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-rw-r--r--android/build/.gdignore1
-rw-r--r--android/build/AndroidManifest.xml97
-rw-r--r--android/build/assetPacks/installTime/build.gradle8
-rw-r--r--android/build/build.gradle243
-rw-r--r--android/build/config.gradle303
-rw-r--r--android/build/gradle.properties25
-rw-r--r--android/build/gradle/wrapper/gradle-wrapper.jarbin0 -> 59203 bytes
-rw-r--r--android/build/gradle/wrapper/gradle-wrapper.properties5
-rwxr-xr-xandroid/build/gradlew185
-rw-r--r--android/build/gradlew.bat89
-rw-r--r--android/build/libs/debug/godot-lib.debug.aarbin0 -> 45464250 bytes
-rw-r--r--android/build/libs/release/godot-lib.release.aarbin0 -> 41009628 bytes
-rw-r--r--android/build/res/drawable-nodpi/splash.pngbin0 -> 14766 bytes
-rw-r--r--android/build/res/drawable-nodpi/splash_bg_color.pngbin0 -> 1360 bytes
-rw-r--r--android/build/res/drawable/splash_drawable.xml12
-rw-r--r--android/build/res/values-ar/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-bg/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-ca/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-cs/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-da/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-de/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-el/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-en/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-es-rES/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-es/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-fa/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-fi/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-fr/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-hi/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-hr/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-hu/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-in/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-it/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-iw/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-ja/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-ko/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-lt/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-lv/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-nb/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-nl/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-pl/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-pt/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-ro/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-ru/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-sk/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-sl/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-sr/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-sv/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-th/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-tl/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-tr/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-uk/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-vi/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-zh-rHK/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-zh-rTW/godot_project_name_string.xml5
-rw-r--r--android/build/res/values-zh/godot_project_name_string.xml5
-rw-r--r--android/build/res/values/godot_project_name_string.xml5
-rw-r--r--android/build/res/values/themes.xml10
-rw-r--r--android/build/settings.gradle2
-rw-r--r--android/build/src/com/godot/game/GodotApp.java47
60 files changed, 1237 insertions, 0 deletions
diff --git a/android/build/.gdignore b/android/build/.gdignore
new file mode 100644
index 0000000..8b13789
--- /dev/null
+++ b/android/build/.gdignore
@@ -0,0 +1 @@
+
diff --git a/android/build/AndroidManifest.xml b/android/build/AndroidManifest.xml
new file mode 100644
index 0000000..d38c2d6
--- /dev/null
+++ b/android/build/AndroidManifest.xml
@@ -0,0 +1,97 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:tools="http://schemas.android.com/tools"
+ package="com.godot.game"
+ android:versionCode="1"
+ android:versionName="1.0"
+ android:installLocation="auto" >
+
+ <!-- Adding custom text to the manifest is fine, but do it outside the custom USER and APPLICATION BEGIN/END comments, -->
+ <!-- as that gets rewritten. -->
+
+ <supports-screens
+ android:smallScreens="true"
+ android:normalScreens="true"
+ android:largeScreens="true"
+ android:xlargeScreens="true" />
+
+ <!-- glEsVersion is modified by the exporter, changing this value here has no effect. -->
+ <uses-feature
+ android:glEsVersion="0x00020000"
+ android:required="true" />
+
+<!-- Custom user permissions XML added by add-ons. It's recommended to add them from the export preset, though. -->
+<!--CHUNK_USER_PERMISSIONS_BEGIN-->
+<!--CHUNK_USER_PERMISSIONS_END-->
+
+ <!-- Any tag in this line after android:icon will be erased when doing custom builds. -->
+ <!-- If you want to add tags manually, do before it. -->
+ <!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. -->
+ <!-- TODO: Remove the 'requestLegacyExternalStorage' attribute when https://github.com/godotengine/godot/issues/38913 is resolved -->
+ <application android:label="@string/godot_project_name_string" android:allowBackup="false" android:isGame="true" android:hasFragileUserData="false" android:requestLegacyExternalStorage="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" >
+
+ <!-- Records the version of the Godot editor used for building -->
+ <meta-data
+ android:name="org.godotengine.editor.version"
+ android:value="${godotEditorVersion}" />
+
+ <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
+ <!-- Do these changes in the export preset. Adding new ones is fine. -->
+
+ <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <meta-data
+ android:name="xr_mode_metadata_name"
+ android:value="xr_mode_metadata_value" />
+
+ <!-- XR hand tracking metadata -->
+ <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
+ <meta-data
+ android:name="xr_hand_tracking_metadata_name"
+ android:value="xr_hand_tracking_metadata_value"/>
+
+ <!-- XR hand tracking version -->
+ <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
+ <meta-data
+ android:name="xr_hand_tracking_version_name"
+ android:value="xr_hand_tracking_version_value"/>
+
+ <!-- Supported Meta devices -->
+ <!-- This is removed by the exporter if the xr mode is not VR. -->
+ <meta-data
+ android:name="com.oculus.supportedDevices"
+ android:value="all" />
+
+ <activity
+ android:name=".GodotApp"
+ android:label="@string/godot_project_name_string"
+ android:theme="@style/GodotAppSplashTheme"
+ android:launchMode="singleTask"
+ android:excludeFromRecents="false"
+ android:exported="true"
+ android:screenOrientation="landscape"
+ android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
+ android:resizeableActivity="false"
+ tools:ignore="UnusedAttribute" >
+
+ <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. -->
+ <meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
+
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+
+ <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android
+ platforms. -->
+ <category android:name="com.oculus.intent.category.VR" />
+ </intent-filter>
+ </activity>
+
+<!-- Custom application XML added by add-ons. -->
+<!--CHUNK_APPLICATION_BEGIN-->
+<!--CHUNK_APPLICATION_END-->
+
+ </application>
+
+</manifest>
diff --git a/android/build/assetPacks/installTime/build.gradle b/android/build/assetPacks/installTime/build.gradle
new file mode 100644
index 0000000..b06faac
--- /dev/null
+++ b/android/build/assetPacks/installTime/build.gradle
@@ -0,0 +1,8 @@
+apply plugin: 'com.android.asset-pack'
+
+assetPack {
+ packName = "installTime" // Directory name for the asset pack
+ dynamicDelivery {
+ deliveryType = "install-time" // Delivery mode
+ }
+}
diff --git a/android/build/build.gradle b/android/build/build.gradle
new file mode 100644
index 0000000..d03f708
--- /dev/null
+++ b/android/build/build.gradle
@@ -0,0 +1,243 @@
+// Gradle build config for Godot Engine's Android port.
