ClassiCube/ClassicalSharp
2018-01-13 11:32:00 +11:00
..
2D Disable multi jumps in classic mode. (Also reduce entries per column from 20 to 16 in tab list) 2018-01-12 21:14:21 +11:00
Audio minor code cleanup 2017-12-15 20:04:23 +11:00
Blocks Optimise BlockInfo.IsLiquid to be simple lookup table instead 2018-01-13 09:21:24 +11:00
Commands Remove /client commands (pointless when you can just do /client), have all commands enabled in both multiplayer and singleplayer modes. (But singleplayer only commands will show 'disabled' in multiplayer) 2017-11-25 18:33:09 +11:00
Entities Optimise BlockInfo.IsLiquid to be simple lookup table instead 2018-01-13 09:21:24 +11:00
Events Add ability to rotate skybox 2017-09-27 10:12:05 +10:00
Game Optimise BlockInfo.IsLiquid to be simple lookup table instead 2018-01-13 09:21:24 +11:00
Generator Implement sprite offseting (Thanks goodlyay) 2017-11-20 15:41:17 +11:00
GraphicsAPI Fix rare crashing when minimised on some GPUs, fixes #489. 2017-12-18 21:27:44 +11:00
Hotkeys Fix TextHotkey extension, accidentally mapping numpad number keys to normal number keys. 2017-10-26 13:47:18 +11:00
Ionic.Zlib Style: Indent catch and switch properly. 2016-12-02 15:31:34 +11:00
Map Fix .lvl loader erroring when map had custom blocks in it, and the dimensions weren't divisible by 16 2018-01-13 09:37:29 +11:00
Math Add TotalMilliseconds() to C DateTime 2017-09-15 21:01:02 +10:00
MeshBuilder Fix rare crashing on some 10 year old GPUs with Direct3D9 2017-12-17 09:23:38 +11:00
Mode Fix spamming G (without having changed held block index) causing arm to constantly move down again and again (Thanks Kingoscargames1) 2017-12-23 22:08:43 +11:00
Network Client now sends InstantMOTD cpe extension to server. 2018-01-13 09:49:44 +11:00
Particles Optimise BlockInfo.IsLiquid to be simple lookup table instead 2018-01-13 09:21:24 +11:00
Platform Fix .png in texture pack causing crash on mono, due to it very rarely loading bitmap instances into an invalid state, instead of throwing an exception on loading (Thanks aleksb385) 2018-01-05 07:04:59 +11:00
Properties Release 0.99.9.9 2018-01-13 11:32:00 +11:00
Rendering Fix rare crashing when minimised on some GPUs, fixes #489. 2017-12-18 21:27:44 +11:00
Selections Add a untested hacky workaround, to force OSX to use 32 bit architecture with mono >= 5.2 2017-10-22 00:06:00 +11:00
Singleplayer Server connection always ticks 60 times/second. (Singleplay still ticks physics at 20 times/second) 2017-11-20 16:07:52 +11:00
TexturePack Fix crash when size of an animation frame is bigger than a tile in terrain.png (Thanks kingoscargames1) 2018-01-13 09:45:27 +11:00
Utils Release 0.99.9.9 2018-01-13 11:32:00 +11:00
app.config
ClassicalSharp.csproj Combine NormalPlayerListWidget and ExtPlayerListWidget into one class 2018-01-12 15:28:06 +11:00
Program.cs Release 0.99.9.9 2018-01-13 11:32:00 +11:00
SharpWave.dll Fix audio failing to play in windows 2000 VM, should hopefully address #463 2017-08-03 21:43:30 +10:00
SharpWave.dll.config Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static. 2015-11-28 09:59:25 +11:00