An extended custom version of Super Mario 64 with extra stuff made by yours truly. Based of sm64ex and updated to Refresh 16
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2022-03-24 00:05:38 -05:00
.github/ISSUE_TEMPLATE init repo 2020-08-08 14:03:20 -05:00
actors Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
asm Update to Refresh 14 + More 2021-07-14 21:00:38 -05:00
assets Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00
bin Some shindou related changes 2021-07-17 23:24:21 -05:00
data Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
doxygen init repo 2020-08-08 14:03:20 -05:00
enhancements Post r15: Significantly more Libultra Cleanup 2021-12-30 22:47:02 -05:00
include Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
levels Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
lib Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
platform New: Android build support (by VDavid003) 2021-09-06 17:10:04 -05:00
rsp Update to Refresh 14 + More 2021-07-14 21:00:38 -05:00
sound Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
src Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
text QOL: More fixes and features, with credits 2021-08-30 19:28:40 -05:00
textures New: Android build support (by VDavid003) 2021-09-06 17:10:04 -05:00
tools Post r15: Allow spaces in filename for vadpcm_enc 2021-12-30 21:20:23 -05:00
.clang-format init repo 2020-08-08 14:03:20 -05:00
.clang-tidy init repo 2020-08-08 14:03:20 -05:00
.gitattributes init repo 2020-08-08 14:03:20 -05:00
.gitignore sm64ex macOS build changes and more 2021-12-01 23:01:39 -05:00
asmdiff.jp.sh init repo 2020-08-08 14:03:20 -05:00
assets.json Some shindou related changes 2021-07-17 23:24:21 -05:00
c2obj.py update c2obj.py and obj2c.by (from sm64pc/sm64ex#281) 2021-01-21 18:17:08 -05:00
CHANGES Update to Refresh 14 + More 2021-07-14 21:00:38 -05:00
charmap.txt init repo 2020-08-08 14:03:20 -05:00
charmap_menu.txt init repo 2020-08-08 14:03:20 -05:00
defines.mk move custom c defs into define.mk, slight cleanup 2022-03-15 21:00:20 -05:00
diff.py Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00
diff_settings.py Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00
Dockerfile Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00
Doxyfile init repo 2020-08-08 14:03:20 -05:00
extract_assets.py fix king bob-omb texture pointers 2021-01-18 13:25:03 -05:00
first-diff.py Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00
format.sh init repo 2020-08-08 14:03:20 -05:00
Jenkinsfile Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00
Makefile move custom c defs into define.mk, slight cleanup 2022-03-15 21:00:20 -05:00
Makefile.split Update MOP, add remaning objects and fix most of them 2021-09-17 17:23:08 -05:00
obj2c.py update c2obj.py and obj2c.by (from sm64pc/sm64ex#281) 2021-01-21 18:17:08 -05:00
pisetup.sh init repo 2020-08-08 14:03:20 -05:00
README.md update README.md 2021-11-01 01:56:19 -05:00
rename_sym.sh Update to Refresh 14 + More 2021-07-14 21:00:38 -05:00
SAVE_FORMAT.MD init repo 2020-08-08 14:03:20 -05:00
sm64.eu.sha1 init repo 2020-08-08 14:03:20 -05:00
sm64.jp.sha1 init repo 2020-08-08 14:03:20 -05:00
sm64.ld Post r15: Object Labeling, Behavior Params, and Cleanup 2022-03-24 00:05:38 -05:00
sm64.sh.sha1 init repo 2020-08-08 14:03:20 -05:00
sm64.us.sha1 init repo 2020-08-08 14:03:20 -05:00
undefined_syms.txt Post r15: Remove hardware.h 2021-12-01 00:13:18 -05:00
util.mk Refresh 13 (Bruteforce) with a few fixes 2020-12-16 11:22:09 -05:00

sm64ex_alo

Fork of sm64pc/sm64ex with additional features.

Changes

  • N64 Building - Support for it was removed in sm64ex
  • Based of the latest refresh (since sm64ex is stuck on 12)
  • Puppycam 2 (sm64ex still has Puppycam 1)
  • Quality of life fixes and features (QOL_FIXES=1 and QOL_FEATURES=1 respectively)
  • Mouse support for desktop targets (MOUSE_ACTIONS=1) (SDL1/SDL2 only, DirectX Mouse not implemented yet)
  • Simple debug options menu (EXT_DEBUG_MENU=1)
  • Kaze's more objects patch (PORT_MOP_OBJS=1)

Backends included

Patches

  • Some misc patches for this repo are available here (more incoming)

Building

Clone the repository:

git clone https://github.com/AloXado320/sm64ex-alo
cd sm64ex-alo

Copy baserom(s) for asset extraction:

For each version (jp/us/eu/sh) for which you want to build an executable, put an existing ROM at ./baserom.<VERSION>.z64 for asset extraction.

By default it builds the US version.

To build for N64, click here

NOTE: Only tested in WSL, works on (Debian / Ubuntu) as well, other distros untested.

Install build dependencies:

sudo apt install -y binutils-mips-linux-gnu build-essential git libcapstone-dev pkgconf python3 gcc-mips-linux-gnu

Build:

# if you have more cores available, you can increase the -j parameter
make -j4 TARGET_N64=1 

Enjoy your rom:

build/us/sm64.us.f3dzex.z64
To build for Android, click here

NOTE: Only Termux build is supported.

Install Termux

Install the app from F-Droid here

Make sure you use this version, as the Google Play version is outdated.

Install build dependencies

pkg install git wget make python getconf zip apksigner clang

Copy in your baserom:

Do this using your default file manager (on AOSP, you can slide on the left and there will be a "Termux" option there), or using Termux.

termux-setup-storage
cp /sdcard/path/to/your/baserom.z64 ./baserom.us.z64

Get SDL includes:

cd platform/android/ && ./getSDL.sh && cd ../..

Build

# if you have more cores available, you can increase the -j parameter
# On Termux, TARGET_ANDROID=1 is defined automatically in Makefile
make -j4

Enjoy your apk:

ls -al build/us_android/sm64.us.f3dex2e.apk