UnknownShadow200
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bf314359cd
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Use dispatch table for reading packets, split off CPE reading/writing into a separate file.
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2015-10-03 15:04:59 +10:00 |
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UnknownShadow200
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9f4d015709
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Detect hats.
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2015-10-03 12:13:30 +10:00 |
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UnknownShadow200
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4778ef8c32
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Make StringBuffer 100% less unsafe.
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2015-10-03 09:36:29 +10:00 |
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UnknownShadow200
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87ffa1e5fe
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Fix Direct3D9 build crashing if another application took and exited exclusive fullscreen, potentially fix crash in SetBlock packet.
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2015-10-03 08:25:28 +10:00 |
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UnknownShadow200
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728785ed6c
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Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff.
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2015-10-03 06:57:20 +10:00 |
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UnknownShadow200
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e5cd574dae
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Replace local with direct connection tab, store resume information.
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2015-10-03 06:24:29 +10:00 |
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UnknownShadow200
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69e23c88e1
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Separate various aspects of 'Game' class into own separate classes.
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2015-10-02 16:03:55 +10:00 |
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UnknownShadow200
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1740631f17
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Simplify linux backend, use core vbo functions if running >= 1.5 opengl.
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2015-10-01 18:10:22 +10:00 |
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UnknownShadow200
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0979c0597e
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Fix translucent blocks, fix clipboard crashing the client.
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2015-09-30 13:49:37 +10:00 |
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UnknownShadow200
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9e9a739932
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Fix Direct3D9 build clipping when standing next to a block, blocks should not be placed over players. (Thanks Empy)
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2015-09-30 09:10:55 +10:00 |
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UnknownShadow200
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976db7a487
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Some cleanup, simplify readme.
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2015-09-30 08:33:35 +10:00 |
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UnknownShadow200
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63a42bbc68
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Rewrite backend for 2D drawing to be far more modular.
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2015-09-28 17:10:27 +10:00 |
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UnknownShadow200
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d3c85a8cc5
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Can use all valid filename ASCII characters in save level screen.
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2015-09-28 07:10:11 +10:00 |
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UnknownShadow200
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d632374a88
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Add proper level saving screen.
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2015-09-28 06:41:16 +10:00 |
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UnknownShadow200
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e81bbc13ae
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Reduce model vertices size, reduce complexity of TextInputWidget significantly, add basis for a save level screen.
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2015-09-27 20:29:31 +10:00 |
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UnknownShadow200
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a12ffa3730
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Fix custom key bindings not being loaded, sprites are now rotated diagonally.
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2015-09-27 08:48:51 +10:00 |
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UnknownShadow200
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067f87ce37
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Use default op block permissions regardless of whether BlockPermissions is used or not. BlockPermissions settings always override other attempts to set permissions.
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2015-09-27 06:40:33 +10:00 |
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UnknownShadow200
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81d1a5f00a
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Add single player specific option for toggling physics, move drawing rounded rectangle to Utils2D.
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2015-09-26 20:11:32 +10:00 |
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UnknownShadow200
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397b4040e4
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Add support for exporting as .cw files. Remove .fcm exporting support.
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2015-09-26 18:45:58 +10:00 |
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UnknownShadow200
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ba565760c3
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Add support for importing .cw maps.
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2015-09-26 08:54:08 +10:00 |
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UnknownShadow200
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8575aea22b
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Add very simple .nbt parser.
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2015-09-26 07:51:56 +10:00 |
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UnknownShadow200
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ebca009143
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Add sapling growth to singleplayer.
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2015-09-26 06:41:30 +10:00 |
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UnknownShadow200
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6c69baeb38
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More physics (still to go: saplings)
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2015-09-25 20:21:05 +10:00 |
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UnknownShadow200
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808d66ea6c
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Initial single player physics added.
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2015-09-25 18:17:04 +10:00 |
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UnknownShadow200
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f8ceac887d
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Release 0.95, this time with updated assembly versions.
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2015-09-24 19:54:20 +10:00 |
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UnknownShadow200
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571580a2f4
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Release 0.95.
