UnknownShadow200
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8557bd0205
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Dreamcast: Display crash screen
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2025-01-17 18:54:01 +11:00 |
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UnknownShadow200
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df49656b25
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PS1: Implement more accurate thread sleeping
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2025-01-16 20:01:11 +11:00 |
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UnknownShadow200
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591e31bea6
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PS1: Manually implement transferring launcher framebuffer to VRAM
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2025-01-15 22:59:25 +11:00 |
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UnknownShadow200
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e93c9336dd
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Windows: Change OpenGL build to not rely on linking to opengl32 dll, and instead load all the functions dynamically
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2025-01-15 19:57:58 +11:00 |
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UnknownShadow200
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a0f652cb8c
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Windows: Load wgl functions dynamically
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2025-01-11 07:16:24 +11:00 |
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UnknownShadow200
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5092b5ac7f
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Show better error messages for when required symbols aren't found
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2025-01-11 06:53:21 +11:00 |
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UnknownShadow200
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80957f9668
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Fix accidentally copying too much data for textures on systems that only use 16 bits per pixel
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2025-01-10 21:48:51 +11:00 |
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UnknownShadow200
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1055c7b5be
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3DS: Try to fix on-screen keyboard not showing when 3D anaglyph is enabled
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2025-01-05 18:07:14 +11:00 |
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UnknownShadow200
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be2c4be4a0
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Merge pull request #1321 from man-of-eel/system-mode
[3DS] spec.rsf: set SystemMode to 80MB
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2025-01-03 16:24:12 +11:00 |
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man-of-eel
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eb73db48f3
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spec.rsf: set SystemMode to 80MB
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2025-01-02 16:24:08 +00:00 |
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UnknownShadow200
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8397efbb9e
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Update copyright year
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2025-01-02 08:39:57 +11:00 |
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UnknownShadow200
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7de040abf9
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oops
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2025-01-02 08:06:15 +11:00 |
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UnknownShadow200
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68fd12f52c
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Mac classic: Add 68040 optimised build
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2025-01-02 07:56:40 +11:00 |
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UnknownShadow200
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a46626cf78
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SoftGPU: Skip full texturing calculations for 1x1 bitmaps
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2025-01-01 11:22:01 +11:00 |
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UnknownShadow200
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e86caaa4e1
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SoftGPU: Don't render clouds or sky
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2025-01-01 11:05:47 +11:00 |
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UnknownShadow200
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829511a337
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macOS: Use custom declaration for master/main port default
Build latest (FreeBSD) / build (push) Has been cancelled
Build latest (Haiku) / build-haiku (push) Has been cancelled
Build latest (iOS) / build (push) Has been cancelled
Build latest (Linux) / build-32 (push) Has been cancelled
Build latest (Linux) / build-64 (push) Has been cancelled
Build latest (macOS 32 bit) / build (push) Has been cancelled
Build latest (macOS 64 bit) / build (push) Has been cancelled
Build latest (Mac Classic) / build-mac-classic (push) Has been cancelled
Build latest (MS DOS) / build-msdos (push) Has been cancelled
Build latest (N64) / build (push) Has been cancelled
Build latest (NDS) / build-DS (push) Has been cancelled
Build latest (NetBSD) / build (push) Has been cancelled
Build latest (PS1) / build-PS1 (push) Has been cancelled
Build latest (PS2) / build (push) Has been cancelled
Build latest (PS3) / build-PS3 (push) Has been cancelled
Build latest (PSP) / build-PSP (push) Has been cancelled
Build latest (RPI) / build-RPI32 (push) Has been cancelled
Build latest (RPI) / build-RPI64 (push) Has been cancelled
Build latest (Saturn) / build (push) Has been cancelled
Build latest (Switch) / build-switch (push) Has been cancelled
Build latest (Vita) / build-Vita (push) Has been cancelled
Build latest (Webclient) / build (push) Has been cancelled
Build latest (Wii/GameCube) / build (push) Has been cancelled
Build latest (WiiU) / build (push) Has been cancelled
Build latest (Windows ARM32/64) / build-32 (push) Has been cancelled
Build latest (Windows ARM32/64) / build-64 (push) Has been cancelled
Build latest (Windows) / build-32 (push) Has been cancelled
Build latest (Windows) / build-64 (push) Has been cancelled