+//
+// Do not remove/modify comments ending with BEGIN/END, they are used to inject
+// addon-specific configuration.
+apply from: 'config.gradle'
+
+buildscript {
+ apply from: 'config.gradle'
+
+ repositories {
+ google()
+ mavenCentral()
+//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
+//CHUNK_BUILDSCRIPT_REPOSITORIES_END
+ }
+ dependencies {
+ classpath libraries.androidGradlePlugin
+ classpath libraries.kotlinGradlePlugin
+//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
+//CHUNK_BUILDSCRIPT_DEPENDENCIES_END
+ }
+}
+
+apply plugin: 'com.android.application'
+
+allprojects {
+ repositories {
+ google()
+ mavenCentral()
+//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
+//CHUNK_ALLPROJECTS_REPOSITORIES_END
+
+ // Godot user plugins custom maven repos
+ String[] mavenRepos = getGodotPluginsMavenRepos()
+ if (mavenRepos != null && mavenRepos.size() > 0) {
+ for (String repoUrl : mavenRepos) {
+ maven {
+ url repoUrl
+ }
+ }
+ }
+ }
+}
+
+dependencies {
+ implementation libraries.kotlinStdLib
+ implementation libraries.androidxFragment
+
+ if (rootProject.findProject(":lib")) {
+ implementation project(":lib")
+ } else if (rootProject.findProject(":godot:lib")) {
+ implementation project(":godot:lib")
+ } else {
+ // Custom build mode. In this scenario this project is the only one around and the Godot
+ // library is available through the pre-generated godot-lib.*.aar android archive files.
+ debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar'])
+ releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar'])
+ }
+
+ // Godot user plugins remote dependencies
+ String[] remoteDeps = getGodotPluginsRemoteBinaries()
+ if (remoteDeps != null && remoteDeps.size() > 0) {
+ for (String dep : remoteDeps) {
+ implementation dep
+ }
+ }
+
+ // Godot user plugins local dependencies
+ String[] pluginsBinaries = getGodotPluginsLocalBinaries()
+ if (pluginsBinaries != null && pluginsBinaries.size() > 0) {
+ implementation files(pluginsBinaries)
+ }
+
+//CHUNK_DEPENDENCIES_BEGIN
+//CHUNK_DEPENDENCIES_END
+}
+
+android {
+ compileSdkVersion versions.compileSdk
+ buildToolsVersion versions.buildTools
+
+ compileOptions {
+ sourceCompatibility versions.javaVersion
+ targetCompatibility versions.javaVersion
+ }
+
+ assetPacks = [":assetPacks:installTime"]
+
+ defaultConfig {
+ // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects.
+ aaptOptions {
+ ignoreAssetsPattern "!.svn:!.git:!.gitignore:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~"
+ }
+
+ ndk {
+ String[] export_abi_list = getExportEnabledABIs()
+ abiFilters export_abi_list
+ }
+
+ manifestPlaceholders = [godotEditorVersion: getGodotEditorVersion()]
+
+ // Feel free to modify the application id to your own.
+ applicationId getExportPackageName()
+ versionCode getExportVersionCode()
+ versionName getExportVersionName()
+ minSdkVersion getExportMinSdkVersion()
+ targetSdkVersion getExportTargetSdkVersion()
+//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
+//CHUNK_ANDROID_DEFAULTCONFIG_END
+ }
+
+ lintOptions {
+ abortOnError false
+ disable 'MissingTranslation', 'UnusedResources'
+ }
+
+ ndkVersion versions.ndkVersion
+
+ packagingOptions {
+ exclude 'META-INF/LICENSE'
+ exclude 'META-INF/NOTICE'
+
+ // 'doNotStrip' is enabled for development within Android Studio
+ if (shouldNotStrip()) {
+ doNotStrip '**/*.so'
+ }
+ }
+
+ signingConfigs {
+ debug {
+ if (hasCustomDebugKeystore()) {
+ storeFile new File(getDebugKeystoreFile())
+ storePassword getDebugKeystorePassword()
+ keyAlias getDebugKeyAlias()
+ keyPassword getDebugKeystorePassword()
+ }
+ }
+
+ release {
+ File keystoreFile = new File(getReleaseKeystoreFile())
+ if (keystoreFile.isFile()) {
+ storeFile keystoreFile
+ storePassword getReleaseKeystorePassword()
+ keyAlias getReleaseKeyAlias()
+ keyPassword getReleaseKeystorePassword()
+ }
+ }
+ }
+
+ buildTypes {
+
+ debug {
+ // Signing and zip-aligning are skipped for prebuilt builds, but
+ // performed for custom builds.