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2015-09-24 19:48:06 +10:00 |
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UnknownShadow200
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fe1d808025
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Fix crashing when pressing button in OptionsScreen, save and load default view distance, other minor gui touchups.
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2015-09-24 19:39:51 +10:00 |
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UnknownShadow200
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e01f24bebb
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Update readme, fix non-compliant GL calls.
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2015-09-24 15:56:35 +10:00 |
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UnknownShadow200
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df80b95714
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Implement new key mapping gui.
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2015-09-24 15:38:56 +10:00 |
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UnknownShadow200
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eccf108a90
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Use new pause menu by default, drop some ugly commands now replaced by the options and environment settings parts of the pause menu.
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2015-09-24 15:01:16 +10:00 |
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UnknownShadow200
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fde7eef0db
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Much more work on new client gui.
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2015-09-24 14:48:24 +10:00 |
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UnknownShadow200
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057859dcda
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More work on new gui, still in mockup stage. (Press F9 to see it)
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2015-09-24 10:47:42 +10:00 |
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UnknownShadow200
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938cb13182
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Initial work on new client gui.
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2015-09-24 09:51:55 +10:00 |
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UnknownShadow200
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a9681a15c6
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Add initial options widget. (Text drawn over a purple box with rounded corners), make screenshot a global hotkey.
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2015-09-24 08:07:17 +10:00 |
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UnknownShadow200
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a119b2bddf
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Add support for EnvMapApperance v2 packets, other various cleanup.
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2015-09-23 19:53:12 +10:00 |
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UnknownShadow200
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82d4f8b93a
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Fix issue with water level being below 0, leaves should not be skipped if they are not next to each other. (Fixes #47)
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2015-09-23 14:03:43 +10:00 |
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UnknownShadow200
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901f3e359f
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Fix custom liquids for BlockDefinitions.
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2015-09-23 13:18:13 +10:00 |
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UnknownShadow200
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b195699620
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Ignore extraneous byte for HackControl sent by older D3 servers, but doesn't work properly if jump height is >= 0.
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2015-09-23 11:31:59 +10:00 |
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UnknownShadow200
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56089bf275
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More work on BlockDefinitions support. Liquid collision and gravity still not properly supported.
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2015-09-23 08:45:16 +10:00 |
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UnknownShadow200
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f9b6da294f
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Remove WindowBorder from OpenTK, simplify a little bit in X11 API.
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2015-09-22 20:20:58 +10:00 |
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UnknownShadow200
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dde58e8b1d
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Reorganise BlockInfo, more work on BlockDefinitions.
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2015-09-22 16:48:04 +10:00 |
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UnknownShadow200
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7271e02f6f
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Persist key bindings, fixes #81.
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2015-09-22 06:42:17 +10:00 |
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UnknownShadow200
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8a076102f4
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BlockModel shouldn't always use LocalPlayer's modelname, fixes #82.
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2015-09-21 12:06:51 +10:00 |
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UnknownShadow200
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3d9d2a0e76
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If Op user type and not using block permissions, the player should be able to place grass, water, lava, and admincrete.
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2015-09-21 11:13:37 +10:00 |
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UnknownShadow200
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fb566ac505
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Fix two reported bugs: Client crashes when receiving block update while still loading a map (thanks Goodlyay), client doesn't remove player names from list when ExtPlayerList CPE extension is used (thanks 123DMWM)
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2015-09-21 07:19:33 +10:00 |
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UnknownShadow200
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0f187cf5b0
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Remove WindowBorder since we never used it.
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2015-09-20 20:28:51 +10:00 |
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UnknownShadow200
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b0a180b1db
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Simplify various stuff in X11 api.
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2015-09-20 18:01:18 +10:00 |
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UnknownShadow200
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868a62230f
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Fix crashing if map already existed when saving in singleplayer.
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2015-09-20 07:57:22 +10:00 |
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UnknownShadow200
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43b247ea08
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Make particles bigger, move faster, and fall faster.
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2015-09-20 07:34:01 +10:00 |
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UnknownShadow200
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12da9e5d7a
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Fix Y offseting being incorrect for self teleportation packets, remove ugly hack in Entity.Physics and fixes #78.
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2015-09-20 07:18:41 +10:00 |
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