UnknownShadow200
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03a8c27deb
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Client: Modularise out TextAtlas part of FPSScreen
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2016-10-18 18:09:36 +11:00 |
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UnknownShadow200
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fafd087292
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Client: Giant model is now just an alias for bigger humanoid model, instead of separate model class.
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2016-10-18 17:03:55 +11:00 |
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UnknownShadow200
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92c9f2e8eb
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Release 0.99.4
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2016-10-18 11:13:49 +11:00 |
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UnknownShadow200
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c0865c4be0
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Client: Add head model.
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2016-10-18 10:57:42 +11:00 |
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UnknownShadow200
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5c71517f1d
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Client: Fix text scaling from few commits ago
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2016-10-18 10:00:32 +11:00 |
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UnknownShadow200
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764fea65cb
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Release 0.99.3
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2016-10-18 09:11:57 +11:00 |
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UnknownShadow200
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a69309e12d
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Client: Fix backspacing of colour codes not working properly (Thanks FabTheZen).
Launcher: Move options button to bottom, clicking on a mode sends you back to the main screen.
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2016-10-18 08:40:01 +11:00 |
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UnknownShadow200
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a64c3a6075
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Client: Don't recreate the HudScreen when resizing the window.
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2016-10-18 08:15:48 +11:00 |
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UnknownShadow200
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eea433b7e3
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Style: Use less modern syntactic shortcuts.
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2016-10-17 23:48:18 +11:00 |
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UnknownShadow200
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3078d63667
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Style: Use less modern syntactic shortcuts.
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2016-10-17 23:22:06 +11:00 |
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UnknownShadow200
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5591f0a40e
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Gfx: Remove unnecessary CreateIb code.
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2016-10-17 21:34:55 +11:00 |
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UnknownShadow200
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f0047be63c
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Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures
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2016-10-17 17:15:24 +11:00 |
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UnknownShadow200
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d24a929267
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Core: Allow building up to 16 chunks per frame.
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2016-10-17 16:42:38 +11:00 |
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UnknownShadow200
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d1d31e8db1
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Style: Reduce parameters in WarningScreen
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2016-10-17 16:17:07 +11:00 |
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UnknownShadow200
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6912b7a75c
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-10-17 09:48:32 +11:00 |
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UnknownShadow200
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fcc443fbcf
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Style: reduce hardcoding
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2016-10-17 09:47:55 +11:00 |
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UnknownShadow200
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1342b92d8b
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Style: Allow adding more Camera classes.
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2016-10-17 09:37:41 +11:00 |
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UnknownShadow200
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dcf4f4c364
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Style: Use ContextLost() in more places
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2016-10-17 09:32:06 +11:00 |
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UnknownShadow200
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8d994e7c08
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Core: Chunks should unload/load based on user's view distance, not map fog.
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2016-10-16 14:09:15 +11:00 |
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UnknownShadow200
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0b7b5e3a83
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Core: Fix model scale not working when computer is set to a language that doesn't use . as its decimal point. (Thanks Daeslender)
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2016-10-15 10:25:25 +11:00 |
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UnknownShadow200
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390f3acd09
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-10-15 08:58:02 +11:00 |
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UnknownShadow200
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dfd654cdb3
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CPE: fix not implementing TextHotkey action correctly. (Thanks Hetal)
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2016-10-15 08:57:36 +11:00 |
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UnknownShadow200
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cbad171dfa
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style: fix wrong comment
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2016-10-13 16:45:51 +11:00 |
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UnknownShadow200
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7f92161077
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Gfx: IGraphicsApi is no longer responsible for managing dynamic vertex buffers. Simplify dynamic vertex buffer code.
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2016-10-12 19:28:00 +11:00 |
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UnknownShadow200
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2452cc93a7
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Style: Use gfx consistently everywhere, instead of mixing api and graphics.