+ zipAlignEnabled shouldZipAlign()
+ if (shouldSign()) {
+ signingConfig signingConfigs.debug
+ } else {
+ signingConfig null
+ }
+ }
+
+ release {
+ // Signing and zip-aligning are skipped for prebuilt builds, but
+ // performed for custom builds.
+ zipAlignEnabled shouldZipAlign()
+ if (shouldSign()) {
+ signingConfig signingConfigs.release
+ } else {
+ signingConfig null
+ }
+ }
+ }
+
+ sourceSets {
+ main {
+ manifest.srcFile 'AndroidManifest.xml'
+ java.srcDirs = [
+ 'src'
+//DIR_SRC_BEGIN
+//DIR_SRC_END
+ ]
+ res.srcDirs = [
+ 'res'
+//DIR_RES_BEGIN
+//DIR_RES_END
+ ]
+ aidl.srcDirs = [
+ 'aidl'
+//DIR_AIDL_BEGIN
+//DIR_AIDL_END
+ ]
+ assets.srcDirs = [
+ 'assets'
+//DIR_ASSETS_BEGIN
+//DIR_ASSETS_END
+ ]
+ }
+ debug.jniLibs.srcDirs = [
+ 'libs/debug'
+//DIR_JNI_DEBUG_BEGIN
+//DIR_JNI_DEBUG_END
+ ]
+ release.jniLibs.srcDirs = [
+ 'libs/release'
+//DIR_JNI_RELEASE_BEGIN
+//DIR_JNI_RELEASE_END
+ ]
+ }
+
+ applicationVariants.all { variant ->
+ variant.outputs.all { output ->
+ output.outputFileName = "android_${variant.name}.apk"
+ }
+ }
+}
+
+task copyAndRenameDebugApk(type: Copy) {
+ from "$buildDir/outputs/apk/debug/android_debug.apk"
+ into getExportPath()
+ rename "android_debug.apk", getExportFilename()
+}
+
+task copyAndRenameReleaseApk(type: Copy) {
+ from "$buildDir/outputs/apk/release/android_release.apk"
+ into getExportPath()
+ rename "android_release.apk", getExportFilename()
+}
+
+task copyAndRenameDebugAab(type: Copy) {
+ from "$buildDir/outputs/bundle/debug/build-debug.aab"
+ into getExportPath()
+ rename "build-debug.aab", getExportFilename()
+}
+
+task copyAndRenameReleaseAab(type: Copy) {
+ from "$buildDir/outputs/bundle/release/build-release.aab"
+ into getExportPath()
+ rename "build-release.aab", getExportFilename()
+}
+
+//CHUNK_GLOBAL_BEGIN
+//CHUNK_GLOBAL_END
diff --git a/android/build/config.gradle b/android/build/config.gradle
new file mode 100644
index 0000000..5a8b4e0
--- /dev/null
+++ b/android/build/config.gradle
@@ -0,0 +1,303 @@
+ext.versions = [
+ androidGradlePlugin: '7.0.3',
+ compileSdk : 30,
+ minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
+ targetSdk : 31, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
+ buildTools : '30.0.3',
+ kotlinVersion : '1.6.10',
+ fragmentVersion : '1.3.6',
+ javaVersion : 11,
+ ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated.
+
+]
+
+ext.libraries = [
+ androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin",
+ kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion",
+ kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion",
+ androidxFragment : "androidx.fragment:fragment:$versions.fragmentVersion",
+]
+
+ext.getExportPackageName = { ->
+ // Retrieve the app id from the project property set by the Godot build command.
+ String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
+ // Check if the app id is valid, otherwise use the default.
+ if (appId == null || appId.isEmpty()) {
+ appId = "com.godot.game"
+ }
+ return appId
+}
+
+ext.getExportVersionCode = { ->
+ String versionCode = project.hasProperty("export_version_code") ? project.property("export_version_code") : ""
+ if (versionCode == null || versionCode.isEmpty()) {
+ versionCode = "1"
+ }
+ try {
+ return Integer.parseInt(versionCode)
+ } catch (NumberFormatException ignored) {
+ return 1
+ }
+}
+
+ext.getExportVersionName = { ->
+ String versionName = project.hasProperty("export_version_name") ? project.property("export_version_name") : ""
+ if (versionName == null || versionName.isEmpty()) {
+ versionName = "1.0"
+ }
+ return versionName
+}
+
+ext.getExportMinSdkVersion = { ->
+ String minSdkVersion = project.hasProperty("export_version_min_sdk") ? project.property("export_version_min_sdk") : ""
+ if (minSdkVersion == null || minSdkVersion.isEmpty()) {
+ minSdkVersion = "$versions.minSdk"
+ }
+ try {
+ return Integer.parseInt(minSdkVersion)
+ } catch (NumberFormatException ignored) {
+ return versions.minSdk
+ }
+}
+
+ext.getExportTargetSdkVersion = { ->
+ String targetSdkVersion = project.hasProperty("export_version_target_sdk") ? project.property("export_version_target_sdk") : ""
+ if (targetSdkVersion == null || targetSdkVersion.isEmpty()) {
+ targetSdkVersion = "$versions.targetSdk"
+ }
+ try {
+ return Integer.parseInt(targetSdkVersion)
+ } catch (NumberFormatException ignored) {
+ return versions.targetSdk
+ }
+}
+
+ext.getGodotEditorVersion = { ->
+ String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : ""
+ if (editorVersion == null || editorVersion.isEmpty()) {
+ // Try the library version first
+ editorVersion = getGodotLibraryVersion()
+
+ if (editorVersion.isEmpty()) {
+ // Fallback value.
