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| author | Andrew Lee <alee14498@protonmail.com> | 2023-06-24 18:02:46 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2023-06-24 23:46:57 -0400 |
| commit | dbb42c99e07320bc20d77cdbe404a8071c0a522e (patch) | |
| tree | 9e3d4094061c800e52897bfaa117a3608c648f2a /assets/tilemap.tres | |
| parent | 9541a472e0b38369d169ad3f7bb250a8127bc471 (diff) | |
| download | frivolous-run-dbb42c99e07320bc20d77cdbe404a8071c0a522e.tar.gz frivolous-run-dbb42c99e07320bc20d77cdbe404a8071c0a522e.tar.bz2 frivolous-run-dbb42c99e07320bc20d77cdbe404a8071c0a522e.zip | |
Ported game to Godot 4; Major changes
Diffstat (limited to 'assets/tilemap.tres')
| -rw-r--r-- | assets/tilemap.tres | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/assets/tilemap.tres b/assets/tilemap.tres deleted file mode 100644 index 2f345ba..0000000 --- a/assets/tilemap.tres +++ /dev/null @@ -1,29 +0,0 @@ -[gd_resource type="TileSet" load_steps=3 format=2] - -[ext_resource path="res://assets/images/red.png" type="Texture" id=1] - -[sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 8, 8 ) - -[resource] -0/name = "Ground" -0/texture = ExtResource( 1 ) -0/tex_offset = Vector2( 0, 0 ) -0/modulate = Color( 1, 1, 1, 1 ) -0/region = Rect2( 0, 0, 16, 16 ) -0/tile_mode = 0 -0/occluder_offset = Vector2( 8, 8 ) -0/navigation_offset = Vector2( 8, 8 ) -0/shape_offset = Vector2( 8, 8 ) -0/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 ) -0/shape = SubResource( 1 ) -0/shape_one_way = false -0/shape_one_way_margin = 1.0 -0/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 1 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 ) -} ] -0/z_index = 0 |
