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2D
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Disable multi jumps in classic mode. (Also reduce entries per column from 20 to 16 in tab list)
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2018-01-12 21:14:21 +11:00 |
Audio
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minor code cleanup
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2017-12-15 20:04:23 +11:00 |
Blocks
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Optimise BlockInfo.IsLiquid to be simple lookup table instead
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2018-01-13 09:21:24 +11:00 |
Commands
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Remove /client commands (pointless when you can just do /client), have all commands enabled in both multiplayer and singleplayer modes. (But singleplayer only commands will show 'disabled' in multiplayer)
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2017-11-25 18:33:09 +11:00 |
Entities
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Optimise BlockInfo.IsLiquid to be simple lookup table instead
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2018-01-13 09:21:24 +11:00 |
Events
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Add ability to rotate skybox
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2017-09-27 10:12:05 +10:00 |
Game
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Optimise BlockInfo.IsLiquid to be simple lookup table instead
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2018-01-13 09:21:24 +11:00 |
Generator
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Implement sprite offseting (Thanks goodlyay)
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2017-11-20 15:41:17 +11:00 |
GraphicsAPI
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Fix rare crashing when minimised on some GPUs, fixes #489.
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2017-12-18 21:27:44 +11:00 |
Hotkeys
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Fix TextHotkey extension, accidentally mapping numpad number keys to normal number keys.
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2017-10-26 13:47:18 +11:00 |
Ionic.Zlib
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Style: Indent catch and switch properly.
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2016-12-02 15:31:34 +11:00 |
Map
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Fix .lvl loader erroring when map had custom blocks in it, and the dimensions weren't divisible by 16
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2018-01-13 09:37:29 +11:00 |
Math
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Add TotalMilliseconds() to C DateTime
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2017-09-15 21:01:02 +10:00 |
MeshBuilder
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Fix rare crashing on some 10 year old GPUs with Direct3D9
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2017-12-17 09:23:38 +11:00 |
Mode
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Fix spamming G (without having changed held block index) causing arm to constantly move down again and again (Thanks Kingoscargames1)
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2017-12-23 22:08:43 +11:00 |
Network
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Client now sends InstantMOTD cpe extension to server.
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2018-01-13 09:49:44 +11:00 |
Particles
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Optimise BlockInfo.IsLiquid to be simple lookup table instead
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2018-01-13 09:21:24 +11:00 |
Platform
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Fix .png in texture pack causing crash on mono, due to it very rarely loading bitmap instances into an invalid state, instead of throwing an exception on loading (Thanks aleksb385)
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2018-01-05 07:04:59 +11:00 |
Properties
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Release 0.99.9.9
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2018-01-13 11:32:00 +11:00 |
Rendering
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Fix rare crashing when minimised on some GPUs, fixes #489.
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2017-12-18 21:27:44 +11:00 |
Selections
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Add a untested hacky workaround, to force OSX to use 32 bit architecture with mono >= 5.2
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2017-10-22 00:06:00 +11:00 |
Singleplayer
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Server connection always ticks 60 times/second. (Singleplay still ticks physics at 20 times/second)
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2017-11-20 16:07:52 +11:00 |
TexturePack
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Fix crash when size of an animation frame is bigger than a tile in terrain.png (Thanks kingoscargames1)
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2018-01-13 09:45:27 +11:00 |
Utils
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Release 0.99.9.9
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2018-01-13 11:32:00 +11:00 |
app.config
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ClassicalSharp.csproj
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Combine NormalPlayerListWidget and ExtPlayerListWidget into one class
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2018-01-12 15:28:06 +11:00 |
Program.cs
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Release 0.99.9.9
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2018-01-13 11:32:00 +11:00 |
SharpWave.dll
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Fix audio failing to play in windows 2000 VM, should hopefully address #463
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2017-08-03 21:43:30 +10:00 |
SharpWave.dll.config
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Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
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2015-11-28 09:59:25 +11:00 |