+ editorVersion = "custom_build"
+ }
+ }
+ return editorVersion
+}
+
+ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
+ // Attempt to read the version from the `version.py` file.
+ String libraryVersion = ""
+
+ File versionFile = new File("../../../version.py")
+ if (versionFile.isFile()) {
+ def map = [:]
+
+ List<String> lines = versionFile.readLines()
+ for (String line in lines) {
+ String[] keyValue = line.split("=")
+ String key = keyValue[0].trim()
+ String value = keyValue[1].trim().replaceAll("\"", "")
+
+ if (requiredKeys.contains(key)) {
+ if (!value.isEmpty()) {
+ map[key] = value
+ }
+ requiredKeys.remove(key)
+ }
+ }
+
+ if (requiredKeys.empty) {
+ libraryVersion = map.values().join(".")
+ }
+ }
+
+ if (libraryVersion.isEmpty()) {
+ // Fallback value in case we're unable to read the file.
+ libraryVersion = "custom_build"
+ }
+ return libraryVersion
+}
+
+ext.getGodotLibraryVersion = { ->
+ List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"]
+ return generateGodotLibraryVersion(requiredKeys)
+}
+
+ext.getGodotPublishVersion = { ->
+ List<String> requiredKeys = ["major", "minor", "patch", "status"]
+ return generateGodotLibraryVersion(requiredKeys)
+}
+
+final String VALUE_SEPARATOR_REGEX = "\\|"
+
+// get the list of ABIs the project should be exported to
+ext.getExportEnabledABIs = { ->
+ String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : "";
+ if (enabledABIs == null || enabledABIs.isEmpty()) {
+ enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|"
+ }
+ Set<String> exportAbiFilter = [];
+ for (String abi_name : enabledABIs.split(VALUE_SEPARATOR_REGEX)) {
+ if (!abi_name.trim().isEmpty()){
+ exportAbiFilter.add(abi_name);
+ }
+ }
+ return exportAbiFilter;
+}
+
+ext.getExportPath = {
+ String exportPath = project.hasProperty("export_path") ? project.property("export_path") : ""
+ if (exportPath == null || exportPath.isEmpty()) {
+ exportPath = "."
+ }
+ return exportPath
+}
+
+ext.getExportFilename = {
+ String exportFilename = project.hasProperty("export_filename") ? project.property("export_filename") : ""
+ if (exportFilename == null || exportFilename.isEmpty()) {
+ exportFilename = "godot_android"
+ }
+ return exportFilename
+}
+
+/**
+ * Parse the project properties for the 'plugins_maven_repos' property and return the list
+ * of maven repos.
+ */
+ext.getGodotPluginsMavenRepos = { ->
+ Set<String> mavenRepos = []
+
+ // Retrieve the list of maven repos.
+ if (project.hasProperty("plugins_maven_repos")) {
+ String mavenReposProperty = project.property("plugins_maven_repos")
+ if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) {
+ for (String mavenRepoUrl : mavenReposProperty.split(VALUE_SEPARATOR_REGEX)) {
+ mavenRepos += mavenRepoUrl.trim()
+ }
+ }
+ }
+
+ return mavenRepos
+}
+
+/**
+ * Parse the project properties for the 'plugins_remote_binaries' property and return
+ * it for inclusion in the build dependencies.
+ */
+ext.getGodotPluginsRemoteBinaries = { ->
+ Set<String> remoteDeps = []
+
+ // Retrieve the list of remote plugins binaries.
+ if (project.hasProperty("plugins_remote_binaries")) {
+ String remoteDepsList = project.property("plugins_remote_binaries")
+ if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) {
+ for (String dep: remoteDepsList.split(VALUE_SEPARATOR_REGEX)) {
+ remoteDeps += dep.trim()
+ }
+ }
+ }
+ return remoteDeps
+}
+
+/**
+ * Parse the project properties for the 'plugins_local_binaries' property and return
+ * their binaries for inclusion in the build dependencies.
+ */
+ext.getGodotPluginsLocalBinaries = { ->
+ Set<String> binDeps = []
+
+ // Retrieve the list of local plugins binaries.
+ if (project.hasProperty("plugins_local_binaries")) {
+ String pluginsList = project.property("plugins_local_binaries")
+ if (pluginsList != null && !pluginsList.trim().isEmpty()) {
+ for (String plugin : pluginsList.split(VALUE_SEPARATOR_REGEX)) {
+ binDeps += plugin.trim()
+ }
+ }
+ }
+
+ return binDeps
+}
+
+ext.getDebugKeystoreFile = { ->
+ String keystoreFile = project.hasProperty("debug_keystore_file") ? project.property("debug_keystore_file") : ""
+ if (keystoreFile == null || keystoreFile.isEmpty()) {
+ keystoreFile = "."
