diff options
Diffstat (limited to 'node_modules/discord.js/src/client/actions')
28 files changed, 852 insertions, 0 deletions
diff --git a/node_modules/discord.js/src/client/actions/Action.js b/node_modules/discord.js/src/client/actions/Action.js new file mode 100644 index 0000000..8fdadc9 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/Action.js @@ -0,0 +1,23 @@ +/* + +ABOUT ACTIONS + +Actions are similar to WebSocket Packet Handlers, but since introducing +the REST API methods, in order to prevent rewriting code to handle data, +"actions" have been introduced. They're basically what Packet Handlers +used to be but they're strictly for manipulating data and making sure +that WebSocket events don't clash with REST methods. + +*/ + +class GenericAction { + constructor(client) { + this.client = client; + } + + handle(data) { + return data; + } +} + +module.exports = GenericAction; diff --git a/node_modules/discord.js/src/client/actions/ActionsManager.js b/node_modules/discord.js/src/client/actions/ActionsManager.js new file mode 100644 index 0000000..ac95aa7 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ActionsManager.js @@ -0,0 +1,38 @@ +class ActionsManager { + constructor(client) { + this.client = client; + + this.register(require('./MessageCreate')); + this.register(require('./MessageDelete')); + this.register(require('./MessageDeleteBulk')); + this.register(require('./MessageUpdate')); + this.register(require('./MessageReactionAdd')); + this.register(require('./MessageReactionRemove')); + this.register(require('./MessageReactionRemoveAll')); + this.register(require('./ChannelCreate')); + this.register(require('./ChannelDelete')); + this.register(require('./ChannelUpdate')); + this.register(require('./GuildDelete')); + this.register(require('./GuildUpdate')); + this.register(require('./GuildMemberGet')); + this.register(require('./GuildMemberRemove')); + this.register(require('./GuildBanRemove')); + this.register(require('./GuildRoleCreate')); + this.register(require('./GuildRoleDelete')); + this.register(require('./GuildRoleUpdate')); + this.register(require('./UserGet')); + this.register(require('./UserUpdate')); + this.register(require('./UserNoteUpdate')); + this.register(require('./GuildSync')); + this.register(require('./GuildEmojiCreate')); + this.register(require('./GuildEmojiDelete')); + this.register(require('./GuildEmojiUpdate')); + this.register(require('./GuildRolesPositionUpdate')); + } + + register(Action) { + this[Action.name.replace(/Action$/, '')] = new Action(this.client); + } +} + +module.exports = ActionsManager; diff --git a/node_modules/discord.js/src/client/actions/ChannelCreate.js b/node_modules/discord.js/src/client/actions/ChannelCreate.js new file mode 100644 index 0000000..dc47041 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ChannelCreate.js @@ -0,0 +1,13 @@ +const Action = require('./Action'); + +class ChannelCreateAction extends Action { + handle(data) { + const client = this.client; + const channel = client.dataManager.newChannel(data); + return { + channel, + }; + } +} + +module.exports = ChannelCreateAction; diff --git a/node_modules/discord.js/src/client/actions/ChannelDelete.js b/node_modules/discord.js/src/client/actions/ChannelDelete.js new file mode 100644 index 0000000..7b847ef --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ChannelDelete.js @@ -0,0 +1,31 @@ +const Action = require('./Action'); + +class ChannelDeleteAction extends Action { + constructor(client) { + super(client); + this.deleted = new Map(); + } + + handle(data) { + const client = this.client; + + let channel = client.channels.get(data.id); + if (channel) { + client.dataManager.killChannel(channel); + this.deleted.set(channel.id, channel); + this.scheduleForDeletion(channel.id); + } else { + channel = this.deleted.get(data.id) || null; + } + + return { + channel, + }; + } + + scheduleForDeletion(id) { + this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout); + } +} + +module.exports = ChannelDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/ChannelUpdate.js b/node_modules/discord.js/src/client/actions/ChannelUpdate.js new file mode 100644 index 0000000..df50ed4 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/ChannelUpdate.js @@ -0,0 +1,34 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); +const cloneObject = require('../../util/CloneObject'); + +class ChannelUpdateAction extends Action { + handle(data) { + const client = this.client; + + const channel = client.channels.get(data.id); + if (channel) { + const oldChannel = cloneObject(channel); + channel.setup(data); + client.emit(Constants.Events.CHANNEL_UPDATE, oldChannel, channel); + return { + old: oldChannel, + updated: channel, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +/** + * Emitted whenever a channel is updated - e.g. name change, topic change. + * @event Client#channelUpdate + * @param {Channel} oldChannel The channel before the update + * @param {Channel} newChannel The channel after the update + */ + +module.exports = ChannelUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildBanRemove.js b/node_modules/discord.js/src/client/actions/GuildBanRemove.js new file mode 100644 index 0000000..0276a52 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildBanRemove.js @@ -0,0 +1,13 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +class GuildBanRemove extends Action { + handle(data) { + const client = this.client; + const guild = client.guilds.get(data.guild_id); + const user = client.dataManager.newUser(data.user); + if (guild && user) client.emit(Constants.Events.GUILD_BAN_REMOVE, guild, user); + } +} + +module.exports = GuildBanRemove; diff --git a/node_modules/discord.js/src/client/actions/GuildDelete.js b/node_modules/discord.js/src/client/actions/GuildDelete.js new file mode 100644 index 0000000..1214263 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildDelete.js @@ -0,0 +1,51 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +class GuildDeleteAction extends Action { + constructor(client) { + super(client); + this.deleted = new Map(); + } + + handle(data) { + const client = this.client; + + let guild = client.guilds.get(data.id); + if (guild) { + if (guild.available && data.unavailable) { + // guild is unavailable + guild.available = false; + client.emit(Constants.Events.GUILD_UNAVAILABLE, guild); + + // stops the GuildDelete packet thinking a guild was actually deleted, + // handles emitting of event itself + return { + guild: null, + }; + } + + // delete guild + client.guilds.delete(guild.id); + this.deleted.set(guild.id, guild); + this.scheduleForDeletion(guild.id); + } else { + guild = this.deleted.get(data.id) || null; + } + + return { + guild, + }; + } + + scheduleForDeletion(id) { + this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout); + } +} + +/** + * Emitted whenever a guild becomes unavailable, likely due to a server outage. + * @event Client#guildUnavailable + * @param {Guild} guild The guild that has become unavailable. + */ + +module.exports = GuildDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js b/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js new file mode 100644 index 0000000..5df1ced --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js @@ -0,0 +1,18 @@ +const Action = require('./Action'); + +class GuildEmojiCreateAction extends Action { + handle(guild, createdEmoji) { + const client = this.client; + const emoji = client.dataManager.newEmoji(createdEmoji, guild); + return { + emoji, + }; + } +} + +/** + * Emitted whenever a custom emoji is created in a guild + * @event Client#emojiCreate + * @param {Emoji} emoji The emoji that was created. + */ +module.exports = GuildEmojiCreateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js b/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js new file mode 100644 index 0000000..8cfa205 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js @@ -0,0 +1,18 @@ +const Action = require('./Action'); + +class GuildEmojiDeleteAction extends Action { + handle(emoji) { + const client = this.client; + client.dataManager.killEmoji(emoji); + return { + emoji, + }; + } +} + +/** + * Emitted whenever a custom guild emoji is deleted + * @event Client#emojiDelete + * @param {Emoji} emoji The emoji that was deleted. + */ +module.exports = GuildEmojiDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js b/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js new file mode 100644 index 0000000..94bfa24 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js @@ -0,0 +1,15 @@ +const Action = require('./Action'); + +class GuildEmojiUpdateAction extends Action { + handle(oldEmoji, newEmoji) { + this.client.dataManager.updateEmoji(oldEmoji, newEmoji); + } +} + +/** + * Emitted whenever a custom guild emoji is updated + * @event Client#emojiUpdate + * @param {Emoji} oldEmoji The old emoji + * @param {Emoji} newEmoji The new emoji + */ +module.exports = GuildEmojiUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildMemberGet.js b/node_modules/discord.js/src/client/actions/GuildMemberGet.js