
Android: Reduce crash log ranges by 60% for 32 bit
2021-09-30 08:54:42 +10:00
UnknownShadow200
d67069399b
Android: Reduce crash log ranges by 50%
2021-09-30 08:10:30 +10:00
UnknownShadow200
2b5801f4e6
Android: Fix 64 build not compiling
2021-09-29 22:48:44 +10:00
UnknownShadow200
0aacf445c5
Android: Skip /dev/mali0 to reduce crash logs by 10% on some devices
2021-09-29 22:38:12 +10:00
UnknownShadow200
9b9cc97336
Android: Fix after activity is recreated, you can't use on screen keyboard or go ingame anymore
2021-09-29 21:51:08 +10:00
UnknownShadow200
c21b7a93f3
Android: Fix after sometimes window was destroyed that the game would become permanently stuck and eventually show as not responding
2021-09-29 21:08:16 +10:00
UnknownShadow200
4515316c90
Android: Make http methods of Activity class static
2021-09-29 11:58:50 +10:00
UnknownShadow200
6954840462
Fix CFNetwork http backend can't login
2021-09-28 21:47:10 +10:00
UnknownShadow200
279c36fcf0
iOS: Add a CFNetwork http backend that barely works
2021-09-28 12:43:22 +10:00
UnknownShadow200
708a4c8495
Fix iOS compile instructions
2021-09-26 23:08:04 +10:00
UnknownShadow200
076a3791b7
iOS: Implement screenshot sharing, fix updating code not compiling
2021-09-26 22:40:43 +10:00
UnknownShadow200
d1f9797412
Move android platform code into Platform_Android.c
2021-09-26 17:07:03 +10:00
UnknownShadow200
f10596a5cd
Merge pull request #898 from UnknownShadow200/AndroidRecreateFix
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Android: Use cached method IDs for more of java interop calls
2021-09-26 11:17:36 +10:00
UnknownShadow200
5519cd544e
Direct3D11: Fix vertices beyond far plane still being rendered
2021-09-25 13:58:30 +10:00
UnknownShadow200
e02fbf518f
Direct3D9Ex: Fix stuck at 1x1 resolution after unminimising
2021-09-25 11:07:13 +10:00
UnknownShadow200
d1ad64ee08
Direct3D11: Avoid dependency on dxguid.lib
2021-09-25 10:58:57 +10:00
UnknownShadow200
c93465d065
Direct3D9: Fix window being 1 solid pixel after unminimising (Thanks 123DMWM/source)
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Also fixes CEF plugin always crashing
2021-09-25 09:18:48 +10:00
UnknownShadow200
e413f763ad
Direct3D11: Fix screenshots being corrupted, instead now Red and Blue are swapped
2021-09-25 09:02:50 +10:00
UnknownShadow200
21faabba3e
Direct3D11: Support rendering untextured vertices
2021-09-24 23:14:52 +10:00
UnknownShadow200
07be70c571
Direct3D11: Fix clouds not being offset
2021-09-24 22:44:13 +10:00
UnknownShadow200
fb00a8a78a
Direct3D11: Fix all rendering issues with this one neat trick
2021-09-24 17:32:55 +10:00
UnknownShadow200
ee0d8ae311
Direct3D11: Multiple fixes
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Fix repeating textures not looking correct, fix updating dynamic vertex buffers sometimes crashing (e.g. with particles generated when deleting blocks), fix water blocks in world appearing opaque, fix 3D world rarely drawing over top of 2D menu
2021-09-24 16:10:31 +10:00
UnknownShadow200
b7fade2da5
Direct3D11: VSync and resize handling
2021-09-24 15:18:43 +10:00
UnknownShadow200
cadd720ded
Direct3D11: Blending works and fix vertex color
2021-09-24 14:41:54 +10:00
UnknownShadow200
a911fff3cb
DirectD3D11: Now depth works
2021-09-24 14:05:42 +10:00