+ }
+ return keystoreFile
+}
+
+ext.hasCustomDebugKeystore = { ->
+ File keystoreFile = new File(getDebugKeystoreFile())
+ return keystoreFile.isFile()
+}
+
+ext.getDebugKeystorePassword = { ->
+ String keystorePassword = project.hasProperty("debug_keystore_password") ? project.property("debug_keystore_password") : ""
+ if (keystorePassword == null || keystorePassword.isEmpty()) {
+ keystorePassword = "android"
+ }
+ return keystorePassword
+}
+
+ext.getDebugKeyAlias = { ->
+ String keyAlias = project.hasProperty("debug_keystore_alias") ? project.property("debug_keystore_alias") : ""
+ if (keyAlias == null || keyAlias.isEmpty()) {
+ keyAlias = "androiddebugkey"
+ }
+ return keyAlias
+}
+
+ext.getReleaseKeystoreFile = { ->
+ String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : ""
+ if (keystoreFile == null || keystoreFile.isEmpty()) {
+ keystoreFile = "."
+ }
+ return keystoreFile
+}
+
+ext.getReleaseKeystorePassword = { ->
+ String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : ""
+ return keystorePassword
+}
+
+ext.getReleaseKeyAlias = { ->
+ String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : ""
+ return keyAlias
+}
+
+ext.isAndroidStudio = { ->
+ def sysProps = System.getProperties()
+ return sysProps != null && sysProps['idea.platform.prefix'] != null
+}
+
+ext.shouldZipAlign = { ->
+ String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : ""
+ if (zipAlignFlag == null || zipAlignFlag.isEmpty()) {
+ if (isAndroidStudio()) {
+ zipAlignFlag = "true"
+ } else {
+ zipAlignFlag = "false"
+ }
+ }
+ return Boolean.parseBoolean(zipAlignFlag)
+}
+
+ext.shouldSign = { ->
+ String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : ""
+ if (signFlag == null || signFlag.isEmpty()) {
+ if (isAndroidStudio()) {
+ signFlag = "true"
+ } else {
+ signFlag = "false"
+ }
+ }
+ return Boolean.parseBoolean(signFlag)
+}
+
+ext.shouldNotStrip = { ->
+ return isAndroidStudio() || project.hasProperty("doNotStrip")
+}
diff --git a/android/build/gradle.properties b/android/build/gradle.properties
new file mode 100644
index 0000000..19587bd
--- /dev/null
+++ b/android/build/gradle.properties
@@ -0,0 +1,25 @@
+# Godot custom build Gradle settings.
+# These properties apply when running custom build from the Godot editor.
+# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
+# where otherwise specified.
+
+# For more details on how to configure your build environment visit
+# http://www.gradle.org/docs/current/userguide/build_environment.html
+
+android.enableJetifier=true
+android.useAndroidX=true
+
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx4536m
+
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. More details, visit
+# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# org.gradle.parallel=true
+
+org.gradle.warning.mode=all
+
+# Enable resource optimizations for release build.
+# NOTE: This is turned off for template release build in order to support the build legacy process.
+android.enableResourceOptimizations=true
diff --git a/android/build/gradle/wrapper/gradle-wrapper.jar b/android/build/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000..e708b1c
--- /dev/null
+++ b/android/build/gradle/wrapper/gradle-wrapper.jar
Binary files differ
diff --git a/android/build/gradle/wrapper/gradle-wrapper.properties b/android/build/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000..ffed3a2
--- /dev/null
+++ b/android/build/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,5 @@
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
diff --git a/android/build/gradlew b/android/build/gradlew
new file mode 100755
index 0000000..4f906e0
--- /dev/null
+++ b/android/build/gradlew
@@ -0,0 +1,185 @@
+#!/usr/bin/env sh
+
+#
+# Copyright 2015 the original author or authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+##############################################################################
+##
+## Gradle start up script for UN*X
+##
+##############################################################################
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+ ls=`ls -ld "$PRG"`
+ link=`expr "$ls" : '.*-> \(.*\)$'`
+ if expr "$link" : '/.*' > /dev/null; then
+ PRG="$link"
+ else
+ PRG=`dirname "$PRG"`"/$link"
+ fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn () {
+ echo "$*"
+}
+
+die () {
+ echo
+ echo "$*"
+ echo
+ exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "`uname`" in
+ CYGWIN* )
+ cygwin=true
+ ;;
+ Darwin* )
+ darwin=true
+ ;;
+ MINGW* )
+ msys=true
+ ;;
+ NONSTOP* )
+ nonstop=true
+ ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD="$JAVA_HOME/jre/sh/java"
+ else
+ JAVACMD="$JAVA_HOME/bin/java"
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD="java"
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
+ MAX_FD_LIMIT=`ulimit -H -n`
+ if [ $? -eq 0 ] ; then
+ if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+ MAX_FD="$MAX_FD_LIMIT"
+ fi
+ ulimit -n $MAX_FD
+ if [ $? -ne 0 ] ; then
+ warn "Could not set maximum file descriptor limit: $MAX_FD"
+ fi
+ else
+ warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+ fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+ GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin or MSYS, switch paths to Windows format before running java
+if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
+ APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+ CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+
+ JAVACMD=`cygpath --unix "$JAVACMD"`
+
+ # We build the pattern for arguments to be converted via cygpath
+ ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+ SEP=""
+ for dir in $ROOTDIRSRAW ; do
+ ROOTDIRS="$ROOTDIRS$SEP$dir"
+ SEP="|"
+ done
+ OURCYGPATTERN="(^($ROOTDIRS))"
+ # Add a user-defined pattern to the cygpath arguments
+ if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+ OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+ fi
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ i=0
+ for arg in "$@" ; do
+ CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+ CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
+
+ if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
+ eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+ else
+ eval `echo args$i`="\"$arg\""
+ fi
+ i=`expr $i + 1`
+ done
+ case $i in
+ 0) set -- ;;
+ 1) set -- "$args0" ;;
+ 2) set -- "$args0" "$args1" ;;
+ 3) set -- "$args0" "$args1" "$args2" ;;
+ 4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+ 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+ 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+ 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+ 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+ 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+ esac
+fi
+
+# Escape application args
+save () {
+ for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
+ echo " "
+}
+APP_ARGS=`save "$@"`
+
+# Collect all arguments for the java command, following the shell quoting and substitution rules
+eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
+
+exec "$JAVACMD" "$@"
diff --git a/android/build/gradlew.bat b/android/build/gradlew.bat
new file mode 100644
index 0000000..ac1b06f
--- /dev/null
+++ b/android/build/gradlew.bat
@@ -0,0 +1,89 @@
+@rem
+@rem Copyright 2015 the original author or authors.
