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authorAndrew Lee <alee14498@protonmail.com>2023-06-24 18:02:46 -0400
committerAndrew Lee <alee14498@protonmail.com>2023-06-24 23:46:57 -0400
commitdbb42c99e07320bc20d77cdbe404a8071c0a522e (patch)
tree9e3d4094061c800e52897bfaa117a3608c648f2a /assets/tilemap.tscn
parent9541a472e0b38369d169ad3f7bb250a8127bc471 (diff)
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Ported game to Godot 4; Major changes
Diffstat (limited to 'assets/tilemap.tscn')
-rw-r--r--assets/tilemap.tscn16
1 files changed, 0 insertions, 16 deletions
diff --git a/assets/tilemap.tscn b/assets/tilemap.tscn
deleted file mode 100644
index 77d8f80..0000000
--- a/assets/tilemap.tscn
+++ /dev/null
@@ -1,16 +0,0 @@
-[gd_scene load_steps=3 format=2]
-
-[ext_resource path="res://assets/images/red.png" type="Texture" id=1]
-
-[sub_resource type="RectangleShape2D" id=1]
-extents = Vector2( 8, 8 )
-
-[node name="Node2D" type="Node2D"]
-
-[node name="Ground" type="Sprite" parent="."]
-texture = ExtResource( 1 )
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Ground"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D"]
-shape = SubResource( 1 )