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2016-10-12 12:25:12 +11:00 |
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UnknownShadow200
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603cb9fdce
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Gui: Reduce code duplication in NostalgiaScreen
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2016-10-10 15:30:28 +11:00 |
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UnknownShadow200
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f9c0f75208
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Client: Move searcher for block collisions into separate class.
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2016-10-10 14:42:05 +11:00 |
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UnknownShadow200
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faa89144dd
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-10-10 10:05:38 +11:00 |
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UnknownShadow200
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273b3b32e2
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Gfx: Remove unnecessary parameter from UpdateDynamicIndexedVb
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2016-10-10 09:13:32 +11:00 |
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UnknownShadow200
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f10cd336eb
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Get rid of unneeded SetRenderState call.
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2016-10-09 09:40:42 +11:00 |
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UnknownShadow200
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5891d8dc81
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Launcher: Better error messages at main menu.
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2016-10-07 18:20:59 +11:00 |
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UnknownShadow200
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9944e4b8bc
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Launcher: Use button for options, use much nicer checkbox.
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2016-10-07 18:12:31 +11:00 |
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UnknownShadow200
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8098ebdc1d
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-10-07 10:31:16 +11:00 |
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UnknownShadow200
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b40f97374e
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Launcher: rgb sliders
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2016-10-07 10:17:12 +11:00 |
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UnknownShadow200
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aecfc85583
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Launcher: Start work on RGB sliders.
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2016-10-07 10:06:06 +11:00 |
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UnknownShadow200
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3d30c2b3b7
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Launcher: Avoid evil misuse of EventArgs classes.
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2016-10-07 09:41:38 +11:00 |
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UnknownShadow200
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bda732e21c
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Launcher: Tidy up spacing, fix updates view redrawing twice.
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2016-10-06 22:45:03 +11:00 |
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UnknownShadow200
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e67cdcf6ba
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Launcher: Reduce clutter at main menu by moving stuff to settings screen.
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2016-10-06 22:33:04 +11:00 |
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UnknownShadow200
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6b9d741c29
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Launcher: Start work on settings menu, fix issues with tab.
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2016-10-06 17:08:35 +11:00 |
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UnknownShadow200
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1511fb4f4f
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Launcher: Reduce code duplication.
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2016-10-06 16:23:18 +11:00 |
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UnknownShadow200
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994f1cf31b
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-10-06 13:03:50 +11:00 |
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UnknownShadow200
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8e74cbfb38
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Launcher: add an awful options button image.
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2016-10-06 12:50:41 +11:00 |
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UnknownShadow200
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01339e8172
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Launcher: Add a basic bitmap widget.
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2016-10-06 12:35:02 +11:00 |
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UnknownShadow200
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b576506b86
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Gfx: add bool indicating whether texture should use managed or default pool.
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2016-10-06 10:54:17 +11:00 |
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UnknownShadow200
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febe31b904
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Style: Split IGraphicsAPI into IGraphicsAPI and IGraphicsAPI.Core, don't catch NotSupportException for invalid bitmap.
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2016-10-05 18:25:21 +11:00 |
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UnknownShadow200
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25215c4b60
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Client: Fix custom sprite blocks from last commit.
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2016-10-05 11:14:14 +11:00 |
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UnknownShadow200
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ac1a6442a7
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Core: Now resetting a custom block that overwrote a core block works properly now. Also fix texture pack not being reset in singleplayer when loading a level without one.
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2016-10-04 14:09:20 +11:00 |
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UnknownShadow200
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5fdfba9d1b
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Client: Move more stuff to DefaultSet
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2016-10-04 10:19:13 +11:00 |
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UnknownShadow200
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be619e29f0
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Client: Start moving stuff into separate DefaultSet class for block properties.
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2016-10-04 09:34:21 +11:00 |
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UnknownShadow200
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b299a48fcc
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Gfx: Add definition for glGetTexImage. (It will all make sense soon)
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2016-10-04 07:28:50 +11:00 |
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