+@rem
+@rem Licensed under the Apache License, Version 2.0 (the "License");
+@rem you may not use this file except in compliance with the License.
+@rem You may obtain a copy of the License at
+@rem
+@rem https://www.apache.org/licenses/LICENSE-2.0
+@rem
+@rem Unless required by applicable law or agreed to in writing, software
+@rem distributed under the License is distributed on an "AS IS" BASIS,
+@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+@rem See the License for the specific language governing permissions and
+@rem limitations under the License.
+@rem
+
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Resolve any "." and ".." in APP_HOME to make it shorter.
+for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/android/build/libs/debug/godot-lib.debug.aar b/android/build/libs/debug/godot-lib.debug.aar
new file mode 100644
index 0000000..d2d255d
--- /dev/null
+++ b/android/build/libs/debug/godot-lib.debug.aar
Binary files differ
diff --git a/android/build/libs/release/godot-lib.release.aar b/android/build/libs/release/godot-lib.release.aar
new file mode 100644
index 0000000..a0b91a0
--- /dev/null
+++ b/android/build/libs/release/godot-lib.release.aar
Binary files differ
diff --git a/android/build/res/drawable-nodpi/splash.png b/android/build/res/drawable-nodpi/splash.png
new file mode 100644
index 0000000..7bddd43
--- /dev/null
+++ b/android/build/res/drawable-nodpi/splash.png
Binary files differ
diff --git a/android/build/res/drawable-nodpi/splash_bg_color.png b/android/build/res/drawable-nodpi/splash_bg_color.png
new file mode 100644
index 0000000..004b6fd
--- /dev/null
+++ b/android/build/res/drawable-nodpi/splash_bg_color.png
Binary files differ
diff --git a/android/build/res/drawable/splash_drawable.xml b/android/build/res/drawable/splash_drawable.xml
new file mode 100644
index 0000000..30627b9
--- /dev/null
+++ b/android/build/res/drawable/splash_drawable.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <item android:drawable="@drawable/splash_bg_color" />
+
+ <item>
+ <bitmap
+ android:gravity="center"
+ android:filter="false"
+ android:src="@drawable/splash" />
+ </item>
+</layer-list>
diff --git a/android/build/res/values-ar/godot_project_name_string.xml b/android/build/res/values-ar/godot_project_name_string.xml
new file mode 100644
index 0000000..23aa5cf
--- /dev/null
+++ b/android/build/res/values-ar/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-ar</string>
+</resources>
diff --git a/android/build/res/values-bg/godot_project_name_string.xml b/android/build/res/values-bg/godot_project_name_string.xml
new file mode 100644
index 0000000..dbb7e04
--- /dev/null
+++ b/android/build/res/values-bg/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-bg</string>
+</resources>
diff --git a/android/build/res/values-ca/godot_project_name_string.xml b/android/build/res/values-ca/godot_project_name_string.xml
new file mode 100644
index 0000000..709d096
--- /dev/null
+++ b/android/build/res/values-ca/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-ca</string>
+</resources>
diff --git a/android/build/res/values-cs/godot_project_name_string.xml b/android/build/res/values-cs/godot_project_name_string.xml
new file mode 100644
index 0000000..ab248a8
--- /dev/null
+++ b/android/build/res/values-cs/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-cs</string>
+</resources>
diff --git a/android/build/res/values-da/godot_project_name_string.xml b/android/build/res/values-da/godot_project_name_string.xml
new file mode 100644
index 0000000..906bf44
--- /dev/null
+++ b/android/build/res/values-da/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-da</string>
+</resources>
diff --git a/android/build/res/values-de/godot_project_name_string.xml b/android/build/res/values-de/godot_project_name_string.xml
new file mode 100644
index 0000000..0cacb01
--- /dev/null
+++ b/android/build/res/values-de/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-de</string>
+</resources>
diff --git a/android/build/res/values-el/godot_project_name_string.xml b/android/build/res/values-el/godot_project_name_string.xml
new file mode 100644
index 0000000..047de61
--- /dev/null
+++ b/android/build/res/values-el/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-el</string>
+</resources>
diff --git a/android/build/res/values-en/godot_project_name_string.xml b/android/build/res/values-en/godot_project_name_string.xml
new file mode 100644
index 0000000..bb3a5db
--- /dev/null
+++ b/android/build/res/values-en/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-en</string>
+</resources>
diff --git a/android/build/res/values-es-rES/godot_project_name_string.xml b/android/build/res/values-es-rES/godot_project_name_string.xml
new file mode 100644
index 0000000..d4537f3
--- /dev/null
+++ b/android/build/res/values-es-rES/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-es_ES</string>
+</resources>
diff --git a/android/build/res/values-es/godot_project_name_string.xml b/android/build/res/values-es/godot_project_name_string.xml
new file mode 100644
index 0000000..d63a160
--- /dev/null
+++ b/android/build/res/values-es/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-es</string>
+</resources>
diff --git a/android/build/res/values-fa/godot_project_name_string.xml b/android/build/res/values-fa/godot_project_name_string.xml
new file mode 100644
index 0000000..c303f13
--- /dev/null
+++ b/android/build/res/values-fa/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-fa</string>
+</resources>