new file mode 100644 index 0000000..b00fa0f --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildMemberGet.js @@ -0,0 +1,12 @@ +const Action = require('./Action'); + +class GuildMemberGetAction extends Action { + handle(guild, data) { + const member = guild._addMember(data, false); + return { + member, + }; + } +} + +module.exports = GuildMemberGetAction; diff --git a/node_modules/discord.js/src/client/actions/GuildMemberRemove.js b/node_modules/discord.js/src/client/actions/GuildMemberRemove.js new file mode 100644 index 0000000..d68b8b5 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildMemberRemove.js @@ -0,0 +1,49 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +class GuildMemberRemoveAction extends Action { + constructor(client) { + super(client); + this.deleted = new Map(); + } + + handle(data) { + const client = this.client; + + const guild = client.guilds.get(data.guild_id); + if (guild) { + let member = guild.members.get(data.user.id); + if (member) { + guild.memberCount--; + guild._removeMember(member); + this.deleted.set(guild.id + data.user.id, member); + if (client.status === Constants.Status.READY) client.emit(Constants.Events.GUILD_MEMBER_REMOVE, member); + this.scheduleForDeletion(guild.id, data.user.id); + } else { + member = this.deleted.get(guild.id + data.user.id) || null; + } + + return { + guild, + member, + }; + } + + return { + guild, + member: null, + }; + } + + scheduleForDeletion(guildID, userID) { + this.client.setTimeout(() => this.deleted.delete(guildID + userID), this.client.options.restWsBridgeTimeout); + } +} + +/** + * Emitted whenever a member leaves a guild, or is kicked. + * @event Client#guildMemberRemove + * @param {GuildMember} member The member that has left/been kicked from the guild. + */ + +module.exports = GuildMemberRemoveAction; diff --git a/node_modules/discord.js/src/client/actions/GuildRoleCreate.js b/node_modules/discord.js/src/client/actions/GuildRoleCreate.js new file mode 100644 index 0000000..82ea19a --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRoleCreate.js @@ -0,0 +1,32 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); +const Role = require('../../structures/Role'); + +class GuildRoleCreate extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.get(data.guild_id); + if (guild) { + const already = guild.roles.has(data.role.id); + const role = new Role(guild, data.role); + guild.roles.set(role.id, role); + if (!already) client.emit(Constants.Events.GUILD_ROLE_CREATE, role); + return { + role, + }; + } + + return { + role: null, + }; + } +} + +/** + * Emitted whenever a role is created. + * @event Client#roleCreate + * @param {Role} role The role that was created. + */ + +module.exports = GuildRoleCreate; diff --git a/node_modules/discord.js/src/client/actions/GuildRoleDelete.js b/node_modules/discord.js/src/client/actions/GuildRoleDelete.js new file mode 100644 index 0000000..eeaa1e9 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRoleDelete.js @@ -0,0 +1,46 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +class GuildRoleDeleteAction extends Action { + constructor(client) { + super(client); + this.deleted = new Map(); + } + + handle(data) { + const client = this.client; + + const guild = client.guilds.get(data.guild_id); + if (guild) { + let role = guild.roles.get(data.role_id); + if (role) { + guild.roles.delete(data.role_id); + this.deleted.set(guild.id + data.role_id, role); + this.scheduleForDeletion(guild.id, data.role_id); + client.emit(Constants.Events.GUILD_ROLE_DELETE, role); + } else { + role = this.deleted.get(guild.id + data.role_id) || null; + } + + return { + role, + }; + } + + return { + role: null, + }; + } + + scheduleForDeletion(guildID, roleID) { + this.client.setTimeout(() => this.deleted.delete(guildID + roleID), this.client.options.restWsBridgeTimeout); + } +} + +/** + * Emitted whenever a guild role is deleted. + * @event Client#roleDelete + * @param {Role} role The role that was deleted. + */ + +module.exports = GuildRoleDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js b/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js new file mode 100644 index 0000000..8270517 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js @@ -0,0 +1,41 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); +const cloneObject = require('../../util/CloneObject'); + +class GuildRoleUpdateAction extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.get(data.guild_id); + if (guild) { + const roleData = data.role; + let oldRole = null; + + const role = guild.roles.get(roleData.id); + if (role) { + oldRole = cloneObject(role); + role.setup(data.role); + client.emit(Constants.Events.GUILD_ROLE_UPDATE, oldRole, role); + } + + return { + old: oldRole, + updated: role, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +/** + * Emitted whenever a guild role is updated. + * @event Client#roleUpdate + * @param {Role} oldRole The role before the update. + * @param {Role} newRole The role after the update. + */ + +module.exports = GuildRoleUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js b/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js new file mode 100644 index 0000000..a95c923 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js @@ -0,0 +1,23 @@ +const Action = require('./Action'); + +class GuildRolesPositionUpdate extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.get(data.guild_id); + if (guild) { + for (const partialRole of data.roles) { + const role = guild.roles.get(partialRole.id); + if (role) { + role.position = partialRole.position; + } + } + } + + return { + guild, + }; + } +} + +module.exports = GuildRolesPositionUpdate; diff --git a/node_modules/discord.js/src/client/actions/GuildSync.js b/node_modules/discord.js/src/client/actions/GuildSync.js new file mode 100644 index 0000000..7b94ec8 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildSync.js @@ -0,0 +1,27 @@ +const Action = require('./Action'); + +class GuildSync extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.get(data.id); + if (guild) { + data.presences = data.presences || []; + for (const presence of data.presences) { + guild._setPresence(presence.user.id, presence); + } + + data.members = data.members || []; + for (const syncMember of data.members) { + const member = guild.members.get(syncMember.user.id); + if (member) { + guild._updateMember(member, syncMember); + } else { + guild._addMember(syncMember, false); + } + } + } + } +} + +module.exports = GuildSync; diff --git a/node_modules/discord.js/src/client/actions/GuildUpdate.js b/node_modules/discord.js/src/client/actions/GuildUpdate.js new file mode 100644 index 0000000..efda7f7 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/GuildUpdate.js @@ -0,0 +1,34 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); +const cloneObject = require('../../util/CloneObject'); + +class GuildUpdateAction extends Action { + handle(data) { + const client = this.client; + + const guild = client.guilds.get(data.id); + if (guild) { + const oldGuild = cloneObject(guild); + guild.setup(data); + client.emit(Constants.Events.GUILD_UPDATE, oldGuild, guild); + return { + old: oldGuild, + updated: guild, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +/** + * Emitted whenever a guild is updated - e.g. name change. + * @event Client#guildUpdate + * @param {Guild} oldGuild The guild before the update. + * @param {Guild} newGuild The guild after the update. + */ + +module.exports = GuildUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/MessageCreate.js b/node_modules/discord.js/src/client/actions/MessageCreate.js new file mode 100644 index 0000000..00fc1e9 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageCreate.js @@ -0,0 +1,40 @@ +const Action = require('./Action'); +const Message = require('../../structures/Message'); + +class MessageCreateAction extends Action { + handle(data) { + const client = this.client; + + const channel = client.channels.get((data instanceof Array ? data[0] : data).channel_id); + const user = client.users.get((data instanceof Array ? data[0] : data).author.id); + if (channel) { + const member = channel.guild ? channel.guild.member(user) : null; + if (data instanceof Array) { + const messages = new Array(data.length); + for (let i = 0; i < data.length; i++) { + messages[i] = channel._cacheMessage(new Message(channel, data[i], client)); + } + channel.lastMessageID = messages[messages.length - 1].id; + if (user) user.lastMessageID = messages[messages.length - 1].id; + if (member) member.lastMessageID = messages[messages.length - 1].id; + return { + messages, + }; + } else { + const message = channel._cacheMessage(new Message(channel, data, client)); + channel.lastMessageID = data.id; + if (user) user.lastMessageID = data.id; + if (member) member.lastMessageID = data.id; + return { + message, + }; + } + } + + return { + message: null, + }; + } +} + +module.exports = MessageCreateAction; diff --git a/node_modules/discord.js/src/client/actions/MessageDelete.js b/node_modules/discord.js/src/client/actions/MessageDelete.js