Build latest (Xbox) / build-Xbox (push) Has been cancelled
Build latest (Xbox 360) / build-360 (push) Has been cancelled
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2024-12-31 16:24:00 +11:00 |
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UnknownShadow200
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f9c66481c1
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3DS: Disable low mem, enables IDs over 255
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2024-12-30 23:46:13 +11:00 |
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UnknownShadow200
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f79435b30e
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Merge pull request #1316 from TheComputerGuy96/ds-compile-fix
Remove environment variable overrides in DS build script
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2024-12-30 23:25:22 +11:00 |
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Echo J
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70b22712a8
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Remove environment variable overrides in DS build script
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2024-12-28 12:02:57 +02:00 |
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UnknownShadow200
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d1942c6dd7
|
32x: Can now get in-game by default
|
2024-12-28 14:36:33 +11:00 |
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UnknownShadow200
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36a1fbbd49
|
32x: Add to main makefile
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2024-12-28 12:58:14 +11:00 |
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UnknownShadow200
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2dc30e8859
|
N64: Try to fix not compiling anymore
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2024-12-25 10:55:13 +11:00 |
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UnknownShadow200
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f172c913c2
|
PS2: Try to fix textures overlapping frame buffer
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2024-12-25 09:49:09 +11:00 |
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UnknownShadow200
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d38ef4d233
|
Update overriding defaults since overriding modules design was redone
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2024-12-23 19:38:54 +11:00 |
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UnknownShadow200
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13cbc3884d
|
Simplify, update outdated information
|
2024-12-23 19:15:32 +11:00 |
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UnknownShadow200
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f5ad93973f
|
Update KOS docker image
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2024-12-18 21:32:04 +11:00 |
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UnknownShadow200
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e2ada4cfe4
|
3DS/VITA: Fix touching on-screen keyboard button repeatedly typing their button character in
|
2024-12-18 20:37:40 +11:00 |
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UnknownShadow200
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0e1fba3d1e
|
And for Windows too
|
2024-12-17 21:01:20 +11:00 |
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UnknownShadow200
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9467c8951a
|
WIP on implementing entropy generation
|
2024-12-17 19:50:39 +11:00 |
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UnknownShadow200
|
84118251fb
|
Android: Fix wrong username/password not being handled properly, and instead proceeding to servers list without an active session
|
2024-12-16 19:46:26 +11:00 |
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UnknownShadow200
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d4cc8d442c
|
Launcher: Make JSON parsing more robust
|
2024-12-16 19:17:45 +11:00 |
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UnknownShadow200
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d4c13858a5
|
Merge pull request #1307 from CiroZDP/dosbuild-incorrect-name
Change job name on file `build_msdos.yml`
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2024-12-16 01:26:28 +11:00 |
|
SrFerraaaari
|
60b0f59551
|
Change job name on file build_msdos.yml
The name of the job shouldn't be called "build-mac-classic", it's confusing.
|
2024-12-15 12:41:27 +01:00 |
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UnknownShadow200
|
361f7e3dcc
|
VITA: Auto detect whether to use circle or cross as primary button
|
2024-12-14 09:46:53 +11:00 |
|
UnknownShadow200
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3ced7d970e
|
PS3: Auto detect whether to use circle or cross as primary button
|
2024-12-14 09:34:22 +11:00 |
|
UnknownShadow200
|
a6e410b09a
|
PS3: Increase controller sensitivity
|
2024-12-14 07:49:25 +11:00 |
|
UnknownShadow200
|
507bbdf37a
|
Launcher: Allow using left/right for menu navigation
|
2024-12-14 06:42:19 +11:00 |
|
UnknownShadow200
|
4b3b3517b7
|
Fix 8 bit grayscale without alpha PNGs not being decoded correctly
|
2024-12-09 21:25:51 +11:00 |
|
UnknownShadow200
|
744ea58b9d
|
IRIX build fixes
|
2024-12-02 18:15:23 +11:00 |
|
UnknownShadow200
|
92c35cb04c
|
Dreamcast: Fix FPS dropping to 10 when compiled against latest KOS commit
|
2024-12-01 13:14:16 +11:00 |
|
UnknownShadow200
|
f756f6d94a
|
mac: Generate universal 32 bit build (both intel + powerpc)
|
2024-11-29 20:47:46 +11:00 |
|
UnknownShadow200
|
cef42bf5c1
|
Don't use obj directory, oops
|
2024-11-29 19:41:19 +11:00 |
|
UnknownShadow200
|
f5f79288d3
|
Use APK signer for android build
|
2024-11-29 19:34:26 +11:00 |
|
UnknownShadow200
|
51fa993fc1
|
Make it at least compile again
|
2024-11-28 21:42:13 +11:00 |
|
UnknownShadow200
|
03186fa2b0
|
Update MainActivity.java
|
2024-11-28 18:55:07 +11:00 |
|
UnknownShadow200
|
7901ee45a1
|
Ooops
|
2024-11-28 18:28:57 +11:00 |
|
UnknownShadow200
|
3043fe7f0b
|
Better support compiling with modern NDK and then running on older android devices
|
2024-11-28 18:18:55 +11:00 |
|
UnknownShadow200
|
07c73d02ca
|
Try to fix android signing for older android versions
|
2024-11-27 22:57:02 +11:00 |
|
UnknownShadow200
|
0a95076da4
|
NDS: Fix crashing when downloading resources fails
|
2024-11-26 08:08:55 +11:00 |
|
UnknownShadow200
|
d98304c617
|
Change crash logging to use module relative instead of absolute addresses
On x64 at least, module addresses are subject to ASLR which requires an extra step when investigating crashes to calculate the module offset
|
2024-11-25 21:53:12 +11:00 |
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