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| author | Alee14 <alee14498@gmail.com> | 2017-03-26 15:18:10 -0400 |
|---|---|---|
| committer | Alee14 <alee14498@gmail.com> | 2017-03-26 15:18:10 -0400 |
| commit | 29433e2f7dbd0e4a73d3c78ffe1005b922fb5982 (patch) | |
| tree | aa0ad3fe59468cbe452ee597e914839b68c01436 /node_modules/discord.js/src/structures/Presence.js | |
| parent | 878fefb4c4e1f12b804ae5c0def433fa873f4c8b (diff) | |
| download | AleeBot-29433e2f7dbd0e4a73d3c78ffe1005b922fb5982.tar.gz AleeBot-29433e2f7dbd0e4a73d3c78ffe1005b922fb5982.tar.bz2 AleeBot-29433e2f7dbd0e4a73d3c78ffe1005b922fb5982.zip | |
Don't mind me i'm adding the discord.js files
Diffstat (limited to 'node_modules/discord.js/src/structures/Presence.js')
| -rw-r--r-- | node_modules/discord.js/src/structures/Presence.js | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/node_modules/discord.js/src/structures/Presence.js b/node_modules/discord.js/src/structures/Presence.js new file mode 100644 index 0000000..ddca5fb --- /dev/null +++ b/node_modules/discord.js/src/structures/Presence.js @@ -0,0 +1,92 @@ +/** + * Represents a user's presence + */ +class Presence { + constructor(data = {}) { + /** + * The status of the presence: + * + * * **`online`** - user is online + * * **`offline`** - user is offline or invisible + * * **`idle`** - user is AFK + * * **`dnd`** - user is in Do not Disturb + * @type {string} + */ + this.status = data.status || 'offline'; + + /** + * The game that the user is playing, `null` if they aren't playing a game. + * @type {?Game} + */ + this.game = data.game ? new Game(data.game) : null; + } + + update(data) { + this.status = data.status || this.status; + this.game = data.game ? new Game(data.game) : null; + } + + /** + * Whether this presence is equal to another + * @param {Presence} presence Presence to compare with + * @returns {boolean} + */ + equals(presence) { + return this === presence || ( + presence && + this.status === presence.status && + this.game ? this.game.equals(presence.game) : !presence.game + ); + } +} + +/** + * Represents a game that is part of a user's presence. + */ +class Game { + constructor(data) { + /** + * The name of the game being played + * @type {string} + */ + this.name = data.name; + + /** + * The type of the game status + * @type {number} + */ + this.type = data.type; + + /** + * If the game is being streamed, a link to the stream + * @type {?string} + */ + this.url = data.url || null; + } + + /** + * Whether or not the game is being streamed + * @type {boolean} + * @readonly + */ + get streaming() { + return this.type === 1; + } + + /** + * Whether this game is equal to another game + * @param {Game} game Game to compare with + * @returns {boolean} + */ + equals(game) { + return this === game || ( + game && + this.name === game.name && + this.type === game.type && + this.url === game.url + ); + } +} + +exports.Presence = Presence; +exports.Game = Game; |