new file mode 100644 index 0000000..beb8050 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageDelete.js @@ -0,0 +1,40 @@ +const Action = require('./Action'); + +class MessageDeleteAction extends Action { + constructor(client) { + super(client); + this.deleted = new Map(); + } + + handle(data) { + const client = this.client; + + const channel = client.channels.get(data.channel_id); + if (channel) { + let message = channel.messages.get(data.id); + + if (message) { + channel.messages.delete(message.id); + this.deleted.set(channel.id + message.id, message); + this.scheduleForDeletion(channel.id, message.id); + } else { + message = this.deleted.get(channel.id + data.id) || null; + } + + return { + message, + }; + } + + return { + message: null, + }; + } + + scheduleForDeletion(channelID, messageID) { + this.client.setTimeout(() => this.deleted.delete(channelID + messageID), + this.client.options.restWsBridgeTimeout); + } +} + +module.exports = MessageDeleteAction; diff --git a/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js b/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js new file mode 100644 index 0000000..6a12ef1 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js @@ -0,0 +1,24 @@ +const Action = require('./Action'); +const Collection = require('../../util/Collection'); +const Constants = require('../../util/Constants'); + +class MessageDeleteBulkAction extends Action { + handle(data) { + const client = this.client; + const channel = client.channels.get(data.channel_id); + + const ids = data.ids; + const messages = new Collection(); + for (const id of ids) { + const message = channel.messages.get(id); + if (message) messages.set(message.id, message); + } + + if (messages.size > 0) client.emit(Constants.Events.MESSAGE_BULK_DELETE, messages); + return { + messages, + }; + } +} + +module.exports = MessageDeleteBulkAction; diff --git a/node_modules/discord.js/src/client/actions/MessageReactionAdd.js b/node_modules/discord.js/src/client/actions/MessageReactionAdd.js new file mode 100644 index 0000000..f57ec2e --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageReactionAdd.js @@ -0,0 +1,43 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +/* +{ user_id: 'id', + message_id: 'id', + emoji: { name: '�', id: null }, + channel_id: 'id' } } +*/ + +class MessageReactionAdd extends Action { + handle(data) { + const user = this.client.users.get(data.user_id); + if (!user) return false; + + const channel = this.client.channels.get(data.channel_id); + if (!channel || channel.type === 'voice') return false; + + const message = channel.messages.get(data.message_id); + if (!message) return false; + + if (!data.emoji) return false; + + const reaction = message._addReaction(data.emoji, user); + + if (reaction) { + this.client.emit(Constants.Events.MESSAGE_REACTION_ADD, reaction, user); + } + + return { + message, + reaction, + user, + }; + } +} +/** + * Emitted whenever a reaction is added to a message. + * @event Client#messageReactionAdd + * @param {MessageReaction} messageReaction The reaction object. + * @param {User} user The user that applied the emoji or reaction emoji. + */ +module.exports = MessageReactionAdd; diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemove.js b/node_modules/discord.js/src/client/actions/MessageReactionRemove.js new file mode 100644 index 0000000..98a958d --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageReactionRemove.js @@ -0,0 +1,43 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +/* +{ user_id: 'id', + message_id: 'id', + emoji: { name: '�', id: null }, + channel_id: 'id' } } +*/ + +class MessageReactionRemove extends Action { + handle(data) { + const user = this.client.users.get(data.user_id); + if (!user) return false; + + const channel = this.client.channels.get(data.channel_id); + if (!channel || channel.type === 'voice') return false; + + const message = channel.messages.get(data.message_id); + if (!message) return false; + + if (!data.emoji) return false; + + const reaction = message._removeReaction(data.emoji, user); + + if (reaction) { + this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE, reaction, user); + } + + return { + message, + reaction, + user, + }; + } +} +/** + * Emitted whenever a reaction is removed from a message. + * @event Client#messageReactionRemove + * @param {MessageReaction} messageReaction The reaction object. + * @param {User} user The user that removed the emoji or reaction emoji. + */ +module.exports = MessageReactionRemove; diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js b/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js new file mode 100644 index 0000000..f35b785 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js @@ -0,0 +1,25 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +class MessageReactionRemoveAll extends Action { + handle(data) { + const channel = this.client.channels.get(data.channel_id); + if (!channel || channel.type === 'voice') return false; + + const message = channel.messages.get(data.message_id); + if (!message) return false; + + message._clearReactions(); + this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE_ALL, message); + + return { + message, + }; + } +} +/** + * Emitted whenever all reactions are removed from a message. + * @event Client#messageReactionRemoveAll + * @param {MessageReaction} messageReaction The reaction object. + */ +module.exports = MessageReactionRemoveAll; diff --git a/node_modules/discord.js/src/client/actions/MessageUpdate.js b/node_modules/discord.js/src/client/actions/MessageUpdate.js new file mode 100644 index 0000000..a62c332 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/MessageUpdate.js @@ -0,0 +1,43 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); +const cloneObject = require('../../util/CloneObject'); + +class MessageUpdateAction extends Action { + handle(data) { + const client = this.client; + + const channel = client.channels.get(data.channel_id); + if (channel) { + const message = channel.messages.get(data.id); + if (message) { + const oldMessage = cloneObject(message); + message.patch(data); + message._edits.unshift(oldMessage); + client.emit(Constants.Events.MESSAGE_UPDATE, oldMessage, message); + return { + old: oldMessage, + updated: message, + }; + } + + return { + old: message, + updated: message, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +/** + * Emitted whenever a message is updated - e.g. embed or content change. + * @event Client#messageUpdate + * @param {Message} oldMessage The message before the update. + * @param {Message} newMessage The message after the update. + */ + +module.exports = MessageUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/UserGet.js b/node_modules/discord.js/src/client/actions/UserGet.js new file mode 100644 index 0000000..65e7c95 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/UserGet.js @@ -0,0 +1,13 @@ +const Action = require('./Action'); + +class UserGetAction extends Action { + handle(data) { + const client = this.client; + const user = client.dataManager.newUser(data); + return { + user, + }; + } +} + +module.exports = UserGetAction; diff --git a/node_modules/discord.js/src/client/actions/UserNoteUpdate.js b/node_modules/discord.js/src/client/actions/UserNoteUpdate.js new file mode 100644 index 0000000..4c2cc21 --- /dev/null +++ b/node_modules/discord.js/src/client/actions/UserNoteUpdate.js @@ -0,0 +1,30 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); + +class UserNoteUpdateAction extends Action { + handle(data) { + const client = this.client; + + const oldNote = client.user.notes.get(data.id); + const note = data.note.length ? data.note : null; + + client.user.notes.set(data.id, note); + + client.emit(Constants.Events.USER_NOTE_UPDATE, data.id, oldNote, note); + + return { + old: oldNote, + updated: note, + }; + } +} + +/** + * Emitted whenever a note is updated. + * @event Client#userNoteUpdate + * @param {User} user The user the note belongs to + * @param {string} oldNote The note content before the update + * @param {string} newNote The note content after the update + */ + +module.exports = UserNoteUpdateAction; diff --git a/node_modules/discord.js/src/client/actions/UserUpdate.js b/node_modules/discord.js/src/client/actions/UserUpdate.js new file mode 100644 index 0000000..b361eca --- /dev/null +++ b/node_modules/discord.js/src/client/actions/UserUpdate.js @@ -0,0 +1,33 @@ +const Action = require('./Action'); +const Constants = require('../../util/Constants'); +const cloneObject = require('../../util/CloneObject'); + +class UserUpdateAction extends Action { + handle(data) { + const client = this.client; + + if (client.user) { + if (client.user.equals(data)) { + return { + old: client.user, + updated: client.user, + }; + } + + const oldUser = cloneObject(client.user); + client.user.patch(data); + client.emit(Constants.Events.USER_UPDATE, oldUser, client.user); + return { + old: oldUser, + updated: client.user, + }; + } + + return { + old: null, + updated: null, + }; + } +} + +module.exports = UserUpdateAction; |