diff --git a/android/build/res/values-fi/godot_project_name_string.xml b/android/build/res/values-fi/godot_project_name_string.xml
new file mode 100644
index 0000000..bd60055
--- /dev/null
+++ b/android/build/res/values-fi/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-fi</string>
+</resources>
diff --git a/android/build/res/values-fr/godot_project_name_string.xml b/android/build/res/values-fr/godot_project_name_string.xml
new file mode 100644
index 0000000..2e94b65
--- /dev/null
+++ b/android/build/res/values-fr/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-fr</string>
+</resources>
diff --git a/android/build/res/values-hi/godot_project_name_string.xml b/android/build/res/values-hi/godot_project_name_string.xml
new file mode 100644
index 0000000..0bf75dc
--- /dev/null
+++ b/android/build/res/values-hi/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-hi</string>
+</resources>
diff --git a/android/build/res/values-hr/godot_project_name_string.xml b/android/build/res/values-hr/godot_project_name_string.xml
new file mode 100644
index 0000000..d3f7591
--- /dev/null
+++ b/android/build/res/values-hr/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-hr</string>
+</resources>
diff --git a/android/build/res/values-hu/godot_project_name_string.xml b/android/build/res/values-hu/godot_project_name_string.xml
new file mode 100644
index 0000000..012b613
--- /dev/null
+++ b/android/build/res/values-hu/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-hu</string>
+</resources>
diff --git a/android/build/res/values-in/godot_project_name_string.xml b/android/build/res/values-in/godot_project_name_string.xml
new file mode 100644
index 0000000..eedecff
--- /dev/null
+++ b/android/build/res/values-in/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-in</string>
+</resources>
diff --git a/android/build/res/values-it/godot_project_name_string.xml b/android/build/res/values-it/godot_project_name_string.xml
new file mode 100644
index 0000000..7e73404
--- /dev/null
+++ b/android/build/res/values-it/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-it</string>
+</resources>
diff --git a/android/build/res/values-iw/godot_project_name_string.xml b/android/build/res/values-iw/godot_project_name_string.xml
new file mode 100644
index 0000000..03893f0
--- /dev/null
+++ b/android/build/res/values-iw/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-iw</string>
+</resources>
diff --git a/android/build/res/values-ja/godot_project_name_string.xml b/android/build/res/values-ja/godot_project_name_string.xml
new file mode 100644
index 0000000..f9dd4fa
--- /dev/null
+++ b/android/build/res/values-ja/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-ja</string>
+</resources>
diff --git a/android/build/res/values-ko/godot_project_name_string.xml b/android/build/res/values-ko/godot_project_name_string.xml
new file mode 100644
index 0000000..26f5dac
--- /dev/null
+++ b/android/build/res/values-ko/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-ko</string>
+</resources>
diff --git a/android/build/res/values-lt/godot_project_name_string.xml b/android/build/res/values-lt/godot_project_name_string.xml
new file mode 100644
index 0000000..1c2e976
--- /dev/null
+++ b/android/build/res/values-lt/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-lt</string>
+</resources>
diff --git a/android/build/res/values-lv/godot_project_name_string.xml b/android/build/res/values-lv/godot_project_name_string.xml
new file mode 100644
index 0000000..b5e638e
--- /dev/null
+++ b/android/build/res/values-lv/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-lv</string>
+</resources>
diff --git a/android/build/res/values-nb/godot_project_name_string.xml b/android/build/res/values-nb/godot_project_name_string.xml
new file mode 100644
index 0000000..e6d89d6
--- /dev/null
+++ b/android/build/res/values-nb/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-nb</string>
+</resources>
diff --git a/android/build/res/values-nl/godot_project_name_string.xml b/android/build/res/values-nl/godot_project_name_string.xml
new file mode 100644
index 0000000..93cb3a3
--- /dev/null
+++ b/android/build/res/values-nl/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-nl</string>
+</resources>
diff --git a/android/build/res/values-pl/godot_project_name_string.xml b/android/build/res/values-pl/godot_project_name_string.xml
new file mode 100644
index 0000000..e5d6ac7
--- /dev/null
+++ b/android/build/res/values-pl/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-pl</string>
+</resources>
diff --git a/android/build/res/values-pt/godot_project_name_string.xml b/android/build/res/values-pt/godot_project_name_string.xml
new file mode 100644
index 0000000..a462465
--- /dev/null
+++ b/android/build/res/values-pt/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-pt</string>
+</resources>
diff --git a/android/build/res/values-ro/godot_project_name_string.xml b/android/build/res/values-ro/godot_project_name_string.xml
new file mode 100644
index 0000000..19e0266
--- /dev/null
+++ b/android/build/res/values-ro/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-ro</string>
+</resources>
diff --git a/android/build/res/values-ru/godot_project_name_string.xml b/android/build/res/values-ru/godot_project_name_string.xml
new file mode 100644
index 0000000..2848452
--- /dev/null
+++ b/android/build/res/values-ru/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-ru</string>
+</resources>
diff --git a/android/build/res/values-sk/godot_project_name_string.xml b/android/build/res/values-sk/godot_project_name_string.xml
