diff options
| author | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 19:52:15 -0500 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 19:52:15 -0500 |
| commit | eff38cca28e00a9049ab4817ecac6edc71e9b335 (patch) | |
| tree | 015fbe90794257d5c534cc6195a1028450e67bdc /Assets | |
| parent | 0a843187ae6b809f01cc839bf9c51402373dd2c8 (diff) | |
| download | Project-Sandbox-master.tar.gz Project-Sandbox-master.tar.bz2 Project-Sandbox-master.zip | |
Diffstat (limited to 'Assets')
| -rw-r--r-- | Assets/Scripts/PauseMenu.cs | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs index 284756f..2183c52 100644 --- a/Assets/Scripts/PauseMenu.cs +++ b/Assets/Scripts/PauseMenu.cs @@ -8,18 +8,20 @@ public class PauseMenu : MonoBehaviour public bool lockCursor = true;
public GameObject panel;
- private int counter;
+ private int m_counter;
// Update is called once per frame
- public void showhidePanel()
+ public void ShowhidePanel()
{
- counter++;
- if (counter % 2 == 1)
+ m_counter++;
+ if (m_counter % 2 == 1)
{
panel.gameObject.SetActive(true);
+ Time.timeScale = 0;
}
else
{
panel.gameObject.SetActive(false);
+ Time.timeScale = 1;
}
}
@@ -28,7 +30,7 @@ public class PauseMenu : MonoBehaviour if (Input.GetKeyDown(KeyCode.Escape))
{
lockCursor = !lockCursor;
- showhidePanel();
+ ShowhidePanel();
}
|