new file mode 100644
index 0000000..f8ab4a5
--- /dev/null
+++ b/android/build/res/values-sk/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-sk</string>
+</resources>
diff --git a/android/build/res/values-sl/godot_project_name_string.xml b/android/build/res/values-sl/godot_project_name_string.xml
new file mode 100644
index 0000000..98bd53e
--- /dev/null
+++ b/android/build/res/values-sl/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-sl</string>
+</resources>
diff --git a/android/build/res/values-sr/godot_project_name_string.xml b/android/build/res/values-sr/godot_project_name_string.xml
new file mode 100644
index 0000000..3f400f2
--- /dev/null
+++ b/android/build/res/values-sr/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-sr</string>
+</resources>
diff --git a/android/build/res/values-sv/godot_project_name_string.xml b/android/build/res/values-sv/godot_project_name_string.xml
new file mode 100644
index 0000000..8670b7c
--- /dev/null
+++ b/android/build/res/values-sv/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-sv</string>
+</resources>
diff --git a/android/build/res/values-th/godot_project_name_string.xml b/android/build/res/values-th/godot_project_name_string.xml
new file mode 100644
index 0000000..a1cc1bc
--- /dev/null
+++ b/android/build/res/values-th/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-th</string>
+</resources>
diff --git a/android/build/res/values-tl/godot_project_name_string.xml b/android/build/res/values-tl/godot_project_name_string.xml
new file mode 100644
index 0000000..6d66d11
--- /dev/null
+++ b/android/build/res/values-tl/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-tl</string>
+</resources>
diff --git a/android/build/res/values-tr/godot_project_name_string.xml b/android/build/res/values-tr/godot_project_name_string.xml
new file mode 100644
index 0000000..ba3bd7d
--- /dev/null
+++ b/android/build/res/values-tr/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-tr</string>
+</resources>
diff --git a/android/build/res/values-uk/godot_project_name_string.xml b/android/build/res/values-uk/godot_project_name_string.xml
new file mode 100644
index 0000000..5f14ab2
--- /dev/null
+++ b/android/build/res/values-uk/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-uk</string>
+</resources>
diff --git a/android/build/res/values-vi/godot_project_name_string.xml b/android/build/res/values-vi/godot_project_name_string.xml
new file mode 100644
index 0000000..295378e
--- /dev/null
+++ b/android/build/res/values-vi/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-vi</string>
+</resources>
diff --git a/android/build/res/values-zh-rHK/godot_project_name_string.xml b/android/build/res/values-zh-rHK/godot_project_name_string.xml
new file mode 100644
index 0000000..40ab0f2
--- /dev/null
+++ b/android/build/res/values-zh-rHK/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-zh_HK</string>
+</resources>
diff --git a/android/build/res/values-zh-rTW/godot_project_name_string.xml b/android/build/res/values-zh-rTW/godot_project_name_string.xml
new file mode 100644
index 0000000..095bd56
--- /dev/null
+++ b/android/build/res/values-zh-rTW/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-zh_TW</string>
+</resources>
diff --git a/android/build/res/values-zh/godot_project_name_string.xml b/android/build/res/values-zh/godot_project_name_string.xml
new file mode 100644
index 0000000..31aa8c2
--- /dev/null
+++ b/android/build/res/values-zh/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name-zh</string>
+</resources>
diff --git a/android/build/res/values/godot_project_name_string.xml b/android/build/res/values/godot_project_name_string.xml
new file mode 100644
index 0000000..7ec2738
--- /dev/null
+++ b/android/build/res/values/godot_project_name_string.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
+<resources>
+ <string name="godot_project_name_string">godot-project-name</string>
+</resources>
diff --git a/android/build/res/values/themes.xml b/android/build/res/values/themes.xml
new file mode 100644
index 0000000..99f723f
--- /dev/null
+++ b/android/build/res/values/themes.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+
+ <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"/>
+
+ <style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme">
+ <item name="android:windowBackground">@drawable/splash_drawable</item>
+ <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
+ </style>
+</resources>
diff --git a/android/build/settings.gradle b/android/build/settings.gradle
new file mode 100644
index 0000000..e38d7b2
--- /dev/null
+++ b/android/build/settings.gradle
@@ -0,0 +1,2 @@
+// This is the root directory of the Godot custom build.
+include ':assetPacks:installTime'
diff --git a/android/build/src/com/godot/game/GodotApp.java b/android/build/src/com/godot/game/GodotApp.java
new file mode 100644
index 0000000..c9684bc
--- /dev/null
+++ b/android/build/src/com/godot/game/GodotApp.java
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* GodotApp.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package com.godot.game;
+
+import org.godotengine.godot.FullScreenGodotApp;
+
+import android.os.Bundle;
+
+/**
+ * Template activity for Godot Android custom builds.
+ * Feel free to extend and modify this class for your custom logic.
+ */
+public class GodotApp extends FullScreenGodotApp {
+ @Override
+ public void onCreate(Bundle savedInstanceState) {
+ setTheme(R.style.GodotAppMainTheme);
+ super.onCreate(savedInstanceState);
+ }
+}